Schlagwort: International Women’s Day

  • How can computing education promote an equitable digital future? Ideas from research

    How can computing education promote an equitable digital future? Ideas from research

    Reading Time: 7 minutes

    This year’s International Women’s Day (IWD) focuses on innovation and technology for gender equality. This cause aligns closely with our mission as a charity: to enable young people to realise their full potential through the power of computing and digital technologies. An important part of our mission is to shift the gender balance in computing education.

    Learners in a computing classroom.

    Gender inequality in the digital and computing sector

    As the UN Women’s announcement for IWD 2023 says: “Growing inequalities are becoming increasingly evident in the context of digital skills and access to technologies, with women being left behind as the result of this digital gender divide. The need for inclusive and transformative technology and digital education is therefore crucial for a sustainable future.”

    According to the UN, women currently hold only 2 in every 10 science, engineering, and information and communication technology jobs globally. Women are a minority of university-level students in science, technology, engineering, and mathematics (STEM) courses, at only 35%, and in information and communication technology courses, at just 3%. This is especially concerning since the WEF predicts that by 2050, 75% of jobs will relate to STEM.

    We see this situation reflected in England: computer science is the secondary school subject with the largest gender gap at A level, with girls accounting for only 15% of students. That’s why over the past three years, we have run a research programme to trial ways to encourage more young women to study Computer Science. The programme, Gender Balance in Computing, has produced useful insights for designing equitable computing education around the world.

    Who belongs in computing?

    The UN says that “across countries, girls are systematically steered away from science and math careers. Teachers and parents, intentionally or otherwise, perpetuate biases around areas of education and work best ‘suited’ for women and men.” There is strong evidence to suggest that the representation of women and girls in computing can be improved by introducing them to computing role models such as female computing students or women in tech careers.

    A learner and educator at a desktop computer.

    Presenting role models was central to the Belonging trial in our Gender Balance in Computing programme. One arm of this trial used resources developed by WISE called My Skills My Life to explore the effect of introducing role models into computing lessons for primary school learners. The trial provided opportunities for learners to speak to women who work in technology. It also offered a quiz to help learners identify their strengths and characteristics and to match them with role models who were similar to them, which research shows is more effective for increasing learners’ confidence.

    Teachers who used the resources reported learners’ increased understanding of the types and range of technology jobs, and a widening of learners’ career aspirations.

    “Learning about computing makes me feel good because it helps me think more about what I want to be.” — Primary school learner in the Belonging trial

    “When [the resources were] showing all of the females in the jobs, nobody went ‘Oh, I didn’t know that a female could do that’, but I think they were amazed by the role of jobs and the fact it was all females doing it.“ — Primary school teacher in the Belonging trial

    Learning together to give everyone a voice

    When teachers and students enter a computing classroom, they bring with them diverse social identities that affect the dynamics of the classroom. Although these dynamics are often unspoken, they can become apparent in which students answer questions or succeed visibly in activities. Without intervention, a dominant group of confident speakers can emerge, and students who are not in this dominant group may lose confidence in their abilities. When teachers set collaborative learning activities that use defined roles or structured discussions, this gives a wider range of students the opportunity to speak up and participate.

    In a computing classroom, a smiling girl raises her hand.

    Pair programming is one such activity that has been used in research studies to improve learner attitudes and confidence towards computing. In pair programming, one learner is the ‘driver’.  They control the keyboard and mouse to write the code. The other learner is the ‘navigator’. They read out the instructions and monitor the code for errors. Learners swap roles regularly, so that both can participate equitably. The Pair Programming trial we conducted as part of Gender Balance in Computing explored the use of this teaching approach with students aged 8 to 11. Feedback from the teachers showed that learners found working in structured pairs engaging.

    “Even those who are maybe a little bit more reluctant… those who put their hands up today and said they still prefer to work independently, they are still all engaging quite clearly in that with their pair and doing it really, really well. However much they say they prefer working independently, I think they clearly showed how much they enjoy it, engage with it. And you know they’re achieving with it — so we should be doing this.” – Primary school teacher in the Pair Programming trial

    Another collaborative teaching approach is peer instruction. In lessons that use peer instruction, students work in small groups to discuss the answer to carefully constructed multiple choice questions. A whole-class discussion then follows. In the Peer Instruction trial with learners aged 12 to 13 in our Gender Balance in Computing programme, we found that this approach was welcomed by the learners, and that it changed which learners offered answers and ideas.

    “I prefer talking in a group because then you get the other side of other people’s thoughts.” – Secondary school learner (female) in the Peer Instruction trial

    “[…] you can have a bit of time to think for yourself then you can bounce ideas off other people.” – Secondary school learner (male) in the Peer Instruction trial

    “I was very pleased that a lot of the girls were doing a lot of the talking.” – Secondary school teacher in the Peer Instruction trial

    We need to do more, and sooner

    Our Gender Balance in Computing research programme showed that no single intervention we trialled significantly increased girls’ engagement in computing or their intention to study it further. Combining several of the approaches we tested may be more impactful. If you’re part of an educational setting where you’d like to adopt multiple approaches at the same time, you can freely access the materials associated with the research programme (see our blog posts about the trials for links).

    In a computing classroom, a girl looks at a computer screen.

    The research programme also showed that age matters: across Gender Balance in Computing, we observed a big difference in intent to study Computing between primary school and secondary school learners (data from ages 8–11 and 12–13). Fewer secondary school learners reported intent to study the subject further, and while this difference was apparent for both girls and boys, it was more marked for girls.

    This finding from England is mirrored by a study the UN Women’s Gender Snapshot 2022 refers to: “A 2020 study of Filipina girls demonstrated that loss of interest in STEM subjects started as early as age 10, when girls began perceiving STEM careers as male-dominated and believing that girls are naturally less adept in STEM subjects. The relative lack of female STEM role models reinforced such perceptions.” That’s why it’s necessary that all primary school learners — no matter what their gender is — have a successful start in the computing classroom, that they encounter role models they can relate to, and that they are supported to engage in computing and creating with technology by their parents, teachers, and communities.

    An educator teaches students to create with technology.

    The Foundation’s vision is that every young person develops the knowledge, skills, and confidence to use digital technologies effectively, and to be able to critically evaluate these technologies and confidently engage with technological change. While making changes inside the computing classroom will be beneficial for gender equality, this is just one aspect of building an equitable digital future. We all need to contribute to creating a world where innovation and technology support gender equity.

    What do you think is needed?

    In all our work, we make sure gender equity is at the forefront, whether that’s in programmes we run for young people, in resources we create for schools, or in partnerships we have, such as with Pratham Education Foundation in India or Team4Tech and Kenya Connect in Wamunyu, Kenya. Computing education is a global challenge, and we are proud to be part of a community that is committed to making it equitable.

    Kenyan educators work on a physical computing project.

    This IWD, we invite you to share your thoughts on what equitable computing education means to you, and what you think is needed to achieve it, whether that’s in your school or club, in your local community, or in your country.

    Website: LINK

  • Real role models for International Women’s Day 2019

    Real role models for International Women’s Day 2019

    Reading Time: 4 minutes

    The Raspberry Pi Foundation’s mission is to bring computing and digital making to everyone. Tackling the persistent gender imbalance in technology is a crucial part of this undertaking. As part of our work to increase the number of girls choosing to learn how to create with technology, we are marking International Women’s Day with a celebration of real role models.

    Real role models for International Women’s Day 2019

    Maria Quevedo, Managing Director, Code Club & Raspberry Pi Foundation, talks about the importance of real role models who show girls and women that computing

    Real role models are important

    There is strong evidence to indicate that the presence of role models is a very effective way to inspire women and minorities to become interested in subjects and industries where they are underrepresented. Research suggests that the imbalance among the role models that girls and women are exposed to in their everyday lives contributes significantly to the persistently low number of girls pursuing science, technology, engineering and mathematics (STEM) subjects at school, and ultimately impacts their career choices.

    Female role models in UK media

    In order to understand the extent of this imbalance, we carried out an analysis to explore the visibility of female technology role models in the UK media.

    One of our most striking findings was that in the twelve months since International Women’s Day 2018, each of the women competing in UK television’s Love Island 2018 was written about in the UK media on average seven times more often than 50 of the UK’s top female technology role models. And popular UK men’s lifestyle magazines were twice as likely to write about top female technology leaders than magazines aimed at women.

    We also looked at the subject matter covered by popular women’s and men’s magazines in the UK. We found that fashion (37% of all articles) and beauty (26%) were the most popular topics in women’s lifestyle media, while politics (5%) and careers (4%) were some of the least popular. The contrast with men’s lifestyle media was very pronounced. There, topic coverage was much more evenly distributed: fashion (21%) and politics (16%) came top, with grooming (12%) and careers (12%) close behind.

    In other words, in the women’s lifestyle magazines, about 14 articles are written about fashion and beauty for every one about careers. Men’s lifestyle magazines, meanwhile, publish one careers piece for every three fashion and grooming articles.

    Real role models in Code Club, CoderDojo, and beyond

    It’s alarming to see such a dramatic imbalance in visibility for female technology leaders, and such stark differences between the focus of women’s and men’s media. We work hard to make sure our activities such as Code Club and CoderDojo are equally welcoming to girls and boys, and we’re proud that 45% of the volunteers and educators who run these clubs are women. However, role models in wider society are just as important in shaping the values, beliefs, and ambitions of girls and women.

    We have a consistently high proportion of girls – around 40% – attending our Code Clubs and CoderDojos. But girls’ perceptions of computing, and their confidence, can be influenced hugely before they ever arrive at our clubs to give it a try – so much so that they may never arrive at all.

    In this context, the differences we observed between the topics that women’s and men’s media cover are troubling. It really comes down to balance: there is absolutely nothing wrong with reading about fashion or beauty, but greater diversity in the women, interests, and careers that saturate our popular culture would undoubtedly impact the gender imbalance that persists in sectors such as technology and science.

    We are for everyone

    When it comes to encouraging girls to take part in our digital skills activities, our approach is highly adaptable, but ultimately we are for everyone. We believe this inclusive approach is the most effective way of reinforcing that all genders are equally capable of enjoying and excelling at computing. It would be invaluable to see this reflected in popular culture.

    This International Women’s Day, we’re encouraging women to consider the ways in which we are real role models. Join us to celebrate the #RealRoleModels who inspire you, and share the fantastic contributions of girls and women in technology.

    Website: LINK

  • Celebrate Women’s History Month on Twitch

    Celebrate Women’s History Month on Twitch

    Reading Time: 2 minutes

    Twitch is home to an incredibly diverse set of creators and communities and this March, in honor of Women’s History Month and International Women’s Day (March 8), we’re shining the spotlight on some of our favorite women streamers. You’re invited to join the celebration!

    Featured Streamers

    No matter what kind of stream you’re looking for, from competitive gaming to creative arts, our featured women streamers will be doing what they do best on the front page all month long. Tune in to your favorites, check out a stream for the first time, and definitely stop by on International Women’s Day (March 8) when we’ll be featuring women streamers on the front page all day long. Here’s a full schedule of who we’re featuring and when:

    Support 1000 Dreams Fund

    For the second year in a row, we’re partnering with 1000 Dreams Fund (1DF) to raise money for women to get involved in STEM and broadcasting. Last year, the community raised $45,000 and helped support 60 women with 1DF’s Twitch BroadcastHER grant. This specific grant is available only to women who are currently a Twitch Affiliate or Partner. If you’d like to help support 1DF this year, you can join the fundraising efforts on Tiltify.

    Twitch Rivals is also inviting some of the most talented women of CS:GO to compete for pride, glory, and to raise money for 1DF. And Twitch will match every dollar (up to $25,000) raised during the event, so stay tuned because more details like who is competing and when will be announced soon.

    If you have any questions regarding 1000 Dreams Fund or how to sign up to help, you can email charity@twitch.tv to get all your questions answered.

    International Women’s Day Guest Speakers

    On March 8th, join us for a special edition of Twitch Weekly followed by a special one hour panel hosted by our very own Anna Prosser and featuring Katrina Jones, Twitch’s Head of Diversity & Inclusion and other prominent women in tech and gaming.

    Website: LINK

  • Coding is for girls

    Coding is for girls

    Reading Time: 5 minutes

    Less than four years ago, Magda Jadach was convinced that programming wasn’t for girls. On International Women’s Day, she tells us how she discovered that it definitely is, and how she embarked on the new career that has brought her to Raspberry Pi as a software developer.

    “Coding is for boys”, “in order to be a developer you have to be some kind of super-human”, and “it’s too late to learn how to code” – none of these three things is true, and I am going to prove that to you in this post. By doing this I hope to help some people to get involved in the tech industry and digital making. Programming is for anyone who loves to create and loves to improve themselves.

    In the summer of 2014, I started the journey towards learning how to code. I attended my first coding workshop at the recommendation of my boyfriend, who had constantly told me about the skill and how great it was to learn. I was convinced that, at 28 years old, I was already too old to learn. I didn’t have a technical background, I was under the impression that “coding is for boys”, and I lacked the superpowers I was sure I needed. I decided to go to the workshop only to prove him wrong.

    Later on, I realised that coding is a skill like any other. You can compare it to learning any language: there’s grammar, vocabulary, and other rules to acquire.

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    Alien message in console

    To my surprise, the workshop was completely inspiring. Within six hours I was able to create my first web page. It was a really simple page with a few cats, some colours, and ‘Hello world’ text. This was a few years ago, but I still remember when I first clicked “view source” to inspect the page. It looked like some strange alien message, as if I’d somehow broken the computer.

    I wanted to learn more, but with so many options, I found myself a little overwhelmed. I’d never taught myself any technical skill before, and there was a lot of confusing jargon and new terms to get used to. What was HTML? CSS and JavaScript? What were databases, and how could I connect together all the dots and choose what I wanted to learn? Luckily I had support and was able to keep going.

    At times, I felt very isolated. Was I the only girl learning to code? I wasn’t aware of many female role models until I started going to more workshops. I met a lot of great female developers, and thanks to their support and help, I kept coding.

    Another struggle I faced was the language barrier. I am not a native speaker of English, and diving into English technical documentation wasn’t easy. The learning curve is daunting in the beginning, but it’s completely normal to feel uncomfortable and to think that you’re really bad at coding. Don’t let this bring you down. Everyone thinks this from time to time.

    Play with Raspberry Pi and quit your job

    I kept on improving my skills, and my interest in developing grew. However, I had no idea that I could do this for a living; I simply enjoyed coding. Since I had a day job as a journalist, I was learning in the evenings and during the weekends.

    I spent long hours playing with a Raspberry Pi and setting up so many different projects to help me understand how the internet and computers work, and get to grips with the basics of electronics. I built my first ever robot buggy, retro game console, and light switch. For the first time in my life, I had a soldering iron in my hand. Day after day I become more obsessed with digital making.

    Magdalena Jadach on Twitter

    solderingiron Where have you been all my life? Weekend with #raspberrypi + @pimoroni + @Pololu + #solder = best time! #electricity

    One day I realised that I couldn’t wait to finish my job and go home to finish some project that I was working on at the time. It was then that I decided to hand over my resignation letter and dive deep into coding.

    For the next few months I completely devoted my time to learning new skills and preparing myself for my new career path.

    I went for an interview and got my first ever coding internship. Two years, hundreds of lines of code, and thousands of hours spent in front of my computer later, I have landed my dream job at the Raspberry Pi Foundation as a software developer, which proves that dreams come true.

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    Where to start?

    I recommend starting with HTML & CSS – the same path that I chose. It is a relatively straightforward introduction to web development. You can follow my advice or choose a different approach. There is no “right” or “best” way to learn.

    Below is a collection of free coding resources, both from Raspberry Pi and from elsewhere, that I think are useful for beginners to know about. There are other tools that you are going to want in your developer toolbox aside from HTML.

    • HTML and CSS are languages for describing, structuring, and styling web pages
    • You can learn JavaScript here and here
    • Raspberry Pi (obviously!) and our online learning projects
    • Scratch is a graphical programming language that lets you drag and combine code blocks to make a range of programs. It’s a good starting point
    • Git is version control software that helps you to work on your own projects and collaborate with other developers
    • Once you’ve got started, you will need a code editor. Sublime Text or Atom are great options for starting out

    Coding gives you so much new inspiration, you learn new stuff constantly, and you meet so many amazing people who are willing to help you develop your skills. You can volunteer to help at a Code Club or  Coder Dojo to increase your exposure to code, or attend a Raspberry Jam to meet other like-minded makers and start your own journey towards becoming a developer.

    Website: LINK