Python coding for kids: Moving beyond the basics

Reading Time: 7 minutes We are excited to announce our second new Python learning path, ‘More Python’, which shows young coders how to add real data to their programs while creating projects from a chart of Olympic medals to an interactive world map. The six guided Python projects in this free learning path are designed to enable young people…… Continue reading Python coding for kids: Moving beyond the basics

Coding for kids: Art, games, and animations with our new beginners’ Python path

Reading Time: 7 minutes Python is a programming language that’s popular with learners and educators in clubs and schools. It also is widely used by professional programmers, particularly in the data science field. Many educators and young people like how similar the Python syntax is to the English language. That’s why Python is often the first text-based language that…… Continue reading Coding for kids: Art, games, and animations with our new beginners’ Python path

Introducing Code Club World: a new way for young people to learn to code at home

Reading Time: 3 minutes Today we are introducing you to Code Club World — a free online platform where young people aged 9 to 13 can learn to make stuff with code. In Code Club World, young people can: Start out by creating their personal robot avatarMake music, design a t-shirt, and teach their robot avatar to dance!Learn to…… Continue reading Introducing Code Club World: a new way for young people to learn to code at home

Power of Python for Arduino Nano RP2040 Connect and Nano 33 BLE

Reading Time: 3 minutes Python support for three of the hottest Arduino boards out there is now yours. Through our partnership with OpenMV, the Nano RP2040 Connect, Nano 33 BLE and Nano 33 BLE Sense can now be programmed with the popular MicroPython language. Which means you get OpenMV’s powerful computer vision and machine learning capabilities thrown in. OpenMV…… Continue reading Power of Python for Arduino Nano RP2040 Connect and Nano 33 BLE

Code your own pinball game | Wireframe #53

Reading Time: 4 minutes Get flappers flapping and balls bouncing off bumpers. Mark Vanstone has the code in the new issue of Wireframe magazine, available now. There are so many pinball video games that it’s become a genre in its own right. For the few of you who haven’t encountered pinball for some reason, it originated as an analogue…… Continue reading Code your own pinball game | Wireframe #53

Recreate Gradius’ rock-spewing volcanoes | Wireframe #52

Reading Time: 4 minutes Code an homage to Konami’s classic shoot-’em-up, Gradius. Mark Vanstone has the code in the new edition of Wireframe magazine, available now. Released by Konami in 1985, Gradius – also known as Nemesis outside Japan – brought a new breed of power-up system to arcades. One of the keys to its success was the way…… Continue reading Recreate Gradius’ rock-spewing volcanoes | Wireframe #52

Recreate Exerion’s pseudo-3D landscape | Wireframe #51

Reading Time: 4 minutes Swoop over mountains in our homage to Jaleco’s shooter. Mark Vanstone has the code in the latest issue of Wireframe magazine, out now. Taking the shooting action of Galaxian from a few years earlier, Japanese developer Jaleco released Exerion in 1983. What helped Exerion stand out from other shoot-’em-ups of the period, though, was its…… Continue reading Recreate Exerion’s pseudo-3D landscape | Wireframe #51

Recreate Galaxian’s iconic attack patterns | Wireframe #50

Reading Time: 4 minutes Blast dive-bombing aliens in our salute to Namco’s classic. Mark Vanstone has the code Aliens swoop down towards the player, bombing as they go. Back in 1979, this was a big step forward from Taito’s Space Invaders. Hot on the heels of the original Space Invaders, Galaxian emerged as a rival space shooter in 1979.…… Continue reading Recreate Galaxian’s iconic attack patterns | Wireframe #50

Remake Manic Miner’s collapsing platforms | Wireframe #49

Reading Time: 4 minutes Traverse a crumbly cavern in our homage to a Spectrum classic. Mark Vanstone has the code One of the most iconic games on the Sinclair ZX Spectrum featured a little man called Miner Willy, who spent his days walking and jumping from platform to platform collecting the items needed to unlock the door on each…… Continue reading Remake Manic Miner’s collapsing platforms | Wireframe #49

Swing into action with an homage to Pitfall! | Wireframe #48

Reading Time: 4 minutes Grab onto ropes and swing across chasms in our Python rendition of an Atari 2600 classic. Mark Vanstone has the code Whether it was because of the design brilliance of the game itself or because Raiders of the Lost Ark had just hit the box office, Pitfall Harry became a popular character on the Atari…… Continue reading Swing into action with an homage to Pitfall! | Wireframe #48

Coding on Raspberry Pi remotely with Visual Studio Code

Reading Time: 5 minutes Jim Bennett from Microsoft, who showed you all how to get Visual Studio Code up and running on Raspberry Pi last week, is back to explain how to use VS Code for remote development on a headless Raspberry Pi. Like a lot of Raspberry Pi users, I like to run my Raspberry Pi as a…… Continue reading Coding on Raspberry Pi remotely with Visual Studio Code

Visual Studio Code comes to Raspberry Pi

Reading Time: 5 minutes Microsoft’s Visual Studio Code is an excellent C development environment, and now it’s an easy install on Raspberry Pi. Here’s Jim Bennett from Microsoft to show you all how to get VS Code up and running on our tiny computer. Take it away, Jim… There are a few products in the tech sphere that get…… Continue reading Visual Studio Code comes to Raspberry Pi

Code a Light Cycle arcade minigame | Wireframe #47

Reading Time: 4 minutes Speed around an arena, avoiding walls and deadly trails in this Light Cycle minigame. Mark Vanstone has the code. Battle against AI enemies in the original arcade classic. At the beginning of the 1980s, Disney made plans for an entirely new kind of animated movie that used cutting-edge computer graphics. The resulting film was 1982’s…… Continue reading Code a Light Cycle arcade minigame | Wireframe #47

Code your own Pipe Mania puzzler | Wireframe #46

Reading Time: 4 minutes Create a network of pipes before the water starts to flow in our re-creation of a classic puzzler. Jordi Santonja shows you how. Pipe Mania’s design is so effective, it’s appeared in various guises elsewhere – even as a minigame in BioShock. Pipe Mania, also called Pipe Dream in the US, is a puzzle game…… Continue reading Code your own Pipe Mania puzzler | Wireframe #46

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