Kategorie: PS4

  • Killzone: Shadow Fall free multiplayer weekend

    Killzone: Shadow Fall free multiplayer weekend

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    Sony has just announced a free Killzone: Shadow Fall multiplayer weekend for Playstation Plus subscribers. From December 28 to December 31 PS Plus subscribers will be able to download the Killzone: Shadow Fall trial and play with your friends through PSN. You should know that this download includes the single player mode so if you decide to purchase the full game you won’t need to download more data.

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    As hinted back in August by Shuhei Yoshida, President of Worldwide Studios, we’re excited to announce that starting today, PlayStation Plus members who’ve yet to pick up a copy of Killzone Shadow Fall can begin pre-loading now for a special FREE multiplayer extended Open Weekend running from 28th to 31st December 2013.

    Through this promotion, PS4 owners who don’t yet own Killzone Shadow Fall can easily try the game’s acclaimed multiplayer mode, and experience first-hand the excitement that thousands of videos and livestreams have already spread via the PS4′s powerful “Share” functionality. Checkhttp://shadowfall.killzone.com for current competitions and tournaments you can watch and/or participate in during the open weekend.

    It’s also important for us to reiterate that the Killzone Shadow Fall MP experience will continue to evolve and expand with new content and additional features. In fact, a new update is about to go live that addresses many oft-requested features, including the addition of voice chat.

    Moreover, all additional maps will be made available for free to ensure that the community grows without fragmenting. We’re committed to supporting Killzone Shadow Fall and we’re excited to share more about that vision early in the New Year.

    Don’t forget to start pre-loading today to make sure you’re on as early as possible on 28th December.

    See you all online!

    NOTE: PS Plus members who don’t own Killzone Shadow Fall but opt to pre-load and participate in the multiplayer open weekend will also end up downloading single-player content as well (although multiplayer can be prioritised in order to complete first). Please be aware that while this single-player content will be automatically downloaded, it will NOT be unlocked during this open weekend.

     

     

    Official Source: http://www.vg247.com/2013/12/19/killzone-shadow-falls-multiplayer-free-to-ps-plus-users-during-holidays/

    http://blog.eu.playstation.com/2013/12/19/ps-plus-members-try-killzone-shadow-fall-multiplayer-for-free-28th-31st-december/

    http://www.flickr.com/photos/playstationblogeurope/11451471615/

  • Ratchet & Clank: Nexus Launch-Trailer Deutsch

    Ratchet & Clank: Nexus Launch-Trailer Deutsch

    Reading Time: < 1 minute

    Rette das Universum vor der Vernichtung.

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    Erlebe zusammen mit unseren intergalaktischen Helden ein unglaubliches neues Abenteuer. Der unerschrockene Lombax-Mechaniker Ratchet und sein treuer Roboterkumpel Clank sollten eine gefährliche Verbrecherin in die Vartax-Strafanstalt eskortieren – aber keiner von beiden hatte damit gerechnet, was dann auf sie wartete …

    Durch einen gewagten Gefängnisausbruch im All stranden Ratchet und Clank mutterseelenallein in den Tiefen des Weltraums, wo sie auf ein interdimensionales Ereignis stoßen, das das gesamte Universum bedroht. Kannst du mithilfe der vielen verrückten Waffen und der fantastischen neuen Schwerelosigkeitsausrüstung diesen heimtückischen Plan vereiteln?

    Official Source: Sony PlayStation Press Release

    http://www.youtube.com/watch?v=qjtSye_nhGM&feature=youtu.be

    http://ratchetandclanknexus.eu.playstation.com/de_AT/home

  • Dying Light – Night-time Gameplay Walkthrough

    Dying Light – Night-time Gameplay Walkthrough

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    The video gives a glimpse into different strategies that players will adopt depending on the time of day in order to survive.

    Dying Light 3

    Slow, apathetic, and easily visible, the infected are not much of a threat in daylight. A skilled courier, sure of their parkour skills and smart enough not to engage in combat with too many enemies, can effortlessly avoid larger groups of the infected or escape beyond their reach. But this relatively safe state of affairs is turned upside down as the sun sets!

    At night, it is you who is at a disadvantage. Without daylight, the senses of the infected become more acute while their thirst for human flesh skyrockets. They run, jump, and climb, so there is really no place where you are safe anymore. They grow in strength, which means fighting them is not even an option. Those of them who were too afraid of light to come out during the day now swarm the city hunting for you. Still, there is something even worse lurking in the shadows…

    What tactics will you use to survive the night? Will you put your trust in your agility and try to outrun the infected despite the odds? Or use the lack of light to your advantage and sneak past them? Remember, your decision determines if you will see the sunrise today!

    Dying Light is a first-person action survival horror game set in a vast and dangerous open world, where players scavenge for supplies during the day as to be best prepared to survive the night. The game will launch for Xbox One, PS4, Xbox 360, PS3 and PC in 2014.

    Official Source: http://www.dyinglightgame.com/

    http://www.youtube.com/watch?v=ioM4UcNDiO0

  • Remote Play on PS4 and PS Vita – Step by Step Guide + Use a Vita as a second PS4 controller

    Remote Play on PS4 and PS Vita – Step by Step Guide + Use a Vita as a second PS4 controller

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    Maybe you’re picking up a PlayStation 4 today (and you should, because it’s a pretty damned cool console), and one of the games you happen to pick up supports 2 player’s on screen at the same time. Maybe you don’t have a second controller, but your buddy, wife, girlfriend, dog, brother or sister wants to get in on some two-player action. If you have a Vita, you’re sorted.

    Friends

    To quote:

    Sony has released a simple Step by Step guide for those looking to use Remote Play via their PlayStation Vita and PlayStation 4.

    The tutorial is rather brief, but is easy to follow and walks users through basic the process of getting the service up and running between the two pieces of hardware.

    Remote Play on PS4 and PS Vita – Step by Step Guide

    Pairing your PS4 and your PS Vita for Remote Play is quick and easy – and you’ll only have to do it once for the two systems to stay connected.

    As you know, you can use Remote Play to beam the game that’s playing on the PS4 to a PlayStation Vita. One problem with that is that it has to be the same PSN account on the Vita as the PS4. Not really too much of an issue, though. Just use remote play (make sure you’re connecting the vita to the Ps4 directly) and take over the session. Then, with the controller, sign in as a guest or secondary profile.

    Aaaaand Bob’s your uncle. The Vita can be used as one controller, while the actual controller functions as player two. I played a whole lot of LEGO: Marvel yesterday with a friend doing this, and as long as the Vita was connected directly, it worked a treat. Response, for a game like Marvel, worked perfectly. Other games at launch that’ll work this way include Knack, and Call of Duty: Ghosts. And probably a few sports titles.

    There are some things you’ll have to get used to, like using the rear-touchpad on the Vita as the L2, L3, R2 and R3 buttons, but it’s a good temporary solution until you can pick up another controller. You’ll also forgo any sort of rumble on the Vita.

    It’s a bit obvious, really – but If you’ve just blown your cash on a PS4 and don’t have the cash for a second controller at the moment, but you have a Vita gathering dust in your cupboard, put it to some good use.

    Official Source: http://www.youtube.com/watch?v=fX9BLNIm7Fc

    http://www.lazygamer.net/general-news/use-a-vita-as-a-second-ps4-controller/

  • NPD US November 2013 sales: PS4 is the top-selling console

    NPD US November 2013 sales: PS4 is the top-selling console

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    NPD’s November 2013 report showed the PlayStation 4 on top as the best-selling console of the month and the console took the record as the world’s biggest console launch. PS4 was also the best-selling platform on the software side.

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    Xbox One, which launched a week later than PS4, was November’s „fastest-selling console“, averaging 101,000 units sold per day, according to Microsoft’s Larry Hryb. A total of 909,132units were sold.

    As of December 3, sales of PlayStation 4 worldwide reached 2.1 million units. And as of December 11, Xbox One sales reached two million.

    Meanwhile, the Wii U only sold 220K last month in the US…

    Here’s the Software’s Top-10 and the known Hardware data:

    1. Call of Duty: Ghosts (PC, PS3, PS4, Wii U, X360, XBO)
    2. Battlefield 4 (PC, PS#, PS4, X360, XBO)
    3. Assassin’s Creed 4: Black Flag (PC, PS3, PS4, Wii U, X360, XBO)
    4. Madden NFL 25 (PS3, PS4, X360, XBO)
    5. Grand Theft Auto 5 (PS3, X360)
    6. NBA 2K14 (PC, PS3, PS4, X360, XBO)
    7. Skylanders Swap Force (3DS, PS3, PS3, Wii, Wii U, X360, XBO)
    8. Just Dance 2014 (PS3, PS4, Wii, Wii U, X360, XBO)
    9. Disney Infinity (3DS, PS3, Wii, Wii U, X360)
    10. FIFA 14 (PS3, PS4, Vita, X360, XBO)

    Notes:
    -PS4 sold more next-gen software than other next-gen platforms.
    -PS4 attach rate is higher than PS3 or PS2.

    Nintendo Sales:
    -Pokemon X and Y each sold over 225,000 digital + retail. (I think this mean they did over 450K total).
    -Zelda 3DS: 280K (or 405K including bundles) combined digital and physical.
    -Super Mario 3D World: 215,000 combined digital and physical.

    • PlayStation 4: Top selling platform of the month.

    • Xbox One: 909,132 (Fastest selling: 101,000 per day) [Second best selling platform of the month.]

    • 3DS Estimate: 770K [November 2012 was 540K, November 2011 was 795K]

    • Xbox 360: 647K (-48.7%)

    • Wii U: 220K

    Notes:
    -3DS YTD sales are up 15% over last year.

     

    Official Source: http://www.neogaf.com/forum/showthread.php?t=733905

    http://www.vg247.com/2013/12/12/npd-november-ps4-takes-top-hardware-software-honours/

    http://www.youtube.com/watch?v=8dF_RJz2p9k

  • Rayman Legends Next Gen Announcement Trailer

    Rayman Legends Next Gen Announcement Trailer

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    Rayman returns to meet with a fellow legend: Snoop Lion. Rayman Legends comes to Xbox One and Playstation 4 February 25.

    Official Source: https://www.youtube.com/watch?v=L2dLyui0Vek

  • ASSASSIN’S CREED IV BLACK FLAG – MULTIPLAYE​R-DLC „BLACKBEAR​DS ZORN“ IST AB HEUTE VERFÜGBAR

    ASSASSIN’S CREED IV BLACK FLAG – MULTIPLAYE​R-DLC „BLACKBEAR​DS ZORN“ IST AB HEUTE VERFÜGBAR

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    Ubisoft® kündigte an, dass das erste DLC-Paket, Blackbeards Zorn, für den Assassin’s Creed® IV Black Flag-Multiplayer-Modus ab heute als Download über Xbox LIVE für Xbox One, Xbox® 360, sowie für PC und ab dem 11. Dezember über PlayStation Network für PlayStation® 4 und PlayStation® 3 verfügbar sein wird.

    6 5 4 3 1 2

    Drei neue Charaktere schließen sich der Jagd an: Blackbeard, der Jaguar und die Orchidee. Jeder Charakter bringt seine einzigartigen Fähigkeiten mit in den Kampf um den Titel des besten Assassinen.

     

    Mit dem Schwerter schwingenden und unbeherrschten Blackbeard ist nicht zu spaßen. Er trägt seinen Ruf als gefürchteter Pirat zu Recht und tötet seine Opfer bevorzugt, indem er sie mit seiner gewaltigen Kraft aus dem Gleichgewicht bringt, um sie dann mit einem sauberen Hieb ins Jenseits zu befördern.

     

    Die Orchidee ist eine mit den Templern befreundete, tödliche Assassine, die in China aufwuchs. Sie absolvierte ihren Militärdienst in der Qing-Dynastie, wo sie ihre mörderischen Fähigkeiten verfeinern konnte. Sie tötet ihre Gegner schnell und anmutig mit ihrem japanischen Langschwert, der Verlängerung ihres Geistes und Körpers.

     

    Der Jaguar, Cuali, ist ein Azteken-Krieger aus Mexiko, der zur See ging, um gegen die spanischen Eroberer von Mittelamerika zu kämpfen. Er ist ein Kämpfer, der den Untergang seiner Gemeinschaft überlebte und der gemeinsam mit einer wachsenden Anzahl von einheimischen Templern Frieden und Ruhe zurückbringen will. Durch eine geheimnisvolle Macht angetrieben, kämpft der Jaguar wie sein Namensvetter. Er schlägt schnell und leise mit seiner bevorzugten Waffe zu, einer schlichten Axt.

     

    Alle drei Charaktere sind ab heute im Assassin’s Creed IV Black Flag Multiplayer-Modus verfügbar, wo sie sich dem Kampf ums Überleben anschließen.

     

    Für Besitzer des Assassin’s Creed IV Black Flag Season Passes ist der DLC bereits jetzt verfügbar und beinhaltet Schrei nach Freiheit – eine in sich geschlossenen Geschichte aus neun Missionen mit Edward Kenways erstem Maat Adewale, einem exklusiven Krakenschiff-Paket, zusätzlichen Singleplayer-Missionen, Waffen, Skins und Sammelgegenständen sowie das Multiplayer-DLC Blackbeards Zorn und zukünftige neue Charaktere für das Multiplayer-Erlebnis.

     

    Für mehr Informationen zu Assassin’s Creed besuchen Sie bitte: www.assassinscreed.com, www.facebook.com/assassinscreed und http://assassinscreed.ubi.com/de-DE/players/multiplayer/

    Official Source: UBISOFT AT Press Release

  • LiveStream Knack for PlayStation 4 TWITCH.TV

    LiveStream Knack for PlayStation 4 TWITCH.TV

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    Watch live video from Ajkula86 on www.twitch.tv

    WIN KNACK for FREE: http://www.blogdot.tv/2013/12/06/win-knack-sony-playstation-4-free-give-way/

    Game Details

    Knack™

    Mankind must turn to Knack, an unlikely hero, to protect them from a dangerous new threat. The unassuming Knack stands at a mere three feet tall, but thanks to the power of mysterious ancient relics, he can transform into a powerful brute or even a gigantic wrecking machine. Knack is mankind’s only hope for turning the tide against the invading goblin army, but trying to harness the true power of the relics could threaten to put the whole world at risk. From Mark Cerny, one of the greatest minds in video games today, Knack is a fun-filled adventure of colossal proportions that invites players to wield fantastic powers and discover a unique and vibrant world, available exclusively for PlayStation®4.

     

    • Stunning graphics – Detailed characters and environments, 90 minutes of stunning cutscenes, and featuring a unique character brought to life by the power of the PS4 system.
    • Two-player coop – A friend can join the fun at any time with drop-in/drop-out cooperative play
    • Old-school meets next-gen – Collect relics to power up and smash your way through hordes of goblins, robots, tanks and more!
    • Fun for everyone – Action-packed gameplay features simple controls but challenging and varied enemy AI.
    • Cross-compatible with Knack Mobile App – Unlock gadget parts and crystal relics in the Knack’s Quest™ mobile game app (available for major smartphone devices) and transfer them to your PS4 system to use in the game.

    Official Source: http://www.twitch.tv/ajkula86

    http://us.playstation.com/ps4/games/knack-ps4.html

    https://www.facebook.com/pejo.a.dzijan?fref=ts

  • TOM CLANCYS THE DIVISION – SNOWDROP ENGINE ZEIGT DIE NÄCHSTE GENERATION DES GAMING

    TOM CLANCYS THE DIVISION – SNOWDROP ENGINE ZEIGT DIE NÄCHSTE GENERATION DES GAMING

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    Nachdem New York von einer tödlichen Pandemie heimgesucht wurde, herrscht Chaos in der einst blühenden Metropole. Die Snowdrop Engine lässt diese Welt Realität werden.

    TCTD_screen_Accident TCTD_screen_SnowBuildup TCTD_screen_DayNight1 TCTD_screen_DayNight TCTD_screen_Bridge

    Noch nie zuvor erreichte ein Spiel diese Detailgenauigkeit. Mit einem dynamischen Tag-/Nachtzyklus, realistischen Licht- und Wettersystemen sowie einer bisher unerreichten physikalischen Genauigkeit, lässt die Snowdrop Engine die Spieler in die bedrückende Atmosphäre von Tom Clancy’s The Division eintauchen.

    Official Q&A from Ubisoft Press Release in English:

    “Tom Clancy’s The Division™ – Snowdrop™ Next-Gen Engine Showcase”

     

    Q&A:

    1. 1.        What do you think about the next-gen consoles? Do you really think they will be industry-changing?

     

    Absolutely. The new consoles are revolutionary machines. They have more powerful hardware, innovative input devices and services, faster memory, and the latest generation of more programmable and flexible graphic processors.

     

    This explains why expectations for this generation of games are much higher: aiming at more realism, graphical fidelity, a higher level of detail in physics and animation, etc.

     

    With the next-gen consoles, players will discover new kinds of experiences that we believe will result in industry-changing and immersive games. We’re really excited about the upcoming games; it is the beginning of an awesome new era for players.

     

    1. 2.        Massive is a relatively small studio, so how will Snowdrop enable you to achieve the game that you envision?

     

    Expectations of new consoles are very high which implies a heavier workload, increased team sizes and budgets for production of games. We were anticipating this workload and tried to rethink the philosophy of game development, including the way we would build and use our engine. As a relatively small team, we also needed to find an efficient way to create a high-quality AAA game whilst staying true to our culture.

     

    We re-evaluated the entire development workflow, and focused on trying to do things better, not bigger. In the end, the answer to a smarter way was the creation of Snowdrop.

     

    1. 3.        How did you implement this philosophy in the Snowdrop engine?

     

    At the core of the Snowdrop engine, we want to empower the developers. When using Snowdrop, the artists, the designer and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic, interconnected and flexible system. At the same time, it’s very intuitive and easy to use.

     

    Everything in this engine runs in real time, to avoid the usual baking time. The game and the editor are unified, enabling the developers to see exactly how their creations look in the game instantly. This allows us to have numerous iterations for each feature. The faster an idea can be implemented and tested, the more time we have to make it perfect for Tom Clancy’s The Division. Since the game is playable at all times, and we do not have to wait for daily/weekly builds, we can constantly check the coherence of the world.

     

    Lastly, working with games needs to be fun. If the tools are not fun to use, you undermine individual creativity. We get all kinds of surprising and unexpected results from an easy, intuitive and powerful tool like Snowdrop.

     

     

    1. 4.        Can you give concrete examples of how Snowdrop will improve the gaming experience?

     

    Nowadays, we have many amazing systems that create impressive, large-scale effects. However, we strongly believe that attention to detail, realism and tangible interaction between the characters and the game world will make the strongest difference for gamers.

     

    As such, we are trying to recreate the most detailed New York City ever shown in a video game: meaning both the huge scale of the city, as well as the most intricate details. Snowdrop has different tools that make it possible. With the building tech for instance, we can create a huge, diverse and detailed city, starting from just a limited amount of building blocks. We actually developed a similar system for objects, to populate the highly detailed world of Tom Clancy’s The Division.

     

    Snowdrop’s lighting system will also enhance the players’ experience. Taking inspiration from film production techniques, we are able to reach a higher level of lighting fidelity: real-time dynamic global illumination, time of day, indoor and outdoor lighting. Any change in the game environment will have an impact on the lighting.

     

    As you have probably noticed in our E3 demo, we want the world to react to the actions of the player. We are strongly focusing on “realistic” interactions between character and game, like the “closing car door” while crouching behind a car, a physically-realistic jump over the hood, etc. to achieve complete immersion in our world.

     

    1. 5.        How realistic is the destruction system going to be?

     

    From the start, we targeted a high quality destruction system. But the truth is that with the power of Snowdrop, we ended up with the most realistic destruction system to date.

     

    The destruction system was extremely important to us since our game is strongly focused on tactical, cover-based combat. We developed a very visceral and accurate destruction experience using procedural techniques. The destruction effect is not pre-baked in the game: it reacts differently depending on the physical forces at play.

    These surfaces are split and destroyed in real time. For example, glass shatters and wood splinters like it would in the real world. This means that the effect is completely different whether it is plaster, concrete or brick.

     

    1. 6.        Could this game be released on current-gen?

     

    Tom Clancy’s The Division has been designed specifically for next-gen. We were only able to achieve many of the features we have in the game thanks to the power of the new generation of consoles. Those platforms have opened many new opportunities to create more immersive and dynamic worlds, and enabled us to create the universe we had envisioned for the game. This is why there are no plans to release the game on current generation platforms. Our game will be available on Xbox One, PS4® and PC.

    Mehr Informationen gibt es unter: www.thedivisiongame.com

    Official Source: UBISOFT AT Press Release

    https://www.youtube.com/watch?v=vDqXmYh-Ytc

  • Dying Light Video Gameplay PS4

    Dying Light Video Gameplay PS4

    Reading Time: < 1 minute

    Wonder what gameplay from Dying Light actually looks like in-action? Here’s the exclusive game demo featured during VGX! (6:30)

    Official Source: http://www.gametrailers.com/videos/q9woah/dying-light-vgx-2013–live-gameplay-demo

  • WIN Knack for Sony PlayStation 4 FREE Give-a-way

    WIN Knack for Sony PlayStation 4 FREE Give-a-way

    Reading Time: 2 minutes

    Knack

    War has been brought against mankind by a resurgent species known as Goblins, led by Gundahar. A human doctor, who studied ancient relics from a long lost civilization for many years, finally found a way to bind them together and give them consciousness. The result was Knack, a creature with mysterious powers. For example, he can incorporate more relics into his body as he finds them, which allows him to transform from a three-foot tall creature into a gigantic wrecking machine. The doctor believes that Knack will be an invaluable asset in the war against the Goblins, until it becomes clear that an even greater danger is posed by elements of the human community

     

    FREE Give-A-Way starts here:

    knack_give_a_way

    (ONLY FOR CITIZENS IN AUSTRIA/EUROPE)

    Facebook nichts mit dem Gewinnspiel zu tun hat

    Facebook nicht als Ansprechpartner für Gewinnspiele zur Verfügung steht

    *CLOSED* ALL WINNERS WILL RECEIVE AN E-MAIL, ALLE GEWINNER WURDEN PER E-MAIL BENACHRICHTIGT!

     

    Digital Manual for Knack™

    Thank’s to Sony PlayStation Austria for our Give a way prizes 🙂 🙂

    Official Source: http://www.youtube.com/watch?v=q59tHyhDMkI

    http://us.playstation.com/ps4/games/knack-ps4.html

    http://us.playstation.com/ps4/games/knack-ps4.html

  • PS4 ist nach Rekord-Lau​nch nicht zu stoppen

    PS4 ist nach Rekord-Lau​nch nicht zu stoppen

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    PlayStation®4 – THIS IS FOR THE PLAYERS.

    Logo_PlayStation(4)
    PS4™ ist nach Rekord-Launch nicht zu stoppen
    ÜBER 2,1 MILLIONEN VERKAUFTE EINHEITEN PLAYSTATION®4 SEIT DER MARKTEINFÜHRUNG IN EUROPA, AUSTRALASIEN UND LATEINAMERIKA

    „Der Launch von PS4 war bereits bei der Markteinführung in Nordamerika der erfolgreichste in der Geschichte von PlayStation®, und diese überwältigende Dynamik setzte sich auch in Europa, Australasien und Lateinamerika fort“, so Andrew House, Präsident und Group CEO von Sony Computer Entertainment Inc. „Die Nachfrage ist ungebrochen stark und übertrifft weiterhin das Angebot. Aber wir arbeiten unermüdlich daran, den wachsenden Bedarf zu befriedigen und unseren Einzelhandelspartnern während des gesamten Weihnachtsgeschäfts zusätzliche Einheiten von PS4 auszuliefern. Wir freuen uns außerordentlich über die leidenschaftliche und nicht nachlassende Unterstützung durch die Fans von PlayStation.“

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    Käufer von PS4 begrüßen die umfangreichen, integrierten Funktionen für soziale Vernetzung, die das System bietet. So wird das Live-Streaming über Ustream und Twitch intensiv genutzt, ebenso wie die Möglichkeit, Inhalte über Facebook und Twitter zu verbreiten. Besonders beliebt bei PS4-Gamern ist der neue „SHARE“-Button am DUALSHOCK®4 Wireless Controller, mit dem bereits über 6,5 Millionen Spielszenen ins Internet hochgeladen wurden.

    Gamer auf der ganzen Welt ließen sich vom beeindruckenden Spiele-Lineup zum Start von PS4 fesseln, zu dem 20 Titel** von einigen der weltweit besten Spieleentwickler gehören, darunter Blockbuster wie Call of Duty®: Ghosts von Activision, Assassin’s Creed® IV: Black Flag™ von Ubisoft Entertainment, NBA® 2K14 von 2K, Battlefield 4, FIFA 14, Madden NFL 25 und Need for Speed Rivals von Electronic Arts sowie die exklusiv für PS4 erhältlichen Titel Knack™, Killzone: Shadow Fall™ und Resogun™ von SCE Worldwide Studios (SCE WWS).

    2014 wächst das Spieleportfolio für PS4 noch weiter an, wenn Titel wie die fieberhaft erwartete Fortsetzung der beliebten Reihe inFAMOUS™: Second Son hinzukommen, ebenso wie MLB 2014: The Show, beide von SCE WWS. Gamer können sich außerdem auch brandneue Spiele wie Destiny™ von Activision, Watch_Dogs™ von Ubisoft Entertainment sowie The Order 1886 und #DRIVECLUB von SCE WWS freuen. Mit ihrer atemberaubenden Grafik und revolutionären Gameplay-Erlebnissen bringen alle diese Titel das Leistungsspektrum von PS4 voll zur Geltung.

    Official Source: PlayStation Austria Press Release

    http://blog.de.playstation.com/

     

  • Does It Matter That PS4 Games Are Higher-Resolution Than Xbox One?

    Does It Matter That PS4 Games Are Higher-Resolution Than Xbox One?

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    We found an interesting Article on Kotaku Today:

    The graphics battle between the Xbox One and the PlayStation 4 has been raging for months. Here at the start of December, with the consoles finally loose in the wild, one thing is certain: Several big games run at a higher resolution on PS4 than on Xbox One. And although it’s easy to downplay the significance of that disparity, I’ve found that it really does make a difference.

    Multiplatform games like Assassin’s Creed IV and Call of Duty: Ghosts provide the easiest way to directly compare the two consoles, since we can look at the same game running on both systems. (It’s more difficult to compare exclusive games like, say, Xbox One’s Ryse: Son of Rome and PS4’s Killzone: Shadow Fall.)

    ku-xlarge

    Here’s the Games list with Resolutions from their website:

    Call of Duty: Ghosts

    PS4: 1920×1080 (1080p) | Xbox One: 1280×720 (720p)

    Battlefield 4

    PS4: 1600×900 (900p) | Xbox One: 720p23

    Assassin’s Creed IV: Black Flag (Via The Verge)

    PS4: 1080p | Xbox One: 900p

    Need for Speed: Rivals

    PS4: 1080p | Xbox One: 1080p

    What do you think, about the nextgen resolutin thing?! Ubisoft managed to Patch the PS4 Version so it’s now 1080 will it happen to Xbox ONE to?

    Official Source: http://kotaku.com/why-it-matters-that-ps4-games-are-higher-resolution-th-1475165066?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow

    http://www.eurogamer.net/?topic=digital_foundry

    http://www.theverge.com/2013/11/29/5127344/do-next-gen-games-really-look-better

  • METAL GEAR SOLID V: GROUND ZEROES PlayStation 4 ‚DAY‘ MISSION Gameplay

    METAL GEAR SOLID V: GROUND ZEROES PlayStation 4 ‚DAY‘ MISSION Gameplay

    Reading Time: < 1 minute

    World-renowned Kojima Productions showcases the latest masterpiece in the METAL GEAR SOLID franchise with METAL GEAR SOLID V: Ground Zeroes. METAL GEAR SOLID V: Ground Zeroes (on sale Spring 2014) is the first segment of the ‚METAL GEAR SOLID V Experience‘ and prologue to the larger second segment, METAL GEAR SOLID V: The Phantom Pain launching thereafter. As the first PlayStation 4 video released, the ‚Day‘ mission showcases the visual fidelity and unrestricted stealth gameplay for the next-gen version of METAL GEAR SOLID V: GROUND ZEROES.

    metalgearsolid.com

    May contain content inappropriate for children. Visit www.esrb.org for rating information.

    © 2013 Konami Digital Entertainment

    Official Source: http://www.youtube.com/watch?v=gnXQRe_T1u8

    http://www.youtube.com/watch?v=KcSs8sdRvNc

  • Tutorial how to use PS4 remote play away from home with PS Vita

    Tutorial how to use PS4 remote play away from home with PS Vita

    Reading Time: 5 minutes

    So here we found some interresting articles on Sony Forums Website:

    Registering a device

    The first time you use  (PS4 Link), you must register (pair) a PS4™ system with your system.
    The number of PS4™ systems you can register with your system is limited.

    • You can register 1 PS4™ system with your system for remote play.
    • You can register up to 10 PS4™ systems with your system to use the second screen feature. If you try to register any additional PS4™ systems with your system for use with the second screen feature, the information of the PS4™ system that you have not connected to for the longest time will be automatically deleted.

    Registering (pairing) a device

    Connect your system and the PS4™ system directly using Wi-Fi, or connect them through a wireless access point to register a device.

    Before performing these procedures, you need to do the following:

    • Link the PS4™ system and your system to the same Sony Entertainment Network account.
      If you have an account that was created on a different device, such as a PS3™ system or a computer, you can sign in using that account.
    • If you are connecting the systems directly using Wi-Fi, select  (Settings) > [PS Vita Connection Settings] from the PS4™ system’s function screen, and then select the [Connect Directly with PS Vita] checkbox to set a checkmark.
      • If you are connecting the systems using a wireless access point, the systems must be connected to the same network.

    3

    1.
    On the PS4™ system’s function screen, select  (Settings) > [PS Vita Connection Settings] > [Add Device].
    A number appears on the screen.
    2.
    On your system, select  (PS4 Link) > [Start], and then select [Remote Play] or [Second Screen].
    3.
    Enter the number displayed on the PS4™ system’s screen, and then select [Register].
    When registration is complete, the PS4™ system’s screen is displayed on your system.

    After these steps you should be able to see this:

    1451502_10200240040282535_1225221367_n

     

    https://www.facebook.com/photo.php?fbid=10200240040282535&set=a.1442666445510.52293.1798575725&type=1

    So now we get ready to connect outside 😉

    Playing remotely

    To use remote play via the Internet from outside your home, you must first prepare the PS4™ and PS Vita systems.

    • When using an access point provided by a commercial or public Wi-Fi service, or by a private wireless network, set up your system so that it can connect to that access point .
    • Turn on the PS4™ system.
      • On the PS4™ system’s function screen , select  (Settings) > [PSNSM] > [Activate as Your Primary PS4] > [Activate].

    On your system, select  (PS4 Link) > [Start] > [Remote Play]. When the devices connect successfully, the PS4™ system screen appears on your system.

    • On the PS4™ system’s function screen, you must select  (Settings) > [PS Vita Connection Settings], and then select the [Enable Remote Play] checkbox to set a checkmark.
    • If you enable remote start on the PS4™ system, you can use remote play to wake the PS4™ system from standby mode. On the PS4™system’s function screen, select  (Settings) > [Power Save Settings] > [Set Functions Available in Standby Mode], and then select both [Connect to the Internet] and [Enable Turning On PS4 from Network] to set checkmarks.
    • In some network environments, the remote play connection might become unstable.

    Using remote play via the Internet

    You may not be able to use remote play via the Internet depending on your network connection. If this occurs, the following reference information might help you make a connection.

    • On the PS4™ system’s function screen, select  (Settings) > [Network] > [Test Internet Connection], and then confirm that you are able to connect to both the Internet and PSNSM.
    • If your router supports UPnP, enable it on the router.
    • If your router does not support UPnP, you must adjust the router’s port forwarding setting to allow communication to the PS4™ system from the Internet. The port numbers that are used by remote play are 9295 (for TCP), and 9296 and 9297 (for UDP). If these ports are unavailable, it might be possible to use ports 9295~9304 (for TCP and UDP). For information about these settings, refer to the instructions supplied with your router.
    • If the PS4™ system is connected to the Internet via two or more routers, communication may not work correctly.
    • A router is a device that allows multiple devices to share a single Internet line.
      Communication might be restricted depending on the security functions provided by your router or Internet service provider. Refer to the instructions supplied with the network device in use, and information from your Internet service provider.
    • Port forwarding is a function for forwarding signals that arrive at a specific port (entrance) to another specified port (exit). This is also referred to as „port mapping“ or „address conversion.“

    As we found a hint from user greggumz on reddit:

    He got many problems while connecting, but managed to do it 😉

    We found out while we were reading all the manuals and his post, when you disable the ‚Connect Directly with PS Vita‘ checkbox

    3

     

    Than you don’t need to go out or something to test it in your enviorment, so the AD-HOC mode from PS4 is turned off 😉

    And ‚STREAMING‘ Mode is not working while you are using Remote Play!

    Hope this helps someone, post problems and toughts.

     

    Official Source: http://manuals.playstation.net/document/en/psvita/ps4link/device.html

    http://manuals.playstation.net/document/en/psvita/ps4link/viainternet.html

    http://www.reddit.com/r/PS4/comments/1rkt0u/if_you_got_ps4_and_vita_remote_play_to_work_via/

  • ASSASSIN’S CREED IV BLACK FLAG: ACCOLADE-T​RAILER VERÖFFENLT​ICHT

    ASSASSIN’S CREED IV BLACK FLAG: ACCOLADE-T​RAILER VERÖFFENLT​ICHT

    Reading Time: < 1 minute

    Ubisoft® veröffentlichte einen neuen Trailer zu Assassin’s Creed® IV Black Flag. Mit spektakulären Bildern führt der Accolade-Trailer Spieler auf eine spannende Reise zu den Karibischen Inseln in einer turbulenten und brutalen Epoche, die später als das Goldene Zeitalter der Piraten bekannt wurde.

    Assassins-Creed-4-Black-Flag-pose

     

    Asssassin’s Creed IV Black Flag erzählt die Geschichte von Edward Kenway, einem jungen britischen Mann, der weder Gefahren noch Abenteuer scheut und im Dienst der Royal Navy Kaperfahrten durchführt. Als sich der Krieg der bedeutenden Königreiche dem Ende neigt, verschreibt sich Edward der Piraterie. Edward ist ein unerschütterlicher Pirat und erfahrener Kämpfer, der sich schon bald in dem uralten Krieg zwischen Assassinen und Templern wiederfindet. Das Spiel ist in den Anfängen des 18. Jahrhunderts angesiedelt und konfrontiert Spieler mit den berüchtigtsten Piraten der Geschichte, wie etwa Blackbeard und Charles Vane.

     

    Weitere Informationen zu Assassin‘s Creed® finden Sie unter:

    assassinscreed.com und facebook.com/assassinscreed.

     

    Official Source: https://www.youtube.com/watch?v=UIE2hrYNNbk

  • PS4 voucher code redemption is working again

    PS4 voucher code redemption is working again

    Reading Time: 2 minutes

    Good news people, it seems that the Voucher redemption functionality that was disabled this last Friday was activated again. Check out Sony’s official blog post update:

    icon_xl

    UPDATE 3 (9.09pm GMT, 1st December): We have been working on the PSN service roll-out throughout the weekend and are continually increasing the availability of the voucher redemption functionality. The next phase of the roll out is to introduce the What’s New Activity Feed and Live Item in the Content Information Screen, which we will be able to update you on tomorrow. Thank you for your continued patience as we manage PSN to restore full service.

     

    UPDATE 2 (9.22pm GMT, 30th November): Users will be aware that core network stability has returned throughout today and we are beginning the next phase of PSN service roll-out e.g. users will soon be able to progressively see the content info area for game titles. Voucher redemption continues to be controlled in order to cope with volume. We will have an update tomorrow. Thank you for your patience as we manage PSN to restore full service.

    UPDATE 1 (11.22am GMT, 30th November): We are making progress in identifying the source of the current PSN disruption. Currently sign up, sign in, trials, store, online gameplay, share and community functionality is available. Redeem voucher is still not open to users. Further updates will be posted later today.

    ORIGINAL POST: We are aware that users are experiencing some disruption to the PSN service. To minimise the inconvenience we have suspended the “redeem voucher” functionality whilst we investigate further. Unfortunately this means that money cards, product vouchers, PlayStation Plus vouchers, PS3-PS4 upgrade vouchers and any other vouchers for digital content are not redeemable at this stage. Other PSN features such as log-in, online multi-player gaming, PlayStation Plus trial, PS Store (excluding voucher redemption), trophies, messages, friends etc. are all available.

    We apologise and will provide an update to this announcement soon.

    Official Source: http://blog.eu.playstation.com/2013/11/30/playstation-network-announcement/

  • RUMOR: Playstation 4 hacked in only 5 days?

    RUMOR: Playstation 4 hacked in only 5 days?

    Reading Time: 2 minutes

    Here’s part of the pastebin detailing the process that Reckz0r wrote:

    icon_xl (5)

    I have been away for a while, so my question to you is; did you miss me? I am aware that ya’ll were all thirsty for a cup of a fine Reckz0r release, so here I am…with a fine fuckin‘ glass of a RECKZ0R release, yeaaaaaaaaaaaaaaaaaah! (did that sound sarcastic?)

    Before I get off started ridiculing Sony, I’d like to pay homage to Sir George Hotz, who looked into the eyes of Sony and made them ejaculate as they bowed down in fear. Very artistic of you, Geohotz.

    Now that, George Hotz has resigned from engaging in all types of sexual activities with an computer, and as all fans of PlayStation are crying for the comeback of GeoHotz..I’d let you all know, you don’t need that lil fuckin‘ faggot. You really don’t.

    Well, alright….LET’S GET STARTED ALREADY!

    As you all know, PS4 runs Orbis OS, that is highly based on FreeBSD (which is a opensource operating system), and as the PS4 is closely identical to a PC, I guess you all knew that PS4 and the Xbox One will probably end up getting pwned soon, and now..its time.

    NOTE: I did not find this vulnerability within PS4, nor did I write the exploit, while I was browsing thru an Brazilian console-hacking forum known as condinh0 (I am sure you all know this if you hang out at TOR). A person named x-s4nd3r released the devkit of PS4, as well as the exploit within 5 days of PS4 release. Although most of you don’t know how to apply that jailbreak on the PS4, I am making this tutorial to sort this shit out for you.

    -EXPLOIT DETAILS-
    OS: Orbis
    Console: PlayStation 4
    Type: Privilege Escalation/Buffer Overflow (allows to run assigned code)
    Created on: 25 November 2013

    -AUTHOR-
    Name: x-s4nd3r
    URL: http://twitter.com/xs4nd3r (feel free to get him v&)

    ***IMPORTANT***** – You need the DAY ONE Update to jailbreak the PS4, otherwise these files will be considered unrecognizable.

    GUIDE:

    1. Create a folder on your USB storage device. This is where you’ll put the exploit.
    2. Create a „SANDERPS4“ folder. Inside that folder, create another folder named „EXP.“
    3. Extract the PSORBISEXP.PUP file from the package, and save it in the EXP folder.
    4. Make sure your PlayStation 4 is turned off.
    5. Connect the USB storage device to your PlayStation 4, and press the power button for at least 7 seconds. The PlayStation 4 will start in Safe Mode.
    6. Select „Update System Software.“
    7. Follow the on-screen instructions to install the jailbreak.
    8. If your PlayStation 4 doesn’t recognize the jailbreaking file, make sure that the folder and file names are correct.
    9. Voila! JAILBROKEN!

    —————————

    You now have the ability to run unassigned/assigned code and pirated games on your PS4, but do NOT go online, if you do go online, your console will be immediately banned.

    Have fun piratin‘

    Official Source: http://pastebin.com/QDeRQiMY

    https://twitter.com/Reckz0r/status/406848273496817664

  • PSN’s ‚Redeem Voucher‘ feature temporarily suspended

    PSN’s ‚Redeem Voucher‘ feature temporarily suspended

    Reading Time: < 1 minute

    Sony has temporarily suspended the PlayStation promo codes feature following a surge in traffic on the gaming service, due to the PS4 launch in Europe, Australia and Latin America.

    So, for the moment, money cards and game vouchers won’t work. Here’s Sony official announcement about the matter:

    We are aware that users are experiencing some disruption to the PSN service. To minimize the inconvenience we have suspended the “redeem voucher” functionality while we investigate further. Unfortunately this means that money cards, product vouchers, PlayStation Plus vouchers, PS3-PS4 upgrade vouchers and any other vouchers for digital content are not redeemable at this time. Other PSN features such as log in, online multiplayer gaming, PlayStation Plus trials, PlayStation Store (excluding voucher redemption), Trophies, messages, friends, etc are all available.

    We apologize for the inconvenience and will provide an update soon.

    PSN users in North America are also affected:

    k3z4Qmj

    Official Source: http://www.engadget.com/2013/11/29/sony-suspends-playstation-promo-code-support/

    http://blog.us.playstation.com/2013/11/29/playstation-network-update/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29