Schlagwort: Robot Battle

  • Alvik Fight Club: A creative twist on coding, competition, and collaboration

    Alvik Fight Club: A creative twist on coding, competition, and collaboration

    Reading Time: 3 minutes

    What happens when you hand an educational robot to a group of developers and ask them to build something fun? At Arduino, you get a multiplayer robot showdown that’s part battle, part programming lesson, and entirely Alvik.

    The idea for Alvik Fight Club first came to life during one of our internal Make Tanks, in preparation for Maker Faire Rome 2024. Senior software developer Davide Neri and senior firmware engineer Alexander Entinger started experimenting with ways to turn our educational robot into a game-ready platform. We teased the outcome in this post last December: a sumo-style arena match where players control their robots in real-time, using power-ups like “banana spin,” “reverse slime,” and “freeze blast” to outsmart and outmaneuver their opponents. The last robot standing inside the ring wins.

    Fun to play, but we think even more fun to recreate! That’s why Pedro Lima from our Product Experience team has recently stepped in to expand the project into a complete, step-by-step guide free on Arduino Project Hub.

    From fun idea to ready-to-run project

    The tutorial for Alvik Fight Club includes full code, hardware setup, and game logic for multiplayer battles using up to four Alvik robots.

    Check it out to learn how to:

    • Control Alvik in real time with a custom remote based on Arduino Nano ESP32 and Modulino nodes
    • Add power-up logic with visual feedback using the robot’s onboard RGB LEDs
    • Detect collisions, edge boundaries, and win conditions
    • Build an arena and create your own game rules!

    Because the code is open and modular, there’s plenty of room to remix and extend the concept – whether you want to add voice commands, integrate more sensors, or simply make the game a bit more chaotic.

    Discover our STEM champion! 

    Yes it’s fun, but Alvik Fight Club also highlights what Alvik does best: it gives students and developers a hands-on way to explore real-world robotics and programming using rock-solid sensors and systems.

    Alvik is designed to inspire creativity, problem-solving, and collaboration. It’s an educational tool built by people who love to experiment and share. And projects like Fight Club show just how far that mindset can go! Try the project yourself, or share it with your classroom or club. We’d love to see your own take on the robot battle game – and where Alvik takes you next.

    The post Alvik Fight Club: A creative twist on coding, competition, and collaboration appeared first on Arduino Blog.

    Website: LINK

  • Now you can battle real robots over the Internet

    Now you can battle real robots over the Internet

    Reading Time: 2 minutes

    Now you can battle real robots over the Internet

    Arduino TeamDecember 6th, 2019

    Robot-sumo bouts can be a great way to pit your automation skills against others. Participating normally means a lot of hard work to get your bot functioning properly, and likely a fair amount of travel to meet your opponents. SurrogateTV, however, has a new alternative with their SumoBots Battle Royale game that allows you to fight actual robots over the Internet.

    Their customized “pushers” from JSumo are made out of steel sheets, powered by an Arduino, a motor shield and a lithium-ion battery — all housed inside a 3D-printed enclosure — and tracked by a computer vision system. Four motors are used for movement and a servo on the top flips them right side up as needed.

    The ring isn’t just a traditional circle either, but an area that is always dynamically changing. SurrogateTV decided on an interactive floor that drops as the game goes on, voted upon by the chat/viewers. A quick overview of the build process and how it works can be seen in the video below.

    [youtube https://www.youtube.com/watch?v=oa1N9IrssJA?feature=oembed&w=500&h=281]

    Website: LINK