Kategorie: Wii U

  • WB apologizes for Batman: Arkham Origins‘ game-breaking bugs

    WB apologizes for Batman: Arkham Origins‘ game-breaking bugs

    Reading Time: 3 minutes

    That’s right, Batman: Arkham Origins was released in a state that for some players rendered it unplayable.

    Warner Bros. Games Montreal is well aware of the issues, apologized and promised „major fixes“ „within the next week.“

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    Here’s the official statement posted on the game’s forums, which also outlines all the major bugs on all platforms (it looks like they won’t solve all of them):

    „Hello,

    We’d like to sincerely thank everyone who has joined us since the launch of the game. We appreciate the fan support and also want to thank all the people in the field who have sent us their saved games as they have been invaluable in helping us identify the problems.

    It has come to our attention that there are issues that are negatively impacting the experience for some players. The team has been working around the clock to review, validate and pinpoint the problems that have been reported and we have identified three main issues which we are tackling first, and are listed below. For these issues, we expect the software update to be available within the next week. Rest assured, we are continuing to monitor all channels for other issues that players are experiencing and will release additional updates as they become available.

    1) Infinite Falling/Falling Out Of World – All platforms

    Some players have been stuck in an endless loop of falling, making it impossible to complete certain missions and progress through the single-player campaign. We believe we have identified the issue and are currently testing the software update, which will push most players back to their previous save so that they will not be stuck in an infinite loop.

    2) Unable To Continue Story – All Platforms

    Some players can see their story progress in the main menu, but once they choose the story slot they don’t see an option to “Continue” and only “New Game” shows up. This issue should be resolved and the “Continue” option will once again be available.

    3) FreeFlow Focus mode not unlocking upon reaching “Shadow Vigilante” rank 3 will be fixed – All Platforms

    Specific to the PC, an update that addresses the above issues, as well as the following, recently went live:

    1) Fix for progression blocker keeping some players from navigating through the vent in the Burnley tower.

    We have not yet solved the following rare issues and are continuing to investigate.

    1) Corrupted Saves – Xbox 360 only

    Players have reported losing their saved game to data corruption. Specifically, when you try to choose a story slot to continue, it says “Corrupted” and if you select it, an error message appears which says, “The save is corrupt. Please delete it.” We believe we know what is causing this and need a few more days to validate before pushing a patch through.

    2) Ongoing Crashing/Freezing Issues – Xbox 360 only

    Players have reported recurring crashing and freezing while playing the game. We have been working hard to track down and resolve the problem as quickly as possible. We believe we know what is causing these issues and need a few more days to validate before pushing this patch through. In the meantime, some players have managed to avoid the freezing by disconnecting their console from the Internet while playing.

    NOTE: Your console or PC must be connected to the Internet in order to receive any updates. When connected, the updates will be automatically applied when you start up the game while connected to PlayStation Network, Xbox Live or Steam.

    We sincerely apologize for any inconvenience caused and thank you all for your patience as we work to resolve the issues.“

    Arkham Origins released worldwide on the PlayStation 3, Wii U, Windows PC and Xbox 360 on October 25.

     

    Official Source: http://community.wbgames.com/t5/Official-Announcements/Updates-on-Major-Fixes/m-p/25139#U25139

    http://www.polygon.com/2013/11/1/5054820/batman-arkham-origins-wb-games-montreal-apologizes-for-bugs-patches-coming

  • JUST DANCE® KIDS 2014   AB SOFORT ERHÄLTLICH

    JUST DANCE® KIDS 2014 AB SOFORT ERHÄLTLICH

    Reading Time: 2 minutes

    Das am besten verkaufte Tanzspiel für Kinder kehrt mit frischen Songs und Features zurück

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    Ubisoft kündigte an, dass Just Dance® Kids 2014, der vierte Titel der erfolgreichen Just Dance– Marke, für die Wii™- und Wii U™ erschienen ist. Das Spiel bietet neue Choreographien und eine frische Trackliste für die ganze Familie.

    JDK2014_WiiU_2D_AUT JDK2014_Wii_INLAY_ITA.indd

    Die Trackliste beinhaltet über 30 Songs aus bekannten Kinderserien und Filmen, sowie Stücke der beliebtesten Popstars und mehr. Hits wie “One Thing” von One Direction, “Hit the Lights” von Selena Gomez & The Scene, “Give Your Heart a Break” von Demi Lovato und “Put Your Hearts Up“ von Ariana Grande machen das Wohnzimmer zur Tanzfläche. Außerdem gibt es mit dem Dance Director-Modus ein unterhaltsames Feature.

     

    • Dance Director-Modus: Mit dem für die Wii U erhältlichen Dance Director-Modus können Spieler die Tanzbewegungen ihrer Mitspieler ganz einfach über das GamePad anleiten und sie mitten im Song mit neuen Choreographievorschlägen überraschen. Kinder können nun stolz ihre einzigartigen Tanzbewegungen vorzeigen und für ihre Leistung Punkte vom Dance Director erhalten!  

     JDKids14_Put_Your_Hearts_Up_131024 JDKids14_Hit_The_Lights_131024

    Die Tracklist beinhaltet folgende Songs:

     

    • Hit the Lights – Selena Gomez & The Scene
    • Give Your Heart A Break – Demi Lovato
    • We Go Well Together – Goldheart
    • One Thing – One Direction
    • Put Your Hearts Up – Ariana Grande
    • Make It Shine (Victorious Theme) – Victorious Cast featuring Victoria Justice
    • Ready or Not – Bridgit Mendler
    • Get Ready to Wiggle – The Wiggles
    • The Freeze Game – Yo Gabba Gabba
    • 7 8 9
    • Day O (The Banana Boat Song)
    • Do You Love Me (Now That I Can Dance)
    • Fireflies
    • Footloose
    • Get Down on It
    • Hit Me With Your Best Shot
    • I Like To Move It
    • Magic Carpet Ride
    • Problem (Monster Remix)
    • Shout
    • Fraggle Rock (Opening und Closing Theme)
    • The Hustle
    • The Tiki Tiki Tiki Room
    • Walking On Sunshine

    Das Video ist unter folgendem Link zu finden:

    http://www.youtube.com/watch?v=WnqVnLu5IwQ

  • Batman: Arkham Origins Wii U and PC disc version delayed in Europe

    Batman: Arkham Origins Wii U and PC disc version delayed in Europe

    Reading Time: < 1 minute

    Bad news we have here, it seems that the European owners of a Wii U or the PC users who wanted to get the new Batman: Arkham Origins on disc will have to wait until November 8 to get their hands on it. This is what Warner Bros has revealed on a recent interview by Eurogamer. The 3DS version of Batman Arkham Origins: Blackgate will also be delayed to this date.


    Here’s the Eurogamer post about it:

     

    Warner Bros. has told Eurogamer that Batman: Arkham Origins‘ Wii U and physical PC versions will arrive in Europe on 8th November, a fortnight later than the game’s launch on other platforms.

    Strangely, the same isn’t true elsewhere. In North America, the game’s worldwide release date – next Friday, 25th October – applies across every version.

    It’s unclear what the difference is in Europe.

    PlayStation 3 and Xbox 360 editions will still arrive next week in the UK, Warner Bros. reassured. So too will the PlayStation Vita version of Arkham Origins: Blackgate, a spin-off developed by the ex-Metroid Prime devs at Armature Studios.

    But the 3DS version of Blackgate is also going to arrive late in the UK – again, on 8th November.

    Finally, it’s worthwhile noting that there’ll be another difference between the US and UK’s Wii U editions of Arkham Origins – the price. North America will get a discounted RRP due the Wii U version’s lack of multiplayer mode. No plans have been announced for a similar discount in the UK – in fact at many retailers, the Wii U version is the most expensive.

    Official Source: http://www.eurogamer.net/articles/2013-10-18-batman-arkham-origins-pc-wii-u-versions-will-launch-two-weeks-late-in-europe

  • Wii U has more next-gen 1080p 60fps games than Xbox One and PS4

    Wii U has more next-gen 1080p 60fps games than Xbox One and PS4

    Reading Time: 2 minutes

    Site Gaming Blend published a list of all the -confirmed- native 1080p 60fps titles on ’next-gen‘ consoles and, it looks like the Wii U has more of these than the Xbox One or the PS4(without counting indie titles).

    Just take a look:

    Wii U

    The Wii U has confirmed games to run native 1920x1080p at 60 frames per second: Super Smash Bros. U, Bayonetta 2, Mario Kart 8 and Rayman Legends.

    Super Smash Bros. U was confirmed to run at 1080p, as noted on My Nintendo News. Mario Kart 8 was confirmed to run on the Wii U without a hitch at 60 frames per second when it was unveiled at E3. Bayonetta 2 was labeled 1080p at 60fps via Siliconera, and even if we want to count HD remakes for next-gen such as Wind Waker HD, Digital Trends made it known that the game is 1080p at 60fps. There’s also Rayman Legends, once a Wii U exclusive, that also runs 1080p at 60fps, as noted by Digital Foundry.

    So we have about six next-gen games running 1080p at 60fps for the Wii U, and even if you want to knock off Wind Waker HD as a remake and a game that’s not a real next-gen title, that’s fine. We still have a nice cache of games on the Wii U that are native 1080p to prove its case.

    PS4

    There are only a few games on the PS4’s side that hits 1080p at 60fps, including:

    • KillZone: Shadow Fall = 1920×1080 (MP=60fps, SP=30fps)
    • DriveClub = 1920×1080 (Targeting 60fps)
    • Flower = 1920×1080 (60fps)
    • Resogun = 1920×1080 (60fps)

    Now there’s also Warframe and DC Universe Online that are also 1080p at 60fps, but neither of those are native next-gen games; they’re ports. That would be the equivalent of looking through the Wii U’s eShop and naming all the native 1080p 60fps indie games and Wii ports, and by comparison the Wii U would wipe the floor with the competition in that regard.

    But look at that list for the PlayStation 4… while I love what Sony is doing with the console, we can see that Killzone isn’t native 60fps, but only 60fps in multiplayer with tons of downscaling of the graphics and visual effects.

    We also have DriveClub which may or may not be native 60fps, as it seems as if it’s a bit of a toss-up. There’s also Flower, but again, if we’re counting Flower then we may as well leave Wind Waker HD on the list. That means we have three-and-half games on the PS4 side running 1080p at 60fps.

    Xbox One

    On the Xbox One side it looks even worse. We have…

    • Killer Instinct = 1280×720 (60fps)
    • Forza 5 = 1920×1080 (60fps)
    • Call of Duty: GHOSTS = 1920×1080

    You may as well scratch Call of Duty: Ghosts off that list because it’s also going to be 60fps on the Wii U and PS4. That just leaves us with Killer Instinct and Forza Motorsport 5, granted only one of those games is a next-generation title at native 1080p and 60fps.

    According to the site, this leaves us with the Wii U being more next-gen than its supposed bigger, badder, next-gen competitors.

    Official Source: http://www.cinemablend.com/games/Wii-U-Has-More-Next-Gen-1080p-60fps-Games-Than-Xbox-One-PS4-59924.html

  • PS4 Still Preferred By Gamers This Holiday Season

    PS4 Still Preferred By Gamers This Holiday Season

    Reading Time: 2 minutes

    With the holiday season fast approaching, the question on every gamer’s mind is „which next-gen console is most worth buying.“ According to this brand new study, the scale seems slightly tipped in favor of Sony’s PS4. As told by Reuters, twenty six percent of a 1,297 person online sample claimed that they would be investing on a $399 PS4.

    Visitors take pictures of Sony Corp's PlayStation 4 new game console at the Tokyo Game Show in Chiba

    This pales in comparison to the fifteen percent that currently have their heart set on a $499 Xbox One. Oh, and as for Nintendo’s Wii U, only three percent of respondents showed an interest in that hardware. When observing those numbers, the rumors of early PS dominance seem to be panning out for now.

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    However, there is still a lot to be said about current-gen machines as well. While many of the participants are ready and willing to plop down several hundreds of dollars on a brand new box, the majority of buyers are content to wait before making this kind of purchase decision. When tallied, a full sixty-four percent claimed they wouldn’t be looking at any new hardware at all this Christmas. In that sense, there’s still a lot of room for hardware makers to truly impress that undecided majority. Will PS4 remain the perceptive king, or can Xbox One reclaim a position of glory? Only time will tell!

     

    Official Source: http://www.reuters.com/article/2013/09/29/us-microsoft-sony-poll-idUSBRE98S08C20130929

  • Welcome back Dixie Kong

    Welcome back Dixie Kong

    Reading Time: < 1 minute

    Nintendo has just shown a new video of Donkey Kong Country: Tropical Freeze featuring Dixie Kong. Diddy’s girlfriend will join us in the new Donkey Kong adventure for Wii U.

    Donkey Kong Country: Tropical Freeze is scheduled to be released in Spring 2014.

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    Official Source: http://www.youtube.com/watch?feature=player_embedded&v=0VPovBZkLko

    http://www.siliconera.com/2013/10/08/dixie-kong-returns-new-trailer-donkey-kong-country-tropical-freeze/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29

  • Mega Man X2 first 12 minutes video shown

    Mega Man X2 first 12 minutes video shown

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    Mega Man X2 will be released for the Wii U Virtual Console on October 9 in Japan and here’s a video with the first 12 minutes of the game. Enjoy !!

     

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    Official Source: http://www.gonintendo.com/?mode=viewstory&id=214065

    http://www.youtube.com/watch?feature=player_embedded&v=HzHkbiYOAs8

  • Nnooo announces Blast ‚Em Bunnies

    Nnooo announces Blast ‚Em Bunnies

    Reading Time: 3 minutes

    Defend your burrow from a horde of evil bunnies before they take you down!

    Pick them off using your carrot rifle, pelt their furry hides with your watermelon pip machine gun or wreak havoc with your runner bean rail gun. Want to destroy as many of their colony as possible? Your turnip mortar will do maximum splash damage.

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    These crafty cottontails come in all shapes and sizes. Some of them can even fly, so you’ll need every weapon in your armoury to deal with this barbarous band of bitter bunnies. How they became evil, where they came from and who taught them to fly remains a mystery. But there’s no time to ponder these rabbit riddles, just grab your favourite weapon and…Blast ‚Em Bunnies!

    Finding it difficult to picture the mayhem? Then check out this video.

    „Blast ‚Em Bunnies is a pick-up-and-play endless shooter…with bunnies,“ said Nic Watt, Creative Director of Nnooo. „You have to keep your bunny alive as long as you can. The longer you play, the more difficult survival becomes. But it’s not just your own bunny’s mortality you’re concerned with. You also need to deal with the throat slitter who is holding your baby bunnies hostage. He’ll pop up every now and again with one of your little ‚uns. Kill him quickly and the baby bunny escapes. If you’re not quick enough…well, I really don’t want to talk about it.“

    Collect in-game coins to upgrade your weapons and purchase special ammo types such as heat seeking chilli seeds, sticky exploding raspberries and bouncing pumpkin bombs. Shoot crates to activate power-ups and ammo types. Take out the elusive golden bunny to collect a warren-load of cash.

    „This game has a very different art style from any other game we’ve made,“ said Watt. „We wanted to give it a cartoon feel that would make great use of the power of PlayStation 4. We’re bringing Blast ‚Em Bunnies out initially on PS4, PS Vita and Nintendo 3DS,“ said Watt.

    „We’ll consider other platforms depending on how much evil bunny blood is spilled.“

    That’s not all! Nnooo are also pleased to announce that Blast ‘Em Bunnies will be unveiled at this weekend’s EB Expo at Sydney’s Olympic Park, where fans will have the opportunity to get hands on with their latest game for the very first time. Blast ‘Em Bunnies will be playable on PS4 at the PlayStation booth and at Nnooo’s own booth in the Homegrown Gaming area.

    Also available to play at Nnooo’s booth will be the 3 Sprockets developed Cubemen 2 for Wii U and ORBITOR by Evil Aliens, two upcoming titles Nnooo will be publishing.

    More details on Blast ‚Em Bunnies, including the trailer and screenshots, are available on the Blast ‚Em Bunnies website.

    Blast ‚Em Bunnies is expected to be released as a downloadable title on PlayStation 4, PlayStation Vita and Nintendo 3DS in the US, Europe, Australia and New Zealand in 2014. Price to be announced.

    Nnooo acknowledges the support of Screen NSW in the development of Blast ‚Em Bunnies.

     

    Official Source: http://www.youtube.com/watch?feature=player_embedded&v=PIMBXp80ppQ

  • JUST DANCE® 2014   AB SOFORT ERHÄLTLICH

    JUST DANCE® 2014 AB SOFORT ERHÄLTLICH

    Reading Time: 5 minutes

    Um die Veröffentlichung des Spiels zu feiern, können Fans mit der Autodance 2014 by Just Dance-App ihre besten Just Dance-Momente mit der Welt teilen 

    Ubisoft® gab bekannt, dass Just Dance 2014, die neueste Version der sich am besten verkaufenden Tanzspiel-Serie* ab dem 1. Oktober für Wii™, Wii U, PlayStation®3 und Xbox 360®  erhältlich sein wird.

     

    Just Dance Logo

    Mit der umfangreichen Tracklist mit über 45 Songs bietet Just Dance 2014 wie gewohnt eine vielfältige Mischung aus aktuellen Hits und Klassikern, darunter Highlights wie „Applause“ von Lady Gaga, „Blurred Lines“ von Robin Thicke Ft. Pharrell, „Kiss You“ von One Direction, „Get Lucky“ von Daft Punk Ft. Pharrell Williams, „Starships“ von Nicki Minaj und „Roar“ von Katy Perry, das als kostenloser DLC am Erscheinungstag des Spiels erhältlich sein wird.

    Hier kaufen:

    „Dank Just Dance wird meine Musik auf einer interaktiveren Ebene erlebbar. Das Spiel vereint Millionen Fans zu den Songs zu einem echten Erlebnis. Ich freue mich darauf zu sehen, wie die Menschen mit dem Spiel zu unserer Musik tanzen“, sagt Songwriter und Producer Dr. Luke, bekannt als Komponist und Produzent von Katy Perrys „Roar“, das in Just Dance 2014 beinhaltet ist.

     

    Mit brandneuen Features hebt Just Dance das Erlebnis für die Fans auf ein neues Level: Im World Dance Floor, dem ersten Online-Mehrspielermodus von Just Dance, können Spieler einer virtuellen Tanz-Crew beitreten, die aus Freunden oder anderen Just Dance-Fans besteht, und an verschiedenen Events teilnehmen („Boys Vs Girls“, „Crew Vs Crew“) und so mit der ganzen Welt tanzen!

    justdance2014_wiiu_kissyou1_s justdance2014_screenshot_poundthealarm_s

     

    Um die Veröffentlichung von Just Dance 2014 zu feiern, ist Autodance 2014 by Just Dance ab sofort für alle iOS- und Android-Geräte erhältlich. Autodance 2014 by Just Dance ist die einzige Video-App, mit der Spieler direkt auf dem Smartphone einzigartige Choreografien zu den heißesten aktuellen Hits erstellen können. Ob sie dabei ihre besten Moves vorzeigen oder einfach nur Spaß mit ihren Freunden haben; Mit Autodance 2014 können sie ihre Lieblingsmomente aufzeichnen, remixen und ihren Lieblingssoundtrack darüberlegen. Die App erstellt eine einzigartige Choreografie aus fünf der größten Just Dance 2014 Hits:

     

    ·         Get Lucky – Daft Punk Ft. Pharrell Williams

    ·         Blurred Lines – Robin Thicke Ft. Pharrell

    ·         Feel So Right – Imposs Ft. Konshens

    ·         Kiss You – One Direction

    ·         Ghostbusters – Ray Parker Jr.

     

    Komplett neue Modi & Features!

    Just Dance 2014 ist mit seinen völlig neuen Spielinhalten der perfekte Party-Kracher!

    Der Spieler steht mit seinen eigenen Background-Tänzern im neuen On-Stage-Modus im Rampenlicht, tanzt mit Just-Dance-Spielern aus der ganzen Welt im World-Dance-Floor-Modus und hält sich im personalisierten Just-Sweat-Modus mit seinem Lieblingssong fit! Just Dance 2014 wartet außerdem mit weiteren Überraschungen auf.

     

    Besondere Eigenschaften

    • World-Dance-Floor (verfügbar für Wii/ Wii U/ Xbox 360/ Xbox One/ PS3/ PS4):

    In diesem speziellen Mehrspielermodus tanzen Spieler aus aller Welt gleichzeitig zu einem Lied. Die Spieler treten einer Tanz-Crew bei und nehmen an verschiedenen Events teil (“Boys vs. Girls”, “Crew vs. Crew”). Zwischen den Songs erstellen Spieler globale Ranglisten und schauen witzige Neuheiten aus der Community an.

     

    • Just Dance DJ (Xbox One): Mit diesem Feature können Spieler die Übergänge zwischen den einzelnen Songs optisch und akustisch gestalteten. Damit wird jeder zum DJ! Just Dance DJ ist auch im Spielmodus “Endless Party” verfügbar.

     

    • On-Stage-Modus (Wii/ Wii U/ Xbox 360/ Xbox One/ PS3/ PS4):  Die On-Stage-Choreografie ist ein neuer Spielmodus, der den Auftritt des Spielers ins Rampenlicht stellt. In diesem Modus singt und tanzt der Spieler mit zwei Backgroundtänzern auf der Bühne. Der Spieler selbst ist der Star der Show! Wenn er zeigen möchte, welches Talent in ihm steckt, sollte er alles geben. Er kann aber auch einfach mit seinen Freunden herumalbern und Spaß haben.

     

    • Tänze für sechs Spieler (Xbox One): Just Dance kann auf der Xbox One nun auch mit sechs Spielern gleichzeitig gespielt werden. Einige Songs enthalten sogar unterschiedliche Choreographien für JEDEN EINZELNEN Spieler, so dass die Tanzfolge jedes Mal verschieden sein wird.

     

    • Maßgeschneiderter Just-Sweat-Modus (Wii/ Wii U/ Xbox 360/ Xbox One/ PS3/ PS4): Der Spieler kann im Just-Sweat-Modus die Playliste für seine Workouts selbst zusammenstellen. Zudem werden die verbrannten Kalorien erfasst und gezählt – und das optional auch außerhalb des Just-Sweat-Modus in allen Spielmodi.

     

    • Autodance (Wii U/ Xbox 360/ Xbox One/ PS3/ PS4):  Autodance funktioniert jetzt auf allen Plattformen, die eine Kamera-Funktion haben, und wurde deutlich erweitert! Mit Autodance kann man die eigenen  Bewegungen zu coolen Musikvideos werden lassen. Nach jedem Song können die Videos von Freunden angeschaut oder neue witzige Videos erstellt werden. Mit Autodance kann man die besten Momente sofort mit Freunden, der Familie oder der ganzen Welt teilen.

     

     

    • Just Dance TV (Wii U/ Xbox 360/ Xbox One/ PS3/ PS4): Hier kann man seine eigenen Videos und die seiner Freunde betrachten. Außerdem findet man in separaten Abschnitten die aktuellsten und beliebtesten Videos sowie die Videos des Just Dance-Teams. Just Dance TV ist die größte Anlaufstelle für von Spielern erstellte Videos, die es jemals in einem Partyspiel gab und bietet somit unzählige Stunden Unterhaltung.

     

     

    • Alternative Tanz-Versionen (Wii/ Wii U/ Xbox 360/ Xbox One/ PS3/ PS4): Sweat-Versionen, Extrem-Versionen, Battle-Versionen, Medleys. Mit Just Dance 2014 haben die Spieler viele Möglichkeiten, ihren Lieblingssong zu erleben.

     

     

    • Karaoke (Wii U/ Xbox 360/ Xbox One / PS3/ PS4): Hier kann der Spieler zu jedem Song mitsingen. Die Punktebewertung orientiert sich dabei an den typischen Prinzipien von Just Dance: Es geht weniger darum, den Spieler zu fordern, als ihn einfach für seine Darbietung zu belohnen.

     

    • Verbesserter Shop (Wii/ Wii U/ Xbox 360/ Xbox One/ PS3/ PS4): Damit verpasst man nie wieder einen neuen Song oder ein Update für das Spiel! Fans können jetzt schon bei der Auswahl eines Songs sehen, ob eine alternative Version als herunterladbarer Inhalt (DLC) zur Verfügung steht.

    Nutzer können diese Videos mit ihren Freunden über Facebook, Twitter und E-Mail teilen oder sie über JustDanceTv.com in die ganze Welt ausstrahlen. Außerdem können Spieler mit der App ihre Freunde oder jeden anderen auf der Welt einladen und gemeinsam Gruppenvideos erstellen, indem sie ihre Aufnahmen untereinander teilen. So entstehen epische Gemeinschaftsproduktionen!

     

    Autodance 2014 by Just Dance:

    Just Dance 2014 erscheint auch für PlayStation®4 und Xbox One. Das Spiel wird zum Start der jeweiligen Konsole verfügbar sein.

    JD2014_XBOX_360_Inlay_EXP.indd JD2014_WiiU_Inlay_UKV.indd JD2014_Wii_Inlay_ANZ.indd JD2014_PS3_PSMoveReq_Inlay_UKV.indd

    Official Source: Ubisoft Press Release

  • SOUTH PARK: DER STAB DER WAHRHEIT – UBISOFT GIBT DAS RELEASEDAT​UM BEKANNT

    SOUTH PARK: DER STAB DER WAHRHEIT – UBISOFT GIBT DAS RELEASEDAT​UM BEKANNT

    Reading Time: 3 minutes

    SOUTH PARK™: DER STAB DER WAHRHEIT™

    UBISOFT® GIBT DAS RELEASEDATUM BEKANNT  

    Enthüllung der Grand Wizard-Edition und des neuen Trailers

    Ubisoft®, South Park™ Digital Studios und Obsidian Entertainment kündigten den Erscheinungstermin von South Park™: Der Stab der Wahrheit™ an. In Europa erscheint das Spiel am 12. Dezember für PlayStation®3 und Xbox 360®. Das Erscheinungsdatum für Windows PC wird zu einem späteren Zeitpunkt bekannt gegeben.
    Fans können sich die neuesten Aktionen in South Park™: Der Stab der Wahrheit™ im aktuellen „Destiny“-Trailer zu Gemüte führen. Im Trailer tritt der Neue hervor und erfüllt, nunja… sein Schicksal.

     

    SOUTHP7 SOUTHP6 SOUTHP5 SOUTHP4 SOUTHP1

     

    Über South Park™: Der Stab der Wahrheit™

     

    Der Spieler rüstet sich als „der Neue“ mit legendären Waffen, um gegen Unterhosengnome, Hippies und andere Boshaftigkeiten vorzugehen. Er macht sich auf die Suche nach dem verlorenen Stab der Wahrheit und verdient sich seinen Platz als neuer Freund an der Seite der Seriencharaktere Stan, Kyle, Cartman und Kenny. Ist der Spieler erfolgreich, wird er zum Retter South Parks und festigt seinen sozialen Status in der South Park-Grundschule. Versagt er, wird er für immer seinen Loser-Status beibehalten.

     

    Darüber hinaus ist die Grand Wizard Edition von South Park™: Der Stab der Wahrheit™ ein Must-Have für jeden South Park-Fan, der etwas auf sich hält. Die Grand Wizard Edition ist ab dem 12. Dezember erhältlich und bietet eine wahre Fundgrube an mystischen Gegenständen aus den tiefsten Tiefen von South Park™. Sie helfen dem Spieler dabei, seine große Aufgabe – die Inbesitznahme des Stabes der Wahrheit – zu bestreiten und schließlich das Reich des Bösen zu besiegen.

     

    Die Grand Wizard Edition wird über den Uplay-Shop erhältlich sein (Vorbestellung ab 30. September 2013)  und beinhaltet:

     

    South Park™: Der Stab der Wahrheit™

    Das vollständige Spiel für Xbox 360® oder PlayStation®3

     

    Die Grand Wizard Cartman Figur von Kidrobot®

    Die Spieler können den großen Zauberer Cartman und seinen Stab der Autorität mit der 15 cm große Replika-Figur von Kidrobot® in Pose setzen. Diese Figur ist nicht im Handel erhältlich und nur in der Grand Wizard Edition verfügbar.

     

    Die Karte des South Park™ Königreiches

    Zum ersten Mal in der Geschichte von South Park™ ist die gesamte Stadt kartographiert.

     

    Das „Ultimative Mitgliedschaft“ Pack

    Die Spieler können die Ultimative Mitgliedschaft durch das Vorbesteller-Paket freischalten, um sie alle zu knechten! So kann ein Spieler beispielsweise seine Klasse aussuchen und aus vier exklusiven Stab der Wahrheit-Kostümen mit speziellen Fähigkeiten wählen. Spieler können in die Robe eines Nekromanten schlüpfen und dadurch ihren Feuerschaden erhöhen, extra Gold durch das Anlegen des Schurken-Outfits erwerben, zusätzlichen Schaden durch das Waldläuferkostüm austeilen, oder die Verteidigung durch das Outfit des Paladins steigern. Der Spieler hat als der Neue die Wahl, doch wie auch immer er sich entscheidet: die Eroberung des South Park™-Königreiches steht bevor!

     

    Die Premiere der 17. Staffel der South Park™ TV-Serie startet am 6. Oktober 2014.

    http://www.youtube.com/watch?v=oOERKtRiTc8

  • JUST DANCE® 2014 Lady Gaga – Applause Gameplay DIE KOMPLETTE TRACKLISTE

    JUST DANCE® 2014 Lady Gaga – Applause Gameplay DIE KOMPLETTE TRACKLISTE

    Reading Time: 3 minutes

    Das meistverkaufte Tanzspiel bietet mehr als 45 Songs – unter anderem Lady Gagas „Applause“

     

    JD2014_Screenshot_APPLAUSE_PS3_1 JD2014_Screenshot_APPLAUSE_PS3_2 JD2014_Screenshot_APPLAUSE_PS3_3 JD2014_Screenshot_APPLAUSE_PS3_4 

    Ubisoft® enthüllte die komplette Trackliste für Just Dance® 2014, die mehr als 45 Top-Songs umfasst, darunter auch Lady Gagas „Applause“. Just Dance beinhaltet auch dieses Jahr eine große Vielfalt an brandneuen und heißen Songs sowie Old School-Hits.

    Die diesjährigen Highlights sind z.B. „Blurred Lines“ von Robyn Thicke, „Kiss You” von One Direction, „Get Lucky” von Daft Punk Ft. Pharrell Williams und „Starships” von Nicki Minaj. Just Dance® 2014 wartet mit einer großen Songauswahl aus den Genres Top Pop, Rock, Hip-Hop, R&B und sogar Funk auf. Die komplette Trackliste:

     

    • Gimme! Gimme! Gimme! (A Man After Midnight) – ABBA
    • The Way – Ariana Grande Ft. Mac Miller
    • Could You Be Loved – Bob Marley
    • Isidora – Bog Bog Orkestar
    • Fine China – Chris Brown
    • Limbo – Daddy Yankee
    • Get Lucky – Daft Punk Ft. Pharrell Williams
    • Moskau – Dancing Bros.
    • She Wolf (Falling To Pieces) – David Guetta Ft. Sia
    • Prince Ali – Disney’s Aladdin
    • It’s You – Duck Sauce
    • Turn Up The Love – Far East Movement Ft. Cover Drive
    • Alfonso Signorini (Eroe Nazionale) – Fedez
    • The Love Boat – Frankie Bostello
    • Careless Whisper – George Michael
    • I Will Survive – Gloria Gaynor
    • Rich Girl – Gwen Stefani Ft. Eve
    • Feel So Right – Imposs Ft. Konshens
    • Wild – Jessie J Ft. Big Sean
    • I Kissed A Girl – Katy Perry
    • C’mon – Ke$ha
    • Applause – Lady Gaga
    • Just Dance – Lady Gaga Ft. Colby O’Donis
    • Just A Gigolo – Louis Prima
    • Blame It On The Boogie – Mick Jackson
    • In The Summertime – Mungo Jerry
    • Pound The Alarm – Nicki Minaj
    • Starships – Nicki Minaj
    • Troublemaker – Olly Murs Ft. Flo Rida
    • Kiss You – One Direction
    • Feel This Moment – Pitbull Ft. Christina Aguilera
    • Gentleman – PSY
    • Ghostbusters – Ray Parker Jr.
    • Maria – Ricky Martin
    • Where Have You Been – Rihanna
    • Candy – Robbie Williams
    • Blurred Lines – Robin Thicke Ft. Pharrell
    • 99 Luftballons – Rutschen Planeten
    • Miss Understood – Sammie
    • Nitro Bot – Sentai Express
    • Danse (Pop version) – TAL
    • Flashdance…What A Feeling – The Girly Team
    • Aquarius/Let The Sunshine In – The Sunlight Shakers
    • Y.M.C.A. – Village People
    • #thatPOWER – will.i.am Ft. Justin Bieber
    • Follow The Leader – Wisin & Yandel Ft. Jennifer Lopez

    Just Dance® 2014 wird weltweit für alle gängigen Plattformen sowie Next-Generation Plattformen veröffentlicht, darunter für Wii™, Wii U™, Xbox 360®, Xbox One®, PlayStation® 4 und PlayStation® 3.

    Das Spiel erscheint am 1. Oktober für alle gängigen Plattformen in Europa. Außerdem erscheint es für die kommenden Next-Generation-Plattformen, sobald diese erschienen sind.

    Official Source: http://www.youtube.com/watch?v=z2wEBYj7cZ8&feature=youtu.be

  • Dolphin v4.0 has been released!

    Dolphin v4.0 has been released!

    Reading Time: 4 minutes

    olphin the best and most compatible GameCube and Wii emulator out there for the PC, just got an official major update.

    v4.0 features about ‚2500 changes‘ since Dolphin 3.5, like Beta support for the Wii official online multiplayer, new AX DSP HLE emulation code, Alpha support for ARM/Android, and a new look.

    Check out the full info for this release:

    On behalf of the Dolphin Emulator development team, I am pleased to announce the release of Dolphin 4.0, the newest major release of the most compatible and most performant GameCube and Wii emulator for PC. Dolphin 4.0 is a special release for all of us, since it also marks the 10 years anniversary of the project, first unveiled by Henryk Rydgård (ector) in September 2003.

    Dolphin 4.0 can be downloaded for Windows (x86 or x64), Mac OS X (>= 10.7) or Ubuntu 13.04 from our official website: dolphin-emu.org.

    Changelog

    With about 2500 changes since Dolphin 3.5, Dolphin 4.0 is a big release with the addition of several new major features:

    Beta support for the Wii official online multiplayer (Documentation)

    This is a feature that has been coming for a long time. More than two years ago, Matthew Parlane and Shawn Hoffman started working on emulating the Wii Wi-Fi networking API in order to run Wii online multiplayer games inside Dolphin. While it was not an easy change in itself, it also required a lot of modifications to core components of the emulator to be implemented properly (for example asynchronous IPC HLE) and a lot of debugging. It is now working well enough that we are releasing it to the public as a beta: don’t expect everything to work, but popular games like Mario Kart Wii or Super Smash Bros Brawl can be played online right now.

    Alpha support for ARM/Android

    About two years ago, Ryan Houdek began the implementation of an ARM port of Dolphin, designed to run on powerful mobile phones and other ARM devices in the future. After a long time spent making Dolphin work well on both ARM and x86, Dolphin can now emulate GameCube and Wii games on recent Android phones. This support is still in early alpha stages: crashes happen, it’s slow on Qualcomm hardware because of graphics drivers issues, and it is still missing a ton of features. Nowadays, Dolphin on Android is a two man project: Mathew Maidment is helping Ryan with the UI and making the Android version actually usable.

    Global User directory on Windows (Documentation)

    This is not exactly a major feature, but it is a big change in how Dolphin works on Windows, and requires user interaction to move from the old configuration system to the new one. Before 4.0, Dolphin configuration was stored next to Dolphin.exe, often causing issues when upgrading to a new version of Dolphin. New versions of Dolphin use a centralized location to store the configuration for all builds, usually My Documents\Dolphin Emulator. The documentation article linked above explains the details of this move, as well as what you need to do to migrate your old configuration to the new system (if you were using Dolphin before).

    New AX DSP HLE emulation code

    DSP HLE is the main audio emulation technique used in Dolphin. Before 4.0, it was extremely inaccurate and full of bugs, mostly due to how it was implemented. Dolphin 4.0 introduces a full rewrite of the audio emulation used in 99% of games, fixing hundreds of audio related bugs in Dolphin. On the flip side, it is now required to run a game at full speed to get full speed audio out of it, which is a direct consequence of fixing these bugs.

    A lot of more minor changes were also integrated in that new Dolphin release:

    New look

    A new look has been designed by MaJoR for Dolphin (new icon, new icon theme) and implemented on a new version of the Dolphin website by Pierre Bourdon.

    Wii Balance Board and GC Steering Wheel support

    Support for these two devices was added respectively by Matthew Parlane and skidau. The Wii Balance Board is not emulated and requires the real device to be used.

    Wii Remote support improvements

    Wii Remote background scanning was implemented to more closely match how a real Wii detects remotes, and support for -TR (Wii Motion Plus Inside) remotes was implemented for Mac OS X. A new documentation guide about Wii Remotes on Dolphin was also written by MaJoR to help Windows users with Wiimote issues.

    Fastmem support for Linux and OSX

    Fastmem is an optimization for Dolphin’s CPU emulation, which was previously only implemented on Windows. Adding Fastmem support on Linux and OSX boosted the performance by 15 to 20% on these platforms.

    New OpenAL audio backend

    This audio backend, written by skidau, supports three important features that are not implemented in other backends yet: configurable audio latency, surround sound using the information contained in the Dolby Pro Logic II encoding used by most GameCube and Wii games, and support for sound stretching to make audio slow down when a game does not run at full speed.

    OpenGL video backend rewrite

    The Dolphin OpenGL video backend was rewritten by Markus Wick in order to use newer features of OpenGL and be GLES3 compatible. As a result, the OpenGL backend is now the fastest Dolphin video backend on NVIDIA cards.

    NetPlay stability and usability improvements

    Before Dolphin 4.0, GameCube NetPlay was at best a curiosity. 4.0 added a lot of NetPlay related changes which makes it actually usable for most games, but sometimes with performance issues. Super Smash Bros Melee players are now using Dolphin for regular online NetPlay tournaments, and it just works. Read the official NetPlay guide for more information.

    Mac OS X support enhancements

    This release also adds a few small OS X improvements: the Dolphin DMG bundles are now signed by a valid developer ID and do not require you to disable Gatekeeper to be used. The emulator is also Retina Display aware and handles the logical scaling better on these screens.

    Icon themes support

    In addition to shipping with a new default icon theme, Dolphin now allows you to make your own themes and share them with other people.

    Official Source: https://de.dolphin-emu.org/download/?cr=de

    http://www.neogaf.com/forum/showthread.php?t=683801