At Modus Games, we’re excited to welcome all aspiring pilots to dive into the action during Override 2: Super Mech League’s open beta running November 19 to 22 on PlayStation 4 and PlayStation 5, featuring cross-generation play!
The full mech-brawling experience of Override 2: Super Mech League lands on December 22, but today I’ll be covering what mechs and modes you’ll be able to play right now in the open beta. I’ll also be sharing some competitive tips and tricks for advanced gameplay to help you hit the arena running on launch day.
What you’ll be playing
In the open beta, you’ll be able test your piloting skills with eight out of the 20 mech full game’s 20-mech roster. These mechs include Mya, Vintage, Setesh, Watchbot, Sprinkles, Aura, Pescado, and Vidar. Each mech has a unique set of gear-busting abilities and Ultimate attacks, so we encourage you to try them all and see which fits your fighting style best!
The beta also features four out of the full game’s eight arenas, including Lava, Desert, Atlantis, and Stadium. The first three arenas contain distinct environmental features and hazards such as shifting platforms, or explosive lava geysers to take into consideration while facing off against your opponent. Stadium is a more competitive-oriented arena free of hazards, allowing you to put your mechanical skills on full display.
When you’re ready to put the pedal to the metal in ring, Override 2 offers a variety of game modes locally or online with up to four players. In Versus, you can invite your friends to face off in 1v1 battle, 2v2 team matches, or 4-player free-for-all brawls. You can also test your merit in the online Matchmaking mode, that includes a random queue of the same Versus match types in addition to an all-new King-of-the-Hill match type called Control. At launch, you’ll be able to play all these game modes and more with additional customizable features.
Before attaining a level of mech mastery, it’s good to start off with the basics. The open beta features a brief tutorial covering the basic controls and standardized abilities across all mechs. For fans coming from Override 1, we hope you’re excited to see the improvements to combat that includes swifter mobility and attacks.
Each mech is equipped with a light punch (LP), light kick (LK), heavy punch (HP), and heavy kick (HK) attack. Any of the two attacks can be used simultaneously to produce one of four unique abilities that are specific to each mech. Players can also jump, double-jump strafe, and block, which all add a level of depth to the overall fighting experience.
Advanced tricks and tips
In Override 2, we wanted to emphasize a rich combo system and inspire player experimentation. Although you can have a blast with the basics, having a knowledge of advanced combos and set ups will take you a long way in the Super Mech League. Some attacks can be chained together, or partially interrupted by your next attack input to continue the assault. Get an edge over your friends by trying this combo string with Watchbot: LP > LK > HP > HP > HK.
Some attacks can be performed that are unique to a specific mech. For example, when grabbing with Pescado you can follow up by either inputting a light or heavy punch to pull off a Tornado Spin or Suplex!
Override 2: Super Mech League is an exhilarating contest between skyscraper-sized mechs with larger-than-life personalities and devastating arsenals. We look forward to new pilots joining us for launch to experience an all-new Career Mode, fresh multiplayer game modes, and a stash of earnable cosmetic rewards.
You can download the open beta now on the PlayStation Store and pre-order today digitally on PlayStation 4 or PlayStation 5 to receive instant access to Override 1 and an exclusive Override 2 cosmetic when the game launches.