"use strict";
var adace_load_686b056d14861 = function(){
var viewport = $(window).width();
var tabletStart = 601;
var landscapeStart = 801;
var tabletEnd = 961;
var content = '%3Cdiv%20class%3D%22adace_adsense_686b056d14816%20adace-hide-on-phone%20adace-hide-on-landscape%22%3E%3Cscript%20async%20src%3D%22%2F%2Fpagead2.googlesyndication.com%2Fpagead%2Fjs%2Fadsbygoogle.js%22%3E%3C%2Fscript%3E%0A%09%09%3Cins%20class%3D%22adsbygoogle%22%0A%09%09style%3D%22display%3Ablock%3B%22%0A%09%09data-ad-client%3D%22ca-pub-2933510995499028%22%0A%09%09data-ad-slot%3D%226037521357%22%0A%09%09data-ad-format%3D%22auto%22%0A%09%09%3E%3C%2Fins%3E%0A%09%09%3Cscript%3E%28adsbygoogle%20%3D%20window.adsbygoogle%20%7C%7C%20%5B%5D%29.push%28%7B%7D%29%3B%3C%2Fscript%3E%3C%2Fdiv%3E';
var unpack = true;
if(viewport=tabletStart && viewport=landscapeStart && viewport=tabletStart && viewport=tabletEnd){
if ($wrapper.hasClass('.adace-hide-on-desktop')){
$wrapper.remove();
}
}
if(unpack) {
$self.replaceWith(decodeURIComponent(content));
}
}
if($wrapper.css('visibility') === 'visible' ) {
adace_load_686b056d14861();
} else {
//fire when visible.
var refreshIntervalId = setInterval(function(){
if($wrapper.css('visibility') === 'visible' ) {
adace_load_686b056d14861();
clearInterval(refreshIntervalId);
}
}, 999);
}
})(jQuery);
‘Call of Duty: Black Ops 4’ is going all in on multiplayer.
The biggest shooter in the world is going through some big changes.
During a reveal event in Los Angeles, Activision (ATVI) and developer Treyarch took the wraps off “Call of Duty: Black Ops 4.” Due out October 16 for consoles and PC, the sequel to 2015’s “Black Ops III” strays from tradition by ditching the franchise’s standard single-player story campaign.
In its place, Treyarch will follow in the footsteps of recent mega-hits like “Fortnite” and “PlayerUnknown’s Battlegrounds” with an online battle royale mode called “Blackout.” Players will drop onto a huge map — 1,500 times bigger than the popular Call of Duty “Nuketown” map — and use their wits, weapons and vehicles to try to outlast the competition.
The decision to strip out the campaign will doubtlessly raise the ire of the fickle gamer community, though it’s clear that Activision sees the popularity of the burgeoning battle royale genre — and the ability to monetize a game far beyond its initial launch — as a rabbit well worth chasing.
‘Call of Duty: Black Ops 4’ is getting predictive recoil for its guns to help you master the game’s weapons.
Black Ops 4’s multiplayer focus was driven home by Treyarch chairman Mark Lamia.
“Call of Duty: Black Ops 4 gives you more ways to have fun with friends than anything we have ever created,” he said. “It’s the deepest, most replayable game in our history.”
It’s also a return to the boots-on-the-ground action that once defined “Call of Duty.” In recent years, the franchise moved into near-future settings, letting players jump thrust and wall run around levels. That kind of sci-fi mobility has been toned down in favor of more traditional running and gunning.
The new game introduces a slew of changes to that formula, however. Players will be able to heal themselves in the middle of a firefight, though they’ll need to be smart about when to do so.
Specialist classes grant unique abilities, including a grapple gun that lets a player quickly skim across the map, a radiation bomb that doles out area-of-effect damage, and recon sensor darts that show enemy positions. And longtime players will appreciate the inclusion of “predictive recoil,” a feature that makes it easier for players to master the nuances of the game’s varied munitions.
– Werbung –
Of course, Zombies makes its return in the latest ‘BLOPS.’
Activision is throwing a bone to story mode fans by weaving narrative elements into multiplayer itself. Each Specialist class will have story-based solo missions and trials to flesh out the game’s narrative context.
Story will also play a big role in “Black Ops 4’s” Zombies mode, which returns with three standalone, fantastical maps at launch. One sets its four characters in a gladiatorial arena, attacking the undead with axes, swords and hammers. Another takes place on the Titanic — yes, that Titanic — as it careens towards its icy destiny. And the third, set in a prison, is a callback to the popular Mob of the Dead map from “Black Ops II.”
A hands-on demo at the reveal event showed off the game’s standard multiplayer modes — Control, Domination and Hardpoint — and within minutes it was clear that mastering the new heal mechanic and learning the ins and outs of each Specialist’s gear is the difference between life and (repeated, embarrassing) death. Matches are fast, tight and exciting.
Running at a steady 60 frames per second, it’s a real stunner on the PC, though that’s expected on the smallish classic “Call of Duty” maps. Whether or not Activision can get that kind of performance out of a Battle Royale mode remains to be seen, as Blackout was not on display at the event (nor was Zombies).
Despite the incredible success of competing online shooters like “Fortnite,” “Overwatch,” “PUBG,” and Activision’s own “Destiny,” “Call of Duty” has remained surprisingly resilient over the years. Last year’s “Call of Duty: WWII” was the top-selling game of 2017 in North America — the ninth straight year the franchise has managed to top the region’s sales charts. Activision hopes “Black Ops 4” keeps the streak alive, but with EA’s fellow shooter “Battlefield V” and Rockstar’s eagerly-anticipated “Red Dead Redemption 2” expected to release alongside “Call of Duty” this fall, it won’t be an easy victory.
Du musst angemeldet sein, um einen Kommentar abzugeben.
Einwilligung verwalten
Um dir ein optimales Erlebnis zu bieten, verwenden wir Technologien wie Cookies, um Geräteinformationen zu speichern und/oder darauf zuzugreifen. Wenn du diesen Technologien zustimmst, können wir Daten wie das Surfverhalten oder eindeutige IDs auf dieser Website verarbeiten. Wenn du deine Einwillligung nicht erteilst oder zurückziehst, können bestimmte Merkmale und Funktionen beeinträchtigt werden.
Funktional
Immer aktiv
Die technische Speicherung oder der Zugang ist unbedingt erforderlich für den rechtmäßigen Zweck, die Nutzung eines bestimmten Dienstes zu ermöglichen, der vom Teilnehmer oder Nutzer ausdrücklich gewünscht wird, oder für den alleinigen Zweck, die Übertragung einer Nachricht über ein elektronisches Kommunikationsnetz durchzuführen.
Vorlieben
Die technische Speicherung oder der Zugriff ist für den rechtmäßigen Zweck der Speicherung von Präferenzen erforderlich, die nicht vom Abonnenten oder Benutzer angefordert wurden.
Statistiken
Die technische Speicherung oder der Zugriff, der ausschließlich zu statistischen Zwecken erfolgt.Die technische Speicherung oder der Zugriff, der ausschließlich zu anonymen statistischen Zwecken verwendet wird. Ohne eine Vorladung, die freiwillige Zustimmung deines Internetdienstanbieters oder zusätzliche Aufzeichnungen von Dritten können die zu diesem Zweck gespeicherten oder abgerufenen Informationen allein in der Regel nicht dazu verwendet werden, dich zu identifizieren.
Marketing
Die technische Speicherung oder der Zugriff ist erforderlich, um Nutzerprofile zu erstellen, um Werbung zu versenden oder um den Nutzer auf einer Website oder über mehrere Websites hinweg zu ähnlichen Marketingzwecken zu verfolgen.
Schreibe einen Kommentar
Du musst angemeldet sein, um einen Kommentar abzugeben.