Schlagwort: lizardcube
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Streets of Rage 4’s new Survival mode launches July 15: find out how it was created
Reading Time: 6 minutesBonjour! I am Jordi Asensio, Lead Game Designer on Streets of Rage 4. I worked on the game’s design system, character integration, level design, and game modes. Today I would like to introduce the new Survival mode, as well as the new characters that will be playable in our DLC, Mr. X…
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Empfehlung der Redaktion: Streets of Rage 4 lässt euch einfach drauflos spielen
Reading Time: 5 minutesStreets of Rage 4 macht vieles genau richtig. Da wäre zum Beispiel das grandiose Kampfsystem, in dem sich Gelegenheitsspieler wie Kampfsportmeister fühlen und sich Kampfspielfans dank jeder Menge anspruchsvoller Techniken so richtig austoben können. Oder der Soundtrack mit seinen mitreißenden Tracks und eingängigen Beats, die nicht nur die Action auf dem Bildschirm…
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Editors’ Choice: Streets of Rage 4 is a sublime example of pick up and play brilliance
Reading Time: 4 minutesStreets of Rage 4 does a lot right. Take its sublime combat system, making casuals feel like martial art masters and giving fighting fans high-level techniques to sink their teeth into. Or its soundtrack, all head-bopping tracks and catchy beats that drive the on-screen action and prove as pleasurable a listen when…
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How Lizardcube Redesigned the Characters of Streets of Rage 4, Out April 30
Reading Time: 5 minutesGreetings, PS Blog. My name is Ben Fiquet and I’m the CEO of Lizardcube and the Art Director on Streets of Rage 4. It’s been a long journey but we’re finally here: Streets of Rage 4 comes out in a week! Everybody at Lizardcube, Dotemu and Guard Crush Games can’t wait for…