Schlagwort: Miscellaneous

  • Lemmings comes to mobile devices today

    Lemmings comes to mobile devices today

    Reading Time: 3 minutes

    Lemmings: A cute, clumsy and clueless species of green-mopped creatures on a journey home, in desperate need of help. For over 25 years, players have answered their call, with millions playing the puzzle game that became a pop-culture phenomenon.

    We cheered when we saved them, cried when they died and as a schoolkid back in the ’90s, my classmates and I seemed hell-bent on killing the poor things in the most barbaric way possible. Kids were cruel in the ’90s. We had no internet.

    Now it’s time for a whole new generation to save/slaughter those adorable critters once again, with a brand new Lemmings game out today, designed specifically for your mobile device.
    And here’s a fun fact: did you know that Lemmings is officially part of the PlayStation family? It’s true — originally released for the Amiga, Lemmings was published by legendary Liverpool studio Psygnosis. The company later joined PlayStation and went on to create classics such as WipEout and Colony Wars. And it all started with Lemmings!

    Wanted: A new home

    As our story begins, our cuddly friends find themselves homeless as a result of an environmental catastrophe. No, this time it’s not our fault.

    The Lemmings take to the stars, exploring the universe to find a nice, cozy corner somewhere where they can put their feet up, kick back, have a cup of tea and wait for everything to blow over.

    Of the 18 quintillion locations out there, they have an uncanny knack of ending up in places full of fire, razor-sharp saw blades, bubbles (trust me, bubbles are the worst) and other hazards that promise to push you to the limit and have your Lemmings pushing up daisies.

    Conquer levels and put your Lemmings to work, converting hostile planets into beautiful utopias, where your Lemmings can earn some much needed R&R.

    Lemmings

    Mobile friendly design

    We’re all passionate gamers but mobile gaming allows us to indulge in our passions when more traditional methods are not available. Standing in a packed bus, sitting on the toilet, pretending to listen to your partner and so on.

    We took the Lemmings experience that people know and love and re-engineered it to make the most of smartphones and tablets. We’ve designed levels that are played in portrait orientation, as this is the most comfortable position to hold a device with one hand.

    We worked tirelessly on touch controls, removing secondary elements like camera control and making it as simple for players to assess the level, plan a strategy and execute it.

    It’s the Lemmings game you know and love, redesigned for the best experience on your device. Under your direction, they’ll dig, climb, build, block and fall through levels, with an ease of control that is both fun and challenging.

    Lemmings

    Infinite possibilities

    Lemmings utilizes procedurally generated content, carefully curated by our design team.
    Our game features more levels than every previous Lemmings game combined. There are thousands of levels in the game already and we’re only just getting started.

    Levels are grouped into an ever-expanding universe of worlds, with each having its own distinct visual theme. As well as Earth-like planets with land, water and plant life, you’ll encounter unusual locations like a seaworld that becomes a Lemming water park, a planetary disco ball and even a meatball planet. Watch out for that one, it’s spicy!

    Meet the tribes

    On your travels, you’ll encounter and rescue a variety of unique Lemmings, each with a distinctive look. These are the tribes, groups of themed characters with big rewards for players who can complete them. More and more tribes are coming soon, themed around seasonal holidays, pop-culture events and more.

    Lemmings
    What are you waiting for? Let’s go!

    Lemmings is out now on mobile devices. The game features in-app purchases but can be played entirely for free.

    Website: LINK

  • Season’s Greetings 2018 From PlayStation.Blog and Friends

    Season’s Greetings 2018 From PlayStation.Blog and Friends

    Reading Time: 5 minutes

    What a year 2018 has been for video games! Looking back on all the awesome games that released is always fun, but we get a little sentimental thinking of all the hard-working, talented people who brought them to life.

    Speaking of those creators, we’re back with a treasure trove of colorful, clever, and heartfelt holiday cards from our friends in the video game industry. So sit back, relax, grab a cup of cocoa, and bask in the good cheer…

    505 Games505 Games (Battle Ages / Battle Islands)505 Games (Gems of War)Akupara GamesArikaBandai NamcoBend StudioBit KidBungieEA (Anthem)EA (Battlefield V)EA (Madden)EA (NBA Live 19)Epic GamesFrontier DevelopmentsGearbox SoftwareGuerilla GamesIdea Factory InternationalJapan StudioKoei TecmoKojima ProductionsKonami (PES 2019)Konami (Super Bomberman)London StudioMagic Design StudiosMedia MoleculeMilestoneModusMossmouthMy.comNaughty DogNIS AmericaOuter Loop GamesOwlchemy LabsPixelopusPlayfulPolyarcPolyphonyPsyonixSanta Monica StudioShare FactorySpike Chunsoft (#2)Squanch GamesSquare Enix (Kingdom Hearts 3)Square Enix (The Last Remnant Remastered)Square Enix (Chocobo’s Mystery Dungeon)Square Enix (Dragon Quest XI)Square Enix (Just Cause 4)Sucker PunchTripwireUbisoft (Rainbow Six Siege)Ubisoft (Far Cry 5)Xseed MarvelousZoink


































    Website: LINK

  • PlayStation Classic Launches Today: Our Favorite Games

    PlayStation Classic Launches Today: Our Favorite Games

    Reading Time: 3 minutes

    PlayStation Classic launches today! And it us wistfully strolling down memory (card) lane. Many of the 20 titles preloaded onto the miniature console not only changed the medium forever, but impacted each of us as gamers. Everybody comes to the table with a different beloved pick from the legendary lineup, and swapping memories is almost as fun as jumping back into these classics. Join us as we reflect on our favorites from that defining era.

    We want to hear your top PS Classic picks, too! Vote for your favorite game via the poll below, and share your own 480i memories in the comments.

    PS Classic lineup IG

    Tekken 3

    If I could choose just one PlayStation game to play for the rest of my life, it would be Tekken 3. Metal Gear Solid, Resident Evil, and Twisted Metal all left an indelible impression on me, but nothing topped Tekken 3 for endless replayability. So many lost hours, and none of them regretted. I still remember being so, so surprised when I unlocked Dr. B as a playable character…

    – Sid Shuman

    Super Puzzle Fighter II Turbo

    Having grown up on Tetris and spent much of my adolescent years in various arcades, Super Puzzle Fighter II Turbo will forever be one of my personal all-time classics. Piecing together giant super-blocks and planning ahead to build out the perfect game-winning chain attack is a refreshing change of pace from the “get rid of everything” mindset most puzzle games face players with. And having that massive chain interrupted by a particularly pesky garbage dump from your opponent can end a friendship in an instant — the mark of a truly great competitive puzzler.

    – Justin Massongill

    Metal Gear Solid

    As someone who had spent most of their childhood playing light-hearted platformers on other peoples’ consoles, getting my own original PlayStation and starting Metal Gear Solid felt like graduating to the big leagues. Nothing could prepare me for how deep I would fall into the world of Solid Snake and his cardboard box disguises. The story felt more compelling than any game I had ever played up until that point, and I absolutely trace my love of stealth-action games to the hours I spent playing this.

    – Kristen Titus

    Resident Evil

    First time I was introduced to Capcom’s trend-setting horror, I lost most of a weekend. And, for a time, some friends as well. I’d been invited round to a pal’s for a catch-up but spent a day and night locked in a corner in front of the TV, mute but for the occasional yelp of fear as I explored Spencer mansion. They hadn’t a memory card, so every death meant a full restart. I didn’t care. RE was unlike anything I’d played before. It was a game worth falling out (albeit briefly) with a friend for.

    – Fred Dutton

    Oddworld: Abe’s Oddysee

    A lot of gamers will be familiar with Abe’s first outing thanks to the classic Demo Disc that came with the original PlayStation, but the full game had so much to offer: strategy, stealth, puzzles, and flatulence jokes made up one of the most intriguing and, in my opinion, memorable experiences of the generation. I played it again and again, and even revisited it recently with the modern reimagining on PS4.

    – Eric Whelan

    Ridge Racer Type 4

    This was the apex of Namco’s iconic arcade racing series and, for my money, the best arcade racer on the console. Brilliant course design (I instinctively leant into every corner, leant back for every sharp rise) gorgeous visuals (that painterly reproduction of soft, early morning light in some races in particular). And that soundtrack: a sublime fusion of jazz, soul and funk (it’s still on my iPhone to this day).

    – Gillen McAllister

    Website: LINK

  • PlayStation Classic: The (Miniature) Ultimate FAQ

    PlayStation Classic: The (Miniature) Ultimate FAQ

    Reading Time: 5 minutes

    PlayStation Classic launches December 13 for $99.99! As you probably could have guessed, we’re big fans. So, we did a little digging around PlayStation HQ to find answers to some commonly asked questions about our new mini-console. Think of this as an Ultimate FAQ — just… smaller.

    PlayStation ClassicPlayStation ClassicPlayStation Classic

    Q: What is PlayStation Classic?

    PlayStation Classic is a new mini-console, built to celebrate the rich heritage of the original PlayStation. It has been designed to closely resemble the design of the original console in a much smaller form factor, and is preloaded with 20 games from a wide variety of genres. It includes two wired controllers, and will be available December 3, 2018 for $99.99.

    Q: How big is PlayStation Classic? How much does it weigh?

    PlayStation Classic measures 5.8″ x 1.3″ x 4.1″, which is a 45% reduction in size from the original console. The footprint of the mini-console is smaller than a PS4 game case. PlayStation Classic weighs approximately 6.0 ounces, and each controller weighs approximately 4.9 ounces.

    Q: Which games are pre-loaded on PlayStation Classic?

    • Battle Arena Toshinden*
    • Cool Boarders 2*
    • Destruction Derby*
    • Final Fantasy VII
    • Grand Theft Auto*
    • Intelligent Qube
    • Jumping Flash!*
    • Metal Gear Solid
    • Mr. Driller
    • Oddworld: Abe’s Oddysee*
    • Rayman
    • Resident Evil Director’s Cut*
    • Revelations: Persona
    • R4 Ridge Racer Type 4
    • Super Puzzle Fighter II Turbo
    • Syphon Filter
    • Tekken 3*
    • Tom Clancy’s Rainbow Six*
    • Twisted Metal
    • Wild Arms​

    *Denotes a title based on the PAL version

    Q: Which PlayStation Classic games support two-player multiplayer?

    The following titles support two-player multiplayer:

    • Battle Arena Toshinden
    • Cool Boarders 2
    • Destruction Derby
    • Intelligent Qube
    • Mr. Driller
    • Ridge Racer Type 4
    • Super Puzzle Fighter 2 Turbo
    • Tekken 3
    • Tom Clancy’s Rainbow Six
    • Twisted Metal

    Q: How long are the cables for the system and its controllers?

    The included HDMI cable is 2.0m / 78.7″; both included controllers have cables measuring 1.5m / 59.1″.

    Q: Which cables can I use to connect the console to my TV?

    PlayStation Classic ships with an included HDMI cable, which you can use to connect the system to your television. It does not support any other video or audio output methods.

    Q: Can I use DualShock 4 with PlayStation Classic? How about PS2 or original PS1 controllers?

    PlayStation Classic is only compatible with official PlayStation Classic controllers.

    Q: How do disc changes work?

    In games that originally shipped on multiple discs, like Final Fantasy VII and Metal Gear Solid, when you reach the end of a “disc,” press the “Open” button on the PlayStation Classic console to transition to the next virtual disc.

    PlayStation Classic user interfacePlayStation Classic user interface

    Q: How do memory cards / save states work?

    Each title can support up to 15 virtual memory card slots, which you can manage from the console’s main UI. Just like the original PlayStation, once you delete a save file it fades away and cannot be recovered.

    Additionally, pressing the Reset button on the PlayStation Classic console will bring you back out to the system’s main UI, creating a restore point wherever you left off in the game you were playing. Next time you play that game, you can return to the Restore point you had created before.

    PlayStation Classic user interface

    Q: Can I use the System Link feature to link more than one PlayStation Classic together?

    System Link functionality is not present in PlayStation Classic. You can, however, make use of split-screen multiplayer in supported games.

    Q: What does the user interface of PlayStation Classic look like?

    Like this:

    PlayStation Classic user interface

    Q: What kind of power source can you use with PlayStation Classic? Can I use my phone charger?
    Use the included USB cable to connect PlayStation Classic to a USB power source that supports 5V, 1.0A (minimum) output, such as a USB AC adaptor (not included).

    Q: Can I connect to PSN to download new games to PlayStation Classic?

    PlayStation Classic is a plug and play offline experience, and as such cannot connect to the internet. There are no plans to bring new content or updates to PlayStation Classic post-launch.

    Q: Can I buy extra games for the PlayStation Classic?

    The PS Classic is preloaded with 20 of the best games from the original PlayStation. It is not possible to purchase additional games for PlayStation Classic.

    Q: Can the PS Classic read discs from the old PS1?

    The PS Classic is 45% smaller than the original PlayStation and does not have a disc drive. All 20 titles are contained in the PS Classic’s internal storage.

    Q: How closely does the design of PlayStation Classic match the original PlayStation?

    Pretty darned closely. Judge for yourself:

    PlayStation Classic comparison photoPlayStation Classic comparison photoPlayStation Classic comparison photo

    Will the PS Classic include the original startup sound?

    Yes. Once you switch your PS Classic on, you will hear the iconic startup sound.

    PlayStation Classic boot sequence

    Raise your hand if you can hear this gif

    Where can I buy PS Classic?

    The PS Classic will be available at major game retailers starting December 3.

    Will the PS Classic perform upscaling?

    The PS Classic outputs video in 720p or 480p — your display device may also perform some upscaling depending on the model.

    Website: LINK

  • Read 2 Pages of the Upcoming God of War Prequel Comic

    Read 2 Pages of the Upcoming God of War Prequel Comic

    Reading Time: 3 minutes

    God of War prequel comic

    When I was first approached about working on a new God of War comic, a prequel to this year’s PS4 game, I was both intrigued and intimidated. Intrigued, because I knew from the early promotional stuff I’d seen that the new game would move Kratos away from his roots in Greek mythology and transplant him in a new setting, drawing instead from Norse myths and legends, which I’ve been obsessed with since I was a kid. Intimidated, because it promised to be a huge job.

    I’ve always loved stories that take characters from one setting or era or genre and drop them into another—samurai warriors in the Old West, western gunslingers in the African jungle, and so on—and the story-telling possibilities of taking a character like Kratos and running him up against the kinds of obstacles he might encounter in a world filled with ice giants and trolls were too intriguing to pass up. But at the same time, I was intimidated to be tackling such a recognizable and well-established character and to be contributing to a franchise with such an enormous scope and backstory. Because it was clear from the outset that what Santa Monica Studios and Dark Horse Comics had in mind was a direct prequel to the events of the new game that would be in continuity, and I knew from past experience working on similar projects that meant a lot of moving parts.

    God of War prequel comicGod of War prequel comicGod of War prequel comic

    Thankfully, everyone involved with the project from my artistic collaborator Tony Parker to the editorial team at Dark Horse to Cory Barlog and the rest of the team at Santa Monica Studio really showed up and helped bring the story to life. I had the basic outline of the plot worked out in the course of my first conversation with Spencer Cushing at Dark Horse, who was the one who originally approached me about the project, but it took some time to work out if it made sense in terms of the continuity of the new game.

    God of War prequel comic: Page 2God of War prequel comic: Page 3

    I was sent a massive amount of background on what the team at SMS had come up with to that point, from outlines to world-building materials to incredibly detailed character backstories, and learned that the antagonists that I’d originally considered using in the prequel comic had already been incorporated into the game. But I noticed that some of my favorite bits of Norse mythology hadn’t yet been used, and fired off a series of questions to the team at SMS about their thoughts, and they sent back more ideas of their own, and from that point, the story came together really quickly. In the final stages, some very productive discussions I had with Cory and the team at SMS helped to bring Kratos into full focus and to really tie our prequel story to the character’s emotional journey in the new game, and then the scripts were off to Tony to do the heavy lifting of bringing the pages to life. And now all of that hard work finally pays off as readers get to see for themselves what we’ve come up with. I hope that everyone who enjoyed the new game checks out the prequel comic, and I hope that they enjoy it, too!

    Website: LINK

  • Gallery: Hands-on With PlayStation Classic

    Gallery: Hands-on With PlayStation Classic

    Reading Time: 3 minutes

    PlayStation Classic

    “This thing is tiny!” That was my first thought upon meeting PlayStation Classic in the flesh. It’s around the size of a small paperback novel. It even fit snugly it into my back pocket. It’s slim, trim, and charmingly reflects the visual look of the original PlayStation in almost every way.

    Next came the controller, a recreation of the model that launched alongside PlayStation in North America. I wrapped my hands around it, and the feel of those ergonomic grips sent me tumbling back to 1995, when I was huddled in a friend’s basement playing Battle Arena Toshinden for the first time. The directional pad felt a bit more comfortable to me, but otherwise, it was almost a carbon copy of the original controller.

    I turned on the PlayStation Classic system and was pleased to see the original opening screen, compete with the teeth-rattling original system sound. Here, I noticed the logo was updated to Sony Interactive Entertainment. How things change!

    PlayStation Classic

    Then I browsed the 20 pre-loaded titles, a lineup that includes essential classics like Final Fantasy VII, Metal Gear Solid, and Tekken 3. While navigating through the UI — which is charmingly rendered with a lower-res aesthetic circa 1995 — each title depicts its original year of release, publisher, and the number of players supported.

    I moved to the memory card management screen and encountered a UI that appeared to be nearly identical to its original incarnation… right down to that rainbow-hued Delete button.

    Speaking of memory cards, PlayStation Classic adds some nice quality-of-life improvements in regards to saving game progress. At any time, you can press the Reset button on the system to exit your game and return to the main menu. Pressing the Reset button creates a Resume Point, which means you can play another game and return later to pick up your progress.

    You can also use in-game save functionality to create traditional save files on the unit’s virtual memory card. In a nice touch, each game can accommodate 15 save slots’ worth of save files, so you’ll have plenty of headroom.

    PlayStation ClassicPlayStation Classic

    PlayStation Classic

    PlayStation ClassicPlayStation Classic

    Meanwhile, the system’s Open button has limited application, and is solely used to change “discs” in multi-disc games like Final Fantasy VII and Metal Gear Solid. It’s a cool touch and well implemented.

    Then I fired up Twisted Metal, Grand Theft Auto, Jumping Flash, and a few other titles. Overall, the games played as I remembered them, 4:3 aspect ratio and all. I noticed that some of games on PlayStation Classic are sourced from PAL (European) versions of the games, with the remainder being NTSC (American) versions.

    Overall, PlayStation Classic’s cute formfactor, nostalgic interface, and overall ease of use point to a well-designed trip down 32-bit lane. Let me know if you have any questions, and I’ll do my best to answer in the comments!

    Website: LINK

  • Introducing PlayStation Classic, with 20 Pre-Loaded Games

    Introducing PlayStation Classic, with 20 Pre-Loaded Games

    Reading Time: 2 minutes

    PlayStation Classic

    Almost 25 years ago, the original PlayStation was introduced to the world. Developed by Sony Computer Entertainment, it was the first home console in video game history to ship 100 million units worldwide, offering consumers a chance to play games with real-time 3D rendered graphics in their homes for the first time.

    Today, we are excited to announce that we are bringing back the original PlayStation experience in a new miniaturized version – PlayStation Classic! The console will come pre-loaded with 20 classic titles, including fan-favorites such as Final Fantasy VII, Jumping Flash, Ridge Racer Type 4, Tekken 3, and Wild Arms.

    [youtube https://www.youtube.com/watch?v=nl2h8LDq_oI&w=640&h=360]

    The mini console is approximately 45% smaller than the original PlayStation, and it emulates the original’s look and feel by featuring similar controllers and packaging. Long-time fans will appreciate the nostalgia that comes with rediscovering the games they know and love, while gamers who might be new to the platform can enjoy the groundbreaking PlayStation console experience that started it all. All of the pre-loaded games will be playable in their original format.

    PlayStation Classic

    Available for pre-order at select retailers across the US and CAN, each unit will also come with an HDMI cable to connect to their TV, a USB cable, and two controllers for local multiplayer within compatible titles. PlayStation Classic will be available for $99.99 USD (MSRP) / $129.99 CAN (MSRP) on December 3, 2018 – a historic date for all of us at PlayStation.

    Visit PlayStation.com for more details on regional availability, and stay tuned to the Blog for the full lineup of titles coming to PlayStation Classic. There are more fan favorites, and we can’t wait to share more details in the coming months.

    PlayStation Classic

    What are your favorite original PlayStation memories? Share in the comments below!

    *AC adaptor sold separately

    Website: LINK