It’s been four years in the making, but I am proud to say: Welcome to the magical open-world RPG Citadel: Forged with Fire! During our studio’s history we have enjoyed creating games in a variety of genres including the survival-horror game Slender: The Arrival and our second title, the action-adventure game Valley. So, we were ready to tackle a massive online multiplayer project with Citadel!
We have put so much into this game and today, we like to think of Citadel as the ultimate fantasy sandbox. It has been a true passion project for the entire team at Blue Isle Studios, with tons of additional content planned with all the content we’re launching in the next six months will be free.
Magic is woven into every aspect of Citadel! As an apprentice Wizard, start with basic arcane abilities and build your character’s magical strength by gathering more spell essences throughout the world, crafting them into weapons. Fight, tame, and fly on dragons then soar across the massive world filled with fantastical creatures, both friendly and dangerous. With thousands of custom pieces for castle building the design possibilities are endless for creating the base camp of your dreams. Make friends and forge alliances online and jump on your broomsticks to lead a Wizard army to raid enemy camps, explore perilous caves, challenge monsters or take on deadly endgame Bosses!
The cool thing about a game like this is that things are always changing. When you play online, no two days in Citadel are alike. Those of you who want to avoid the heat of competition can also choose to play in cooperative PvE servers or skip online entirely and jump into a single player campaign.
Like any living, breathing game, we are always
looking to add to the experience. We have a huge content roadmap planned for
2020 that we are excited about. We’re hard at work on an epic quests system
with a brand-new storyline that will answer some age old questions about the
world of Ignus… and create new mysteries as well.
In addition to quests, we are adding more
content like new weapons, a dye system for clothing and structures, mini-boss
world events and more. We don’t plan on stopping there, so don’t hesitate to
let us know what you want to see in the game. I encourage you to share your
feedback and ideas with us on Discord. We’re always reading what you have to
say and are focused on building a world that you want to play in.
I look forward to seeing you in game and if
you see one of my personal castles (I usually paint my flags blue), come by and