Schlagwort: Super Puzzle Galaxy

  • Super Puzzle Galaxy Blasts Off With its First DLC Pack

    Super Puzzle Galaxy Blasts Off With its First DLC Pack

    Reading Time: 2 minutes

    Since early access to Super Puzzle Galaxy was launched in December, 2 Bears Studio has worked tirelessly to create additional content for the physics-based puzzle game. The Vive Studios title launched its first DLC Pack on Steam to keep your cosmic puzzle missions ever fresh and exciting. Never played Super Puzzle Galaxy before? Check out the Developer Diary below to get a glimpse at this galactic game.

    The new Boost Ball DLC Pack for Super Puzzle Galaxy comes with 24 new levels, two new objects and a brand-new environment. Now puzzlers can manipulate sand to create the perfect path to victory in a total of 56 levels while dodging moving obstacles, bouncing on spring objects and shattering through glass doors. Whether you have already mastered Super Puzzle Galaxy or are just starting your puzzle adventure in the cosmos, the new Boost Ball DLC Pack will add hours of excitement to your journey. Super Puzzle Galaxy’s first DLC pack includes the following:

    • New dynamic world
    • 16 new levels
    • 8 new challenge levels with new Boost Ball ability
    • 2 new obstacles
      • Glass Door – ensure you have enough momentum to breakthrough!
      • Spring – adjust the angle and use this new spring to bounce your ball to the goal
    • New updates to the in-game editor for Steam users looking to create their own levels to share with the community. New Boost Ball abilities are now added to the in-game editor so players can make their own Boost Ball levels in addition to Jump and Ghost balls already available.

    Super Puzzle Galaxy has proven to be a popular follow up to 2 Bears Studios’ Arcade Saga and has even found a big fan in PSVR Frank. Steam users can now try their luck at solving levels personally crafted by the YouTube influencer using the in-game editor. To find PSVR Frank’s levels take the following steps:

    1. Select “Explore” from the Main Menu

    2. Then highlight the 2 Bears logo to see the “Recommended Levels”

    Looking to create your own levels just like PSVR Frank? Make sure to catch the in-game tutorial that walks you through step by step on how to build your own puzzles that you can share with the SPG community.

    Super Puzzle Galaxy and the Boost Ball DLC Pack are now available on Steam. You can score the new DLC pack for $1.99 while Early Access is $9.99. Super Puzzle Galaxy Lite is on Viveport for $3.99 and in Viveport Subscription.


    Website: LINK

  • Super Puzzle Galaxy – Creating Levels

    Super Puzzle Galaxy – Creating Levels

    Reading Time: 5 minutes

    This is a guest blog post by J. Epps and the 2Bears Team.

    A blank page can be intimidating. For me, a blank page feels like a vast ocean that I can’t see the edges of; however, there is a trick that those of us who create for a living use to get past this problem. Just get started. Yep, it’s actually that simple. Once you get started creating, different ideas will come to you and drive the process forward. When creating, there are no bad ideas or wasted efforts; even if you abandon something you created, it still taught you what didn’t work. As in my ocean analogy, imagine your initial idea is like pouring a 1m by 1m cement column you can stand on. Once you have a place to stand, you can see land to build toward.

    Let’s break this down some more:

    1. The Level Gameplay Theme – How to come up with a cool level idea

    a. There are really two options:

    i. Item Driven – The way I start all my S.P.G. levels is to pick two different objects and think about interesting ways to use them or have them interact. Frequently, as you start constructing your level, you will uncover new interactions between objects. If this happens, see if you can harness it and build around that as the main gameplay theme for the level.

    ii. Idea-Driven – Sometimes an idea for a cool interaction may just occur to you such as creating a level with no rock, only sand. In the case of an idea-driven level, you use objects to create the idea you are thinking of. The important part is the idea you are driving at, not the objects to get you there.

    2. Create a Level – Let’s walk through creating a level.

    a. Place the Level End First – I place the End Goal object first to understand where I need to arrive. I then build backwards in steps.b. Divide into Sections – Usually there are 3 major interactions in a level, so divide into 3 sections.c. Make it Real – Let’s add some concrete ideas to these sections:

    i. Section 1 – Use sand manipulation to navigate around a 90-degree turn.

    ii. Section 2 – Aim the Catapult in the correct direction.

    iii. Section 3 – Place the Bent Tunnel to throw ball up and into the rock mound protecting the End Goal. [The sand ramp in section one is not present because the player will create this ramp themselves.]

    d. Solved – Here is what the level would look like once it is solved.

    1. Rules – Here are the simple rules the bears at 2Bears_Central use to create S.P.G. levels:

    a. Galaxy Gems – Our general rule is that it doesn’t have to be hard to win a level; however, getting all the Galaxy Gems should be challenging.

    i. Easy to Get 1, Hard to Get 3 – It can and should be pretty easy to win the level. This will make it so that if a player gets tired of figuring out the level they can win and come back to tackle getting three gems later. Getting one gem should be more difficult than just getting the ball into the end goal while getting all three should be super challenging.

    ii. Gems Can Show the Path – A good way to give player’s a starting place in your level is to use a Gem or two to show the intended path of the ball. This would be similar to coins that show a jump arc in a Mario game.

    b. Too Many Objects – While not an iron-clad rule, it is more elegant and thoughtful to design with fewer objects. For example, a level with 8 moveable Portal Doors all connected to different fixed Portal Doors will drive a player insane as she tries to figure out—through guess and check—which movable Portal Door links to which fixed Portal Door. It is fine to have one of each object as long as the end product is still fun.

    1. Creation Suggestions –

    a. Momentum – S.P.G. is a physics puzzle game so the speed of the ball is integral. You can use accelerator ramps, catapults, portal doors and of course sand to cause the ball to accelerate or decelerate. Don’t forget to experiment with making the player control the speed of the ball using hills and ramps. Consider starting the ball off on a rock ramp and then make them slow the ball down or even start the ball on an accelerator ramp and make players use a pit to channel the ball.

    b. Fun – Don’t forget, you are creating fun. Sometimes a level idea is great in the abstract but just isn’t fun in the game, or you just can’t make the mechanic work the way you envisioned it. I suggest you don’t beat your head against a level idea that isn’t working out and just move onto a different idea.

    c. Start Over – Don’t be afraid to start over if you don’t like the direction of the level. While it is counterintuitive, the reality is that deciding what to make is the hard part. Actually recreating a level is fast once you know exactly what you are building. You don’t have to start over from scratch, but sometimes it helps to get rid of what isn’t working so you can come up with a fresh approach.

    –J. “jammy” Epps & The 2Bears Team


    Early Access of Super Puzzle Galaxy is available today on Steam for a promotional price of $9.99 while a Lite Edition of Super Puzzle Galaxy will be on Viveport for $3.99. Viveport’s Lite Edition will also be available for Viveport subscribers to select as one of their monthly titles starting today. The Lite Edition features all 48 levels but does not include the option to create or explore user-generated content.

    Website: LINK

  • Viveport holiday picks for 2017

    Viveport holiday picks for 2017

    Reading Time: 4 minutes

    Whether you’re experiencing VR for the first time or looking for new titles to check out, we’ve got some holiday picks for you – sourced from our very own Viveport staff. Think of these as personal picks from people who know best!

    Available now in Viveport Subscription

    Thomas’ pick, and here’s why: With Vive Trackers coming out this December, I have to experience the full body tracking in Island 359. There’s something equally terrifying and exciting being dropped on a remote island with dinosaurs, but I’ll feel better defended with my two feet in VR with me. I hear Raptors are terrified of a roundhouse kick.

    Front Defense Heroes

    Available now on Viveport, and in Viveport Subscription

    Tommy’s pick, and here’s why: I’m excited to band together and against my coworkers! The multi-player aspect of Front Defense Heroes ensures that the experience is always fresh and exciting and emphasizes teamwork as much as smack talk. With multiple maps and three distinct game modes, this game will keep anyone occupied during the break!

    Available now on Viveport, and in Viveport Subscription

    Ylva’s pick, and here’s why: Over the holidays, me and my daughters will play Fantastic Contraption and compete in who can create the most surreal machines and best solve the puzzles. It is pure fun – both to play and to watch others play. A perfect holiday game for the family.

    Available now on Viveport, and in Viveport Subscription

    Shubham’s pick, and here’s why: I’m very excited to hear the old radio broadcasts, John F. Kennedy speeches, and astronaut’s conversations on this iconic moon landing journey. Apollo 11 was one of the most iconic events in modern history so to get a chanced to be immersed in it is a awesome. Will be fun to explore the moon and then get to explore presents this holiday season with my family!

    Available now on Viveport

    Jenna’s pick, and here’s why: I have never quite felt such a sense of peace and perspective as when I experience Earthlight. No other VR app has captured that authentic sense of scale, of what it means to not only work on the grandeur of the International Space Station, but also to capture the marvel of looking upon the Earth from that perspective. Whether I’m performing a task to maintain my galactic home or just virtually drifting in space, this collaboration with NASA is a beautiful, engaging and realistic escape that only VR can make possible.

    Available now in Viveport Subscription

    Angela’s pick, and here’s why: Happy Drummer is one of my favorite titles on Viveport subscription. It is a fun, entertaining, light-hearted musical masterpiece that everyone can enjoy – no matter your age. I’ve always been a huge fan of games that involved music, rhythm, and creativity but could never get the full, immersed experience as I can now, in virtual reality. I am able to feel the vibration of the drums as I attempt to pass each challenge and physically see the notes coming at me, which is way more captivating than staring at a 2D screen. One of my favorite things about this title, is that one second, I’m grooving to this awesome beat in front of me, then I’m prompted to turn around and the beat and style switches on me! I cannot get enough of Happy Drummer, definitely something I will be jamming to this holiday season.

    Available on Viveport and in Viveport Subscription

    Stephen’s pick, and here’s why: I’m addicted to this retro-arcade game. It’s like classic 1980s arcade games, but you’re standing inside the graphics instead of looking at them in a cabinet. I love playing all of the game modes but Smash is probably my favorite. And even better there are multiplayer modes now to let me compete with fellow ‘Smashers’ over the internet!

    Super Puzzle Galaxy

    Pre-order now on Steam

    Paige’s pick, and here’s why: It’s like Mouse Trap on Saturn! Super Puzzle Galaxy calls upon your creative problem solving skills as you vie to make the fastest pathway to the goal and rule the leaderboards. I love the ability to create my own levels and share them with the Vive community.

    Pre-order now on Steam

    Tommy’s (other) pick and here’s why: Fallout 4 VR is the game for me! Fallout 4 was one of the best games in the last few years so of course I’m excited to be fully immersed in the world of Fallout for VR – roaming the Wasteland will be so intense.

    Available from December 11th on

    Chris’ pick, and here’s why: I absolutely cannot wait to “swim with the sharks” in Operation Apex!  This underwater learning adventure is perfect for the whole family: dive among the fish & other sea creatures in gorgeous ocean settings, uncover the mysteries of our precious ocean ecosystem, and swim face-to-face with sharks – including the mysterious Great White Shark — all from the comfort of your own home just in time for the holidays.


    What are your holiday picks for VR? Talk about them in our Community Forums!

    Website: LINK

  • Vive Studios Announces Super Puzzle Galaxy and Front Defense: Heroes, Two New First-Party Titles for HTC Vive

    Vive Studios Announces Super Puzzle Galaxy and Front Defense: Heroes, Two New First-Party Titles for HTC Vive

    Reading Time: 3 minutes

    Fantahorn Studios and 2 Bears Studio develop their second titles for Vive Studios, emphasizing multiplayer and user-generated content

    Vive Studios today announced two new first-party titles coming to Vive in early December 2017. After releasing popular games this past year, 2 Bears Studio (Arcade Saga) and Fantahorn Studios (Front Defense) have developed their second titles for Vive Studios as the content development initiative approaches its one year anniversary. 2 Bears Studio’s Super Puzzle Galaxy, a physics-based puzzle game, and Fantahorn’s Front Defense: Heroes, a multiplayer WWII shooter, will be available for purchase in time for the holidays.

    “We are excited to showcase the best of room-scale VR gaming as we approach Vive Studios’ one year anniversary,” said Joel Breton, Vice President of Vive Studios. “Super Puzzle Galaxy unleashes mind-bending puzzles and empowers creativity with user-generated tools for creating and sharing your own puzzles. Front Defense: Heroes, builds on one of the most successful games from Vive Studios and delivers a compelling multiplayer experience. The team at Fantahorn has created an innovative VR movement system that we are calling “V-Move”.  We think that players are going to absolutely love this new movement method that allows for concise and compelling multiplayer gameplay in VR.”

    Super Puzzle Galaxy

    2 Bears Studio, the developer behind Vive Studio’s debut title Arcade Saga, is announcing their new title Super Puzzle Galaxy to be made available in mid-December. Set on an intergalactic planet, players manipulate the world’s terrain to solve physics-based puzzles. By pushing, pulling, and manipulating sand and other objects, players vie to create the fastest pathways and unlock new ball abilities. At launch, the game will feature leaderboards and 48 pre-built puzzles with more to follow post-launch. In addition, Super Puzzle Galaxy allows users to create their own puzzles with an in-game editor which they can then share with the community to play. Super Puzzle Galaxy will be available early December on Steam for $9.99 and for a limited time the new title will have a launch discount of 75% off.

    Super Puzzle Galaxy was born out of a passion for creating compelling and engaging VR content for the whole family that challenges the player’s problem solving and creative abilities,” said David Sapienza, Executive Producer of 2 Bears Studio “Adding user-generated content was a core tenet of creating something that empowers the community, and Super Puzzle Galaxy delivers a unique room-scale VR experience.  We’re excited to see the levels and Rube Goldberg contraptions the community is able to come up with.”

    Front Defense: Heroes

    Fantahorn Studios is announcing their second title Front Defense: Heroes. The dynamic title features 5v5 multiplayer and builds upon Fantahorn’s success with Front Defense. Front Defense: Heroes offers a highly polished, room-scale multiplayer shooter. Whether playing as the Axis or Allies, players can access multiple maps, weapons, and game modes, including capture the flag, deathmatch, and defense mission mode to keep gameplay fresh and exciting. Fantahorn is also debuting a unique locomotion system called “V-Move” that adds to the strategy and drama of intense online battles. Front Defense: Heroes will be available in early December on Steam and Viveport for a promotional price of $4.99.

    “With Front Defense: Heroes we’ve built upon our experience with Front Defense to engage the community and offer new challenges with every match,” said River Ho, Front Defense producer. “As a dynamic multiplayer shooter, Front Defense: Heroes lends itself perfectly to the competitive ethos of VR e-sports, an important feature as VR gaming matures.”

    Stay tuned for more news on both titles as their launch dates approach in December!

    Website: LINK