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Code a Zaxxon-style axonometric level | Wireframe #33

Reading Time: 4 minutes Fly through the space fortress in this 3D retro forced scrolling arcade sample. Mark Vanstone has the details Zaxxon was the first arcade game to use an axonometric viewpoint, which made it look very different from its 2D rivals. Zaxxon When Zaxxon was first released by Sega in 1982, it was hailed as a breakthrough […]