One of the lead developers for Undermine(d) joins us to talk about the latest chapter for World of Warcraft.
This new city is unlike any we’ve seen before in Azeroth, bustling with life, with streets made for speed!
Find out more about how you’ll drive and drift around city streets in brand new hot rods.
Imagine taking New York and smashing it into a steampunk vibe where safety doesn’t matter. That’s the feeling you get when you step into Undermine, the new zone that went live this week in World of Warcraft. I had the pleasure of leading this zone’s design alongside my super talented teammates on the WoW team – and I’d love to tell you more about this never-before-seen goblin city… and its wild, driveable vehicles.
Deep Dive, Then D.R.I.V.E.
Adding a dynamic twist to the World of Warcraft experience, this new update introduces the D.R.I.V.E. feature, also known as our Dynamic and Revolutionary Improvement to Vehicular Experiences (we took that acronym and manifested it into that mouthful, you’re welcome! It’s sick).
This new feature allows players to travel on the ground with a mechanically intriguing G-99 Breakneck – otherwise known as WoW’s take on a hot rod. You will unlock this car pretty early while questing – complete “Eyes from Above” in the main campaign, then accept “No More Walkin’ Here” and progress through the Breakneck’s tutorial.
The design philosophy behind these vehicles is rooted in the art style of World of Warcraft goblins, where everything looks cobbled together yet oddly ingenious. The G-99 Breakneck has exaggerated features—like massive flames shooting from the scoop—which fit perfectly within the chaotic streets of Undermine.
One of the key aspects we wanted to bring to this feature was the ability to drift, which is a classic mechanic in older racing games. Bringing this to World of Warcraft was a challenge, but it ignited excitement across the team. Our goal was to capture that feeling of freedom and control, akin to the sensation of getting your first car and the newfound access it brings.
The car isn’t just for getting around; it’s also a passenger mount, allowing friends to join in and explore the streets of Undermine together. Players can participate in races, testing their skills on both regular and reverse courses. For those who might get motion sick or find the speed too much, we’ve ensured that the experience is accessible, offering options to customize with a lower top-speed engine immediately after unlocking the car, or to use regular ground mounts instead—whichever you prefer.
Take to the Streets
But your new car would be nothing without somewhere interesting to drive it. In Undermine, you’ll see these cars racing around you, providing both a vibrant backdrop to your adventures and an invitation to join in the chaos. Tasks like delivering hot towels, or fighting a ghostly tiger that is rudely scaring children, allow you to become a true part of the fabric of the city.
As you can probably tell, Undermine is full of life. As you drift your car around the streets (above sewers with fighting rings in them!), you will encounter pirates, mobsters, people who want to break your ankles, the best cooks you’ve ever met, and so much more.
Beneath Undermine’s false sky is a city that bustles with energy, a hub of commerce and culture for goblins. This diverges from the usual city landscapes you’d see in World of Warcraft—this is a densely populated city that’s very much lived in, bustling with life as people go about their day-to-day business.
The zone itself is a testament to the possibility of more. With features like Slam Central Station, which can take you anywhere your imagination permits, Undermine stands as a beacon of goblin ingenuity and ambition. The city is filled with cleverly named landmarks like the Incontinental Hotel and the Gallagio, reflecting a unique society driven by growth.
The narrative of Undermine is all about bettering one’s circumstances. It ties into the main storyline of The War Within, with characters like Orweyna introducing players to the Ringing Deeps and the initial chapters of the story. You’ll meet (or be reintroduced to, if you’ve played in the past) characters like Renzik and Gazlowe, who provide a window into the lives of those who call Undermine home. While some characters, like Gazlowe, left to find something different, others see Undermine as their home—for some, there’s anywhere but home. For others, there’s no place like home.
As the story unfolds, Gazlowe undergoes a change of heart, leading to a revolution where players can take down dictators and liberate the streets. This narrative of reclaiming the city highlights the power of the people over oppressive forces.
Join us in Undermine, a city of fast wheels and dark deals. It doesn’t matter if you drift an inch or a yard, drifting’s drifting!
The Undermine(d) update is live now in World of Warcraft, available on PC via Battle.net. To learn more, visit WorldOfWarcraft.com.
This February, let the ID@Xbox team set the vibe. In this, the month of Valentine’s Day, indie game developers are competing to be your next love – but don’t stress, because our team of wingmen and wingwomen have handpicked six Indie Selects that can meet what anyone’s heart desires.
If you’re looking for some tasty food for the soul, satisfying beats that really pop, dangerous exploits to get the heart pumping, and unbelievable deliveries that really soar, February Selects had you at hello. Here’s what we’ve got for you this month (in no particular order):
This game answers the question,” What if you had to earn your meal by engaging it in a fight to the death?”. Cuisineer is the first food-focused action roguelite that I’ve ever played and I am very much obsessed. I’ve spent an embarrassing amount of time bashing cute (but hostile) creatures in its dungeons to restock my fridge back in my character’s hometown. The demand for more wood, more types of stone, and various grades of meat never ends and the loop of “spend a day cooking for fussy customers, then return to a dungeon, then come back and upgrade your tools, etc.” is constant. It’s a hustle that I’m hooked on, to be honest, and Cuisineer delivers up this cycle in a way that’s both cozy and challenging.
Those monsters in the various dungeons aren’t joking around and you’ll be battling through multiple floors and bosses to get to the end of each gauntlet (though there are options to exit early). You’ll also be plunking down hard-earned gold (from your restaurant’s till) to upgrade your backpack and eatery capacity to continue growing and progressing through the game. It’s a soothing, dopamine-hit formula that Cuisineer does incredibly (and adorably) well, but it’s not absent of difficulty and learning curve. So, think of it as equipping cutesy cat ears while prepping for a lengthy workout. Give yourself some time to onboard and you’ll be harvesting fuzzy little fluffballs for “fatty meat” in no time.
Cuisineer
XSEED Games
☆☆☆☆☆25
★★★★★
$29.99
Upon receiving a startling letter from her parents, the independent adventurer Pom swiftly returns home to Paell, only to find her parents gone and their beloved restaurant abandoned. Now left with mounting debts and a village in dire need of some fine cooking, Pom will have to delve into the deepest dungeons for the scarcest spices, rarest meats, and the most valuable vegetables she can find to keep her parents’ dream alive. Dive into dungeons and cook up a storm as Pom, an adventurer-turned-restaurateur! Cuisineer‘s food-focused action challenges you to build your dinner the hard way: by dungeon-diving for materials and ingredients. Wield your cooking utensils against giant chickens, artillery shrimps, fire-breathing peppers, and other pesky perils, sipping boba tea along the way. Work with local artisans to customize your kitchen, and tailor your dining hall to the needs of loyal patrons eager to experience the rare recipes you’ve cooked up. The Xbox Series X/S and Windows Store release of Cuisineer plates its enticing gameplay with fresh ingredients like new weapons, year-round festivals, a wardrobe feature, and more tasty inclusions that are sure to spice things up. A Smorgasbord of Dungeons
Explore procedurally generated biomes such as the Green Ruins, Frozen Fjord, and Konpeito Swamps that change their size, shape, and resources every time you visit. Craft Your Own Culinary Experience Cook over 100 different recipes from around the world, from crunchy Popiah rolls to rich Kaya jam, from double-fried crispy chicken with zesty lemon, to sweet treats piled high with berries. Get the right dishes to the right customers and customize your kitchen and dining hall with the help of local artisans. Master the Flavors of Fighting
Knock out monsters and rivals with Salty, Sour, Sweet, Bitter, Umami, Frosty and Toasty powers that unleash flame, poison, chain lightning, and other fantastic effects. You can also fight with unique utensils and gourmet gear, like Spatula, Smackerel, Swordfish, and the newly added Konpeito Fist weapons! Take Quests to Go
From Naicha the Bubble Tea seller to Alder the big friendly carpenter, Paell is full of sweet and spicy townsfolk to befriend. While you’re dungeon diving, be on the lookout for items the townsfolk need. You’ll be rewarded with gold, new items, and even more recipes to take your cooking and adventuring to new heights.
Turbo Overkill is an FPS game that invokes the spirit of ’80s cyberpunk media and classic shooters such as Quake & Doom. By modern definition, you might categorize it as a “boomer shooter” – a game that either IS a retro FPS or a newer title that’s designed to create a similar feeling. Yes, this is a real thing, and no, we didn’t make it up, but we can agree that it’s fitting! As much as I love modern FPS games, I’m a huge fan of the classics, and Turbo Overkill does this subgenre justice in as many ways that it can.
Taking place in a futuristic, cyberpunk city called Paradise, players control a cybernetic bounty hunter by the name of Johnny Turbo who, paired with his trusty chainsaw leg and large arsenal of weapons, is set to take down rogue AI, Syn, and their augmented minions. The gameplay revolves around fighting various enemies and bosses, exploration, puzzle solving, upgrading Johnny and his weapons, and platforming. But what I love most is its pacing and combat flow. Players can leverage Johnny’s chainsaw leg by crouch sliding (a staple in most modern FPS games) to not only maneuver but also take down most enemies in one hit. Pairing this movement with jumps, air dashes and cycling through the various familiar weapons, makes the game feel like a classic arena shooter on top of its retro heritage.
In homage to the classics, Turbo Overkill features a single player campaign with several difficulties to choose from, secret levels to find, and unlockables to keep you busy. There’s also two additional modes, Endless Mode and Arcade Mode, both of which add a medal and scoring system for additional replayability. If you’re a fan of FPS games, whether modern or classic, then you must check this one out!
Turbo Overkill
Apogee Entertainment
☆☆☆☆☆45
★★★★★
$19.99
Turbo Overkill is the most savage FPS ever released by Apogee. You play as Johnny Turbo, augmented with hidden arm rockets and a chainsaw that extends from your lower leg allowing you to slide-slice enemies wide open. Johnny returns to his hometown of Paradise and finds its entire population possessed by Syn, a rogue AI, and its army of augmented minions. Desperate for enough money to outrun his past mistakes, Johnny takes on the impossible job of destroying the greatest AI ever created. Rival bounty hunters want to claim the prize first. Nothing is easy in paradise. TURBO TIME, WALL-RUNNING, DASHING AND GRAPPLING HOOKS, OH MY
Turbo Overkill takes over-the-top to never-before-reached heights. Activate Turbo Time(™), a new form of slow motion with a twist. Build incredible speed by wall-running and dashing. Slide on your chainsaw leg, eviscerating foes and opening up bosses for critical damage, and go car-surfing on the hoods of flying cars. Blast away with the Twin Magnums, which lock-on and instagib several foes, the Boomer Shotgun and its attached grenade launcher, or the Telefragger sniper rifle, which teleports Johnny inside an enemy before they explode from within. Race through two dozen stages packed with secrets, bonus arena stages, and white-knuckle combat puzzles. Find game-changing collectibles to unlock punishing modifiers like triple-monster-speed and insta-kill. Combine all of Johnny’s weapons and powers to outsmart, outgun and outrun the corrupted legions.
Tails of Iron 2 is a gritty and challenging 2D action-RPG that mixes Soulslike combat with Metroidvania elements. I’ve been interested in this series since the first entry, but I never picked it up – my backlog is infinite! After playing this one though, I feel like I owe it to myself to try it out! It helps that, while the new story shares the same world, the sequel features a new protagonist, Arlo meaning you don’t need to play its predecessor to catch up. As the heir to the Warden of the Wastes, Arlo must avenge his father’s death, taking on threats like the merciless Dark Wing Bats and other creatures as he fights to restore his homeland. Oh… and Arlo’s a rat.
I won’t get too deep into the gore, but all I’ll say is, don’t let this game’s storybook-like appearance fool you – the themes in this game are grim. The hand-drawn visuals remind me of a hidden gem you’d find digging through the Xbox Live Arcade library, in all the best ways. It has that nostalgic charm that makes it feel familiar, yet ultimately fresh and unique. And the world? Absolutely awesome. Viking themes aren’t new, but Viking rats? They’re adorable, and at the same time, so metal.
After spending hours fighting bosses, I can confirm this game is challenging. You’ll have to backtrack, platform, upgrade your gear, and parry and roll… a lot. You’ll need patience, and if you’re anything like me, you’ll probably die more than you survive—unless you switch to Fairy Tale mode, where enemies have less health and do less damage.
If you’re a fan of Metroidvanias, Soulslikes, or just really love the idea of rats in Viking armor, I recommend giving this a shot. Oh, and they got Doug Cockle (Geralt from The Witcher game series) to narrate the story, which only adds to the appeal.
Tails of Iron 2: Whiskers of Winter
United Label
☆☆☆☆☆74
★★★★★
$24.99
Just as the Rats of the South start to piece their lives together, following the great war between Rodent and Frog, an old and unspeakable evil stirs in the North; wings black as death; fangs sharp as steel; and a thirst for blood rivalled only by their insatiable hunger… for vengeance. As Arlo, young heir to the Warden of the Wastes, journey through the vast, snow-ravaged lands of the North in an epic quest to overcome the Dark Wings once and for all. Hunt down giant beasts. Unite disparate clans. Upgrade your settlement. And discover a terrible secret of blood and crown… The time for heroes is over. For the Kingdom needs a warrior; forged of the North and as cold as the snow that shrouds these lands. A rat… carved from iron. And so, a new tail begins. Explore a Vast, Wintry Kingdom
Fully narrated by RPG-legend, Doug Cockle, prepare to embark on an epic adventure across the northern realms of the Ratdom; an expansive, frost-bitten land on the brink of all-out war. Hunt down Giant Beasts
Track down and defeat the legendary monsters of this realm, and be rewarded with rare resources with which to craft devastating equipment. But be warned, these colossal creatures won’t go down without a fight… and then some. Master Brutal Combat
The lands of the North are a perilous place, so you’ll need to master the fast, challenging combat for any chance of survival. Evade attacks with a dodge roll, nail split-second parry bashes, and unleash an array of gruesome executions. Customise your Attack
Craft your own extensive arsenal of upgradeable weaponry, ready to fight as you see fit; strike quick with a spear, afar with a bow, or go claw-to-claw with a heavy-hitting mace. Alternativity, gain a tactical advantage with a range of new, deadly traps… Upgrade your Settlement
As Warden of the Wastes, defending your lands is only half the battle. Construct and upgrade your settlement with hard-earned gold to gain access to more powerful items from the Smithy, tastier meals at the Kitchen, a wider range of powerful traps from the shoppe, and more! Unleash All-New Sorceries
Unlock the devastating ‘Elementa’ sorceries of Electric, Poison, Fire, and Ice in an all-new magic system. Bestowed upon you by the gods themselves, these arena-devastating powers can quickly turn the tides in battles.
Rhythm games are back, baby! Robobeat is (deep breath) an innovative, fast-paced, futuristic, roguelite rhythm boomer shooter. To say this game is in a league of its own is putting it mildly. There are not many games that combine slick combat mechanics with music-centric gameplay in procedurally generated environments, and I would say even fewer that do it well. You play as Ace, a famous bounty hunter, chasing after an eccentric cyborg named Frazzer. However, in order to stop Frazzer in his tracks, you’ll have to make your way through his distorted techno playground, which is comprised of five randomly generated “pathways” where you will need to shoot, wall-run, slide and bunny hop, all in sync with the beat of the soundtrack.
The most unique part of Robobeat, and probably my favorite part, is the ability to change songs as you play. Switching between energetic metal, jazz-like grooves, and frantic EDM allows you to set the pace of your run. Sometimes a slower pace is needed in order to get the hang of the next stage. The enemies become tougher and the hordes become more intense the further you go, and throughout your runs you’ll collect blueprints that can be unlocked using currency – however if you die before cashing in your blueprints, you’ll have to reacquire them. Once a weapon or ability is unlocked, it can appear in any future run.
The tunes are great, the gunplay is manically intense, and roguelite mechanics set Robobeat apart from its peers across several genres. This was a bold bet that paid off.
ROBOBEAT
Kwalee
☆☆☆☆☆7
★★★★★
$19.99
Beat. The. Bot. You’re Ace – a famous bounty hunter after your latest target, the eccentric robot-showman Frazzer. To find your way through his twisted techno-playground, you’ll have to master the art of shooting, wall-running, sliding, and bunny hopping, all in sync with the beat! Get ready to dance till you’re dead and then suit up for the remix in rogue-like rhythm shooter ROBOBEAT. Move to the Music
You’ll want some slick moves to go with those slick new weapons. Your enemies aren’t going to wait around for you to take a dance break, so you’ve got to keep moving if you want to survive. Wall run, slide, double jump, bunny hop, and grapple hook your way through technicolour levels to give your enemies the runaround. Keep it fluid, keep it funky, and keep it moving. Rewind, Remix, Replay
ROBOBEAT is a rogue-like remix. Fast forward through procedurally generated levels, equip an arsenal of finely-tuned weapons, and accompany your arsenal with a symphony of modifications. Your playstyle is on continuous shuffle, so you never know what each new run is going to bring! Will you have what it takes to break the infinite loop and stop Frazzer in his tracks?
Mexico, 1921: A Deep Slumber is a narrative adventure game inspired by true events. You’ll step into the shoes of Juan Aguirre, a photojournalist in post-revolutionary Mexico City. The game not only entertains but educates players by involving historians and cultural institutions in its creation. This collaboration transforms the game into an interactive archive of Mexican history. I was absolutely fascinated as the game transported me to a tumultuous period in Mexican history, allowing me to uncover the truth behind President Álvaro Obregón’s assassination.
You’ll navigate through Mexico City, interviewing and photographing subjects, which I found created a deep feeling of involvement in the storyline and historical events. It’s a layer of authenticity only added to by the photography mechanic, which requires you to master early 20th Century photographic techniques. The game follows a classic point-and-click adventure style, where you examine objects, gather clues, and engage in conversations with various characters, and I was deeply captivated by the connection to the historical events and cultural aspects of post-revolutionary Mexico. is a compelling and emotionally engaging game.
Mexico,1921: A Deep Slumber
Mácula Interactive
☆☆☆☆☆4
★★★★★
$19.99
Mexico, 1921. A deep slumber is an intriguing narrative adventure where you try to solve a hundred-year-old mystery: who planned the assassination of President Álvaro Obregón? You play as Juan Aguirre, a photojournalist who will interview and photograph subjects, collect historical data and report the news that will shape Mexican history. Join Juan in post-revolutionary Mexico City to discover why Mexico ain’t no place for the weak. Developed hand in hand with the National Newspaper Library and the Popular Arts Museum, this game will be an interactive archive of Mexican post-revolutionary history.
Mika and the Witch’s Mountain is a charming E-rated adventure game. You play the role of aspiring young witch Mika, who is declined admittance to witch school and has to take a job delivering packages to fund her broom repairs. The game takes place in a small open world, the Island of Winds, asking you to fly from point to point by way of broomstick– opening more of the world as you unlock additional traversal abilities for your broom.
With a Studio Ghibli-inspired art style, the charm of this island location and its many inhabitants is infectious. There are dozens of residents that you get to know and help on your journey to ascend the mountain to witch school. The main story does not overstay its welcome, but there are additional puzzles, races, and secrets to extend your time on the island. The simplified control scheme and cute aesthetic means this is suitable for all ages and skill levels of gamers. The art style, the characters and the music elevate a game that is almost exclusively a series of fetch quests into an endearing, relaxing and memorable adventure.
Mika and The Witch’s Mountain
Chibig
☆☆☆☆☆10
★★★★★
$19.99
Mika and the Witch’s Mountain is a fantasy adventure about an aspiring witch who delivers packages to the townspeople of a small island. Explore every cranny and soar through the sky with your magic broom.
Ever been in a hotel or AirBnB with rubbish WiFi? Make it better by using a Raspberry Pi with PiFi, a powerful dongle that let’s you create a secure wireless router with a Raspberry Pi – including VPN capabilities. We have five to give away, and you can enter below…
<iframe class="embed-responsive-item" title="Diving Deeper Into Indiana Jones and The Great Circle | Official Xbox Podcast" src="https://www.youtube.com/embed/Qj9KoBhp11M" srcdoc="*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black} ▶“ frameborder=“0″ allow=“accelerometer; encrypted-media; gyroscope; picture-in-picture“ allowfullscreen loading=“lazy“> [youtube https://www.youtube.com/watch?v=Qj9KoBhp11M?feature=oembed&w=500&h=281]
Blue Prince arrives for Xbox Series X|S, Windows PC and Game Pass on April 10.
Embark on a genre-defying experience in an ever-changing house.
Draft rooms, unravel mysteries, solve puzzles, and develop architectural strategies as you try to track down the mysterious “Room 46”.
We are happy to announce that our genre-defying puzzle adventure, Blue Prince is coming to Xbox Series X|S and Windows PC on April 10 – and will be available day one with Game Pass.
Blue Prince is a difficult game to define, so we thought you might like a primer in exactly why and how you’ll find yourself exploring the shifting halls of the Mount Holly manor.
Beginning the Mystery
It’s not every day you inherit a sprawling manor, let alone one that is rumored to have a different floor plan each day. But that is exactly what has happened in Blue Prince, a first-person architectural adventure in which your recently deceased great-uncle has challenged you to find the hidden 46th room of the house. It’s an especially curious task given the mansion only contains… 45 rooms.
Drafting Your Journey
Upon entering the manor, the path you choose to take is up to you. When approaching a closed door, you are shown three different rooms and are given a choice. After your selection, the door opens and the room appears before you. In a way, you are building the house as you explore it, and each new room you create adds another layer of mystery, puzzles, and strategy to your estate. But tread carefully, for at the start of each dawn the manor will reset, and the rooms you saw today might not be the same rooms you find tomorrow.
Treasured Trinkets
The progress you make each day is shaped not only by which rooms you draft but also by what tools and secrets you find within them. You will discover many items that can be used in many creative ways to further your exploration and progress. Among them, you will discover keys to unlock hidden rooms, shovels to dig up treasure, compasses to guide your path, and magnifying glasses to look closer at clues. But the greatest tool is the knowledge you gain each day.
Living Wills and Dead Ends
As you explore this puzzling manor, your journey will take you further into Mount Holly’s depths, where you will begin to discover that there is more to the story than just a mysterious missing room. Unravel a history woven with political intrigue, blackmail, and the strange disappearance of a beloved children’s book author. The deeper you venture into the house, the more you’ll discover.
The game’s special blend of strategy, puzzle, mystery, and repeatability, wrapped into the fabric of Mount Holly’s atmospheric and aesthetically eclectic rooms creates a wholly unique experience that will leave you pondering what lies ahead. Play Blue Prince on Xbox Series X|S, Windows PC, and Game Pass Day One on April 10. We look forward to your arrival.
IGN kicked off its annual Fan Fest event today with an exciting new ID@Xbox Showcase, bringing world premieres, Game Pass announcements, release dates, new gameplay and much more from the incredible slate of indie developers working on games for Xbox platforms right now.
From action-roguelikes, to card games, to cozy adventures, to game genres that don’t even have a name yet, this Showcase revealed how wild and wonderful the indie space can be – it’s a celebration of what’s next for gaming.
Read on for every single bit of news you might have missed.
33 Immortals – Launching March 18
We first saw 33 Immortals during 2023’s Xbox Game Showcase, and this long-awaited co-op action roguelike will arrive on March 18. Pitting up to 33 players against hordes of monsters and gigantic bosses, 33 Immortals captures the joy of MMO raids in a more ‘pick up and play’ context. The release date trailer showed us some of its dark cartoon looks, frenetic gameplay, and huge party sizes.
Balatro – Out Today on Game Pass!
This award-winning roguelike poker sensation gets a surprise Game Pass release today, but that was far from the only announcement we got. Balatro is also headed to Windows PC, and we got the fourth Friends of Jimbo collaboration update, bringing themed cards based on (deep breath) Fallout, Assassin’s Creed, Civilization VII, Rust, Slay the Princess, Bugsnax, Dead By Daylight, and YouTube channel Critical Role.
Blue Prince – Launching With Game Pass on April 10
A truly unique experience, Blue Prince combines exploration, puzzles, mapmaking, and card game systems to create a game we’ve truly never seen before. Solve the mysteries of Mount Holly manor by literally piecing its rooms together, and solving mysteries hidden throughout the house you build as a result. Discover its secrets when the game launches on April 10, coming to Xbox Series X|S, Windows PC, and launching day one with Game Pass.
Buckshot Roulette – Coming to Xbox and Game Pass
This haunting experience makes “gambling with your life” a very literal concept, and has already captivated and horrified PC players. Transforming the (already unpleasant) game of Russian Roulette by introducing a shotgun and some dastardly extra rules, this is a true tabletop strategy game with a grim twist. In today’s show, we learned that Buckshot Roulette is on its way to Xbox and Game Pass – prepare yourself.
Descenders Next – Launching April 9
This sequel to the downhill biking Game Pass sensation, Descenders Next broadens its scope to include multiple ways to go really, really fast down a mountain. Promising to be the ultimate extreme sports game, tackle multiple biomes on snowboards and mountainboards when it arrives on April 9 with Game Pass.
Echo Weaver – Coming to Xbox and Game Pass
This beautifully rendered “Metroidbrainia” draws from classic adventure platformers and the likes of Outer Wilds to create a time looping world where knowledge is your greatest weapon. The trailer offered clues as to how, across multiple loops, you’ll piece together the story and shape of a collapsed utopia and escape the temporal prison you’re trapped within. Echo Weaver is coming to Xbox, with Game Pass.
Herdling – Coming to Xbox and Windows PC
Developer Okomotive created two of the most exciting, mechanic-packed adventures of recent years in the form of Far: Lone Sails and Far: Changing Tides, so you can count us very excited for their first fully 3D outing, Herdling. In a new trailer, we saw much more of how you’ll guide a herd of curious cattle across a ruined world (and the dangers you’ll face along the way) – and learned that it’ll be coming to Xbox Series X|S and Windows PC when it launches this summer.
Hotel Barcelona – Launching 2025
This long awaited collaboration between legendary designers Suda51 and Swery is almost upon us. This 2.5D action-platformer pits you against the horror-inspired denizens of the titular hotel, and the new trailer dives deeper into the Slasher Phantom, a brutal game mechanic that summons echoes of the player’s past runs to aid them in battle. We also saw some of the game’s arsenal of deadly weapons and abilities, each designed to turn the tide of battle in the most gruesome ways possible.
Jump Ship – Coming to Xbox Game Preview
Developed by Hazelight (It Takes Two) and Mojang (Minecraft) alumni, this 1-4 player FPS puts you in charge of a spaceship and asks you to take on on-foot combat sections, seamlessly transitioning between the two. The new trailer gives us a taste of how you’ll have to work together to survive, not to mention its tongue-in-cheek approach to bombastic action – plus we learned that it’ll be available in early access through Xbox Game Preview this summer.
Lies of P: Overture – New Story Trailer
We got a closer look at the newly announced DLC for acclaimed Soulslike, Lies of P. The Overture expansion will see Geppetto’s Puppet encounter a mysterious artifact that transports him back in time to the world of Krat in its final days of grandeur. The trailer gives us a melancholy look at Lea, the Legendary Stalker, on her relentless path of vengeance.
The Lonesome Guild – World Premiere
We got a world-first look at the new game from Don’t Nod (Life Is Strange, Jusant), a whimsical action-RPG full of heart, battles, and bonds that change everything. Embark on a heroic adventure as Ghost, a spirit who wakes to find they hold no memories. Build your dream team, switch seamlessly between them to solve puzzles and fight your way through the collapsing world of Etere. The Lonesome Guild arrives for Xbox Series X|S this fall.
Moonlighter 2: The Endless Vault – Coming to Game Pass
The sequel to the beloved action-RPG that answers the question, “where do RPG merchants get their stock”, Moonlighter 2 takes on a brand new full-3D, isometric look – offering new challenges and rewards as a result. The new trailer shows both your new hometown and shop, and the adventures in store as you adventure to keep your stock flowing. Moonlighter 2: The Endless Vault is coming to Xbox Series X|S, Windows PC and Game Pass in 2025.
Outbound – Coming to Xbox in 2026
This gorgeous open-world exploration game sets you off with an empty camper van and sees you turn it into the home of your dreams – alone or together with your friends. Build and explore at your own pace. Scavenge materials, craft, and build in and on top of your vehicle with modular parts. Advance in technology and efficiently use energy to power your home, while adjusting your playstyle to adapt to new landscapes and changing environmental conditions. Outbound is coming to Xbox Series X|S in 2026.
Ratatan – Coming to Xbox
A new game from the creators of the beloved Patapon, Ratatan is a rhythm strategy roguelike that sees you taking increasingly huge groups of minions through a world in which you need to literally conduct your attacks – hit the rhythm and you’ll stay alive. Mix in up to four-player co-op, and you can have over 100 characters onscreen in a single fight. Ratatan comes to Xbox this year.
Revenge of the Savage Planet – Coming to Game Pass on May 8
We got a new look at this co-op exploration adventure by way of an in-universe commercial for the Kindred Catalog – Revenge of the Savage Planet features dozens of fresh and funny upgrades such as the goo cannon, which allows players to create slippery, sticky or flammable surfaces in the world! Or a whip to keep creatures from eating your face! Or a grapple to swing from point to point! Or a lasso to capture creatures and send them back to your Habitat for research. So many tools, so many options, so many ways to play. We don’t have long to wait to try all of this out – Revenge of the Savage Planet arrives for Xbox on May 8, and will be available day one with Game Pass.
Rockbeasts – World Premiere
We got another world-first look at Rockbeasts, a “rock and roll band manager” game in which you playthe manager of a legendary ‘90s band (who just happen to be animals). Lead a band of misfits on a roller-coaster ride to stardom in the age of MTV, rock anthems, and bad haircuts. Rockbeasts is a story-driven, role-playing management game that puts you in the shoes of a manager of an up-and-coming rock band. Your job – take them to the top. It arrives for Xbox Series X|S this year.
Tanuki: Pon’s Summer – Coming to Game Pass
We got another look at this adorable courier life sim after its debut at Tokyo Game Show. The new trailer showed us how we’ll be performing stunt-filled delivery missions alongside relaxing in its bucolic town – from baseball, to sumo practice, to drumming. Tanuki: Pon’s Summer arrives in late 2025, and it’s coming to Game Pass.
Tempopo – Coming to Game Pass on April 17
The newest title from the award-winning team behind Unpacking, Tempopo is a puzzle adventure bursting with music. Playing as Hana, you enter a fantasy world in which you need to conduct the titular Tempopo creatures to solve puzzles scattered across the world’s sky islands – before heading back home and cultivating her garden. The new trailer showed off new gameplay, and revealed that the game will come to Xbox Series X|S and Xbox One on April 17, and will launch into Game Pass day one.
Tron: Catalyst – Launching June 17
From Disney, publisher BigFan, and the development team at Bithell Games, the new trailer for Tron: Catalyst gave us a closer look at our game’s protagonist, Exo, who is fighting for her survival in the arena. An explosive event has gifted Exo the ability to perceive the glitch tearing apart her home, the Arq Grid, and given her the unique ability to loop time itself. This thrilling isometric action our game offers combat, conversation, and Light Cycle exploration in the city of Vertical Slice. Tron: Catalyst comes to Xbox Series X|S on June 17.
Ultimate Sheep Racoon – Coming to Game Pass
This chaotic side-scrolling, bike riding party game got a new trailer announcing that it’ll come to Game Pass upon release – and then we saw the IGN team playing the game’s 8-player mode. They showed off a variety of different blocks that can hinder your movement or launch you ahead of the competition, two different levels with varying difficulty, and showed how the different power-ups can really make a difference in the race.
Wax Heads – Launching Summer 2026
We got a new look at this slice-of-life narrative game set around running a struggling record store. Showing off its gorgeous hand-drawn looks, the trailer shows more of how you’ll chat to quirky customers with unique tastes, explore a handcrafted record collection, fall in love with bands (and their drama!), or just slack off with your colleagues – whatever gets everyone’s groove back! Wax Heads will come to Xbox Series X|S in summer 2026.
Woodo – Coming to Xbox
This cozy, story-driven game showed off more of its beautiful art style and pieced-together 3D puzzles. The trailer revealed how you’ll build the story by literally building the world, pulling 3D objects from your menus to fill a scene, revealing more of the tale of main characters Foxy and Ben as you go. Woodo is on its way to Xbox Series X|S.
A major expansion to The Hunter’s Call sends pirates in pursuit of new victories!
The Sea of Thieves has always been a wild, untamed sanctuary for pirates, but in Season 15 the stakes across these scattered islands and open waters are being raised once again! The latest free Seasonal update sees The Hunter’s Call Trading Company vastly expanding their offerings while two uniquely powerful Megalodons join the fray, with further hunt-related excitement set to follow in the months ahead. Here’s what you can expect from Season 15 of Sea of Thieves…
The Hunter’s Call Grows
Season 15 is all about exploring the wilder side of life on the Sea of Thieves, and who better to lead the charge than The Hunter’s Call? This Trading Company, first introduced with our original Anniversary Update in 2019, sets itself apart from the others with a focus on fishing and, as the name would imply, hunting. Until now, pirates have been able to climb to rank 50 by delivering fish and meat to The Hunter’s Call representatives at Seaposts or, more recently, to the Sovereigns on their behalf.
From Season 15, however, The Hunter’s Call undergoes a major expansion. First and foremost, it’s being brought in line with other Trading Companies in terms of ranking prospects, with the reputation cap being raised to 100 and five levels of Distinction added. This means you can continue to progress with the Company well beyond what was previously possible, unlocking themed cosmetics as you go.
You can also choose to raise a Hunter’s Call Emissary Flag for the first time, enabling increased rewards for treasure handed in – but at the cost of making yourself a target for any Reapers lying in wait nearby! At the same time, new Fishing and Raid Voyages provide opportunities to set out in search of Company-specific loot, including exotic Treasured Fish hauled up from the depths and ready to make you rich…
Megalodon Mutations
Growing alongside The Hunter’s Call are the new dangers introduced to the seas, most notably two terrifying Ancient Megalodons that have crossed over from the Sea of the Damned, ready to unleash carnage with abilities that make them substantially more dangerous than any everyday shark.
The Feared Redmaw has risen from the boiling depths, wreathed in flame and wielding a devastating explosive attack to torch any ship that drifts a little too close. Keep your water barrel full to deal with fires breaking out or you’ll quickly find yourself in the hot seat! Meanwhile, the armour-plated Barnacled Dread torments sailors with Eel-ectric invasions, spawning these formidable Ocean Crawlers onto the decks of attacking ships. Repel boarders while using your cannons to chip away at the Megalodon’s coral armour until you can strike the beast directly!
These fearsome monsters offer tantalising loot if you manage to best them, but finding them isn’t always easy. In this, Hunter’s Call Emissaries have the advantage: ships flying a Grade 5 Emissary Flag will be able to track Ancient Megalodon locations using their Map Table and sail headlong into battle…
Hunter’s Gear
With a new Season, as always, comes 100 new levels of Renown to be earned and all the associated rewards! You can work towards earning new themed cosmetics such as Hungering One Hunter’s clothing, as well as a hoard of gold, Doubloons and Ancient Coins – while purchasing a Plunder Pass also lets you unlock the enigmatic Dynasty of the Deep collection and an extra 750 Ancient Coins.
The Pirate Emporium shopkeepers also debut the fabulous Rococo set this month, inviting you to indulge in the finest historical fashion. This collection includes a ship set with optional Collector’s items, weapons, costume and makeup to add some ostentatious flair to all aspects of the pirate life. Inclined towards the edible arts? You may also enjoy the Culinary Cadet Emote Bundle, with four cooking-themed emotes to get you in the gastronomic spirit!
All This and More
To keep the new content flowing steadily, not all of Season 15’s features will be landing at launch! The monthly updates in March and April will deliver further features on the hunting theme, as teased in our Season 15 launch trailer.
Over the next few months, you can expect to take up a new throwable hunting spear that will prove highly effective at taking down wild beasts, and experience a sudden bloom in the range of ambient wildlife you’ll see on your travels. Following that, some decidedly less passive wild boars will be taking up residence across the islands with their own stashes of loot to protect…
To help keep the feisty local fauna under control, The Hunter’s Call will offer pirates new Hunting Voyages, sending them off to seek a savage Grand Boar or trail in the wake of a rampaging Megalodon as it causes chaos across the waves. To get to grips with all the changes coming soon to the seas, be sure to dive into each month’s release notes when the accompanying updates go live!
Shape your destiny as an Envoy chosen by a mysterious god, wielding divine powers to confront ancient threats, unravel hidden mysteries, and decide the fate of the Living Lands.
Forge your own playstyle with four expansive skill trees—Fighter, Ranger, Wizard, and Godlike—and fight using powerful weapons, magic, and unique abilities like Grimoire Snap and Blood Magic.
Your companions are more than just allies—their unique abilities, personal struggles, and choices shape not only your journey but the world of Eora itself.
The wait is finally over—Avowed, Obsidian Entertainment’s highly anticipated fantasy RPG has officially launched! Step into the breathtaking Living Lands, a wild and mysterious island located in the Pillars of Eternity world of Eora, and embark on a journey filled with danger, discovery, and adventure.
Play today on Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, and cloud, to experience Obsidian’s latest RPG adventure. Available day one on Game Pass!
A Land in Turmoil
The Living Lands is a frontier unlike any other. This rugged and untamed island has become a haven for exiles, dreamers, and adventurers seeking a fresh start. Its vibrant regions and scattered settlements pulse with life, each hiding untold stories and ancient secrets waiting to be uncovered.
But this land of promise is fraught with peril. The Dreamscourge, a devastating soul-plague, is driving settlers to madness and turning them against one another. The very land itself resists colonization, haunted by echoes of lives long past. As an envoy chosen by a foreign emperor and blessed by a mysterious god, you are thrust into the heart of this chaos. With divine powers at your fingertips and the will to shape your own destiny, you’ll confront ancient threats, unravel mysteries, and decide the fate of the Living Lands. Will you unite its people or watch as their struggles tear them apart? The choices you make will define the future of the Living Lands—and the person you become.
Forge Your Own Path
In Avowed, the power of choice is yours. Create a character and shape your playstyle with four expansive skill trees—Fighter, Ranger, Wizard, and Godlike. Using two separate weapon loadouts, you can play as a stealthy sniper armed with dual pistols and a longbow or a spell-slinging barbarian wielding an axe and a grimoire, or whatever combination of loadouts you choose. This means that the possibilities are endless. Your choices define who you are and how you’ll tackle the challenges ahead.
But you’re not alone on this journey. Your companions each bring their own skills, personalities, and deeply personal stories:
Kai, the steadfast protector, whose calm demeanor and unwavering loyalty make him a dependable shield in battle.
Giatta, a brilliant animancer scientist, whose relentless curiosity drives her to uncover the mysteries of the Dreamscourge, even at great personal risk.
Marius, a lone-wolf hunter, whose sharp wit and tracking expertise make him an invaluable ally in the wilderness.
Yatzli, a fiery Godless expert, harnessing explosive magic and a rebellious spirit. Her disdain for the gods adds complexity to her character and your choices.
Their history, relationships, and perspectives intertwine with your story, adding depth and weight to every decision you make. Will you earn their trust, challenge their beliefs, or forge something more profound? How you guide your companions—and how they influence you—shapes the adventure in unexpected ways.
Your Living Lands, Your Way
Avowed is a game built to immerse you in its world. The Living Lands is a sprawling playground for adventurers, rewarding exploration at every turn. Traverse rugged cliffs, wade through winding rivers, and uncover unique hidden treasures—from ancient elemental weapons to fragments of God Shrine Totems that come together to create powerful new abilities.
Combat is equally immersive, offering a seamless blend of magic, melee, and ranged attacks. Unleash shockwaves with Grimoire Snap, trade health for devastating power with Blood Magic, wield weapons you have upgraded and enchanted, or mix and match abilities to create a playstyle that’s entirely your own. Every encounter is an opportunity to experiment, strategize, and push the boundaries of your party’s potential.
At the heart of Avowed lies its dedication to player choice. Inspired by the freedom of tabletop RPGs, the game puts the power in your hands. Your decisions ripple across the Living Lands, shaping alliances, influencing factions, and determining the fate of your companions. Whether you negotiate peace, spark conflict, or carve your own path through the chaos, your actions leave a lasting impact on the world of Eora.
This seamless blend of storytelling, exploration, and creativity makes Avowed an unforgettable RPG experience, one where every choice matters and every discovery feels personal.
Start Your Adventure Today
Whether you’re a longtime fan of Obsidian Entertainment or new to Eora, Avowed invites you to dive into a world of wonder, danger, and opportunity. With its vibrant setting, unforgettable characters, and deeply immersive gameplay, this is the role-playing experience you’ve been waiting for.
The Living Lands are calling. Gather your courage, forge your path, and let the adventure begin!
Avowed is available now for Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, cloud, and with Game Pass. Avowed also supports Xbox Play Anywhere, meaning when you buy the game through the store on Xbox or Windows, it’s yours to play on Xbox and Windows PC at no additional cost, and your game progress and achievements are saved across Xbox and Windows PC.
When you purchase Avowed on Battle.net or Xbox, or have an Xbox Game Pass membership (PC or Ultimate only), and connect your Battle.net and Xbox accounts, it’s also yours to play on Battle.net, Xbox and Xbox App for Windows at no additional cost. Avowed lets you pick up where you left off, bringing all of your saves, game add-ons, and Xbox achievement progress with you.
Avowed Premium Edition
Xbox Game Studios
☆☆☆☆☆651
★★★★★
$89.99
Premium Edition includes: – Avowed base game – Up to 5 days early access – Two Premium Skin Packs – Access to Avowed Digital Artbook & Original Soundtrack Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment. You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder? The Weird and Wonderful Living Lands
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem. Visceral Combat to Play Your Way
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance. Companions as part of your journey
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.
Avowed Standard Edition
Xbox Game Studios
☆☆☆☆☆560
★★★★★
$69.99
Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment. You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder? The Weird and Wonderful Living Lands
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem. Visceral Combat to Play Your Way
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance. Companions as part of your journey
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.
Introverts aren’t shy, quiet creatures that need to stay at home all day – it’s more complicated than that. Where extroverts thrive on social interaction, introverts find it takes a bit of energy to be around other people. When they’re feeling full of social energy it’s fun to socialise; when that social battery is drained, they need to read a book, go for a walk, or conduct some other solitary activity in order to recharge. That’s something that a lot of people don’t understand, but the next time you’re at a conference and you need a break from people, you can spell it out with the aid of this Social Battery (£14.99) by David Capper.
The Living Lands are full of exciting adventure, hidden treasure, captivating secrets… and danger!
We’ve compiled some of our favorite tips and strategies to help you on your first steps into the world of Avowed.
Avowedis launching February 18, 2025, for Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, cloud, and will be available on day one with Game Pass. Start playing today by picking up the Avowed Premium Edition on the Xbox Store, Battle.net, and Steam. Game Pass Ultimate, PC Game Pass members, and standard edition owners can purchase the Avowed Premium Upgrade Addon for early access.
The Living Lands is ripe with adventure, excitement, and a significant amount of danger – and we’re here to help. We’ve been exploring Avowedfor a while now and throughout our time with Obsidian’s next great RPG, we’ve come away with a few tips to share with new adventurers who are about to take their first steps into this new corner of Eora. These are not meant to be an all-encompassing guide to the Living Lands, but we think you might benefit from one or two of these to help you on your journey.
Explore!
Avowed is a deeply inviting game – each of its open zones are truly dense, not just with the typical quests and side quests, but hidden treasure, buried lore, and points of interest. If something looks or sounds a little odd, there’s almost always a reason for that.
Did that NPC just say something interesting as you passed? They might not have a quest marker over their head, but that doesn’t mean it won’t kick off a cutscene when you talk to them. Does that out-of-the-way balcony look a little too conspicuous? Work out a parkour route to it and you might just find – to take an example – a room full of spirits and treasure.
And it’s not just solid ground that is brimming with treats – the waters of The Living Lands are also ripe with goods. Secrets are scattered across the bottoms of riverbeds, underground pools, and most importantly, nestled behind waterfalls, making it worth your while to take a dip wherever you can.
If you can resist the urge to plough on with the main story, there’s so much to discover here.
Don’t Neglect Upgrades to Your Equipment
Unlike a lot of RPGs, your ability to tackle tougher quests is tied to your gear more than your level – which means you should be thinking about upgrades to your equipment often at the workshop in your Party Camp. Quests are clearly marked in your Journal with skull ratings. No skull showing? You’ll be fine. One skull? It might be tough but be careful and you’ll make it through. Three skulls? Here be some ferocious enemies.
While you can find better equipment as you travel, it’s often more efficient to simply upgrade what you have, using crafting materials you’ll find all over the world to incrementally improve your weapons and armor. Find your preferred items and keep levelling them when you can, and your progression will keep feeling smooth.
Here’s a tip to speed up the gather/trudge to camp/upgrade/return to what you were doing process: Once you’ve gathered what you need for an upgrade, you can fast travel to a previously established Party Camp to do your business from almost anywhere by popping open the map. Then when you’re ready to get to exploring, select Exit to Previous Location at the Adra Stone or preferred fast travel point, to pick up exactly where you left off. Easy!
And remember: You can easily send items directly to your Party Camp from your Inventory at any time by pressing the X button if you become over encumbered. And you can break down any unused weapons or items by holding down the X button from your inventory – helpful if you’re coming up short on crafting ingredients like wood and metal.
Speak to Your Companions
At the Party Camp, you’ll always have a chance to catch up with your travelling companions – and this can be more practical than you might think. You’ll know when a party member wants to speak to you when you see their icon pop up with a speech bubble on the left of the screen. Once you head to Party Camp, aside from learning their backstories (and filling out your own), you may even stumble on some real benefits.
For instance, early on, Kai may bring up that he’s been studying your fighting style, and has some pointers. You can ask him to train you in his own style, leading to permanent stat buffs that would have taken multiple levels’ worth of upgrades to get. It’s a huge bonus, simply for stopping for a chinwag.
Pay Attention to Companion Abilities
You’re not the only one levelling up in your party – for every few of your levels, your companions will also open up the opportunity to learn or upgrade an ability, and some of these can be gamechangers. Every active ability they learn can be accessed easily in combat, and while your party members will use them on their own, we highly recommend working them into your combat loop.
For example, if you’re playing primarily as a magic user, it may mean you do a lot of damage but also take a lot of damage. Kai’s ability to leap onto an enemy can not only stun them but taunt them as well, meaning you can get out of a pinch by redirecting their ire onto him, letting you step back and drop ice knives out of a blizzard without fear. It’s saved us more times than we can count already.
Your Map is Your Guide… and Your Shopping List
The Living Lands are a colorful, visually dense world, filled not only with awe inspiring sights, but lots of stuff you’re going to want to pick up. The best way to separate the signal from the (beautiful) noise? Your minimap.
In the early game, the biggest limiter to your being able to upgrade is the ‘Paradisan Ladder’ – these handy plants are usually hidden away in crannies in and outside of settlements, just out of sight. And if you’re having trouble locating them, make sure you check for an up or down icon on the marker. That will give you better insight on where to look.
Back to that mini-map: it not only shows the location of harvestable plants, but there’s a specific icon just for that Paridisan Ladder (and later, its more potent varieties like Hylea’s Talon). It looks like this (left). Now you can spare the occasional glance at the map to get what you need, but keep your eyes focused where they’ll already be drawn to: the danger and beauty of The Living Lands.
Examine All of the Abilities
Building out your character and assigning abilities is one of the highlights of customization in Avowed. And even though you may start approaching combat as a specific build type, like Fighter, Ranger, or Wizard, you should know that as a classless game, there are many complimentary abilities hiding within each of these trees that can help you become a well-rounded adventurer.
For example, even though you may be going down the Fighter branch, one of the most helpful abilities that you can get early on is Parry, which is located under the Ranger branch as a passive ability. So, it’s worthwhile to take some time and look over all the abilities afforded to you which can be helpful in creating a balanced character as you set out on your adventure. And if you find that you’d like to change your build later, you can reset everything by spending your skeyts.
Utilize Combat Techniques
As much fun as it could be to just swing wildly at your enemies, there is a strategic flow to battle in Avowed where being able to step aside from attacks, blocking them, or masterfully parrying them to run up the stun meter are key to your survival in the Living Lands.
One of the key indicators you want to pay attention to in combat are the colored circles that will appear on enemies – putting points into Perception can help here. For example, if you see a red circle on an enemy as they’re about to attack, that’s unblockable so you should be nimble and dodge (A button) that attack. Or if you see a white diamond hovering over the location of an enemy while aiming with a rifle, pistol, or bow, that’s a weak point you should focus your attack on.
Weapon Swapping
This is for those of you who (like us) were so dang excited to jump into Avowed, that you somehow breezed through the section of the opening level that explained that you can hot-swap between two weapon builds by tapping Y on your controller or hitting U on your keyboard. Now that admission is out of the way, this is one of the more important aspects of combat for you to utilize and master, and it all comes down to how you like to play, giving you flexibility in how to approach a variety of enemies and combat situations.
A few of our favorite combos include pairing an arquebus with a sword and shield, giving us a great option to use in wide open areas or while navigating narrow caverns. Another pairing we like is having a pistol and shield mixed with a grimoire and wand, providing a mix of magic-based and projectile-based attacks (with a shield to help guard attacks as you load your pistol). Or if you prefer a quieter approach, we were also partial to wielding a two-handed bow in one loadout setting and a combination of a wand and grimoire in the other, which helped for stealthily picking off enemies before launching into a flurry of aggressive magic after being discovered.
Go Treasure Hunting
A good way to get off the beaten path and to explore more of Eora is to pick up bounties or unearth treasure maps to not only line your pockets with new weapons and crafting materials, but to get a better sense of the world around you – and you never know what you’ll stumble upon as you dive deeper into the Living Lands. Once acquired, treasure maps won’t simply drop a marker on your map, oh no. They artistically illustrate an area – maybe a cave, a path by a river, etc, with a classic X marking The Spot. Commit that vista to memory, because the only way you’ll find that treasure is by paying attention. And even then, don’t expect a chest to just be sitting on the beach, but the map should get you close enough to hear the telltale twinkling of treasure. My precious!
Use Your Environment
There’s a logic to the lay of the Living Lands if you take the time to assess what’s in front of and around you. See some xaurips up ahead surrounded by tall grass? Perhaps a stealthy approach could work best. Notice that brick wall that’s hanging on by a thread? A well-thrown grenade — or, if you’re lucky, a well-aimed shot at a nearby exploding barrel — can give you a surprise advantage against a group of enemies. Mysterious ice looking plant located above a body of water? Shoot it down to create an ice platform for you to jump on.
Another mantra that has been repeating for us as we explored pockets of the Living Lands was ‘anything but the front door’ – there is often an obvious, visible entrance to a building or area, but entering could cost you a fair few lockpicks. Instead of using up those precious picks in the early game, consider scouting around the location you’re exploring – perhaps there’s a hidden window to crawl through or a weak wall that you can destroy. This often offers an alternate route in that saves your lockpicks and may even give you an upper hand on any nasties lurking inside.
The point here is to not always rush into every situation (although that too can be fun) but recognize the way the land and world is presented to you for your adventure. Player freedom is at the heart of Avowed and all these unique ways to approach it is intentional. So have some fun experimenting on the ways to utilize the environment to your advantage.
Don’t Forget Your Grimoire
Even if you find yourself focusing your abilities as more of a Fighter or Ranger, you’ll discover that always having access to a Grimoire of Elements (which you get for free at the start of the game) will come in handy more times than you can count.
Yes, it can be effective in battle, but it’s also very useful at helping you solve many of the environmental puzzles. For example, being able to cast lighting spells to activate an electronic switch or being able to burn away a batch of cobwebs that could reveal a shortcut that wasn’t available to you before.
So even if you’re not wielding it in your off-hand, make sure you give it a little spot in your inventory. You’ll never know when you’re going to need it (spoiler: you’re going to need it).
Avowed is launching February 18, 2025, for Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, cloud, and will be available on day one with Game Pass. Avowed also supports Xbox Play Anywhere, meaning when you buy the game through the store on Xbox or Windows, it’s yours to play on Xbox and Windows PC at no additional cost, and your game progress and achievements are saved across Xbox and Windows PC.
When you purchase Avowed on Battle.net or Xbox, or have an Xbox Game Pass membership (PC or Ultimate only), and connect your Battle.net and Xbox accounts, it’s also yours to play on Battle.net, Xbox and Xbox App for Windows at no additional cost. Avowed lets you pick up where you left off, bringing all of your saves, game add-ons, and Xbox achievement progress with you.
Avowed is currently available for pre-order on the Xbox Store, Battle.net, and Steam. The Premium Edition (or Premium Upgrade Addon for Game Pass Ultimate and PC Game Pass members or standard edition) offers up to five days early access, two premium skin packs, and access to the Avowed Digital Artbook & Soundtrack.
With Atomfallcoming to Xbox and Game Pass in just over a month (arriving on March 27), today we released the latest trailer for the game. Featuring brand new gameplay, the trailer highlights the main features that you will experience when you enter the quarantine zone.
I thought now would be a good time to give you more information on some of the game’s key features and what you can expect when you play Atomfall. For those who haven’t had chance to see the trailer yet, take a look:
The trailer starts at the very beginning of the game. You wake up in a dark and eerie bunker and are met by a wounded man in a hazmat suit who immediately asks who you are and asks for your help. The problem is you don’t know who you are, or how you got there.
He tells you that you are inside a quarantine zone, built around the Windscale Atom plant following a nuclear disaster.
Set in the luscious British countryside in 1962, Atomfall is a fictionalised telling of what happened five years after true events in Northern England. It is a game about investigation and discovery – as you try to uncover the mystery behind what really happened at Windscale, but also who you are and what you’re doing there.
There is plenty to explore beyond the rolling hills of Cumberland, including a picturesque village, bandit camps, caves, tunnels, and mysterious buildings and facilities left abandoned by the British Atomic Research Division. All of these will hold their own secrets for you to discover.
You will find clues about what has happened and learn more about the colourful characters you meet along the way – but there is no clear single “truth”, and different people interpret what happened in different ways. This feeds into the game’s ‘Leads’ system, our new take on traditional gaming quests.
Some information that you uncover will open a Lead in the game. You can choose to track this down to uncover further secrets and hopefully get closer to some form of the truth. All the Leads in the game are completely optional, and all connect in one way or another to the larger mystery. As a result, the path you take through the game and the storyline is entirely up to you.
Another source of Leads is the cast of characters you will meet along the way. One of the first you may meet is Nat Buckshaw, who you find playing his guitar in the ruins of an old house. He is an extremely talkative chap and more than happy to give away everything he knows just to have someone to talk to.
However, with Nat and indeed everyone you meet along the way, you can never be sure who to trust and whether they are trying to use you for their own means.
Some characters also act as Traders, for example Molly the Tinker, who can be found in the Dale. In fact, one of the Leads that Nat provides, helps you to find Molly. Resources are scarce in Atomfall, and money is useless, so all trade is done by barter – striking a good deal with a trader can be vitally important. Each of them will prize different sorts of assets. One may want food and bandages, while another needs weapons. Careful observation and making a balanced trade will enable you to get the resources you need to survive.
One valuable tool you can trade for is the metal detector (you can either find one as you search the countryside or barter for one.) The metal detector is a vital asset as you scavenge for further resources. Atomfall is as much a game of survival as it is exploration – the resources, weapons and ammo you find will be vital if you are to find out what happened at the Windscale nuclear plant.
To aid you in the hunt for resources, you’ll be able to find metal detectors. Once you have one, you will hear it beep as you come within range of something to find. You then need to equip it and use it to find your treasure – whether that be some scrap metal, medical supplies or ammunition.
And you’ll need all the ammunition you can find – supplies are tight! Gangs of bandits litter the countryside, and they will think nothing of attacking on sight. Whether you choose to engage or run for cover is your choice but there are likely to be times when you will have no choice but to fight.
Raising a gun to someone who is only armed with a melee weapon may well be enough for them to be the one who retreats. Whether your gun is loaded or not, only you will know…
No matter what, you will need to be ready to adjust your strategy on the fly, using all the tools at your disposal to make it out alive. Melee combat, both armed and unarmed, will be vital. Sometimes, aiming a swift kick at an opponent in order to stagger them back is all the time you have to reload, and can be a life saver.
You are going to have to find ways to adapt and make do with what you have as you track down leads in the search of the truth… or at least one version of it.
We have only scratched the surface of the challenges, mystery and intrigue you discover in the quarantine zone. We cannot wait for you to get your hands on Atomfallwhen it launches on Game Pass as well as on Xbox Series X|S and Windows PC on March 27.
Atomfall
Rebellion
☆☆☆☆☆
★★★★★
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences. Search, Scavage, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive! Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow. Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world. Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
It also has the equally important connectivity requirements of modern industrial automation. From your classic terminal pins, serial connector, Ethernet, etc., there’s also access to the built-in Wi-Fi and Bluetooth of CM4, along with a GPS antenna add-on, and you can expand it with LoRa or LTE for more radio connections.
Ready to go
There’s no construction required for the device – unless you want to add LoRa, LTE, or an SSD module, but that’s exceptionally easy – and there’s even a little demo to help you get to grips with how the interface could work. It’s powered by a 12 V~36 V barrel jack which is a more old-school standard than USB-C, but does allow for a lot more taxing components to be attached to the various ports littered around the side.
Extra antennas are included to help increase range, which is always very handy. Fortunately, every port is also well labelled, so it is unlikely that you’ll accidentally plug an antenna into the wrong radio port.
The demo shows that the screen is sharp, colourful, and very responsive as well. It’s programmed in Node-RED, which may not be everyone’s cup of tea, but the whole system is built upon Raspberry Pi OS, so you can create an interface in any language that Raspberry Pi/Linux can support. So, all of them.
Biggest fan
It’s a very nice piece of kit and very flexible thanks to its wide array of connectivity and Raspberry Pi base. Unlike other similar devices, it does lack physical buttons as standard, so everything will have to be touchscreen unless some switches are added by the user. The fan is also very loud when it gets up to speed, which may not matter for some noisy industrial environments, but was very distracting in a quieter setting. Still, it’s a robust and very capable device. The acrylic plates are incredibly strong and everything else is very sturdily constructed too. You also could easily create a 3D-printed case for it, if the need arose.
Verdict
8/10
A great piece of kit at a good price that is stronger than it looks, although it does have its own minor quirks.
A script runs on boot, which twinkles the NeoPixels in the traditional 1980s supercomputer colours: yellow and red.
Another script can be run to play a short clip from the film WarGames on the Touch Display 2 screen, explaining the WOPR. At the press of a button on the Touch Display, our faux WOPR also parrots famous lines from the film, such as: “Shall we play a game?” and “How about a nice game of chess?”
For those who wish to linger a little longer in the Maker Lab, Toby devised a game in which clips from 1980s films and music videos flash (a little too fast, in our opinion) up on the screen, with your job being to enthusiastically shout out where each clip is from.
Authentic enclosure
The body of the WOPR is a combination of 3D-printed plastics and laser-cut MDF painted in industrial grey, with Cricut silver lettering on the side. Everything is glued together, and a great deal of sanding was required to make it appear as though it is a sleek and very fancy contraption from the future.
2024 was a year for Age of Empires and Age of Mythology players and —a year shaped by your passion, creativity, and epic moments. Thanks to your dedication, it’s been an incredible year not just for the community, but for the franchise as a whole. Together, we’ve had an incredible year. We kicked things off with the New Year, New Age showcase, crowned champions at Red Bull Wololo: El Reinado, connected with many of you at Gamescom, and celebrated the launches of Age of Mythology: Retold and Age of Empires Mobile. Along the way, we expanded the franchise in new ways and welcomed over 10 million new players—reaching an incredible milestone of 60 million Age of Empires players worldwide.
Our players continue to influence the many ways in which the franchise moves forward. Today we’re thrilled to start 2025 by unveiling what’s ahead. Settle in, because we’ve got a lot to share!
Immortal Pillars Expansion Launches March 4, Pre-Order Now
For Age of Mythology: Retold players, the wait is almost over! After revealing the Immortal Pillars expansion for Age of Mythology: Retold at Tokyo Game Show, we’re excited to announce it will launch on March 4th – and pre-orders are live now! Packed with brand-new content, this expansion introduces the Chinese pantheon, alongside stunning new maps, myth units, and gameplay features. Check out some highlights of all the exciting content here!
*As a reminder, if you already own the Age of Mythology: Retold Premium Edition, Immortal Pillars is yours at no additional cost – jump in and play on day one!
Age of Empires II: DE and Age of Mythology: Retold coming to PlayStation 5
I’m delighted to share that we are giving fans more choice to play where they want by bringing Age of Empires II: Definitive Edition and Age of Mythology: Retold to PlayStation 5.
Playing across all platforms is a game-changer for our franchise, and it’s all about bringing our community together. This isn’t just about convenience—it’s about growing and strengthening the Age community. With cross-play, we’re creating one global battlefield where every strategy, every empire, and every player matters.
Age of Mythology: Retold on PlayStation 5
First, on March 4, Age of Mythology: Retold will expand into new myths, new cultures, and welcome new players alongside the Immortal Pillars expansion release. We will welcome PlayStation 5 players to adventure with Arkantos, choose their pantheon, and fight for divine blessings with all the same content available in the Xbox and PC versions. PlayStation 5 players will also be able to purchase Immortal Pillars, and expand their Age of Mythology: Retold experience with the all-new Chinese pantheon.
PlayStation 5 Bonuses:
Get the Premium Edition for 5-day early access to Age of Mythology: Retold starting February 27th, access to the new Immortal Pillars expansion on March 4th, and much more!
Pre-order now and enjoy two exclusive Blessings for the Arena of the Gods mode.
All game updates from March 4th onwards will go to all platforms simultaneously – Steam, Windows Store, Xbox and PlayStation 5 – and players will be able to play together.
Age of Empires II: Definitive Edition on PlayStation
This spring, the globally beloved Age of Empires II: Definitive Edition will make its debut on PlayStation 5. Alongside this release, we’ll be dropping one of the most exciting DLC expansions for Age II: DE yet, packed with fresh new content, new civilizations for Ranked play, and ready for all players to enjoy together across all platforms – PC, Xbox , and PlayStation 5.
While we’re keeping some details under wraps until spring, here’s a sneak peek at what’s coming.
No matter where you are or what platform you prefer, you can now unite with friends, challenge rivals, and share your passion for Age of Empires and Age of Mythology.
Two DLCs Bring Exciting New Ways to Play Age IV in 2025
Big news for Age of Empires IV players! Last year we shared we were working on new DLC for Age of Empires IV, and now we’re back with even better news. We’re not rolling out one DLC in 2025 – we’re actually rolling out two!
With these DLCs, we’re expanding upon concepts we’ve introduced previously, like variant civilizations, with your feedback in mind. Variant civilizations allow us to capture diverse strategic tactics and military forces afforded to various historical bodies, and we’ve got some very exciting ones in development, one of which we’ve heard the community’s been wanting since the release of The Sultans Ascend. Not only are we changing up strategic gameplay with these variants, but we’re also spending time on the fine details: we’re introducing a large set of new units and buildings and, in some cases, updating the overall visuals of many shared units and buildings to assist with better readability and make sure your experience feels fresh! In addition to adapting the variant civilization concept, we’re also exploring unique game modes in both 2025 DLCs that focus on shorter and repeatable experiences – these modes will encourage you to try out new playstyles while also allowing you to adapt your skills and test your mettle over time.
Excited to learn more? You won’t have to wait long! The first of these two DLCs, Knights of Cross and Rose, is set to launch this spring. This DLC brings fresh new gameplay experiences to the Age IV community, allowing players to lead two well-known armies inspired by history and offering a solo mode that will challenge even the most skilled strategists.
Stay on the lookout for a deep dive soon. The Age IV team is excited to share what they’ve been cooking up!
Age of Empires Mobile: The Journey Continues
In just four months since launch, Age of Empires Mobile has captivated millions of players worldwide and brought new fans to our community. From Halloween mayhem to the Mightiest Empire contest, governors have been busy expanding kingdoms and leading legendary heroes like Boudica and Lu Bu to victory.
February brings a host of new features and events to enhance your gameplay experience:
Battle of Dawn: A campaign set in a legendary temple is about to unfold. Secure ultimate victory by transporting temple relics and employing class skills. With four stages leading to cross-server combat, there’s plenty to look forward to.
Stellar Glory: This new event activates a battle zone mode letting you face off against governors from different kingdoms.
Valentine’s Day Cosmetics: Obtain exclusive themed items like the Heart Hunter’s Circus Citadel Theme and Passionate Reverie Troop Set.
Josephine’s Treasure Hunt: Follow Princess Josephine and compete in three events; Celestial Chronicles, Path of Starlight and Alchemist’s Secret Art. Earn dice items to roll and earn points. Move around a game board to earn rewards!
Stay tuned for these exciting updates and new features in February.
To celebrate Age of Empires Mobile, we’ve also got an exclusive gift code for the first 20,000 users to redeem it! Code: AoEMVLTN
Making History in 2025
This is just a glimpse of what’s shaping up to be an extraordinary 2025. We’ve got plenty more surprises in store, so make sure you’re following our community channels and reading our blogs at ageofempires.com to stay up to date.
Please continue to send us your feedback, your thoughts and what you’d like to see next across our social channels, forums, Discord and Steam.
Armor up and rally your forces—it’s time to charge into 2025 like Zeus commanding the skies, Joan of Arc leading her crusade, or Genghis Khan conquering the steppes – and I’ll see YOU on the battlefield!! 🛡️⚔️
In 150 issues, we’ve seen a huge range of epic builds with Raspberry Pi computers at their heart. We’ve got everything machine learning prosthetic arms to underwater archaeology submarines; old-school equipment and futuristic robots. Over 20 pages with 150 incredible project ideas await you.
Archiving old floppy disks
Graham Hooley has converted an old floppy disk duplicator into an archiving machine that makes light work of preserving old files. The device uses the mechanical parts from an old disk duplicator, along with Raspberry Pi and a Camera Module. Disk images are scanned, snapped, and saved to a USB flash drive.
Mow the lawn automatically
Lawny is the brainchild of Eugene Tkachenko. This robot mower is built with windscreen wiper motors controlled by Raspberry Pi. A Raspberry Pi Camera provides a first-person view as Lawny rolls around the garden.
Photon 2 Lander
This is the latest circuit sculpture in a series inspired by planetary landing craft, made by the artist and engineer Mohit Bhoite.
Custom CNC machine: A carbon filament winder
“There comes a time in every maker’s life where the urge to build a completely custom
CNC machine kicks in!” Or so says Jo Hinchliffe. This month Jo looks at increasingly approachable project area, making a prototype carbon fibre filament winding machine
Raspberry Pi Audio
Raspberry Pi hardware is the ideal choice for home studios and audio systems. You can quickly drop a Raspberry Pi into a recording environment and use it alongside professional audio. This month maker, KG Orphanides, puts the powerful-yet-silent Raspberry Pi 500 at the heart of their audio studio build.
Save 35% off the cover price with a subscription to The MagPi. UK subscribers get three issues for just £10 and a FREE Raspberry Pi Pico W, then pay £30 every six issues. You’ll save money and get a regular supply of in-depth reviews, features, guides and other Raspberry Pi enthusiast goodness delivered directly to your door every month.
The Standard kit features the robotic arm, breakout board (for Raspberry Pi 4 or 5), power supply, paper ‘map’, wooden blocks, coloured balls, and tags. The Advanced version adds some flat-pack shelving for ‘warehousing’ operations.
A smartphone companion app is the easiest way to try out AI modes such as object tracking and face recognition. But there’s a lot more you can do: by following an extensive array of online tutorials, you’ll learn how to program it with Python, use OpenCV for image recognition, and much more.
Verdict
9/10
A sturdy robotic arm with 6DOF and computer vision. Price: £236 / $300
The lightweight gadget has a month-long standby battery life and recharges via its USB-C connector in two or three hours. The clever design hides the USB-C port at one end, revealed when you firmly yank off the silver plastic retaining clip.
The NeoRulerGO (£55 [£47 now] / $59 [was $69 at launch]) has three modes: Ruler, Scale Ruler, and Customized Scale Ruler, plus a Settings menu. Cycle through metres, inches, feet, centimetres and millimetres, or select ‘fit in’ using the NeoRulerGO’s hard plastic buttons. Two red laser beams emitted at right angles are used to locate the start point. Roll along, keeping the device perpendicular for the most accurate reading, and lift the NeoRulerGO off the surface to lock in the reading.
There is a Corner to Corner option to measure internal corners for which the NeoRulerGO needs to begin and finish at 45 degrees, swinging along the length. The 93 different scales translate to and from 1:100,000 with an accuracy of 1 mm based on the markings on the original drawing, impressing an architect friend who uses a £500 Leica DISTO professional laser measure.
Petite but precise
Hozo packs plenty of features into the NeoRulerGO, but the trade-off for its teeniness is that it’s fiddly to use. Deviations and bumps in the course of rolling can also cause measuring to stop and start again, so make sure you sense-check the reading. These can be exported to the Meazor Android or iOS app for inclusion in a project or simply saved as a list. Hozo helpfully includes configuration options on the NeoRulerGO and within the app to change the screen orientation and left- or right-handed use, so it’s a matter of working out which settings work best for you.
We used NeoRulerGO to take accurate measurements for bathroom spaces and fittings, including the trim needed for the circumference of a partially curved mirror. Its precise measurements were also helpful when stretching and blocking hand-knitted pieces that needed to be a fixed size and accurately sewn together, and when trying to design an enclosure for a Raspberry Pi to be fashioned from assorted materials of varying thicknesses and flex. It was really handy being able to simply cycle through measurements to see how a reading translated metric and imperial measurements down to the nearest ±1 mm, reassuring us when sourcing components.
Verdict
9/10
Despite a few handling issues, we found NeoRulerGO ideal for measuring awkward spaces and shapes, including curved surfaces, with none of the jeopardy of using a retractable metal ruler that might spring back painfully at any moment.
Specs
Weight: 45 g | Dimensions: 31×18×146 mm | Screen: 1.14 in | Wheel: 30 mm | Battery: 300 mAh | Resolution: ±0.02 in (0.5 mm) | Accuracy: ±0.04 inch (1 mm) + (Dx0.5%) in ideal circumstances | Features: Inches, feet, metres, centimetres, millimetres; 93 built-in scales, customisable scales (100K:1 to 1:100K)
Allie has form with Adventure Time builds, having created a life-size BMO games console to house an OctoPrint 3D printer (see Allie’s GitHub page).
“My technical background is incredibly diverse, but when it comes to electronics I am completely self-taught,” reveals Allie. “I got interested in the Raspberry Pi because of how incredibly powerful it was (at a really good price point!) and the community behind it.”
Allie chose Raspberry Pi for this “incredibly silly and frivolous” prop project since it would “cover everything needed without me needing to spend tons of time looking for usable peripherals and testing things to make sure that they worked. It was also a chance to try Raspberry Pi 5 for the first time… [I] knew that it would demolish anything I threw at it; [I] didn’t want to worry about lag or usability”
Since Allie can’t play the bass guitar, it was time for a creative solution that involved real musical instrument hardware and a means of making it play on demand. Allie designed a guitar case to house the electronics, cannibalised small speakers for their innards, and found a way to fool Raspberry Pi 5 into thinking it was drawing the mandated 5 amps, allowing for residual power to connect up a portable battery pack and a generic touchscreen.
Time trial
Allie says the time constraint was by far the biggest challenge, since inspiration came only two months before the DragonCon cosplay event at which it was to debut. “It was a huge undertaking to get everything done in time.”
Allie designed their take on Marceline’s guitar in Fusion 360, with custom speaker enclosures for the Dayton Audio boards, electronics attachments, and detachable parts plus a sliding panel. Allie says the software side was pretty easy. “Raspberry Pi provides most useful things baked right into the OS. I only had to write some simple Python code to create the custom song buttons.”
Although some tweaks were needed – “what project would be complete with a couple of iterations?” – these were mainly related to the sliding panel that covers the touchscreen when it’s not in use and which needed to be 3D-printed and painted and still be able to slide smoothly. Allie also tried to find an alternative solution to simply playing Spotify in the Chromium browser, feeling certain there would be a Python library for it, “but alas, there was not!”
Although designing and creating the Adventure Time Self-Playing Guitar was a considerable task, Allie says the key to any successful build is breaking it into achievable bite-sized pieces. “When tackling a large project, especially if it has elements that are new to you, it’s really easy to get a bit overwhelmed and not know where to start or what to do next. Figuring out the broad strokes of a project first, then separating them into smaller and smaller pieces really helps make things feel a lot more manageable. Also, good sandpaper will save your life!” For another Adventure Time build.
Like Raspberry Pi itself, the magazine has just been going from strength to strength – although we’d have not got anywhere without the wonderful community we get to highlight, and the readers who pick up a copy at the shops or get it delivered to their door every month. Thank you all!
Ten years official
Next year will also coincide with ten years of the magazine being official, which means I’ll have worked on the magazine for ten years. At an old job, someone told me about how they change careers every ten years, and it’s something I think about often. I don’t mean because I’m thinking about leaving The MagPi – as a career I’ve been a magazine writer for about 13 years, so I’m long past due that anyway – but because ten years is a long time. It also probably feels especially longer because since 2015 a lot of major things have happened around the world.
In my first year at Raspberry Pi, we put Raspberry Pi Zero on the cover – that was 2015! In fact when I joined, several months before the famous issue 40 came out, it was already on the cards. We were working up to it happening, building up the magazine with that issue as the goal. While issue 150 won’t be that grand (unfortunately we cannot put Raspberry Pi 500 on the cover, sorry), it will still be just as important. We’ll even have a fancy cover! We don’t know what kind of fancy cover yet but mark my words, fancy.
Beyond 150
As you may have noticed, a huge number of Raspberry Pi products have been released over the last few months and I am very excited to get to play with them more in 2025. The X00 series of Raspberry Pi are my fave, so I’m looking forward to getting my 500 shortly (it’s not even been announced as I write this) and upgrading my little workstation. I still have an AI Camera waiting to be used as well and I’m excited to get started with that – computer vision is one of my favourite uses of machine learning.
So I hope you’ll join us for issue 150 and for the rest of 2025. While I may not be a spry 20-something anymore like when I started on it, the magazine is not slowing down one bit.
Enter, PiFi, a simple kit that allows you to easily create a fast and secure wireless network with just a Raspberry Pi.
The kit comes with just three items: a microSD card with the software preloaded, an Ethernet cable to plug into the nearest router, and the all-important Wi-Fi dongle that handles a lot of the heavy lifting for the wireless.
External vs internal
When plugged into a USB 3.0 socket, the wireless dongle is actually faster than the internal wireless on Raspberry Pi 4 when utilised as an access point – PiFi reckons it’s up to eight times faster, and in our tests it was definitely running noticeably faster for internal speeds.
Set up is a doddle – you literally just plug everything in and turn Raspberry Pi on. You can then connect via the smartphone app, set up a new admin password, and you’re done. There’s extra settings you can start digging around in, and you can even tunnel through a VPN if you have one. By default, WireGuard is available for connecting to a VPN; however, OpenVPN can be selected in the VPN tab of the app.
Plug and play
While PiFi is still fairly new, the documentation is very robust. Access to the latter is made available straight from the app if you fancy diving deeper into the configuration – and there’s quite a lot of depth to it, to the point where you might break some stuff. Luckily, there’s a clever hardware reset involving unplugging the dongle and waiting a minute or so before plugging it back in.
The range is fine. You won’t be replacing your home router with something like this, but it can easily work to bring better Wi-Fi to a room or corner of the house if you have a spare LAN port available. And, as we said before, it’s definitely coming with us to all future Airbnbs.
Verdict
9/10
A very good piece of kit that simplifies portable access points, with good enough wireless range to boot.
Einwilligung verwalten
Um dir ein optimales Erlebnis zu bieten, verwenden wir Technologien wie Cookies, um Geräteinformationen zu speichern und/oder darauf zuzugreifen. Wenn du diesen Technologien zustimmst, können wir Daten wie das Surfverhalten oder eindeutige IDs auf dieser Website verarbeiten. Wenn du deine Einwillligung nicht erteilst oder zurückziehst, können bestimmte Merkmale und Funktionen beeinträchtigt werden.
Funktional
Immer aktiv
Die technische Speicherung oder der Zugang ist unbedingt erforderlich für den rechtmäßigen Zweck, die Nutzung eines bestimmten Dienstes zu ermöglichen, der vom Teilnehmer oder Nutzer ausdrücklich gewünscht wird, oder für den alleinigen Zweck, die Übertragung einer Nachricht über ein elektronisches Kommunikationsnetz durchzuführen.
Vorlieben
Die technische Speicherung oder der Zugriff ist für den rechtmäßigen Zweck der Speicherung von Präferenzen erforderlich, die nicht vom Abonnenten oder Benutzer angefordert wurden.
Statistiken
Die technische Speicherung oder der Zugriff, der ausschließlich zu statistischen Zwecken erfolgt.Die technische Speicherung oder der Zugriff, der ausschließlich zu anonymen statistischen Zwecken verwendet wird. Ohne eine Vorladung, die freiwillige Zustimmung deines Internetdienstanbieters oder zusätzliche Aufzeichnungen von Dritten können die zu diesem Zweck gespeicherten oder abgerufenen Informationen allein in der Regel nicht dazu verwendet werden, dich zu identifizieren.
Marketing
Die technische Speicherung oder der Zugriff ist erforderlich, um Nutzerprofile zu erstellen, um Werbung zu versenden oder um den Nutzer auf einer Website oder über mehrere Websites hinweg zu ähnlichen Marketingzwecken zu verfolgen.