Schlagwort: video

  • The Fate Of The Whomobile – Retro Future Cars

    The Fate Of The Whomobile – Retro Future Cars

    Reading Time: 3 minutes

    You have to be a bit of a character to take on the lead role in Doctor Who. When Jon Pertwee took over, it was the series‘ first venture into colour. These new earthbound adventure brought massive popularity to the show and its star, turning in an impressively popular four year run. Known before the role as a comedian, Pertwee played the role straight proving himself to be a great choice for the Doctor. In his real life he was a gadget fan, as well as a sportsman and car enthusiast – all perfect traits for a time traveler. It was while at an appearance at an auto dealership that he met car customizer Peter Farries, which is where the story of Pertwee’s 1973 Whomobile began.

    The vehicle was never called the „Whomobile“ in the show, though Pertwee does refer to it as such in his memoirs. It was actually designed under another name, „The Alien“. Pertwee and Farries sketched out the fantasy car. Other car customizers said it would take several moldings to create such an unusual shape in fiberglass, but Farries did it in only two. The completed car was 14 feet long, 7 feet across, with fins that reached 5 feet into the air. There are no doors, you have to hop in over the wing, and once inside the driver and uncomfortable passenger are faced with the blinky lights of a prop computer, and a real television with dual rear antennae. Here’s a great clip from children’s show Blue Peter (it’s great how the pair do sort of try to keep up the illusion of the car’s abilities being „real“) that offers what is probably the most detailed look at the car ever.

    Once completed (at Pertwee’s cost) the star was able to persuade the producers of Doctor Who to include the vehicle in the series. The car first appeared not yet complete in the 10th season’s „Invasion of the Dinosaurs“. The front windscreen you see in the episode as well as in the Blue Peter segment (hosted by Peter Purves, a 1960’s Who companion) was from a boat, added to make the vehicle roadworthy. Its second and final appearance was in Pertwee’s swansong, „Planet of the Spiders“, where thought chromakey trickery the vehicle was shown to fly.

    Pertwee

    To this day some fans still think the Whomobile was a hovercraft. In fact the three wheeler struggled to be legally classified, until it was finally referred to as „an invalid tricycle“… that could go a hundred miles an hour!. Pertwee used the car for personal appearances even after his tenure as the Doctor was over. Eventually he gave it to a fan bereaved over the tragic death of his mother, with Pertwee simply „borrowing“ it back on occasion. Just a few years ago (and this makes me crazy…) the car went up for auction with little fanfare. It was misclassified as a boat (foreshadowed by that boat windscreen used in version 1 of the car?) and went for around £1200. Had I known about the sale, I’d have made my way to the UK to bring back the official Retro Thing company car.

    Official Source: http://www.youtube.com/watch?v=acAS8ZrISoo

    http://www.retrothing.com/2010/08/the-fate-of-the-whomobile.html

  • Movie Legends Revealed,Toy Story 2 was Nearly Deleted

    Movie Legends Revealed,Toy Story 2 was Nearly Deleted

    Reading Time: 6 minutes

    MOVIE URBAN LEGEND: During work on Toy Story 2, the vast majority of the film was accidentally deleted due to a pair of computer errors.

    Ever since computers became the primary place where work is done (both in school and in business), there have been horror stories about people losing their work due to some sort of mistake — an accidental deletion, a computer crash, a power outage, whatever. These tales have been part of popular culture as long as computers have. I happened to catch a 1988 episode of A Different World in which Denise Huxtable loses a term paper she was writing on a computer (luckily, Dwayne Wayne recovers it for her). Rarely, though, do these stories come close to the sheer terror of the time in 1998 when Pixar accidentally deleted roughly 90 percent of Toy Story 2.

    Read on to see what happened!

    It was early in 1998, and the good folks at Pixar were hard at work. The majority of their staff was preparing A Bug’s Life for release in the fall while a good chunk (I’d say the split was roughly 250 on the first film and 150 on the second) was already nine to 10 months into production on Toy Story 2, due out in November 1999 (this is likely why the “outtakes” of both films include cameos from the other film, as they were being produced at the same time — a tradition that has continued with other Pixar features). One day, Toy Story 2 Associate Technical Director Oren Jacob (who would eventually become the chief technical officer of Pixar before leaving to do some work on start-up companies, including the one co-founded in 2012, ToyTalk) was in an office with a few other associate technical directors (they all worked under the supervision of Supervising Technical Director Galyn Susman) when they just happened to be looking at a directory where the assets for Woody were held. Upon a refresh, they noticed the assets kept decreasing. Like where Woody would have a hat, suddenly he didn’t have a hat. Or boots. Or suddenly a body at all! They quickly looked at the other characters and as they refreshed, all the other characters were beginning to disappear as well!

    toy story 2 posterYou see, someone had run the command “rm –rf”; rm is used to remove files from directories on a UNIX shared computer system. However, in this instance, someone had accidentally used it on the master root of all the directories on the shared system. You might be dubious as to how one person could wipe out all of the files on the system, but the way that a movie like Toy Story 2 was done at the time was that pretty much every worker had direct access to the master files because everyone was working on a different small piece of the project at the same time. It would be far too time-consuming for each of the dozens and dozens of animators to have to seek special permissions to make changes to the master files, so instead everyone could make changes, from the lowest person on the totem pole to the highest of all head honchos at Pixar. Obviously, Jacob freaked out and, in effect, got someone to unplug the entire system before the whole project was deleted. This happens and later that afternoon, when they boot the system back up, they discover that 90 percent of the film has disappeared.

    While that would naturally freak anyone out, important things being deleted like that is not quite as shocking as you might think. Again, when you have more than 400 people all sharing access to the master files, sometimes things get deleted. At one point, all of the bugs in A Bug’s Life were lost. While freaky, there is always a back-up of the master files. In the case ofA Bug’s Life, the back-up was used and the bugs were restored. Here, however, things did not go so well. It might be hard to believe, but back in 1998, all of the information used to animate a movie as complex as Toy Story 2 only took up roughly 10 gigabytes. That’s less room than your average flash drive that you can pick up at the local drug store. The back-up for the film, though, only had 4 gigabytes of room. Again, things were much different back then, and 4 gigabytes was a lot of space. However, it was not enough space. And roughly four to five months into the project, that 4-gigabyte ceiling had been reached. The way the back-up was set up, though, was instead of an error message saying that it could not add any more data to the back-up, the back-up would just add the new data in place of the old data. The folks at Pixar didn’t realize that at first, so when they booted up the retrieved data, it looked pretty much like they had their film back. And people went back to work on the film. However, it was soon apparent that they only had something like 40 percent of the files for the film and things slowly began to break down. Like part of a scene would be fine but parts of it would not be fine. Because you couldn’t predict what parts were fine, the whole thing was just useless. To paraphrase Bob Dylan, now was the time for the tears. Everyone panicked but at the same time, everyone got together and tried to brainstorm possible solutions for this crisis. Workers here and there had saved their work on their local computers, so they were able to cobble together bits and pieces of the film, but no one had a complete copy of the film (obviously, as no one would have that much room on their computer). Well, as it turned out, almost no one.

    Earlier, we mentioned Supervising Technical Director Galyn Susman. A few months earlier, Susman had given birth to a son. As she was a new mother, she needed to be able to do some work from home, so Pixar had set up a computer for her that had the complete film. In addition to the full film at that point, she would receive incremental updates with changes made over that time. No one knew when the last update had been, but obviously whatever she had was better than what they possessed at the moment. So they headed to her house and drove her computer back to the Pixar offices (Susman and Jacob later recalled the amusing procession, with her computer wrapped in blankets and strapped into a seat belt in the back seat with Jacob nervously watching it as Susman drove). The computer was plugged in and booted up. It had been updated two weeks ago. So they had the original back-up from a few months ago, her current updated version plus whatever other files they could cobble together from the various worker’s individual work stations. That gave them roughly 70 percent of the film’s files (as of the update two weeks earlier) as being verified as working fine. They had to then hand-check all of the directories for the remaining 30 percent to make sure it was correct. That took the entire staff working the whole weekend with very little sleep making sure the other 30 percent of the files were accurate. Eventually, they finished and production on the film was back up and running.

    Amusingly enough, after the film was completed by the end of 1998, the head honchos at Pixar (including John Lasseter, Andrew Stanton, Pete Docter and Joe Ranft) viewed the film and determined it wasn’t ready (a view held by Jacob, as well). They felt they couldn’t release it as produced, especially when they were still a relatively new company. So they then more or less scrapped the entire film, and in an amazing feat of animation mastery, what had taken them two years to produce was re-done in less than nine months in order to have Toy Story 2ready for a November 1999 release.

    It’s pretty funny that all of that work was done to restore files that went more or less unused. Of course, it wasn’t as simple as that. While yes, the vast majority of the first version of the film was redone, obviously the production work done on the characters were put to use on the new version (and some scenes from the original film were included in the new version), so it is still very important that they were able to salvage the original film. After all, if they had spent many months restoring the original film from scratch only to have it come out the same as the original version, they would not have finished it by the end of 1998, which in turn would not have given them enough time to scrap it and re-work the film the way that they did, so we would never have had the version of Toy Story 2 we now know and love. So it is still a big deal that they were able to save it!

    The legend is…

    STATUS: True

     

    Official Source: http://spinoff.comicbookresources.com/2013/03/27/movie-legends-revealed-was-toy-story-2-nearly-deleted/

    http://www.youtube.com/watch?v=8dhp_20j0Ys

  • Heroes of the Storm™ Cinematic Trailer released

    Heroes of the Storm™ Cinematic Trailer released

    Reading Time: < 1 minute

    Introducing the latest from Blizzard Entertainment — Heroes of the Storm.

    JOIN THE BETA

    Developed under the code name Blizzard All-Stars™, Heroes of the Storm is a raucous online team brawler starring your favorite Blizzard characters.

    To learn much more, visithttp://HeroesOfTheStorm.com, where in the weeks to come, you’ll find tons of videos, hero profiles, game features, information on how to join the public beta test, and more.

     

    Official Source: http://www.heroesofthestorm.com/de-de/

    http://www.youtube.com/watch?v=0ecv0bT9DEo

  • First 3D-Printed Metal Gun Unveiled, Successfully Fires Over 50 Rounds

    First 3D-Printed Metal Gun Unveiled, Successfully Fires Over 50 Rounds

    Reading Time: < 1 minute

    Solid Concepts has unveiled the first 3d-printed metal gun, and it can fire without issue. In the latest test, this firearm fired off over 50 rounds, thanks to its sturdy design via laser sintering, „which helped them manufacture over 30 individual components for the gun – and various powdered metals.“

    3d-metal-gun

    But to be clear, and likely to the relief of law enforcement, this isn’t something you can run out and do yourself. „There are barriers to entry that will keep the public away from this technology for years,“ said Scott McGowan, the company’s VP of marketing, In a statement to The Verge.

    Those include a prohibitively high cost for the equipment involved and the expertise required to actually pull off the printing.

    Official Source: http://www.youtube.com/watch?v=u7ZYKMBDm4M#t=0

    http://www.theverge.com/2013/11/7/5077718/worlds-first-3d-printed-metal-gun-fires-over-50-rounds

  • Ryse: Son of Rome – The Fall Episode 2 now live

    Ryse: Son of Rome – The Fall Episode 2 now live

    Reading Time: < 1 minute

    After the first one comes the second one, part two, and this one picks up were the first part left us hanging on exactly what happened with with Ryse: Son of Rome and now we can get a bit more of live-action with what was released today in the second short episode:

    On the battlefield with his men, Marius tells the legend of Damocles and sows the seeds for the legend’s role in his life and his personal quest for vengeance.

     

    Official Source: http://www.youtube.com/watch?v=aOGnKNtJTi0

  • 5 Pictures of the Futuristic Nissan BladeGlider, Boasts Triangular Design

    5 Pictures of the Futuristic Nissan BladeGlider, Boasts Triangular Design

    Reading Time: < 1 minute

    First unveiled at the Tokyo Motor Show yesterday, the futuristic Nissan BladeGlider was „inspired by the aerial engineering of a glider and the triangular shape of a high performance swept wing aircraft.“ It’s powered by lithium-ion batteries and can seat up to 3-people comfortably, with the driver getting a perfect 360-degree view of their surroundings.

    nissan-bladeglider

    In order to keep everything compact and shipshape, the BladeGlider’s lithium-ion batteries are placed in the lower-rear side of the vehicle.

    Nissan may also for the first time be using in-wheel motors in the final iteration of the BladeGlider to further its space-efficiency and provide extra rear-wheel propulsion and separate motor management.

    Official Source: http://www.dvice.com/2013-11-8/nissan-bladeglider-ev-half-glider-half-race-car-and-all-awesome

    http://www.youtube.com/watch?v=AjPaNiwmOEQ#t=0

  • Dead Rising 3 story trailer released

    Dead Rising 3 story trailer released

    Reading Time: < 1 minute

    And here we have, courtesy of Capcom Vancouver, a new Dead Rising 3 trailer telling us the story of Nick and his search for the cure and the other characters that will be in the game.

    Remember that the game is expected to release on November 22 exclusively for Xbox One.

     

    Official Source: http://www.youtube.com/watch?v=EVFXuJIl_R0

  • Insane Look at Devel Sixteen, the World’s First 5000HP Hypercar

    Insane Look at Devel Sixteen, the World’s First 5000HP Hypercar

    Reading Time: < 1 minute

    Have more than $4-million to spare and want a car that does 0-60mph in just 1.8-seconds? Then look no further than the Devel Sixteen. It’s powered by a quad-turbocharged 7.2L V16 engine that produces an insane 5000hp, enabling it to reach a top speed of 347.9mph.

     

    Obviously inspired by designs such as the Lamborghini Veneno, Lamborghini Egoista and Pagani Zonda it definitely looks like no other supercar on the market.

    At the rear, the vehicle features what appears to be two massive jet turbines, but they are just for show and it isn’t in fact jet-powered.

    Arguably most impressively is the fact that the Devel Sixteen actually features quite a nice interior demonstrating that some real time and effort has been put into creating the car.

    Official Source: http://www.gtspirit.com/2013/11/06/5000hp-560kmh-v16-devel-sixteen-revealed-at-dubai/

    http://www.youtube.com/watch?v=cl3Uy7CLCsI

    http://www.youtube.com/watch?v=3kv2w0teSOE

  • Hatsune Miku: Project DIVA F coming to PS Vita

    Hatsune Miku: Project DIVA F coming to PS Vita

    Reading Time: < 1 minute

    Sega has announced that Hatsune Miku: Project DIVA F will be released for Playstation Vita. The game will arrive in 2014.

    According to Shacknews:

    „Project DIVA has you tap the screen in time with distinctly J-pop styled tunes. It received a mixed reception on the PlayStation 3, but maybe a portable version will serve it better.“

    Official Source: http://www.shacknews.com/article/81920/hatsune-miku-project-diva-f-coming-to-vita

    http://www.youtube.com/watch?v=TNXb7Ko6G_s

  • You Won’t Believe This Anime Video was Made by Microsoft

    You Won’t Believe This Anime Video was Made by Microsoft

    Reading Time: < 1 minute

    No, this isn’t a fan-made commercial, but rather a real anime video promoting Microsoft’s Internet Explorer 11. It’s titled „Internet Explorer: The Anime,“ and stars Inori Aizawa. According to The Verge, it’s „set in the kind of dystopian world you’d find in Akira, Inori finds herself being chased by killer robots.“

    She’s surrounded, but just as she’s about to be blasted into oblivion, her „I“ pendant activates to protect her. A

    And then things go bananas. What follows is a melange of tributes to Sailor Moon, Chobits, and Neon Genesis Evangelion (and perhaps even some notes of MegaMan X thrown in for good measure). And then there’s a cat.

    Official Source: http://www.theverge.com/2013/11/6/5073934/microsofts-anime-inspired-internet-explorer-ad-is-its-best-yet

    http://www.youtube.com/watch?v=f9Jl6HlX3bM

  • 7 Amazing Pictures of „The Writer“, an Early Typewriter Machine from the 1770s

    7 Amazing Pictures of „The Writer“, an Early Typewriter Machine from the 1770s

    Reading Time: < 1 minute

    Here’s a fascinating look at „The Writer“, an automaton, or self-operating machine built in the 1770s by world-renowned Swiss watchmaker, Pierre Jaquet-Droz (1721-1790). It’s made from nearly 6000 parts and capable of writing letters and words with a quill pen. According to Twisted Sifter, „the 240-year-old machine is said to be a distant ancestor of the modern-day, programmable computer.“

    KJl95Qs

    Official Source: http://twistedsifter.com/2013/11/the-writer-automaton-pierre-jaquet-droz-modern-computer-ancestor/

    http://www.youtube.com/watch?v=FUa7oBsSDk8

  • Forza Motorsport 5 launch trailer released

    Forza Motorsport 5 launch trailer released

    Reading Time: < 1 minute

    As you may know, Forza Motorsport 5 is due out at the Xbox One’s launch on November 22.

    Forza-5-Launch-Trailer

    Just a few days remain, and that’s why Microsoft and Turn 10 Studios have already released the game’s launch trailer.

    Forza 5 will run at a native 1080p and 60fps, Microsoft confirmed. A ‚Car Pass‘ was also recently unveiled.

     

    Official Source: http://www.youtube.com/watch?v=__6lyUbBdWM

    http://www.ign.com/videos/2013/11/05/forza-motorsport-5-launch-trailer

    http://gematsu.com/2013/11/forza-motorsport-5-launch-trailer

  • PS4 All Access: Greatness Awaits PS4 launch event on November 14th

    PS4 All Access: Greatness Awaits PS4 launch event on November 14th

    Reading Time: < 1 minute

    Join PlayStation and Spike TV for the live PS4 All Access: Greatness Awaits launch event! We’ll be live in New York City on November 14th starting at 11:00pm.

    Tune in to see exclusive world premieres and announcements about the PS4 games that will define 2014 and beyond. Tune in on Spike TV, UStream, or the PlayStation.Blog.

    http://www.spike.com/shows
    http://ustream.tv/playstation
    http://blog.us.playstation.com

     

    Official Source: http://www.youtube.com/watch?v=58sZV69tK-4

  • Zum Launch von FORZA MOTORSPORT 5 erscheint das LaFerrari Car Pack

    Zum Launch von FORZA MOTORSPORT 5 erscheint das LaFerrari Car Pack

    Reading Time: 2 minutes

    FORZA MOTORSPORT 5 bringt unvergleichlichen Support nach dem Launch

    Monatlich erscheinen neue Autos, der Startschuss fällt zum Launch mit dem LaFerrari Car Pack

    9E238EAB-60B2-405E-94AA-28FF4468B3C4

    Seit je her steht das Forza Motorsport Franchise für erstklassige Rennspiele, aber auch erstklassigen Support. Noch weit über den Launch hinaus versorgt Turn 10 die Spieler mit exklusiven Inhalten und Weiterentwicklungen. Unter anderem stehen Ikonen des Automobilbaus sowie neue Fahrzeuge schon Monate vor deren offiziellem Verkaufsstart im Spiel zur Verfügung.

    Der Tradition verpflichtet, erscheinen auch für FORZA MOTORSPORT 5 ab Ende November im Monatsrhythmus Auto-Sammlungen, sogenannte Car Packs. Zum ersten Mal werden alle Fahrzeuge auch im Forzavista-Modus verfügbar sein, das heißt Spieler können sich die Boliden von Innen und Außen bis ins kleinste Detail anschauen.

    Forza-Motorsport-1 Forza5_E3_Screenshot_07 Forza-5-Xbox-ONE-Exclusive

     

    Jedes FORZA MOTORSPORT Car Pack enthält zehn individuelle Fahrzeuge, die erste Sammlung erscheint am 22. November. Von Jänner bis März 2014 folgen dann jede erste Woche des Monats neue Add Ons. Fans spezifischer Hersteller und Modelle können auch einzelne Autos erwerben, während passionierte Forza Fans zum FORZA MOTORSPORT 5 Car Pass greifen können. In diesem sind alle Fahrzeuge der ersten sechs Car Packs enthalten. Mit einem empfohlenen Verkaufspreis von 49,99 € sparen Fans 17 Prozent gegenüber dem Einzelkauf der Car Packs.

     

    Das LaFerrari Car Pack erscheint bereits zum Launch von Xbox One und FORZA MOTORSPORT 5 und ist die erste Möglichkeit für Fans, in das Cockpit des lang ersehnten Hybrid-Boliden LaFerrari  zu steigen. Mit einem neuartigen 950-PS-Hybridmotor und einer limitierten Auflage von 499 Stück wird der LaFerrari eines der schnellsten und zugleich seltensten Fahrzeuge weltweit sein.

     

    Zusätzlich zum LaFerrari beinhaltet das erste Car Pack neun weitere Fahrzeuge, deren Marken und Modellen das Forza Team in naher Zukunft enthüllen wird. Weitere Informationen rund um das Forza Motorsport 5 LaFerrari Car Pack folgen am 18. November. Alle Neuigkeiten abzurufen auf ForzaMotorsport.net

     

    Gameplay Video:

     

    Official Source: XBOX AT Press Release

    http://www.youtube.com/watch?v=0AMyRk11UZE

  • SOUTH PARK™: DER STAB DER WAHRHEIT™  NEUES RELEASE-DATUM UND GAMEPLAY TRAILER

    SOUTH PARK™: DER STAB DER WAHRHEIT™ NEUES RELEASE-DATUM UND GAMEPLAY TRAILER

    Reading Time: < 1 minute

    Ubisoft® kündigte an, dass South Park™: Der Stab der Wahrheit™ für PlayStation®3, Xbox 360® sowie für den Windows PC am 6. März 2014 erscheinen wird.

     

    Matt Stone und Trey Parker, die beiden Schöpfer der Serie, kommentierten: „Wir wollten immer, dass das Spiel den Spielern das Gefühl gibt, als wären sie tatsächlich in einer South Park-Episode. South Park: Der Stab der Wahrheit den miesen Standards der TV-Show anzupassen war eine echte Herausforderung und wir freuen uns sagen zu können, dass es länger gedauert hat als wir dachten.“

     

    Ein neuer In-Game Trailer wurde außerdem veröffentlicht.

     

     

    Official Source: http://www.youtube.com/watch?v=b_BKBzgnT5w

    UBISOFT Press Release

  • ASSASSIN’S CREED IV BLACK FLAG – MULTIPLAYE​R-TRAILER VERÖFFENTL​ICHT

    ASSASSIN’S CREED IV BLACK FLAG – MULTIPLAYE​R-TRAILER VERÖFFENTL​ICHT

    Reading Time: < 1 minute

    Ubisoft® veröffentlichte einen neuen Multiplayer-Trailer zu Assassin’s Creed® IV Black Flag™. Tim Brown, seines Zeichens Lead Game-Designer des Mehrspielermodus, gibt einen umfassenden Einblick in die vielseitigen Neuerungen, die das Mehrspieler-Erlebnis des neuesten Assassin’s Creed®-Ablegers noch abwechslungsreicher gestalten.

     

    Neben neuer Modi und Wetteroptionen erwarten die Spieler zahlreiche neue Anpassungsmöglichkeiten, die es erlauben noch individuellere Charaktere zu erschaffen. Zusätzlich wird es Spielern erstmals möglich ihre ganz eigenen Spielmodi zu kreieren.

    Die Versionen für PlayStation®3 und Xbox 360 sind seit dem 29. Oktober erhältlich.

     

    Die Versionen für PlayStation®4, Xbox One, Windows PC und Wii UTM werden am 21. November erscheinen.

     

    Official Source: UBISOFT AT Press Release

  • RUMOR: PS4 is prone to overheating, according to Marcus Beer

    RUMOR: PS4 is prone to overheating, according to Marcus Beer

    Reading Time: < 1 minute

    In his latest segment at GameTrailersMarcus Beer aka Annoyed Gamer, says he has been“hearing rumors from several different sources that the PlayStation 4 is prone to overheating.” His “several different sources” weren’t named…

    For the report from a few weeks ago about a demo PS4 getting the ‚Red Line Of Death‘ when it overheats, check out HERE.

    Again, this is just a RUMOR. You can watch the video on the GT link below. Take a look from 3:08 to 3:15 for the comments.

     

    Official Source: http://www.youtube.com/watch?v=yNmmczRvTCI

    http://www.gametrailers.com/videos/wa01vf/annoyed-gamer-growing-concerns-for-the-playstation-4

    http://pixelenemy.com/report-annoyed-gamer-says-hes-hearing-rumors-that-the-ps4-is-prone-to-overheating/

  • South Park™- The Stick of Truth™ – Giggling Donkey Gameplay Trailer

    South Park™- The Stick of Truth™ – Giggling Donkey Gameplay Trailer

    Reading Time: < 1 minute

    Watch South Park: The Stick of Truth new gameplay trailer. Follow the boys on their quest and discover the Inn of the Giggling Donkey, an infamous tavern that harbors the scum of all the realm.

    Join Butters and his legendary hammer of justice and play through the most outrageous role playing adventure ever made. This is South Park: The Stick of Truth, from the creators of South Park.

    More Information
    http://stickoftruth.com

     

    Official Source: http://www.youtube.com/watch?v=wR3kK6So4DY

    http://southpark.ubi.com/stickoftruth/de-de/home/index.aspx

  • ‚Wizarm‘: A synergic computer box for a smart DVR, PVR and media player experience

    ‚Wizarm‘: A synergic computer box for a smart DVR, PVR and media player experience

    Reading Time: 4 minutes

    ‚WizArm‘ project creators have informed us about this device, which is basically a powerful HD-PVR packed with tons of features to make it easy capturing or recording a 2D or 3D movie clip. It can copy any HDMI source to digital, passing all security, etc.

    Wizarm – DVR/HD-PVR/mediaplayer from Julien DUPAYS on Sketchfab.

    The interesting thing is that this „All-in-One“ device also allows you to run Android apps and games on your TV. It’s Open Source and already Rooted. It can also run Linux!

    The project is now on Indiegogo, and they need $200,000 to reach their goal.

    20130901092815-wizrec580

    Here’s the info:

     

    Devices that let you run Android apps and games on your TV are a dime a dozen (or as cheap as $30 anyway). But the Wizarm might be the most powerful, feature-packed model to date.

    It’s a set-top box with a dual-core ARM Cortex-A15 processor, 16GB of storage, 2GB of RAM, a large number of input and output options, and the ability to act as a digital video recorder.

    A startup called Wizarm has launched an Indiegogo campaign for a hackable media player with DVR recording, HDMI pass-through, scaling and video overlay capabilities.

    The Wizarm incorporates the same Samsung 5250 SoC that appeared in Google’s Nexus 10 tablet. This “Big.Little” hybrid SoC combines dual ARM Cortex-A15 cores clocked to 1.7GHz with four lower-power Cortex-A7 cores. It also offers a quad-core Mali-T604 graphics processing unit (GPU).

    The Wizarm can multi-boot Android or Ubuntu, and considering the device is rooted and fully open source“, it can also load any other ARM-ready Linux distribution. The system ships with 2GB of DDR3 RAM and 16GB of eMMC 4.5 flash memory.

    Additional storage capabilities are provided by a micro-SDXC slot and a SATA 3 storage bay. If that’s not enough, there are three USB 3.0 ports and three more USB 2.0 ports.

    Both dual-band WiFi and a gigabit Ethernet port are provided for data sharing and Internet access, while Bluetooth 4.0 and IR interfaces connect various input devices. On the A/V side, HDMI is supported with separate in and out ports, and a DisplayPort connection is provided as well. In addition, the box provides S/PDIF audio out and analog line-in and line-out.

    The device is designed to receive input form a USB keyboard and mouse, a PS3 or Xbox 360 joypad, an Android device, or even a Mac or PC, including Linux computers

    While the specs alone are enough to help set this box apart from the crowd, the ability to act as a high-definition digital video recorder is probably its most unusual characteristic. You can use the HDMI input to record videos at 1080p60 resolutions.

    Yet Wizarm worth a look by A/V enthusiasts and hackers, who might be interested in exploring the new digital video possibilities enabled by the device’s open source, rooted design. Wizarm dubs its device a “synergic mediabox for smart handling of digital streams,” and indeed it’s far more than just an overpriced Android media player. Yes, it can plug into your TV and play Internet video and display browser screens or run Apps, but it can also process and store recorded video from any HDMI/DVI-D source, as well as capture and enhance the video signal with features like scaling and overlay processing. Starting at $259, the box is touted for offering some features found only on PC video capture cards that cost hundreds of dollars more.

    The campaign is up and running now over at Indiegogo with the goal to reach $200,000. The funds will be used to initiate tooling and manufacturing so that the device will become available in the market.

    A pledge of $259 makes you an early backer to the campaign and snags you a fully functional Wizarm device which is expected to ship out by April 2014.

    This is already a discounted price since once the early bird special is gone the regular price of $299 will kick in.

    20130826102118-wiz_back2 20130826101922-wiz_back1 20130901093059-wiz_open   icon_xl (3)

    Specifications listed for the Wizarm include:

    Processor — Samsung Exynos 5250 (2x Cortex-A15 cores @ 1.7GHz, 4x Cortex-A7 cores @ 1.2GHz); Mali-T604 GPU (4x cores @ 533MHz)

    Memory/storage:

    • 2GB DDR3 RAM @ 800MHz
    • 16GB eMMC 4.5 flash
    • Micro-SDXC slot (up to 64GB
    • SATA 3 storage bay

    Wireless:

    • 802.11 a/b/g/n dual-band WiFi
    • Bluetooth 4.0
    • FM radio
    • IR receiver

    Networking — gigabit Ethernet

    Other I/O:

    • 3x USB 3.0 host
    • 2x USB 2.0 powered (HHD)
    • USB 2.0 device
    • DisplayPort out
    • HDMI 1.4 in
    • HDMI 1.4 out
    • Optical S/PDIF out
    • Analog audio out; mic in

    Power — 19V 3.5A DC In

    Dimensions — 210 x 140 x 50mm (8.2 x 5.5 x 1.8 inches)

    Operating system — dual-boot Android and Ubuntu (or other Linux)

     

    Official Source: http://www.indiegogo.com/projects/wizarm-a-synergic-computer-box-for-a-smart-dvr-pvr-and-media-player-experience

  • New videos of Battlefield 4 multiplayer gameplay surfaces

    New videos of Battlefield 4 multiplayer gameplay surfaces

    Reading Time: < 1 minute

     

    Battlefield 4 on PS4 – Flood Zone – Deathmatch: Here’s some fresh gameplay footage of Battlefield 4 on PS4, showing off the Flood Zone map on Deathmatch.

     

    Official Source: http://www.youtube.com/watch?v=T855bB7npCY&feature=youtu.be

    http://www.youtube.com/watch?v=duuTsvfJbZw&feature=youtu.be

    http://www.youtube.com/watch?v=uqow8isGOMg&feature=youtu.be

  • Battlefield 4 Xbox One vs PS4 comparisons emerge

    Battlefield 4 Xbox One vs PS4 comparisons emerge

    Reading Time: < 1 minute

    Another series of video’s comparing the two next-gen consoles

    The first comparisons of the console versions of the game revealed that both look great but Playstation 4 version seems slightly superior

    The first comparison between the Xbox One and Playstation 4 version of EA’s Battlefield 4 have emerged.

    Videogamer.com and Eurogamer have been testing the game and revealed that despite booth versions look superb, the Playstation 4 seems to have a „subtle“ technical superiority.

    Just take a look below and tell us what do you think. Do you notice the differences?

    Official Source: http://www.youtube.com/watch?v=MWzkw32amOM&feature=youtu.be

    http://www.youtube.com/watch?v=6-RO46byQtI&feature=youtu.be

  • Samurai & Dragons from Sega for PS-Vita revealed

    Samurai & Dragons from Sega for PS-Vita revealed

    Reading Time: < 1 minute

    Sega has just confirmed that the teaser site for the Vita game that said „the new story will begin?“ was for a new Samurai & Dragons game. This is the fifth season of Samurai & Dragons and they have released a new video of the game.

    According to Siliconera:

    „Samurai & Dragons, a free to play game designed in the vein of Kingdom Conquest, has been incredibly successful for Sega. The Vita game has tie-ups with other Vita games like Soul Sacrifice and Dead or Alive 5 Plus as well as a line up of console mascots. The new version, Intense Samurai & Dragons, kicks off on November 1. Sega localized the game in English, but so far has not released this version outside of Asia.“

     

     

    Official Source: http://www.youtube.com/watch?v=2GY_fC0824M

    http://www.siliconera.com/2013/10/27/sega-vita-teaser-site-samurai-dragons/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29