Schlagwort: industry

  • Controlling a boom lift with a Raspberry Pi

    Controlling a boom lift with a Raspberry Pi

    Reading Time: 2 minutes

    Do you have a spare Raspberry Pi lying around? And a Bluetooth games controller? Do you have access to boom lifts or other heavy machinery?

    Well, then we most certainly (do not) have the project for you.

    Allow us to introduce what is (possibly, probably, hopefully) the world’s first Raspberry Pi–controlled boom lift. Weighing in at 13,000lb, this is the epitome of DON’T try this at home.

    Please don’t!

    Raspberry Pi-controlled boom lift

    Shared on Reddit over the weekend, u/Ccundiff12’s project received many an upvote and concerned comment, but, as the poster explains, hacking the boom is a personal project for personal use to fix a specific problem — thankfully not something built for the sake of having some fun.

    Meet STRETCH. Circa 1989 Genie Boom that I bought (cheap) from a neighbor. I use it to trim trees around my property. Its biggest problem was that it always got stuck. It’s not really an off-road vehicle. It used to take two people to move it around… one to drive the lift, and the other to push it with the tractor when it lost traction. The last time it got stuck, I asked my wife to assist by driving one of the two…….. the next day I started splicing into the control system. Now I can push with the tractor & run the boom via remote!

    Visit the original Reddit post for more information on the build. And remember: please do not try this at home.

    Website: LINK

  • New CEO waves goodbye to Silent Hill and Consoles!

    New CEO waves goodbye to Silent Hill and Consoles!

    Reading Time: < 1 minute

    Konami to now focus on Free-To-Play mobile games!

     

    The interview originally ran on Nikkei Trendy Net, so take the translation with a pinch of salt in case any particular themes were lost in translation. According to the interview, Konami will no pursue the mobile market with great gusto and what I presume to be chutzpah:

    Following the pay-as-you-play model of games like Power Pro and Winning Eleven with additional content, our games must move from selling things like ‘items‘ to selling things like ‘features. We saw with these games that even people who buy physical games are motivated to buy extra content. The success of Power Pro especially has motivated us to actively push more of our popular series onto mobile than ever before.

    Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies.

    That also means that established franchises could also be getting the mobile treatment, with Hayakawa detailing plans to possibly shift Metal Gear Solid and Winning Eleven onto mobile

    With multiplatform games, there’s really no point in dividing the market into categories anymore. Mobiles will take on the new role of linking the general public to the gaming world.

    In other, other words then, expect games starring your favourite franchises that are just barely fun and reward you for nonsense actions while seeking to extract some coin out of you. Or as South Park so adequately explained the freemium cycle:

    Source: http://www.maxconsole.com/news/IOS/Konami-is-going-mobile-RKSID00000000000000003234.html

    http://www.neogaf.com/forum/showthread.php?t=1046059