Schlagwort: google

  • The Science Journal is graduating from Google — coming to Arduino this fall!

    The Science Journal is graduating from Google — coming to Arduino this fall!

    Reading Time: 2 minutes

    This post was written by Valentina Chinnici, Arduino Product Manager.

    Arduino and Google are excited to announce that the Science Journal app will be transferring from Google to Arduino this September! Arduino’s existing experience with the Science Journal and a long-standing commitment to open source and hands-on science has been crucial to the transfer ownership of the open source project over to Arduino.  

    The Google versions of the app will officially cease support and updates on December 11th, 2020, with Arduino continuing all support and app development moving forward, including a brand new Arduino integration for iOS. 

    Arduino Science Journal will include support for the Arduino Nano 33 BLE Sense board, as well as the Arduino Science Kit, with students able to document science experiments and record observations using their own Android or iOS device. The Science Journal actively encourages students to learn outside of the classroom, delivering accessible resources to support both teachers and students for remote or in person activities. For developers, the Arduino version will continue to be open: codes, APIs, and firmware to help them create innovative new projects.

    “Arduino’s heritage in both education and open source makes us the ideal partner to take on and develop the great work started by Google with the Science Journal,” commented Fabio Violante, Arduino CEO. “After all, Arduino has been enabling hands-on learning experiences for students and hobbyists since they were founded in 2005. Our mission is to shape the future of the next generation of STEAM leaders, and allow them to have a more equitable and affordable access to complete, hands-on, and engaging learning experiences, in line with UN Sustainable Goals of Quality Education.”

    In 2019, we released the Arduino Science Kit, an Arduino-based physics lab that’s fully compatible with the Science Journal. Moving forward, all new updates to the app will take place through Arduino’s new version of the Science Journal, available in September. 

    The new Arduino version of the app will still be free and open to let users measure the world around them using the capabilities built into their phone, tablet, and Chromebook. Furthermore, Arduino will be providing better integration between the Science Journal and existing Arduino products and education programs. 

    Stay tuned for Arduino’s version of the Science Journal, coming to iOS and Android in September 2020!

    Website: LINK

  • Unleash Your Creativity in Tilt Brush, Available Today for PS VR

    Unleash Your Creativity in Tilt Brush, Available Today for PS VR

    Reading Time: 3 minutes

    For years you’ve all been asking for it, and today I’m very happy to announce that Tilt Brush is available for PlayStation VR!

    We’ve teamed up with the excellent folks over at Outerloop Games, creators of Falcon Age, to bring the full Tilt Brush experience to your PlayStation. The team at Outerloop has been working with the PS VR since 2015, and is exactly the caliber of technical expertise we needed to bring Tilt Brush to life. They’re also great people, so that helps.

    The above sketch was created with a very early, pre-launch version of Tilt Brush, back in 2015. The Tilt Brush team shared this version with some early VR developers, and a good friend of ours, Chandana Ekanayake, made this. Chandana went on to form Outerloop Games, so having them help us with this project brought everything full circle. In his words: “Tilt Brush is one of the first experiences that made me fall in love with VR all those years ago and we’re thrilled to be working with the team on bringing it to the PS VR audience.”

    Tilt Brush is a staple in the VR content creation space, benefiting from years of development and over 20 major updates. The team focuses on the experience first, emphasizing expression over precision, and encourages free-flowing creation with paint brushes ranging from the expressive to the mind-bending. Our goal as developers is to get users in a creative space where they’re not concerned about how to create, they’re just enjoying the process of creating.

    Like this bird, below, whose name happens to be ‘Noodle.’ Noodle is not concerned about how to create, they’re just happy being in that cabin, streaming tunes to their headphones, and enjoying the process of creating.

    Tilt Brush has an amazing existing community of artists and we can’t wait for new PlayStation users to become a part of it. You’ll be able to browse the Showcase of art in Tilt Brush to check out sketches from the community, as well as share your sketches with the world by uploading them to Poly, our online viewing platform.

    What’s more, for gamers in the U.S., the PlayStation Move Motion Controller Two-Pack & Tilt Brush Bundle will be available exclusively on PlayStation Direct for $99.99 (USD) starting today. The bundle includes two PlayStation Move Motion Controllers as well as a digital voucher of Tilt Brush, so grab your PlayStation Move controllers and unleash your creativity!

    We’re all excited for you to get painting and can’t wait to see what you create. Cheers and happy painting!

    Website: LINK

  • Kooperation zwischen Google und Labster bringt VR-Labore für MINT-Student/innen

    Kooperation zwischen Google und Labster bringt VR-Labore für MINT-Student/innen

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    Eine neue Partnerschaft zwischen Google und Labster sorgt zukünftig für den Zugang zu virtuellen Laboren für MINT-Student/innen und Schüler/innen per Daydream oder Lenovo Mirage Solo. Die VR-Lerneinrichtungen sind mit dem nötigen Equipment für Biologie, Chemie und weitere naturwissenschaftliche Fächer ausgestattet und ermöglichen somit das Sammeln von Praxiserfahrung für die Lernenden.

    Google und Labster – VR-Labore für MINT-Student/innen mit Google Daydream und Lenovo Mirage Solo

    Google veröffentlicht gemeinsam mit Labster über 30 virtuelle Labore für Schüler/innen und Student/innen von naturwissenschaftlichen Fächern. So soll es den Lernenden zukünftig ermöglicht werden, innerhalb der interaktiven und immersiven Laboratorien Praxiserfahrung zu sammeln, ohne zwangsweise auf die Einrichtungen der Schule bzw. Universität angewiesen zu sein.

    Eine praktische Idee, denn in vielen MINT-Fächern wie beispielsweise Chemie sind diese oftmals limitiert, da eine Vielzahl von Student/innen gleichzeitig in die Laboreinrichtungen muss, um zu üben und gegebenenfalls Stunden zu sammeln. Für Studierende von Fernuniversitäten ist es schlichtweg unmöglich.

    COC_Fume_Hood.gif

    Die virtuellen Ebenbilder sollen laut Entwickler/innen das neuste Equipment besitzen und dadurch realistische Experimente gewährleisten. So sind nicht nur die typischen Vorgehensweisen in der Praxis trainierbar, sondern es stehen zusätzlich diverse Simulationen zur Verfügung. Dadurch ist es möglich, auf molekularer Ebene Atome und DNA-Stränge zu analysieren und nach Belieben zu verändern.

    COC_Holotable2.gif

    Zusätzlich offenbart die VR-App ein personalisiertes Review, um den Nutzer/innen Feedback über ihr Lernverhalten zu geben. Dadurch wird erläutert, welche Theorien, Konzepte oder Techniken gegebenenfalls noch einmal vertieft werden müssen.

    Der Zugang zur VR-Erfahrung Labster war bisher Universitäten vorbehalten. Ab sofort ist sie kostenlos für Google Daydream und Lenovo Mirage Solo im Play Store erhältlich.

    Die VR-Labore stehen derzeit in Amerika sowie in Dänemark zur Verfügung. Weitere Zugänge sollen innerhalb der kommenden Monate für Europa folgen.

    (Quellen: Google Blog | Labster)

    Website: LINK

  • Invent new sounds with Google’s NSynth Super

    Invent new sounds with Google’s NSynth Super

    Reading Time: 3 minutes

    Discover new sounds and explore the role of machine learning in music production and sound research with the NSynth Super, an ongoing project from Google’s Magenta research team that you can build at home.

    Google Open NSynth Super Testing

    Uploaded by AB Open on 2018-04-17.

    What is the NSynth Super?

    Part of the ongoing Magenta research project within Google, NSynth Super explores the ways in which machine learning tools help artists and musicians be creative.

    Google Nsynth Super Raspberry Pi

    “Technology has always played a role in creating new types of sounds that inspire musicians — from the sounds of distortion to the electronic sounds of synths,” explains the team behind the NSynth Super. “Today, advances in machine learning and neural networks have opened up new possibilities for sound generation.”

    Using TensorFlow, the Magenta team builds tools and interfaces that let  artists and musicians use machine learning in their work. The NSynth Super AI algorithm uses deep neural networking to investigate the character of sounds. It then builds new sounds based on these characteristics instead of simply mixing sounds together.

    Using an autoencoder, it extracts 16 defining temporal features from each input. These features are then interpolated linearly to create new embeddings (mathematical representations of each sound). These new embeddings are then decoded into new sounds, which have the acoustic qualities of both inputs.

    The team publishes all hardware designs and software that are part of their ongoing research under open-source licences, allowing you to build your own synth.

    Build your own NSynth Super

    Using these open-source tools, Andrew Black has produced his own NSynth Super, demoed in the video above. Andrew’s list of build materials includes a Raspberry Pi 3, potentiometers, rotary encoders, and the Adafruit 1.3″ OLED display. Magenta also provides Gerber files for you to fabricate your own PCB.

    Google Nsynth Super Raspberry Pi

    Once fabricated, the PCB includes a table of contents for adding components.

    The build isn’t easy — it requires soldering skills or access to someone who can assemble PCBs. Take a look at Andrew’s blog post and the official NSynth GitHub repo to see whether you’re up to the challenge.

    Music and Raspberry Pi

    The Raspberry Pi has been widely used for music production and music builds. Be it retrofitting a boombox, distributing music atop Table Mountain, or coding tracks with Sonic Pi, the Pi offers endless opportunities for musicians and music lovers to expand their repertoire of builds and instruments.

    If you’d like to try more music-based projects using the Raspberry Pi, you can check out our free resources. And if you’ve used a Raspberry Pi in your own musical project, please share it with us in the comments or via our social network accounts.

    Website: LINK

  • AIY Projects 2: Google’s AIY Projects Kits get an upgrade

    AIY Projects 2: Google’s AIY Projects Kits get an upgrade

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    After the outstanding success of their AIY Projects Voice and Vision Kits, Google has announced the release of upgraded kits, complete with Raspberry Pi Zero WH, Camera Module, and preloaded SD card.

    Google AIY Projects Vision Kit 2 Raspberry Pi

    Google’s AIY Projects Kits

    Google launched the AIY Projects Voice Kit last year, first as a cover gift with The MagPi magazine and later as a standalone product.

    Makers needed to provide their own Raspberry Pi for the original kit. The new kits include everything you need, from Pi to SD card.

    Within a DIY cardboard box, makers were able to assemble their own voice-activated AI assistant akin to the Amazon Alexa, Apple’s Siri, and Google’s own Google Home Assistant. The Voice Kit was an instant hit that spurred no end of maker videos and tutorials, including our own free tutorial for controlling a robot using voice commands.

    Later in the year, the team followed up the success of the Voice Kit with the AIY Projects Vision Kit — the same cardboard box hosting a camera perfect for some pretty nifty image recognition projects.

    For more on the AIY Voice Kit, here’s our release video hosted by the rather delightful Rob Zwetsloot.

    AIY Projects adds natural human interaction to your Raspberry Pi

    Check out the exclusive Google AIY Projects Kit that comes free with The MagPi 57! Grab yourself a copy in stores or online now: http://magpi.cc/2pI6IiQ This first AIY Projects kit taps into the Google Assistant SDK and Cloud Speech API using the AIY Projects Voice HAT (Hardware Accessory on Top) board, stereo microphone, and speaker (included free with the magazine).

    AIY Projects 2

    So what’s new with version 2 of the AIY Projects Voice Kit? The kit now includes the recently released Raspberry Pi Zero WH, our Zero W with added pre-soldered header pins for instant digital making accessibility. Purchasers of the kits will also get a micro SD card with preloaded OS to help them get started without having to set the card up themselves.

    Google AIY Projects Vision Kit 2 Raspberry Pi

    Everything you need to build your own Raspberry Pi-powered Google voice assistant

    In the newly upgraded AIY Projects Vision Kit v1.2, makers are also treated to an official Raspberry Pi Camera Module v2, the latest model of our add-on camera.

    Google AIY Projects Vision Kit 2 Raspberry Pi

    “Everything you need to get started is right there in the box,” explains Billy Rutledge, Google’s Director of AIY Projects. “We knew from our research that even though makers are interested in AI, many felt that adding it to their projects was too difficult or required expensive hardware.”

    Google is also hard at work producing AIY Projects companion apps for Android, iOS, and Chrome. The Android app is available now to coincide with the launch of the upgraded kits, with the other two due for release soon. The app supports wireless setup of the AIY Kit, though avid coders will still be able to hack theirs to better suit their projects.

    Google has also updated the AIY Projects website with an AIY Models section highlighting a range of neural network projects for the kits.

    Get your kit

    The updated Voice and Vision Kits were announced last night, and in the US they are available now from Target. UK-based makers should be able to get their hands on them this summer — keep an eye on our social channels for updates and links.

    Website: LINK

  • Pokemon Go Developer Edition – Mewtu, Artucino Inside Verison POKEMON GO JAILBREAK!

    Pokemon Go Developer Edition – Mewtu, Artucino Inside Verison POKEMON GO JAILBREAK!

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    Pokemon Go Developer Edition – Mewtu Inside Verison

    We do not host any of these Files. Follow the Link for more Information!!

    Multiple screenshots by different people have been provided and that Articuno at the gym IS real. It has been taken over by yellow at the moment and is being fought currently. I'm going to keep watch. Don't just downvote- let's talk about this.
    byu/kristen_hewa inpokemongo

    File Download: https://docs.google.com/uc?id=0B0r12bko9SIaenc2RjN3TFA1aUE&export=download

    If u dont trust the APK Makers, or the HackerDevs here is the complete GIT HUB SOLUTION, for DIY: https://github.com/rastapasta/pokemon-go-mitm-node have FUN 🙂 🙂

    WE ARE NOT RESPONSIBLE FOR ANY ACCOUNT BANNING OR DISABLED PHONES OR GAME TRAINER ACCOUNTS!!! USE AT YOUR OWN RISK!!!

     

    Hier noch mal unsere Poke Links gesammelt für euch:

    https://www.blogdot.tv/pokemongoguide/

    https://www.blogdot.tv/2016/07/25/pokemon-go-hunting-in-vienna-360-video-people-get-crazy-porygon-lapras-relaxo/

    https://www.blogdot.tv/2016/07/23/pokemon-go-resource-pack-maps-tools-calculator-and-more/

    https://www.blogdot.tv/2016/07/19/pokemon-go-plus-jetzt-vor-bestellen-3999-e/

     

  • Disney and Google launched ‚Star Wars‘ in virtual reality!

    Disney and Google launched ‚Star Wars‘ in virtual reality!

    Reading Time: 2 minutes

    Hier die Presse Meldung von Disney:

    Disney announced today that in an unprecedented collaboration with Google, Star Wars fans will have an opportunity to share in immersive experiences — Awaken the Force Within and Google Cardboard Virtual Reality — in celebration of Lucasfilm’s Star Wars: The Force Awakens.

    Awaken the Force Within, a global program, starts today; fans logging ontoGoogle.com/starwars can make a choice to be on the dark side or the light side for the upcoming Star Wars: The Force Awakens. Their favorite Google apps will then transform to reflect the path they choose. Special experiences have been developed for Android Wear Watches, Google Calendar, Chrome, Chromecast, Gmail, Google Maps, Google Now, Waze, and YouTube with added features for fans to discover on their Inbox by Gmail, Google Translate, and Google Search.

    Coming on December 2 is a new virtual reality experience developed along with Google and Verizon. This will feature the first-of-its-kind serialized Google Cardboard Virtual Reality (VR) experience that combines a compelling story, which ties directly into the opening of Star Wars: The Force Awakens, with the very latest cutting-edge Virtual Reality technology. The Google Cardboard Virtual Reality experience will live in the official Star Wars app and is available on bothiOS and Android devices.

    Und falls jemand noch keine VR Brille hat dann kann er sich hier mal umschaun: https://www.google.com/intl/de_ALL/get/cardboard/get-cardboard/

    Google-CardBoard

    Star Wars App, mit den VR Videos und mehr:

    http://www.starwars.com/games-apps/star-wars-app

    app-trailer-sw_a18f757b


    Star Wars App Trailer on Disney Video

    Hier könnt ihr euch Offiziell für eine Seite entscheiden , und eure Google Apps verwandeln sich in Zauber hand 🙂 🙂

    https://www.google.com/starwars

    Source: http://www.starwars.com/news/disney-and-google-announce-stunning-interactive-experiences-to-celebrate-star-wars-the-force-awakens

  • KODI hat es in den Google App Store geschafft! Vorher bekannt als XBMC

    KODI hat es in den Google App Store geschafft! Vorher bekannt als XBMC

    Reading Time: 2 minutes
    Kodi™ media center, formerly known as XBMC™ Media Center, is an award-winning free and open source cross-platform software media player and entertainment hub for digital media for HTPCs (Home theater PCs). It uses a 10-foot user interface designed to be a media player for the living-room, using a remote control as the primary input device. Its graphical user interface (GUI) allows the user to easily browse and view videos, photos, podcasts, and music from a harddrive, optical disc, local network, and the internet using only a few buttons.
    icon_xl
    Confluence is the standard skin and is designed to be fast and user friendly.
    With the skin re-Touched, Kodi™ has now been enhanced to better work with larger phones and tablets as well. Kodi is not currently recommended for use with smaller phones.

    Disclaimer:
    – Kodi does not supply or include any media or content.
    – Users must provide their own content or install one of the third party plug-ins
    – Kodi has no affiliation with any third-part plug-in or add-on provider what so ever.
    – We do not endorse the streaming of copyright protected material without permission of the copyright holder.
    – In order to upgrade from a previous version you must have installed an official released version by Team Kodi. Any other version may cause failure to upgrade.
    Kodi™ is a trademark of the XBMC Foundation. For further details you can visithttp://kodi.wiki/view/Official:Trademark_Policy

    https://play.google.com/store/apps/details?id=org.xbmc.kodi

  • 57-Year-Old Google Executive Jumps from Edge of Space!

    57-Year-Old Google Executive Jumps from Edge of Space!

    Reading Time: < 1 minute

    Sets New World Record!

    Alan Eustace, a 57-year-old senior vice president of Knowledge at Google, was lifted up to the edge of space earlier this morning by a balloon filled with 35,000 cubic feet of helium, from an abandoned runway at an airport in New Mexico. He fell faster than the speed of sound and actually broke Felix Baumgartner’s world altitude record set just two years ago by hopping from 135,000-feet.

    „It was amazing. It was beautiful. You could see the darkness of space and you could see the layers of atmosphere, which I had never seen before. It was a wild, wild ride. I hugged on to the equipment module and tucked my legs and I held my heading,“ says Alan.

    Dailymail UK

     

  • The Internet Browser Series by DigiArtist MikeRoshuk

    The Internet Browser Series by DigiArtist MikeRoshuk

    Reading Time: 2 minutes

    Well its been about a year since I first started planning this series, and it is now finally complete! Probably the nerdiest thing I’ve ever done haha…

    CHROME_mike-roshuk

    (mehr …)

  • Apple and Google „Dog Fight“

    Apple and Google „Dog Fight“

    Reading Time: < 1 minute

    Nov. 15 – The Breakingviews crew is joined by Fred Vogelstein, author of a new book on how the two tech giants are battling over dominance of a market that goes well beyond consumer gadgets.

     

    Official Source: http://www.reuters.com/video/2013/11/15/reuters-tv-breakingviews-apple-and-google-dog-fight?videoId=274542330&videoChannel=117766

  • Project Shield & uProxy unveiled – Using Google’s infrastructure to protect freedom of expression

    Project Shield & uProxy unveiled – Using Google’s infrastructure to protect freedom of expression

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    Project Shield is an initiative to use Google’s infrastructure to protect free expression online. The service currently combines Google’s DDoS mitigation technologies and Page Speed Service (PSS), which allow websites to serve their content through Google to be better protected from DDoS attacks.

    SIGN-UP for Project Shield: http://projectshield.withgoogle.com/

    The service is currently seeking ‚trusted testers‘ and people with sites that serve media, elections and human rights-related content are invited to apply for an invite at g.co/projectshield

     

    Global Digital Attack Map:

    Digital Attack Map

     

    Official Source: http://www.youtube.com/watch?v=wmTvv8ISwPA

    http://projectshield.withgoogle.com/

    http://www.digitalattackmap.com/#anim=1&color=0&country=ALL&time=16000&view=map

  • Google Glass no longer requires tethering plan for smartphone data sharing

    Google Glass no longer requires tethering plan for smartphone data sharing

    Reading Time: < 1 minute

    An Explorer Edition of Glass is already a pricey piece of tech, and smartphone tethering plans required to give it a mobile Internet connection have only made ownership that much more expensive. However, there’s good news for Google’s guinea pigs: the latest update to the headgear quietly implemented a way around the additional monthly fees.

    With XE9 loaded onto headsets, the companion Android app pipes data to and from the hardware, bypassing both the smartphone’s Bluetooth tethering settings and extra plan previously needed from some carriers.

     

    To match the change, the application’s notification icon sports two arrows to signify the flow of info.

    We doubt telcos will be fazed by this development for now, but we don’t know if that’ll hold once Glass arrives on shelves and hits the streets en masse. We’ve contacted Google to find out if the feature will make it to retail units.

     

    Official Source: http://www.engadget.com/2013/09/15/google-glass-bluetooth-tethering-without-data-plan/