Schlagwort: North america

  •  CSTA 2024: What happened in Las Vegas

     CSTA 2024: What happened in Las Vegas

    Reading Time: 4 minutes

    About three weeks ago, a small team from the Raspberry Pi Foundation braved high temperatures and expensive coffees (and a scarcity of tea) to spend time with educators at the CSTA Annual Conference in Las Vegas.

    A team of 6 educators inside a conference hall.

    With thousands of attendees from across the US and beyond participating in engaging workshops, thought-provoking talks, and visiting the fantastic expo hall, the CSTA conference was an excellent opportunity for us to connect with and learn from educators.

    Meeting educators & sharing resources

    Our hope for the conference week was to meet and learn from as many different educators as possible, and we weren’t disappointed. We spoke with a wide variety of teachers, school administrators, and thought leaders about the progress, successes, and challenges of delivering successful computer science (CS) programs in the US (more on this soon). We connected and reconnected with so many educators at our stand, gave away loads of stickers… and we even gave away a Raspberry Pi Pico to one lucky winner each day.

    A group of educators taking a selfie at a conference.
    The team with one of the winners of a Raspberry Pi Pico

    As well as learning from hundreds of educators throughout the week, we shared some of the ways in which the Foundation supports teachers to deliver effective CS education. Our team was on hand to answer questions about our wide range of free learning materials and programs to support educators and young people alike. We focused on sharing our projects site and all of the ways educators can use the site’s unique projects pathways in their classrooms. And of course we talked to educators about Code Club. It was awesome to hear from club leaders about the work their students accomplished, and many educators were eager to start a new club at their schools! 

    An educator is holding Hello World magazine.
    We gave a copy of the second Big Book to all conference attendees.

    Back in 2022 at the last in-person CSTA conference, we had donated a copy of our first special edition of Hello World magazine, The Big Book of Computing Pedagogy, for every attendee. This time around, we donated copies of our follow-up special edition, The Big Book of Computing Content. Where the first Big Book focuses on how to teach computing, the second Big Book delves deep into what we teach as the subject of computing, laying it out in 11 content strands.

    Our talks about teaching (with) AI

    One of the things that makes CSTA conferences so special is the fantastic range of talks, workshops, and other sessions running at and around the conference. We took the opportunity to share some of our work in flash talks and two full-length sessions.

    One of the sessions was led by one of our Senior Learning Managers, Ben Garside, who gave a talk to a packed room on what we’ve learned from developing AI education resources for Experience AI. Ben shared insights we’ve gathered over the last two years and talked about the design principles behind the Experience AI resources.

    An educator is giving a talk at a conference.
    Ben discussed AI education with attendees.

    Being in the room for Ben’s talk, I was struck by two key takeaways:

    1. The issue of anthropomorphism, that is, projecting human-like characteristics onto artificial intelligence systems and other machines. This presents several risks and obstacles for young people trying to understand AI technology. In our teaching, we need to take care to avoid anthropomorphizing AI systems, and to help young people shift false conceptions they might bring into the classroom.
    2. Teaching about AI requires fostering a shift in thinking. When we teach traditional programming, we show learners that this is a rules-based, deterministic approach; meanwhile, AI systems based on machine learning are driven by data and statistical patterns. These two approaches and their outcomes are distinct (but often combined), and we need to help learners develop their understanding of the significant differences.

    Our second session was led by Diane Dowling, another Senior Learning Manager at the Foundation. She shared some of the development work behind Ada Computer Science, our free platform providing educators and learners with a vast set of questions and content to help understand CS.

    An educator is presenting at a conference.
    Diane presented our trial with using LLM-based automated feedback.

    Recently, we’ve been experimenting with the use of a large language model (LLM) on Ada to provide assessment feedback on long-form questions. This led to a great conversation between Diane and the audience about the practicalities, risks, and implications of such feature.

    More on what we learned from CSTA coming soon

    We had a fantastic time with the educators in Vegas and are grateful to CSTA and their sponsors for the opportunity to meet and learn from so many different people. We’ll be sharing some of what we learned from the educators we spoke to in a future blog post, so watch this space.

    A group of educators standing outside a conference venue.

    Website: LINK

  • An opportunity to reach thousands with the Raspberry Pi

    An opportunity to reach thousands with the Raspberry Pi

    Reading Time: 4 minutes

    Dr Bob Brown is a former professor who taught at Kennesaw State University and Southern Polytechnic State University. He holds a doctorate in computer information systems. Bob is also a Raspberry Pi Certified Educator, and continues to provide exceptional classroom experiences for K-12 students. The moment his students have that “Aha!” feeling is something he truly values, and he continues to enjoy that experience in his K-12 classroom visits.

    After retiring from teaching computing in 2017, Bob continued his school visits, first on an informal basis, and later as an official representative of KSU’s College of Computing and Software Engineering (CCSE). Keen to learn more about K-12 Computing, Bob applied to the Raspberry Pi Foundation’s Picademy program, and attended Picademy Atlanta in 2018. Here’s his story of how he has since gone on to lead several Raspberry Pi Teachers’ Workshops, inspiring educators and students alike.

    “I couldn’t have done this if I had not attended Picademy” — Bob Brown

    “I was amazed at the excitement and creativity that Picademy and the Raspberry Pi created among the teachers who attended,” Bob says. “After reading about the number of applicants for limited Picademy positions, I realized there was unmet demand. I began to wonder whether we could do something similar at the CCSE.”

    Bob spent over a hundred hours developing instructional material, and raised over $2,000 from Southern Polytechnic alumni. With the money he raised, Bob conducted a pilot workshop for half a dozen teachers in the autumn of 2018. The workshop was free for participants, and covered material similar to Picademy, but in a one-day format. Participants were also given a Raspberry Pi 3B+ and a parts pack. Bob says, “I couldn’t have done this if I had not attended Picademy and been able to start with the Picademy material from the Raspberry Pi Foundation.”

    “[The CCSE] helps improve access, awareness, and sustainability to middle and high school students and teachers.” — Jon Preston

    The Dean of CCSE at KSU, Dr Jon Preston, was so impressed with the results of the pilot workshop that he authorised a formal fundraising program and two additional workshops in the spring of 2019. Four more workshops have also been scheduled for the summer.

    “The College of Computing and Software Engineering at KSU STEM+Computing project helps improve access, awareness, and sustainability to middle and high school students and teachers. CCSE faculty and undergraduate students build learning materials and deliver these materials on-site to schools in an effort to increase the number of students who are energized by computing and want to study computing to help improve their careers and the world. Given the price and power of the Raspberry Pi computers, these devices are a perfect match for our project in the local schools,” says Preston.

    The teachers really enjoyed the workshop, and left incredibly inspired.

    Teachers came from all over Georgia and from as far away as Mississippi to attend the workshops. For some of the teachers, it was their first time exploring the concept of physical computing, and the hands-on approach to the workshop helped them set their own pace. The teachers really enjoyed the workshop, and left incredibly inspired. “Teacher workshops have a multiplier effect,” says Brown. “If I teach 30 students, I’ve reached 30 students; if I teach 30 teachers, I potentially reach thousands of students over a period of years.”

    Another great contribution to the program was the addition of college student facilitators, who provided individual support to the teachers throughout the day, making it easier for everyone to have the assistance they needed.

    By the end of the summer, more than 150 K-12 teachers will have participated in a CCSE Raspberry Pi Teachers’ Workshop.

    The Raspberry Pi Teachers’ Workshops have become a regular part of the outreach efforts of the CCSE. Grants from State Farm Insurance, 3M Corporation, and a few very generous individual gifts keep the workshops free for K-12 teachers, who also take home a Raspberry Pi and extra components and parts. Participants are also invited to join an online forum where they can exchange ideas and support each other. By the end of the summer, more than 150 K-12 teachers will have participated in a CCSE Raspberry Pi Teachers’ Workshop. You can find more information about the workshops here.

    Website: LINK

  • Raspberry Pi vs a Raspberry Pi–powered escape room

    Raspberry Pi vs a Raspberry Pi–powered escape room

    Reading Time: 3 minutes

    A few Mondays ago, the Raspberry Pi North America team visited a very special, Raspberry Pi–powered Escape Room in San Francisco. Run by Palace Games, the Edison Escape Room is an immersive experience full of lights, sensors, and plenty of surprises. This is the team’s story of how they entered, explored, and ultimately escaped this room.

    At World Maker Faire this year, our very own social media star Alex Bate met Jordan Bunker, one of the Production Artists at Palace Games. Emails were sent, dates arranges, and boom, the Raspberry Pi North America team had to face the Edison Escape Room!

    Escape rooms

    In case you’re not familiar, an escape room is a physical adventure game in which players solve a series of puzzles and riddles using clues, logic, and strategy to complete the game’s objectives. Many escape room designers use physical computing to control the many sensors and triggers involved in the player experience.

    Palace Games Edison Escape Room

    The team vs Edison

    Upon entering the Edison Escape Room, my team and I quickly realized that we were within a complex system built like a giant computer! So even though it was our first-ever time in an escape room, that would not be a disadvantage for us.

    Palace Games Edison Escape Room

    Our goal was to accomplish a variety of tasks, including solving many puzzles, looking for hidden clues when anything could be a clue, completing circuits, moving with the floor, and getting a bit of a workout.

    The true test, however, was how well we communicated and worked with each other — which we did an awesome job at: at times we split up the work to effectively figure out the many different puzzles and clues; there was a lot “try it this way”, “maybe it means this”, and “what if it’s supposed to go that way” being yelled across the room. Everyone had their Edison thinking hat on that day, and we were so ecstatic when we completed the last challenge and finally escaped!

    Palace Games Edison Escape Room

    The inner workings

    After escaping the room, we got the chance to explore behind the scenes. We found a local network of many Raspberry Pis that are coordinated by a central Raspberry Pi server. The Python Banyan framework is the connective tissue between the Raspberry Pis and their attached components.

    Palace Games Edison Escape Room

    The framework facilitates the communication between the Pis and the central server via Ethernet. The Raspberry Pis are used to read various types of sensors and to drive actuators that control lights, open doors, or play back media. And Raspberry Pis also drive the control panels that employees use to enter settings and keep tabs on the game.

    “Raspberry Pi keeps us going. It’s the heart and soul of our rooms.”  – Elizabeth Sonder, Design Engineer & Production Manager

    We highly recommend heading over to Palace Games and exploring one of their many escape rooms. It’s a great team-building exercise and definitely allows you to learn a lot about the people you work with. Thank you to the Palace Games team for hosting us, and we hope to return and escape one of their rooms again soon!

    Website: LINK

  • Picademy North America 2018: That’s a Wrap!

    Picademy North America 2018: That’s a Wrap!

    Reading Time: 3 minutes

    Hooray! We’re celebrating our third season leading educator training in North America. That’s 20 Picademy workshops in 11 cities with 791 happy teachers graduating as Raspberry Pi Certified Educators. This summer was particularly rich with successes, challenges, and lessons learned let’s take a closer look:

    Andrew Collins on Twitter

    That’s a wrap on #Picademy North America 2018! We welcomed over 300 educators in Denver, Jersey City, Atlanta and Seattle to the @Raspberry_Pi community. Congrats and go forth on your digital making journey! 😀🙌 https://t.co/aMyHr2KkuL

    Picademy North America

    Picademy is a free, two-day training program that helps educators jump start their digital making journey. On day one, educators explore digital making with the Raspberry Pi computer: blinking LEDs, taking pictures, making motors spin, sensing their environment, and composing music. On day two, they take what they’ve learned from these experiences and collaborate with a team to design and build their own real world project.

    Picademy at Liberty Science Center (June 18, 2018 – June 22, 2018)

    A total of 80 educators from all over the globe visited Liberty Science Center the week of June 18 – 22 to learn coding and technology skills as part of the Raspberry Pi Foundation’s Picademy program. The week of learning culminated in a programming design challenge where the participants created projects using their new skills via the Raspberry Pi computer.

    Big interest

    We received over 1400 applications for this year’s program, a 40% increase from last year. This enormous interest came from educators in North America and across the globe; we received applications from 49 different U.S. States and 20 countries. And it’s not just classroom teachers either. More than half of our applicants worked outside of a traditional classroom environment, as librarians, after-school providers, teacher trainers, museum educators, and technology coordinators. Out of this pool, we accepted 313 educators to our Picademy 2018 workshops in Denver, Jersey City, Atlanta, and Seattle.

    Big impact

    We want to make sure that the work we do is having the impact we we intend, so we ask educators who come to Picademy about their skills, experience, and confidence before they participate in the program and afterwards. Before Picademy, only 13% said they felt confident using using a Raspberry Pi computer. After attending, this number rose significantly, with 78% now confident using Raspberry Pi. This increase in confidence matched their sense of professional growth: the majority of educators said that learning new content and gaining new skills were the most memorable parts of their Picademy experience.

    Raspberry Pi Picademy North America 2018

    We also had 100% of attendees indicate that they would recommend Picademy to a colleague, and 70% report that they are very likely to share their learnings with fellow educators. This means an even greater number of educators, those who work alongside Raspberry Pi Certified Educators, will hopefully be impacted by Picademy workshop offerings.

    “Picademy was such an engaging and hands-on experience. Every workshop and project was practical, tangible and most importantly, fun” — Amanda Valledor, Boston, MA

    Next steps

    What do educators go on to accomplish after Picademy? We’re actively gathering this data as we follow up with our certified educators, but based on feedback surveys we know that 58% of this season’s attendees are interested in starting a Code Club or CoderDojo in their community. We also saw that over 70% of educators are interested in leading a Raspberry Pi event or training; this could mean a Raspberry Jam, an educator workshop, or a Raspberry Pi-themed summer camp. Our team will continue to support each and every Raspberry Pi Certified Educator as they continue on their digital making journey.

    Carrie Northcott on Twitter

    Thank you @Raspberry_Pi for allowing each of us to come and get “debugged”, rewrite our “code”, and “program” our future moves as educators! #picademy #raspberrypi #picademyseattle #edtech @iluvteaching72 @MrsNatto https://t.co/37jMYDZThF

    Special thanks to Dana and everyone else who helped to lead an awesome Picademy program this season. If you’d like to take a deeper dive, feel free to explore all of our data and findings in the Picademy North America 2018 Report.

    Website: LINK

  • Announcing Coolest Projects North America

    Announcing Coolest Projects North America

    Reading Time: 2 minutes

    The Raspberry Pi Foundation loves to celebrate people who use technology to solve problems and express themselves creatively, so we’re proud to expand the incredibly successful event Coolest Projects to North America. This free event will be held on Sunday 23 September 2018 at the Discovery Cube Orange County in Santa Ana, California.

    Coolest Projects North America logo Raspberry Pi CoderDojo

    What is Coolest Projects?

    Coolest Projects is a world-leading showcase that empowers and inspires the next generation of digital creators, innovators, changemakers, and entrepreneurs. The event is both a competition and an exhibition to give young digital makers aged 7 to 17 a platform to celebrate their successes, creativity, and ingenuity.

    showcase crowd — Coolest Projects North America

    In 2012, Coolest Projects was conceived as an opportunity for CoderDojo Ninjas to showcase their work and for supporters to acknowledge these achievements. Week after week, Ninjas would meet up to work diligently on their projects, hacks, and code; however, it can be difficult for them to see their long-term progress on a project when they’re concentrating on its details on a weekly basis. Coolest Projects became a dedicated time each year for Ninjas and supporters to reflect, celebrate, and share both the achievements and challenges of the maker’s journey.

    three female coolest projects attendees — Coolest Projects North America

    Coolest Projects North America

    Not only is Coolest Projects expanding to North America, it’s also expanding its participant pool! Members of our team have met so many amazing young people creating in all areas of the world, that it simply made sense to widen our outreach to include Code Clubs, students of Raspberry Pi Certified Educators, and members of the Raspberry Jam community at large as well as CoderDojo attendees.

     a boy showing a technology project to an old man, with a girl playing on a laptop on the floor — Coolest Projects North America

    Exhibit and attend Coolest Projects

    Coolest Projects is a free, family- and educator-friendly event. Young people can apply to exhibit their projects, and the general public can register to attend this one-day event. Be sure to register today, because you make Coolest Projects what it is: the coolest.

    Website: LINK