Monster Hunter World‘s 4.0 update is now available on PS4 and Xbox One. The patch, which weighs in at approximately 550 MB on Sony’s console and 570 MB on Microsoft’s, makes a long list of bug fixes and changes to the game, along with introducing a fearsome new monster to hunt.
The biggest addition to the game is Lunastra, a returning Elder Dragon from the series’ 2006 installment, Monster Hunter 2. Known as the “Empress of Flame,” Lunastra is the female counterpart of Teostra. She can unleash powerful attacks with her mate, and Capcom says her “capacity to alter the environment around her is unmatched.”
Players can use the materials they gather from Lunastra to craft two new sets of armor for their hunters, Lunastra α and Lunastra β, as well as a variety of weapons and an adorable new costume for their Palico. Capcom says these materials also “resonate” with those from other monsters, particularly Nergigante and Xeno’jiiva. You can take a look at some screenshots of the new Lunastra gear below.
In addition to Lunastra, the 4.0 update introduces a new specialized tool called the Temporal Mantel, which “nullifies damage from powerful attacks by automatically evading.” Capcom has also made a handful of gameplay adjustments. Most notably, players can now discover investigations for Tempered monsters when hunting one or breaking off its parts, and the developer says it should now be easier to pet the Poogie.
Rounding out the update are an assortment of bug fixes, many of which center on the Kulve Taroth Siege. In particular, Capcom has fixed an issue that would cause the Siege to end when a player goes to another quest. You can find the full list of changes in the patch notes for the 4.0 update, courtesy of Capcom’s official blog, below.
Monster Hunter World Update 4.0 Patch Notes
Major Additions and Changes
- You will now also discover investigations for tempered monsters when hunting a tempered monster or breaking its parts.
- You can now change armor pigments and layered armor at all item boxes found within Astera (except the Training Area) or the Research Base.
- It’s now easier to successfully pet the Poogie.
- The camera will not be forcibly moved by Scoutfly guidance when arriving at camp at the start of a quest.
- The trophy conditions for “Monster Ph.D.” were updated to no longer include monsters added in free title updates.
- With this design change, you can now unlock the trophy/achievement by speaking to Ecological Research if you’ve already maxed out the research levels for the original lineup of monsters.
- When performing the Shoryuken or Hadoken gestures, male characters (or armor that makes you look like a male character) will now use Ryu’s voice from Street Fighter V, while female characters (or armor that makes you look like a female character) will now use Sakura’s voice from Street Fighter V.
- Regarding the problem of the new guild card lighting system introduced in Ver. 2.00 affecting the appearance of a player’s character, the light settings have been adjusted to make it look similar to the lighting before Ver. 1.06.
- Fixed a bug where only medals, not trophies, would be unlocked when ending the game while it is processing unlocked trophies and medals at the result screen. With this fix, if you have unlocked a medal but not a trophy, it will be unlocked the next time you get to a result screen.
- Fixed a bug where Kulve Taroth’s broken horn cutscene was interrupted and the siege could not be completed when Kulve Taroth’s horns took separate damage right at the time they were completely broken off.
- Fixed a bug where Kulve Taroth would go into an attack phase in area 1 and would not move to the next area, resulting in the siege becoming impossible to complete.
- Fixed a bug where the siege of Kulve Taroth would end when a member of the siege goes to another quest, expedition or to the training area. This has been fixed so the siege can be continued.
- Fixed a bug that occurs during the “Banquet in the Earthen Hall” quest when you open your Hunter’s Notes while in the tent just as Kulve Taroth’s horns are completely broken, causing the battle music to continue playing while the quest complete music plays on top of it.
- Fixed terrain-related bugs in some locales.
- Fixed a bug where a player would get an infinite buff under certain criteria upon a successful Foresight Slash.
- Fixed a phenomenon where specific controls would allow you to link the Charge Blade’s Super Amped Element Discharge into an Amped Element Discharge. This was unintended and after considering how it affects the game’s balance, it has been removed.
- Fixed a bug that allowed the player to face in a direction other than the reticle just before Wyvernheart is fired.
- Fixed a bug that caused Gastodon to spot players in their territory even when wearing a Ghillie Mantle or hiding in bushes.
- Fixed an issue where gestures could be performed when afflicted with any five elemental blights, blastblight, bleeding, but could not be performed when poisoned or afflicted with effluvium.
- Fixed a bug where food skills would not be reflected on your Palico when joining a quest as a guest after eating at base.
- Fixed a bug where the lighting on the two guns in the Devil May Cry Dual Guns gesture was not applied properly, making them look they were floating.
- Fixed a bug where the Elderseal value for the weapon Taroth Buster “Decay” was set to “None”. It has now been changed to “Mid”.
- Due to a data error, Taroth Strongarm “King” (Rarity 7) parameters were the same as King Gold Cutter (Rarity 6) in all areas except for number of augmentation slots. The Taroth Strongarm “King” has been updated with the following values.
- Elemental Value: Fire 12 > Fire 18
- Affinity: 20 > 30
- Due to a data error, Felyne Lavasioth Helm α’s elemental resistance had the same values as Felyne Uragaan Helm α. The following values are now applied to Felyne Lavasioth Helm α.
- Fire Resistance: 4 > 3
- Water Resistance: -3 > -3
- Thunder Resistance: 1 > -1
- Ice Resistance: -2 > 1
- Dragon Resistance: -2 > 3
- The Felyne Azure Star series was mistakenly marked as rarity 2 from Ver. 2.00 and onward. It has now been reverted back to rarity 3.
- Fixed a bug where a beard set on a female character during character creation would not appear when equipping the Kulve Taroth β armor set.
- The following bugs related to armor appearance have been fixed.
- Some visual bugs affecting the female Azure Starlord Armor α were fixed.
- Some visual bugs affecting the female Rathalos Coil β and Rath Soul Coil β armor were fixed.
- Some visual bugs affecting the female Vaal Hazak Braces α armor were fixed.
- Hair pops out less now while wearing the female Xeno’jiiva Headgear α/β, Vaal Hazak Helm α, Jyura Helm α, and Blossom Headgear α armor.
- Hair pops out less now while wearing the male Butterfly Vertex (Low Rank, α and β) and Kirin Horn α armor.