Looking Back on AR and VR at Tribeca Film Festival

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This year’s Tribeca Film Festival in New York City featured over 30 VR and AR experiences. Although the technology isn’t quite mainstream enough for home enjoyment yet, the creativity on show certainly assures us of the future for the medium. 

Last month, at the 2018 Tribeca Film Festival in New York City, there was a huge array of virtual and augmented reality experiences. While a few of these experiences remain exclusive to the festival circuit, others will soon make it to your home headset.

Although the technology hasn’t yet completely changed how we make and view films, it has certainly progressed in the last few years. In fact, we’re slowly seeing cinema change as virtual reality movies in cinemas in South Korea become popular.

But, the place you’re most likely to be able to enjoy the cutting edge of VR and AR experiences is still at a film festival. Over 30 such experiences made it to the Tribeca film festival, gaining a lot of attention.

However, one of the current problems of creating experiences with this technology is how to feature the installations. At the festival, there were two different ways: a virtual arcade featuring the Storyscapes program for installations and a VR theater including a cinematic 360-degree screen.

At the Virtual Arcade, which was presented by AT&T, there were 21 virtual and augmented exhibits and five Storyscapes. Meanwhile there were eleven Cinema360 Features for 2018.

VR & AR Experiences at the Tribeca Film Festival

Experiences are as drastically different as the films at the festival. For example, one such experience included AR-based Terminal 3, in which the viewer becomes an airport security office who’s questioning a Muslim traveler.

This experience: “explores contemporary Muslim identities in the U.S. through the lens of an airport interrogation… These interrogations become strikingly personal encounters that only end when the participant decides if the hologram should be let into the country or not—but there is a twist.”

Meanwhile, other experiences included Lambchild Superstar: Making Music in the Menagerie of the Holy Cow. This is the result of a collaboration between eminently creative alt-rock band OK Go and Within, the studio of VR artist Chris Milk.

In Lambchild Superstar, two players compose a song using cartoon animals. This is one such experience which will be available for the public to enjoy soon. Perhaps this is just as well as Adi Robertson for The Verge described it as:  “an intricate project that feels almost overwhelming in a festival setting, where you’ve got a few minutes to explore a complicated system.

At the immersive festival, visitors could do everything from swimming and finding peace with sharks in Into the Now to being horrified by kids at Camp Coyote in Campfire Creepers: Midnight March.

To find out more about each of the experiences, you can visit a dedicated webpage on the Tribeca Film Festival site. Although it’s too late to go to this year’s festival, keep an eye out for tickets for 2019 as there are sure to be more AR and VR experiences on display.

Source: The Verge

Tribeca Film Festival
Tribeca Film Festival

License: The text of “Looking Back on AR and VR at Tribeca Film Festival” by All3DP is licensed under a Creative Commons Attribution 4.0 International License.

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