Schlagwort: Developer Stories
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After the Fall Brings Four-Player Co-Op Zombie Survival to Viveport this Summer
Reading Time: 2 minutesVertigo Games — the team that gave us Arizona Sunshine — have been hard at work on their next big game. After the Fall pits you and your friends in 4-player co-op against a post-apocalyptic VR world in a raging fight for survival. And it arrives on Viveport this Summer. Imagine if…
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The Art of Creating Buy-in
Reading Time: 4 minutesBy: Mike Orndorff, Founder and Managing Partner, Foundry 45 We’ve heard from various developers in our latest Q&A series offering their best advice in securing funding for new VR projects, a common challenge facing the developer community. Today, Mike Orndorff, Founder and Managing Partner at Foundry 45, a developer company that specializes…
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Developer Conversations: Funding Insights from Gamedust
Reading Time: 4 minutesWhether you are developing software for enterprise customers or games for consumers, securing investments for your VR project can be a daunting task. We’ve gathered insights from voices across the industry to learn how different studios and companies acquire funding to build VR content. In part four of this series, we talked…
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Developer Conversations: Funding Insights from Nanome
Reading Time: 4 minutesFor game developers to those building enterprise applications, finding investors to back any VR project can be a real challenge. We recently shared best practices and general tips from HTC vice president, Pearly Chen, who works closely with the developer community through VIVE X and Viveport. In this ongoing developer series, we’re…
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Developer Tips & Tricks – The Walking Dead: Saints & Sinners
Reading Time: 8 minutesRecently nominated for Best VR/AR Game of the year by The Game Awards, The Walking Dead: Saints & Sinners, by Skydance Interactive, has solidified its place as one of the premiere titles all VR owners must try. The Walking Dead: Saints & Sinners takes you to a flooded New Orleans teeming with…
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Behind the mask: A chat with the developers of Maskmaker
Reading Time: 6 minutesInnerspace VR, the developers behind A Fisherman’s Tale, is busy working on another captivating VR experience, Maskmaker. As a maskmaker’s apprentice, you’ll learn the magic of crafting masks and the power of wearing them. Solving puzzle after puzzle, you’ll explore this diverse and stunning world on your quest to understand the identity of…
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The Million Dollar Developer Question: How Do I Get Funding?
Reading Time: 3 minutesEarlier this year, we shared key findings from our annual developer survey, covering a range of topics from the biggest changes the industry’s seen over the last year to the segments most primed for growth. Developers also shared their personal challenges creating and scaling new VR content, and while each story was unique, the single issue…
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VR Developers Share Their Biggest Challenges and How They’ve Overcome Them
Reading Time: 5 minutesKey Challenges and Solutions – HTC VIVE 2020 Developer Survey Takeaways To be the best advocate for the VR developer community, we know we have to listen to the triumphs as well as the setbacks developers face. In part one of this series, we covered the key trends and opportunities available to…
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Explore Protected Paleolithic Caves – Only in VR
Reading Time: 5 minutesNominated for Best Documentary Experience at Raindance Immersive and narrated by Geraldine Chaplin, Memoria: Stories of La Garma is an interactive VR documentary that explores the memories trapped inside the cave of La Garma in Santander, Spain. Untouched until its discovery in 1995, you’ll unleash the stories of the humans who took shelter in…
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HTC VIVE’s GDC Sessions To Go Live
Reading Time: 4 minutesThe Game Developers Conference (GDC) is one of our favorite moments of the year. Connecting with the developer community, sharing our technical insights and learning what is next for the industry is always a highlight for our team. We were disappointed when we realized GDC had to be canceled this year, yet…
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Webinar – Eye Tracking Integration + Foveated Rendering
Reading Time: < 1 minuteCalling all developers! Tune in on March 10th at 10am PST and get ready to discover a better way to develop and integrate VR experiences with the HTC VIVE Eye-Tracking SDK. Led by Developer Relations Engineer Cory Corvus, this free webinar showcases a deep dive into our eye tracking use cases.…
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Gloomy Eyes, Full Hearts, Can’t Lose – A Chat with Developer Atlas V
Reading Time: 8 minutesThe third and final chapter of the charming and heartfelt animated experience Gloomy Eyes is now available exclusively on Viveport Infinity. Narrated by Colin Farrell, it tells the heartwarming yet bittersweet story of star crossed young love that transcends life and death. With wonderfully expressive animation and innovative VR enabled storytelling techniques,…
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History gets mind blowing with Sky VR Studios and Britannia VR
Reading Time: 9 minutesHistory and fantasy collide in the most awesome way with Britannia VR: Out Of Your Mind, based on the hit Sky Atlantic series. We sat down to talk with the talented storytellers at Sky VR Studios to learn a thing or two about what it took to bring this series to life…
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Evolving the cinematic action blockbuster with Agent Emerson VR
Reading Time: 3 minutesWhen the concept was there for the story and the storytelling we started looking into technology available to shoot it. Soon enough we came to realization that there was none. So we sat down with the brilliant Russian engineers Ivan and Tatiana Sirotenko and decided to make it happen creating technology from…
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Case Study: Hard Rock International Leverages VIVE VR For $1.5 Billion AEC Project
Reading Time: < 1 minuteLearn how the rock star brand saved hundreds of thousands of dollars in the creation of a 450-foot guitar-shaped hotel with interactive VR mockups. The expansion of the Seminole Hard Rock Hotel & Casino is a massive undertaking. This far-reaching project includes an expanded gaming floor with 170+ table games and…
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Case Study: VIVE Solves VR For Theme Parks With Busch Gardens Project
Reading Time: < 1 minuteTheme parks are always looking for ways to increase attendance. In theory, VR is the perfect draw. It’s new. It provides a one-of-a-kind attraction. It even breathes life into old rides. Still, enormous as the potential is, VR theme park attractions have long been plagued by fundamental challenges. Long wait times.…
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Get obsessed with art in Lucid Realities Studio’s Viveport Developer Story
Reading Time: 2 minutesIn the first of our latest series of Viveport Developer Stories, we took a trip over to Paris, France to visit with the team at Lucid Realities Studio. Winner of the third annual VDA award in the Arts & Culture category with the experience Claude Monet – The Water Lily obsession, they…
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Prepare to have your mind bent with the Viveport Video science series Mindbenders
Reading Time: 8 minutesMindbenders is an all-new immersive VR 360 video series on Viveport Video, allowing viewers to get up close and personal with the principles of science. We sat down to chat with creators Tory Belleci, Kari Byron, and Grant Imahara to hear what inspired them to create this immersive new way to learn…
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BMW & ZeroLight Optimize Virtual Customer Journey With VIVE Pro Eye
Reading Time: 3 minutesDiscover how the German car giant leveraged precision eye tracking to reduce rendering workloads and overhead and capture better business intelligence. [youtube https://www.youtube.com/watch?v=piflsDb02gc?feature=oembed&wmode=opaque&w=730&h=411] “Now with improved visual quality and detailed customer behavior insights, the BMW M Virtual Experience is a powerful example of automotive marketing’s technologically advanced future. We are proud to…
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VIVE & Motion Workshop Bring Full-Body Interaction To VR
Reading Time: 2 minutesFast, high-quality mocap animation at 400 fps. Brought to you by VIVE Tracker & Shadow® Motion Capture System. Erik Bakke is the co-founder of Motion Workshop, a Seattle-based business that focuses on motion sensor technology and motion capture. We invited him to sit down and discuss his signature Shadow Motion Capture System…
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Get a new vantage point on storytelling with Eleven Eleven
Reading Time: 7 minutesSince the dawn of digital entertainment, developers have been striving to push the boundaries of what is possible in the realm of storytelling, utilizing new tools provided by innovative new technology such as VR. The recently released Viveport experience Eleven Eleven presents a bold new experiment in narrative – allowing players to…
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8 Key Takeaways from Developers on the Virtual Reality Industry Today
Reading Time: 5 minutesIn October 2018, HTC Vive asked developers to complete a survey about the current landscape of Virtual Reality. With over 1,800 respondents, the results are in, providing a look at how developers view the industry. Understanding how developers are thinking about the VR industry, applications and the future of VR is important…