Schlagwort: xbox kinect

  • Battlefield 4 on Xbox One will use Kinect to leaning around corners and yelling commands

    Battlefield 4 on Xbox One will use Kinect to leaning around corners and yelling commands

    Reading Time: 2 minutes

    In case you’re still undecided about which version of Battlefield 4 buy. This could be an extra point (or not) for the Xbox One one. It seems that with Kinect you can lean around corners and covers just moving your head. In addition, the voice commands will be available to request help from a medic when shouting „Medic!“, get ammo and so on.

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    According to Polygon:

    The Xbox One version of Battlefield 4 will make use of Kinect features such as head-tracking for leaning and peeking and voice commands.

    At a recent Xbox One showcase, EA demonstrated the Kinect’s head-tracking capabilities in conjunction with Battlefield 4. When the Kinect located where the player was seated, it tracked the player’s head movements, which translated in the player’s character being able to lean and peek around corners in the game.

    Despite the subtlety of the lean and peek functionality, it makes a big difference to the gaming experience because, where players previously had to strafe out into the open and put themselves in harm’s way, they can now lean and peek, which only exposes half of their character’s body. Previous titles in the series like Battlefield 3 and Battlefield: Bad Company 2 did not allow characters to lean.

    In addition, the Kinect integration with Battlefield 4 supports voice commands — a function that has existed in previous games in the Battlefield series. Players will be able to use voice commands to call for a medic, to request ammo, to cancel requests for ammo, to let their team know they need a ride and for thanking people who have helped them.

    Official Source: http://www.vg247.com/2013/11/06/battlefield-4-on-the-xbox-one-uses-kinect-for-leaning-yelling-medic/

  • Xbox One Kinect privacy explained

    Xbox One Kinect privacy explained

    Reading Time: 3 minutes

    As explained in the new policy document, data captured through the Xbox One Kinect camerawill not leave the console.

    According to it, „expressions“ data is automatically destroyed at end of every session, andMicrosoft assures that it’s not shared with third-parties.

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    However, for certain games and apps, like Xbox Fitness, Kinect will track skeletal movements to determine exercise statistics. Players will decide if they want them to be shared outside of the console.

    And, there’s more:

    No one would be able to look at these numbers and determine that it represents the player in question, Microsoft said. In addition, the company assured that this authentication data stays on the Xbox One and is not shared with third-parties.

    Microsoft also pointed out that players are in control of photographs taken by Kinect during gameplay and whether the system captures voice commands. The Kinect can be turned off at any time, Microsoft reminded players.

    For certain games and apps, like Xbox Fitness, the Kinect will track skeletal movements to determine exercise statistics. Players can determine how these data points are managed and if they want them to be shared outside of the console.

    The Xbox One Kinect privacy document also touches on the system’s new „Expressions“ capability, which allows players to use a defined facial expression to control or influence a game. According to Microsoft, this data „does not identify you,“ stays on the local console, and is „destroyed“ once a session ends.

    In the case of the Xbox One’s new GameDVR feature, during multiplayer matches, any participant can capture gameplay, which may include a player’s in-game character or gamertag. However, audio chat is not recorded for GameDVR clips, Microsoft said.

    GameDVR on Xbox One will have three distinct privacy settings for captured content:

    • Blocked – Not viewable by anyone, but you. Game clips don’t appear in anyone else’s activity feeds.
    • Friends only – Viewable by only your friends. Game clips only appears in your friends activity feeds.
    • Everybody – Viewable by anyone; game clips appear in activity feeds for friends.

    Users are free to delete game clips from their profiles at any time. In addition, parents can control sharing within the GameDVR settings. Sharing for children is automatically set to to Blocked.

    Concerning voice chat through Kinect, Microsoft said, „You should not expect any level of privacy concerning your use of the live communication features such as voice chat, video, and communications in live-hosted gameplay sessions offered through the services.“ Microsoft said it may monitor these communications „to the extent permitted by law,“ but made clear that it cannot monitor the entire service and makes no attempt to do so.

    „Please note that Xbox does not listen in on Skype calls,“ Microsoft said.

    In the „Children and Parental Consent“ tab in the Xbox One privacy statement, Electronic Arts, Xseed Games, and Disney Interactive are listed as third-parties that may collect personal information, though the extent to which they may do so is unclear.

    You can take a look at the full Privacy Statement HERE.

    Official Source: http://www.microsoft.com/privacystatement/en-us/xbox/default.aspx

    http://www.polygon.com/2013/10/31/5051662/xbox-one-kinect-privacy-policy-personal-data

    http://www.gamespot.com/articles/xbox-one-kinect-privacy-explained/1100-6415911/