“Getting the controller layout in a good spot was a lot of playtesting and iteration on what felt like it HAD to be there,” says Fedorchuk. “We thought a lot about what actions players would be making most frequently, and set up units of different types to have their most commonly used actions readily available. It’s a bit like trying to predict future actions.”
Still want to use mouse and keyboard on Xbox? Relic is also supporting that from day one, too.
Refining the UI
Last but certainly not least, Relic has reworked the game’s user interface to make things even more comfortable for console players who’d rather sit back and command with a controller.
Eagle-eyed viewers might notice the lack of a command card in the bottom of the screen on the console edition. It made sense to remove the command card for consoles, since those players won’t have a mouse to individually select commands.
Instead, players can use the left trigger to quickly pull up the command wheel and push the thumbstick in the appropriate direction. Let’s say you want to demolish a house currently being occupied by enemy forces. Select a group of engineers by drawing a box over them (which grows from the center of your screen the longer you hold the button, if you want to select multiple units), press the “move here” command, then open up the radial wheel and select the “satchel charge” command and select the house. Then watch in wonder as the building bursts and crumbles to pieces, eliminating the enemy infantry inside.
That’s of course not all that the game brings to the table, but we’re excited to show ourXbox fans more in the coming months. Company of Heroes 3 Console Edition is out on Xbox Series X|S in 2023.
For more information about Company of Heroes 3, head to www.companyofheroes.com, where players can also sign up for CoH-Development – Relic’s community feedback platform. You can follow the game on YouTube, Twitter, and Facebook.