Schlagwort: games

  • Langer Trailer zu Pokémon – Der Film: Du bist dran!

    Langer Trailer zu Pokémon – Der Film: Du bist dran!

    Reading Time: < 1 minute

    Von Kanto bis Alola und alles dazwischen! Seit über 20 Jahren ziehen die Abenteuer von Ash, einem jungen Pokémon-Trainer aus Alabastia, und seinem besten Freund Pikachu Zuschauer auf der ganzen Welt in ihren Bann.

    Erlebe das Abenteuer, mit dem alles begann, in Pokémon – Der Film: Du bist dran! http://bit.ly/2ydg6Mj

     

  • Nissan GT-R /C – the ultimate remote-control car for gamers

    Nissan GT-R /C – the ultimate remote-control car for gamers

    Reading Time: 2 minutes

    Watch Jann Mardenborough put his gaming skills to the test, driving a full-size, remote-control GT-R around Silverstone from a helicopter.

    Celebrating the release of Gran Turismo Sport, out in Europe on October 18th, and marking 20 years of Nissan involvement in the Gran Turismo gaming series, the one-off GT-R /C project car was extensively modified to be driven entirely by a PlayStation®4 DualShock®4 controller. A few millimetres of button movement or joystick travel are all it takes to unleash the GT-R’s full power. The remote-control vehicle is capable of a top speed of 196mph – not restricted for the purpose of the project car – with no one sitting behind the wheel.

     

    The GT-R /C was put through its paces by NISMO racing driver Jann Mardenborough, around Silverstone’s famous National Circuit. Jann controlled the GT-R /C from the cockpit of a Robinson R44 Raven II helicopter, which had been given special permission to operate at a low altitude. Mardenborough is one of the most successful winners of the GT Academy, Nissan’s revolutionary driver discovery and development programme.

    Jann was approached to be the first driver of the GT-R /C because of his unrivalled talent in both Gran Turismo gaming and real-life motorsport. Nissan has brought ingenuity and innovation to motorsport for more than 80 years, fusing technology with performance to maintain a competitive edge. Since 2008, Nissan has also made motorsport more accessible to everyone with the GT Academy turning amateur gamers into professional racing drivers.

     

    The GT-R /C was engineered in the UK by JLB Design Ltd., using a standard-spec 542bhp V6-powered 2011 R35 – the same year Jann Mardenborough won the GT Academy. On Mardenborough’s fastest lap (1:17:47), the GT-R /C averaged 76mph/122kph and reached a top speed of 131mph/211kph – the ‘driven’ average for the 1.6mile/2.6km loop circuit is around 83mph/134kph.

  • SOUTH PARK: DIE REKTAKULÄRE ZERREISSPROBE – INHALTE DES SEASON PASS VERÖFFENTLICHT

    SOUTH PARK: DIE REKTAKULÄRE ZERREISSPROBE – INHALTE DES SEASON PASS VERÖFFENTLICHT

    Reading Time: 2 minutes

    Der Season Pass beinhaltet Kostüme und Artefakte aus Der Stab der Wahrheit, den Spielkumpel Towelie, neue Kampf-Herausforderungen und zwei neue Story-Missionen inklusive neuer Kampf-Kumpel, neuer Superhelden-Kostüme und Artefakte.

    Season Pass Besitzer können sich auf drei Erweiterungen freuen:

    – „Gefahrendeck“ – In Dr. Timothys Gefahrendeck werden sich die Spieler der ultimativen Kampf-Herausforderung stellen. Dort werden sie exklusive Kostüme und Artefakte freischalten können. „Gefahrendeck“ wird ab Dezember 2017 für 5,99€ erhältlich sein.

    – „From Dusk till Casa Bonita“ – Eine neue Geschichte in der sich die Spieler mit dem Coon und Mysterion zusammenschließen, um eine dämonische Erscheinung im Casa Bonita zu besiegen. Die Erweiterung wird 2018 für 11,99€ erhältlich sein.

    – „Bring den Crunch“ – Dies ist ebenfalls eine neue Geschichte und wird eine brandneue Superhelden-Klasse in das Spiel einführen. „Bring den Crunch“ wird in 2018 für 11,99€ erhältlich sein.

    Zusätzlich wird der Season Pass folgende Day-One-Inhalte bereithalten:
    „Relikte von Zaron“ (Kostüme- und Vorteilspaket), erhältlich ab dem 17. Oktober für 4,99€
    „Towelie, dein Spielfreund“ (Spiel-Assistent mit hilfreichen Tipps), erhältlich ab dem 24. Oktober für 1,99€

    Der Season Pass wird ab dem 17. Oktober für Xbox One, PlayStation®4 Computer-Entertainment-System und Windows PC für 29,99€ erhältlich sein. Der Season Pass ist zudem Teil der Gold Edition, welche schon jetzt im Ubisoft Store zur Vorbestellung bereit steht.

    South Park: Die rektakuläre Zerreißprobe ist der skandalöse Nachfolger des preisgekrönten South Park™: Der Stab der Wahrheit™. Aufgrund steigender Kriminalität in South Park sind die Straßen so gefährlich wie nie. Die Stadt braucht neue Helden! Eric Cartman ergreift die Gelegenheit, die Stadt zu retten und erschafft die beste Superheldengruppe, die es jemals gab: Die Coon & Friends mit ihm als ihrem Anführer, dem Coon. Die Spieler schlüpfen wieder in die Rolle des „Neuen“, werden Mitglied von Coon & Friends und kämpfen für Ruhm und ihren Platz neben den anderen Kindern.

    Mehr Informationen über South Park: Die rektakuläre Zerreißprobe erhalten Sie unter LINK

  • Monster Hunter World PS4 Gameplay CAPCOM

    Monster Hunter World PS4 Gameplay CAPCOM

    Reading Time: < 1 minute

    Monster Hunter World

    Good news, hunters! Today Capcom confirmed that Monster Hunter: World will be available for PlayStation 4 and Xbox One globally on January 26, 2018.

  • The Evil Within 2 Review

    The Evil Within 2 Review

    Reading Time: 8 minutes

    Innovating within the bounds of horror’s familiar tropes and rules is a difficult task, but one that The Evil Within 2 handles with grace. Developer Tango Gameworks cleverly introduces old-school horror design within the confines of a semi-open world that ultimately makes for a refreshing trip into a world of nightmares.

    Picking up several years after the first game, we find the former detective Sebastian Castellanos in dire straits, still wracked with guilt over the loss of his family and haunted by his last visit into a nightmare version of reality. When a shadowy organization gives him the chance to set things right with his past and rescue his daughter from the dangerous and unstable world of Union, he willingly re-enters the haunting realm despite his residual trauma.

    Right from the beginning, there’s a sense of deja vu as Sebastian wanders the eerie and unreal locations in Union. Despite being one of the few survivors from the first game, he oddly finds himself falling for the same tricks and set-ups that the world and its inhabitants lay out for him. While this could be chalked up to a simple retread, much of these instances make a point of illustrating some key differences from this game and the last.

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    There’s generally more of an adventurous feel compared to the original’s isolated levels. With more side characters to interact with–opening up moments of dialogue that flesh out the story–and optional events scattered around the world, there’s a level of freedom and variety in The Evil Within 2 that was largely absent from the first game. However, there are a few notable sections where backtracking is required, which slows the pacing and sense of progression to a crawl.

    Despite this, exploration is consistently enjoyable, rewarding treks to the places tucked away, where you can find details about Union’s history and meet other characters looking to survive the nightmare. With so many little details that add a lot to atmosphere, there’s a clear respect for The Evil Within’s world. The many nods to original game feel more impactful for it, giving a renewed appreciation for Sebastian’s previous adventure.

    Compared to its predecessor’s singular levels in unique chapters, The Evil Within 2 possesses a more organic and interconnected set of places to explore–focusing on several large maps with multiple points of interest. While there’s still plenty of mind-bending and perspective-skewing set pieces, such as a tentacle creature with a large camera for an eye, the explorable spaces are the real standout. In many ways, it’s like traversing through a demented amusement park filled with hideous creations, forcing yourself to face past horrors. Adventuring to places not marked on the map often yields valuable resources, and also leads to some surprising encounters with obsessive ghosts and multiple unnerving, fourth-wall breaking events.

    It takes more than just going for the head to take out some of the tougher enemies.
    It takes more than just going for the head to take out some of the tougher enemies.

    Over time, environments descend into chaos when Union inevitably grows unstable, turning a small town into a horrifying and unnerving shell of its former self. Streets vertically upend, and fire and blood exude from places they shouldn’t. The visual design of The Evil Within 2 successfully juxtaposes vastly different settings and aesthetics, and presents them in a bizarre package that illustrates the erratic and unpredictable nature of the world.

    While Sebastian felt more like a mere sketch of a hardened and weary protagonist in his first outing, he feels better realized and more grounded in this sequel, giving a certain gravitas to his struggle. Showing bewilderment and confusion throughout the first game, he’s more confident and determined this time, even throwing in some fitting one-liners that poke fun at some of the dangers in the last game. The supporting cast of villains also feel more active in the ongoing events, and have a greater sense of place this time around–particularly with the eccentric serial killer artist who photographs his victims upon their deaths.

    The Evil Within 2 successfully juxtaposes vastly different settings and aesthetics, and presents them in a bizarre package that illustrates the erratic and unpredictable nature of the world.

    While there’s occasional moments of cheese and humor throughout–such as the inclusion of a goofy shooting range and collectible toys related to other Bethesda games–the levity never feels out of place, which is an accomplishment considering the game’s pervasive macabre atmosphere.

    Putting a greater emphasis on the survival aspect of survival horror, The Evil Within 2 demands resource management and bravery in its relatively spacious world. While common enemies are fewer in number compared to the original game, they’re far more threatening alone and can easily manhandle Sebastian. There’s a thoughtful approach to engagement and progression this time around, which means you’ll have to think twice about whether or not to engage a group of enemies. With that said, you have a sizable arsenal of weapons and gear–including the return of the Crossbow with six different ammo types–to take on the enemies as you see fit.

    Some encounters will pull out all the stops to prevent Sebastian from making progress.
    Some encounters will pull out all the stops to prevent Sebastian from making progress.

    Throughout his journey, Sebastian carries a communication device, allowing him to keep track of main objectives, along with points of interest and intel on the fates of side characters in the area. How you go about dealing with these characters and exploring is up to you. Similarly, whether you avoid conflict with enemies or take out as many as possible along the way is down to your preferred playstyle. The Evil Within 2 accommodates those that prefer action as much as those that like to be stealthy. Combat is robust, thanks to improved weapon handling and character upgrading that allows you to focus on the specific areas of Sebastian’s skillset to enhance stealth, combat, and athleticism.

    Sebastian can return to the safe haven of his mind to upgrade weapons and skills, and review case files and intel on various characters. With the Green Gel collected from fallen enemies–and the new Red Gel that unlocks upper tier upgrades–the core upgrading system has been greatly improved. Going beyond simply increasing damage of melee strikes and stamina length, new special perks can be unlocked such as the ever-useful Bottle Break skill that uses bottles as self-defense items when grabbed by enemies. Along with the expanded weapon upgrade system, using only weapon parts, the systems of progression feel far more nuanced and open.

    Sebastian will have to scavenge for supplies and other materials to make up for the lack of ammo boxes and health items. While this may seem like it can make things easy, efficient crafting can only be done at dedicated workbenches, whereas crafting in the field via the radial inventory menu should be done a last resort as it costs twice as many materials. This crafting element adds a bit of a survivalist feel to The Evil Within 2, where you’re scrounging around corners to find materials, all while avoiding packs of enemies looking to pummel you.

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    Though the game is challenging even on its standard difficulty level, it’s not unfair, and there are options for multiple playstyles. The standard Survival difficulty mode is manageable, and you won’t find yourself hitting a way due to lack of resources. However, the Nightmare mode raises the stakes, featuring slightly altered combat encounters, harder enemies, and fewer resources to find. If you’re up for a challenge of a different kind, the unlockable Classic mode will disable auto-saves, upgrades, and limit you to a finite amount of saves. In addition to extra unlockables for completing the tougher difficulties, the experiences they offer is more in keeping with the true survival horror experience, where resources are hard to come by, and the enemies are deadlier than before.

    There’s a clear respect for the horror genre in The Evil Within 2, with a number of references to classic films and games. The game channels that style and tone into combat that feels brutal and raw, stealth that has an air of suspense, and unsettling confrontations with dangerous, otherworldly creatures. The Evil Within 2 doubles down on the core of what makes survival horror games great: the focus on disempowerment and obstacles, and the ensuing satisfaction that comes with surviving a harrowing assault.

    Though there’s some occasional technical hiccups that result in some particularly frustrating moments and weird pacing issues, this horror sequel elevates the tense and impactful survival horror experience in ways that feel fresh and exciting. What this cerebral horror game does isn’t totally new, but it rarely feels routine, and offers plenty of surprises. Coming in at a lengthy and surprisingly packed 15-hour campaign, the sequel does an admirable job of ratcheting up the tension and scares when it needs to, while also giving you the freedom to explore and proceed how you want. It’s a tough thing to balance, but The Evil Within 2 does it remarkably well, and in a way that leaves a strong and lasting impression after its touching conclusion.

    Website: LINK

  • Super Mario Odyssey Gameplay Nintendo Switch

    Super Mario Odyssey Gameplay Nintendo Switch

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    Super Mario Odyssey – Gameplay Nintendo Switch

    These are only 2 minutes of the gameplay, we had not more chance because our recording device was full, will upload more fottage tommorow. But the game is sick, we love it 🙂 MARIO IS BACK!!!

    Super Mario Odyssey is full of surprises and adventure! Check out this Nintendo Direct segment highlighting more of this incredible expansive world, Mario’s new friend Cappy, Super Mario Odyssey amiibo, Snapshot Mode, and so much more!

    Website: LINK

  • The Flame in the Flood Review

    The Flame in the Flood Review

    Reading Time: 5 minutes

    Survival games challenge you to gain control of treacherous worlds. You typically start with very little, and need to scavenge for supplies and resources in order to craft the tools needed to help you avoid death. Success usually means having enough power to establish yourself in a higher place on the food chain, or hunkering down and building a fortified space strong enough to keep the rest of the food chain out. The Flame in the Flood doesn’t allow you to achieve either of those goals and is a consistently gripping experience as a result.

    Set in a rural post-societal America, The Flame in the Flood is a procedurally-generated survival game that focuses on constant movement and improvisation. The entirety of the game’s world consists of a large, overflowing river that has engulfed the countryside, destroyed man-made infrastructure, and isolated parts of the geography, turning them into islands.

    The Flame in the Flood’s audiovisual presentation is integral to establishing its strong sense of place. The art direction invokes the aesthetic of a gothic storybook. The atmospheric sound design is ever-present. The rush of the flowing river is refreshing, and the heaviness of the thunderstorms is frightening. The musical score is an excellent array of Americana, ranging from mournful blues harmonica, cheerful acoustic guitar fingerpicking, wistful mandolins, and rough alt-country vocals. Together, they give The Flame in the Flood an aura of both despair and quiet beauty.

    Your protagonists are a seemingly immortal dog and a survivor whose main concerns are keeping her hunger, thirst, body temperature, exhaustion, and any major injuries under control. Because the survivor can die from neglecting any of these concerns, players must keep them at bay by either scavenging or by crafting a variety of items using resources obtained from the land. But because of the game’s narrative conceit, you’re only able to scavenge on small islands with severely limited offerings. Finding the right components to create items you need often means exploring multiple islands as you traverse the river on your makeshift raft.

    Your raft can be upgraded at marinas, provided you have the right components.
    Your raft can be upgraded at marinas, provided you have the right components.

    There are two major constraints that make this task both interesting and difficult. The protagonist can initially carry only a dozen items in her backpack, and you’ll only be able to dock at one or two islands in a cluster of many before the current pulls you further downriver. This design is frustrating at first–the impulse to grab every item and explore every area will cause you to waste far too much time and energy rearranging your backpack and paddling against the current. But once you embrace the idea of “going with the flow” so to speak, The Flame in the Flood becomes an engaging exercise of short-term prioritization and impulsive decision-making.

    Though it will take a number of failures to understand the ecosystem, learning which items are universally useful and avoiding long-term hoarding are the key to staying alive. For example, keeping uncommon fire-starting materials in order to have a method of staying warm, dry, and being able to build a safe place to sleep is more vital than hoarding food–food eventually spoils, and edible flora is common enough in certain ecosystems to snack on as you come across it. Working out your priorities and having the courage to leave valuable things behind is a stimulating challenge. The Flame in the Flood keeps you on your back foot at all times. This feels like true survival.

    Unfortunately, the user interface can prove to be a source of frustration. Essential tasks, like sorting your inventory and getting a broad idea of your current crafting options feel unnecessarily taxing because of the number of steps required. All pertinent information is kept within multiple subcategories accessed from a single screen. Inventory management and crafting existing in separate subcategories, and the recipes for different kinds of craftable items are separated into subcategories under that. Finding out what components are missing for a particular tool can be tedious because of the need to flip between menus and scroll through multiple entries to reach the information. Even after hours of play, I was still wrestling with the menu system, especially when using a controller. In fact, I began switching to mouse and keyboard exclusively for menus to make navigation a little easier.

    Sure. I'm cold, wet, starving, exhausted, and lacerated all over. But man, what a view.
    Sure. I’m cold, wet, starving, exhausted, and lacerated all over. But man, what a view.

    But switching to mouse and keyboard is not something I want to do because movement, especially piloting your raft, is far more precise and satisfying with a controller. Travelling to new locations via raft requires deft avoidance of rock formations, remnants of human infrastructure and floating debris. Lightly flowing waters regularly turn into violent rapids, which are as treacherous as they are fun to navigate–impacts are devastating on both your raft’s integrity and your own vitals. Using the last of your stamina bar to push your raft just shy of a large, jagged outcrop is consistently thrilling, and when things quiet down, gently steering your raft through the remains of drowned towns at sunset while a haunting lap-steel melody plays is a sublime experience.

    The Flame in the Flood encourages you to put long-term goals aside and live in the moment, to make choices and overcome short-term problems with risky but satisfying spontaneity. Despite the awkward menu system, it’s an absorbing game that lets you experience a journey in the present, and fully appreciate the sights, sounds, and joys of floating down the river in its alluring world.

    Update: The Flame In The Flood’s arrival on Nintendo Switch as a “Complete Edition” comes with the mechanical refinements and feature upgrades that have been added since the game’s initial release. These include quality-of-life tweaks to crafting, an insightful developer’s commentary, and more importantly, an alternate dog companion to choose from. While the visual fidelity noticeably lower on the Switch and there are some minor hiccups in performance that aren’t present on other platforms, The Flame In The Flood still remains a unique and absorbing survival game. We have updated the score to reflect our experience with the Switch version. – Edmond Tran, Fri. October 13, 2017, 9:00 AM AEST

    Website: LINK

  • GAME CITY 2017 – Was euch dieses Jahr erwartet!

    GAME CITY 2017 – Was euch dieses Jahr erwartet!

    Reading Time: 3 minutes

    Auf der größten Videospiele-Messe Österreichs feiern Top-Entwickler und Indie-Studios zusammen mit Fans Gaming-Kreativität und lassen die gemeinsame Faszination hochleben.

    – Ein Fixpunkt für Branchen-Top-Player
    Natürlich fehlt es auch an hochkarätigen Game-Studios und ihren Neuheiten nicht. Mit den aktuellsten Highlights werden begeistern:

    • Blizzard
    • Konami
    • Nintendo
    • PlayStation
    • Ubisoft
    • Xbox
    • Viele mehr

    Weitere Highlights:
    Die wienXtra-Kinderzone fokussiert auch heuer stark auf Offline-Games und auf die pädagogische Beratung zu digitalen Spielen. Als besonderen Schwerpunkt laden von Expert*innen ausgesuchte Games die jüngeren Game City Gäste und ihre Begleitpersonen zum gemeinsamen Spielen ein. Zusätzlich können sich Kinder sogar beim Erstellen eigener Games und Apps begleiten lassen.

    Die Fachtagung F.R.O.G. findet heuer zum dem Thema „The Player Perspective“ statt und stellt damit den Spieler selbst in den Mittelpunkt vieler spannender Vorträge und Diskussionen. Wie wichtig ist Gamerinnen und Gamern Ästhetik und Ethik? Welche Wirkung haben Games auf Spieler? Was spricht an welchem Genre an? Das und mehr wird bei der jährlichen Fachtagung von führenden akademischen Größen diskutiert und zum Thema gemacht.


    – Die Lange Nacht der Game City mit Red Bull
    Nach dem großen Erfolg des Vorjahres wird auch dieses Jahr zusammen mit Partner Red Bull am 13. Oktober die Lange Nacht der Game City veranstaltet. Dabei wird nach offizieller Öffnungszeit das Eventgelände um 19:00 Uhr erneut für registrierte Gamer mit Alter 16+ geöffnet und exklusives Programm geboten.

    Höhepunkt der langen Nacht ist das League of Legends Finale der ELA-Saison auf der Main Stage der Game City, bei dem auf den Sieger 2.000 Euro Preisgeld warten. Das Beste daran? Die letzten Qualifikationen über den eSports-Verband Österreich sind noch offen und ein spannendes Finale des taktischen MOBA Games ist garantiert.

    Als besonderes Highlight fordert Österreichs erster FIFA-Profi Red Bull Salzburg Spieler Andres Torres zum Ankick des virtuellen Balles heraus.


    – eSport auf der Game City 2017
    Computer- und Konsolenspielen auf Profiniveau – eSport wird auch in der österreichischen Szene immer beliebter. Für heimische eSportler ist die Game City der Höhepunkt des Jahres. Auf Österreichs größtem Gaming-Event werden die Finalspiele der e-Sports League Austria (kurz: ELA) ausgetragen.

    10. Game City Spielemesse,
    Wiener Rathaus, Wien, 25.9.2016,

    Auf der Game City warten folgende Highlights auf eSport-Enthusiasten:

    • Freitag, 13.10.2017: Finale der österreichischen League of Legends Meisterschaften – Live auf der Langen Nacht der Game City
    • Samstag, 14.10.2017: Austrian Nintendo Gaming League – Special Tournament (Anmeldung vor Ort möglich)
    • Sonntag, 15.10.2017: Finale der österreichischen FIFA 17 Staatsmeisterschaften

    Zusätzlich werden laufend Community-Turniere und Spielemöglichkeiten im eSport Bereich der Game City im Arkadenhof des Wiener Rathauses kostenlos angeboten. Als Bühnenprogramm gibt es zahlreiche Publikumsspiele. Fix sind Super Smash Bros. for Wii U, Mario Kart 8 Deluxe und FIFA.

    Für das große Finale der e-Sport League Austria wurden zahlreiche Qualifikationsturniere in ganz Österreich ausgetragen. Der ESVÖ kooperierte in der Qualifikationsphase mit mehreren engagierten Organisationen aus der österreichischen eSport Szene.

    Weitere Infos zu den einzelnen Programmpunkten unter www.game-city.at/esport

    Hier noch Bilder vom Aufbau und ersten Pressetag, Danke an PlayStation Österreich für die tollen Bilder.

     

    Website: LINK

  • Lewis Hamilton to provide expert in-game advice in Gran Turismo Sport

    Lewis Hamilton to provide expert in-game advice in Gran Turismo Sport

    Reading Time: < 1 minute

    Following the release of the limited time demo, we’re excited to share more exciting news with everyone; Gran Turismo and Lewis Hamilton will be joining forces in the latest iteration of the franchise, GT Sport.

    Lewis will be appearing in game as a mentor to share his racing wisdom with players from around the world to help them improve their driving technique.

    Take a look at the video below to hear from Lewis in his own words

    “I have been playing Gran Turismo since I was a child, so to actually be part of the gameplay design has been an incredible experience.” – Lewis Hamilton

    Lewis will reveal his driving philosophy and techniques through driving images and interviews for players of Gran Turismo Sport, providing valuable advice to many players who strive to be as fast and strong as Lewis himself.

     

    Website: LINK

  • The Evil Within 2 – Wettlauf gegen die Zeit

    The Evil Within 2 – Wettlauf gegen die Zeit

    Reading Time: < 1 minute

    In The Evil Within 2 ist die Zeit nicht auf eurer Seite. In der Rolle von Sebastian Castellanos stellt ihr euch im Albtraum des STEM unvorstellbaren Schrecken.

    The Evil Within 2
    The Evil Within 2

    Euer Ziel: eure Tochter finden und in Sicherheit bringen, bevor das ganze System um euch herum zusammenbricht.

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    Zusätzlich zu den widerwärtigen Kreaturen, die durch die Straßen streifen, müsst ihr euch auch noch mit Menschen wie Stefano und Theodore herumschlagen – psychopathische Individuen, die sich im STEM ihr schreckliches Heim geschaffen haben und die geschwächte Welt nach ihren Vorstellungen verdrehen.

    Sollte diese vollständig zerstört werden, gibt es kein Entkommen für Sebastian oder Lily.

    The Evil Within 2 erscheint am Freitag, den 13. Oktober für PlayStation 4, Xbox One und PC.

  • Exclusive: See How Cuphead’s Incredible Cartoon Graphics Are Made!

    Exclusive: See How Cuphead’s Incredible Cartoon Graphics Are Made!

    Reading Time: < 1 minute

    Compilation of the videos featured in the Time Magazine Interview to Studio MDHR’s Chad Moldenhauer in April 2016.

    Cuphead lead artist Chad Moldenhauer gave TIME an exclusive look behind the scenes of how the studio animates the game.

    Full Story is here: TIME

    Website: LINK

  • The Music of Cuphead: Recording Floral Fury

    The Music of Cuphead: Recording Floral Fury

    Reading Time: 2 minutes

    A behind-the-scenes look at a big band recording session for Cuphead. Music composed by Kristofer Maddigan. Produced and Edited by Peter Strauss.

    Cuphead 4xLP Deluxe Vinyl

    Iam8bit is proud to collaborate with Studio MDHR to bring you this period-specific thrill ride of jazz jollies and big band boisterousness – an outrageously rare treat comprised of four jam-packed records featuring some of the coolest and smoothest tunes you’ve ever grooved along to.

    This is a spectacular sensation of a vinyl set, comprised of so much delicious, fully-orchestral decadence that we couldn’t resist creating a ridiculously complex custom companion package, stripped straight from the 1930s. Designer Jango Snow spared no detail in collaborating with the maniacally brilliant Studio MDHR to create this beautiful folio design, affectionately inspired by record sets almost a century old.

    What you’re seeing here is top-tier, first-class elegance, drenched in passion and oozing with embellishments like gold foil and embossments galore.

    Holding the Cuphead 4xLP makes us smile big. It’s a damn fantastic edition and we think it’ll make you smile too.

    Website: LINK

  • Fifa 18 Nintendo Switch Gameplay Review

    Fifa 18 Nintendo Switch Gameplay Review

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    FIFA 18 – Speziell für Nintendo Switch entwickelt

    „EA SPORTS™ FIFA 18“ für Nintendo Switch ist das bisher packendste und authentischste Fußballspiel für Nintendo-Fans. Mit diesem umfangreichen Titel hast du die Gelegenheit, „EA SPORTS™ FIFA 18“ wann, wo und wie du möchtest auf Nintendo Switch zu spielen.

    FIFA auf deine Art

    Spiele „FIFA“, wie du möchtest – zu Hause oder unterwegs. Verbinde deine Konsole mit dem Fernseher und spiele allein oder im Mehrspielermodus, offline oder online*, oder spiele die gleichen Modi unterwegs. Entdecke brandneue Arten, das bisher geselligste „FIFA“ überhaupt zu erleben.

    Die beliebtesten FIFA-Modi für Nintendo Switch:

    Mit FIFA Ultimate Team™, einem Karriere-Modus, einem speziell auf Nintendo Switch zugeschnittenen „Kick Off“-Modus und lokalen Saisons bietet „FIFA 18“ auf Nintendo Switch das bisher tiefgründigste tragbare Spiel der Serie.

    Spielen mit nur einem Joy-Con

    Dank einer neuen Steuerung, die exklusiv für Nintendo Switch entwickelt wurde, kannst du deine Joy-Con mit anderen teilen und so wann und wo du möchtest mit deinen Freunden spielen. Ohne zusätzliche Hardware könnt ihr so Mehrspieler-Partien zu Hause und unterwegs genießen.

    „EA SPORTS™ FIFA 18“ unterstützt auch den Nintendo Switch Pro Controller und die Joy-Con-Halterung.

    Website: LINK

  • FIFA 18 | All-New Features in The Journey: Hunter Returns

    FIFA 18 | All-New Features in The Journey: Hunter Returns

    Reading Time: < 1 minute

    The video shows off new features like multiple playable characters and offline co-op, as well as some behind the scenes clips with characters like James Harden, Rio Ferdinand and even Cristiano Ronaldo himself.

    Also note that world-renowned musician Junkie XL composed the score for this year’s game, adding FIFA to a resume that already includes major Hollywood hits like Mad Max: Fury Road, Deadpool, Wonder Woman and more.

    See the new features in FIFA 18 The Journey: Hunter Returns, including customisation options, new playable characters, local multiplayer, and behind the scenes footage of the star-studded cast including Cristiano Ronaldo, James Harden, Thierry Henry and more http://x.ea.com/37798.

    Website: LINK

  • FINAL FANTASY XIV Patch 4.1 – The Legend Returns

    FINAL FANTASY XIV Patch 4.1 – The Legend Returns

    Reading Time: < 1 minute

    FINAL FANTASY XIV Patch 4.1

    Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu.

    Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!

    FULL PATCH DETAILS: LINK

    Website: LINK

  • What are the PC Specs for Assassin’s Creed Origins?

    What are the PC Specs for Assassin’s Creed Origins?

    Reading Time: 4 minutes

    Assassin’s Creed Origins PC Specs – We have the answer 🙂

    The minimum and recommended specs for Assassin’s Creed Origins are the following:

    MINIMUM CONFIGURATION
    OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    PROCESSOR: Intel Core i5-2400s @ 2.5 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
    VIDEO CARD: NVIDIA GeForce GTX660 or AMD R9 270 (2048 MB VRAM with Shader Model 5.0 or better)
    SYSTEM RAM: 6GB
    Resolution: 720p
    Video Preset: Lowest

    RECOMMENDED CONFIGURATION
    OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    PROCESSOR: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4.0 GHz
    VIDEO CARD: NVIDIA GeForce GTX760 or AMD R9 280X (3GB VRAM with Shader Model 5.0 or better)
    SYSTEM RAM: 8GB
    Resolution: 1080p
    Video Preset: High

    What are the supported graphics cards?
    The supported graphics cards at the time of the release are the following:

    *Supported NVIDIA cards at time of release:
    • GeForce GTX600 series: (Recommended) GeForce 680 or better
    • GeForce GTX700 series: (Recommended) GeForce GTX760 or better
    • GeForce GTX900 series: (Recommended) GeForce GTX970 or better
    • GeForce GTX10-Series: (Recommended) GeForce GTX1050 or better

    **Supported AMD cards at time of release:
    • Radeon 200 series: (minimum) Radeon R7 270 or better
    • Radeon 300/Fury X series: (Recommended) Radeon R7 370 or better
    • Radeon 400 series: (Recommended) Radeon 460 or better

    Gamepad Support
    • Microsoft Xbox 360
    • Microsoft Xbox One (Original/Elite)

    What is the download size?
    The size of the installed files is around 45 Gigabytes.

    Will there be a Day 1 update? What will be its size?
    Yes, there will be a Day 1 update, exact size is still to be defined.

    What is the maximum framerate of Assassin’s Creed Origins on PC?
    As on other platforms, Assassin’s Creed Origins on PC uses a technology called Dynamic Resolution Rendering that adjusts the resolution on the fly to ensure a framerate as close as possible to the targeted one – in most cases it’s totally invisible for the user. On PC, players can actually choose what baseline framerate they want to target: 30, 45, or 60 fps. They can also select their maximum framerate between 30, 45, 60, or 90 fps, or decide to completely uncap it.

    Is it possible to turn off Dynamic Resolution Rendering?
    Yes, by turning off the „Adaptive Quality“ option in the menus – this will in fact deactivate Dynamic Resolution Rendering.

    Is it possible to play Assassin’s Creed Origins in 4K on PC?
    If you have a powerful enough PC, yes.

    What are the new features of Assassin’s Creed Origins on PC?
    Assassin’s Creed Origins PC introduces features that are brand new for the Assassin’s Creed franchise:

    – Performance Benchmark
    For the first time in Assassin’s Creed, we have a benchmark built-in to help our players to validate their tweaked settings.
    In-game performance analysis Our engine constantly monitors and tracks the performance on PC (FPS, CPU & GPU usage) to allow our players to profile how their hardware is performing. They can then leverage this information to tweak the game options and improve performance.

    – Dynamic Resolution rendering
    Dynamic resolution is a technique we use to keep the framerate as close as possible to our targeted max at all times by adjusting the frame resolution on the fly, which in most cases will be invisible to the player.

    – In game resolution multiplier (up to 4K for 1080 displays)
    If your hardware is powerful enough to render in ultra high resolution (like 4K) but you don’t have a 4K screen then this is for you! You can tell the engine to render the game in higher resolution so that you can benefit from Oversampling or Supersampling. You can also decide to do the opposite: force the game to render in a smaller resolution and always upscale it to your screen resolution. The choice is yours.

    In addition to those new features, Assassin’s Creed Origins PC supports the customization of Mouse and Keyboard and Gamepad configurations, as well as multi-monitor set-ups.

    Does Assassin’s Creed Origins support multi-monitor set-ups?
    Yes.

    Does Assassin’s Creed Origins supports the customization of Mouse and Keyboard and Gamepad configurations?
    Yes.

    Does the game require a permanent online connection to be played?
    No. The game will require a one-time connection to the servers for activation but once that one-time check has been made the game can be played offline. Still a daily connection to the servers will be required to get access to some online features that will be detailed at a later date.

    Is there any support for Ultra-Wide monitors (21:9 resolution)?
    Yes.

    Will Assassin’s Creed Origins support SLI/CrossfireX configurations?
    This will not supported at launch but might come in a post-launch update.

    Will the game feature Direct X12?
    No.

    Will it be possible to adjust the Field Of View?
    Yes.

    What are the preload dates and times for the PC version?
    We’ll communicate those times at a later date, stay tuned.

    Will there be other features post-launch?
    Yes, the development team is already working on PC updates that will be announced and detailed at a later date.

    Will Assassin’s Creed Origins PC version require a uPlay account?
    Yes.

    Will Assassin’s Creed Origins PC be available on Steam?
    Yes, the digital PC version of Assassin’s Creed Origins will be available on the uPlay Store and on Steam.

    When will Assassin’s Creed Origins on PC be released?
    Assassin’s Creed Origins PC will be released on October 27th, 2017.

    Website: LINK

    LINK

     

  • TOM CLANCY’S GHOST RECON WILDLANDS – KOSTENLOSES WOCHENENDE AUF KONSOLE UND PC VOM 12. BIS 15. OKTOBER

    TOM CLANCY’S GHOST RECON WILDLANDS – KOSTENLOSES WOCHENENDE AUF KONSOLE UND PC VOM 12. BIS 15. OKTOBER

    Reading Time: 2 minutes

    Neue Spieler können ab heute bereits den Pre-Load über Uplay-PC starten. Im Zuge des kostenlosen Wochenendes wird es zudem einen Rabatt in Höhe von 50 Prozent auf alle Versionen des Spiels geben. Diejenigen, die sich für den Kauf des Spieles entscheiden, können ihren gesamten Spielfortschritt aus dem kostenlosen Wochenende übertragen. Der Vorab-Zugang zur PC-Version des Spiels sowie alle genauen Informationen über das kostenlose Wochenende ist hier zu finden: www.ghostrecon.com/freeweekend

    In Ghost War treten zwei Teams aus vier Spielern in einer Deathmatch-Erfahrung gegeneinander an. Wie bereits im Hauptspiel, ist hierbei das taktische Zusammenspiel als Trupp von besonderer Bedeutung. Strategie ist ebenso wichtig wie die Fähigkeiten des Einzelnen. Mit den 12 unterschiedlichen Klassen, die alle über spezifische Eigenschaften, Waffen, Fähigkeiten und Anpassungsmöglichkeiten verfügen, werden Spieler auf acht einzigartigen Karten aufeinandertreffen. Ghost War wird zudem neue PvP-Spielmechaniken wie das Unterstützungsfeuer und Geräuschmarkierungen einführen, um einen echten militärstrategischen und teambas ierten Mehrspielermodus zu bieten.

    Durch neue Klassen, neue Karten und neue Spielmodi plant das Entwicklerteam die PvP-Erfahrung in den kommenden Monaten weiterhin auszubauen. Zusätzlich soll durchgängig an Balancing- sowie Quality-of-Life-Updates gearbeitet werden. Alle neuen Karten und Spielmodi werden kostenlos für alle Spieler verfügbar sein. Die neuen Klassen können mit Prestige-Credits freigeschaltet werden, welche die Spieler im Verlauf des Spiels erhalten. Season-Pass-Besitzer von Tom Clancy’s Ghost Recon Wildlands werden alle Klassen kostenfrei und eine Woche vor allen anderen erhalten.

     

    Tom Clancy’s Ghost Recon Wildlands wurde von Ubisoft Paris* entwickelt. Der Militär-Shooter kann komplett allein oder gemeinsam mit bis zu vier Spielern kooperativ gespielt werden. Die Spieler haben absolute Entscheidungsfreiheit in den Einsätzen, können ihre Herangehensweise frei wählen und dabei beobachten, wie die Spielwelt auf ihr Handeln reagiert. Die Spieler haben die Wahl, ob sie bei Nacht einen Schleichangriff starten, laut vorstürmen oder die Gegner mit einem Simultanschuss erledigen. Jede Vorgehensweise zieht Konsequenzen nach sich, bei der Spieler improvisieren und ihre Pläne anpassen müssen, um beim Abschluss den Erfolg jedes Einsatzes zu garantieren.

     

    Weitere Informationen zu Tom Clancy’s Ghost Recon Wildlands gibt es unter ghostrecon.com, auf Twitter unter www.twitter.com/ghostrecon oder auf Facebook unter www.facebook.com/ghostrecon

    Official Website: LINK

  • Building the Ultimate PS4 Pro with Monitor

    Building the Ultimate PS4 Pro with Monitor

    Reading Time: < 1 minute

    Ultimate PS4 Pro

    Building the Ultimate PS4 Pro with Monitor

    Upgrading the PS4 Pro with some questionable tech.
    Crucial MX300 SSD on Amazon: http://austin.tech/mx300
    Seagate Game Drive for PS4 on Amazon: http://austin.tech/gamedrive
    Dobe PS4 Pro cooler on Amazon: http://austin.tech/ps4cooler
    Dobe PS4 Pro USB hub on Amazon: http://austin.tech/pshub
    G-STORY PS4 Pro monitor on Amazon: http://austin.tech/ps4monitor

    Found on YouTube

  • Star Wars Battlefront II BETA Gameplay XBOXONE

    Star Wars Battlefront II BETA Gameplay XBOXONE

    Reading Time: 2 minutes

    Star Wars Battlefront II BETA

    Deluxe Edition

    [amazon_link asins=’B06Y637PY1′ template=’ProductAd‘ store=’bdt03-21′ marketplace=’DE‘ link_id=’312d5c82-abc6-11e7-b0f7-3fb203b57311′]

    [amazon_link asins=’B06Y611GTH‘ template=’ProductAd‘ store=’bdt03-21′ marketplace=’DE‘ link_id=’3a028f16-abc6-11e7-81bb-81577280edb7′]

    [amazon_link asins=’B06Y685561′ template=’ProductAd‘ store=’bdt03-21′ marketplace=’DE‘ link_id=’4a111ffb-abc6-11e7-9567-f38d6ef1a931′]

    Star Wars™ Battlefront™ II: Elite Trooper Deluxe Edition

    Die Star Wars Battlefront II: Elite Trooper Deluxe Edition verwandelt deine Truppler in ultimative Gegner. Alle Trupplerklassen (Offizier, Sturm, Schwer und Spezialist) werden aktualisiert und gewähren überlegene Feuerkraft, tödliche Waffenmodifikationen und epische Kampffähigkeiten.

    Bestelle die Star Wars Battlefront II: Elite Trooper Deluxe Edition vor, um unter anderem folgende Boni zu erhalten:

    • 3 Tage Vorabzugang zu Star Wars Battlefront II ab dem 14. November
    • Verbesserte Versionen aller 4 Trupplerklassen (Offizier, Sturm, Schwer und Spezialist)
    • 4 epische Fähigkeitsverbesserungen – eine für jede Trupplerklasse
    • Sofortzugriff auf Yodas epische Lichtschwert-Meisterschaft
    • Exklusive Star Wars : Die letzten Jedi-Outfits für Kylo Ren und Rey
    • Sofortiger Zugriff auf sechs epische Helden- und Sternenjäger-Sternkarten
      • Kylo Ren: Verstärkte Reichweite und Massive Starre
      • Rey: Weitblick und Tiefer Geist
      • Sternenjäger: Erweiterter Notstrom und Upgrade für Schiff der Ersten Ordnung
    • Sofortiger Zugriff auf den Millennium Falken aus Star Wars : Die letzten Jedi mit aktualisierten Sounds und Aussehen

    SYSTEMANFORDERUNGEN (PC)

    Mindestanforderungen

    • BS: Windows 7 SP1, Windows 8.1 und Windows 10 (jeweils 64 Bit)
    • Prozessor (AMD): AMD FX-6350
    • Prozessor (Intel): Intel Core i5 6600K
    • Arbeitsspeicher: 8 GB RAM
    • Grafikkarte (AMD): AMD Radeon™ HD 7850 7850 2 GB
    • Grafikkarte (NVIDIA): NVIDIA GeForce® GTX 660 2 GB
    • DIRECTX: DirectX 11.0-kompatible Grafikkarte oder gleichwertig
    • Erforderliche Online-Verbindung: Internetverbindung mit mindestens 512 KB/s Geschwindigkeit
    • Festplatte: 55 GB freier Speicherplatz

    Empfohlene Voraussetzungen

    • BS: 64-Bit-Windows 10 oder neuer
    • Prozessor (AMD): AMD FX 8350 Wraith
    • Prozessor (Intel): Intel Core i7 6700 oder gleichwertig
    • Arbeitsspeicher: 16 GB RAM
    • Grafikkarte (AMD): AMD Radeon™ RX 480 4 GB
    • Grafikkarte (NVIDIA): NVIDIA GeForce® GTX 1060 3 GB
    • DIRECTX: DirectX 11.1-kompatible Grafikkarte oder gleichwertig
    • Erforderliche Online-Verbindung: Internetverbindung mit mindestens 512 KB/s Geschwindigkeit
    • Festplatte: 55 GB freier Speicherplatz

    Official Website: LINK

  • Cuphead ‚Fiery Frolic‘ Dragon Boss Fight How to Master

    Cuphead ‚Fiery Frolic‘ Dragon Boss Fight How to Master

    Reading Time: < 1 minute

    Cuphead ‚Fiery Frolic‘ Dragon Boss Fight How to Master

     

     

  • Unlock Cuphead Secret Modes

    Unlock Cuphead Secret Modes

    Reading Time: < 1 minute

    Cuphead Secret Mode – How to Unlock

    Unlock Cuphead Secret Modes

    Watch to learn how to unlock the secret Cuphead modes!

    Posted by GameSpot on Thursday, October 5, 2017

     

    Our other Cuphead Articles: Clip Joint Calamity Boss Fight

    https://www.blogdot.tv/catch-dragon-cuphead-das-review/

    Website LINK: LINK

  • Rayman Legends Definitive Edition Review NintendoSwitch

    Rayman Legends Definitive Edition Review NintendoSwitch

    Reading Time: < 1 minute

    Rayman Legends Definitive Edition Review NintendoSwitch

    Rayman, Globox und die Kleinlinge wandern durch den Zauberwald, als sie ein geheimnisvolles Zelt, gefüllt mit einer Reihe von faszinierenden Gemälden, entdecken.

    [amazon_link asins=’B06ZY6N47H‘ template=’ProductAd‘ store=’bdt03-21′ marketplace=’DE‘ link_id=’20fe740a-aaa2-11e7-9a84-d1273b5aca1e‘]

    Als sie diese näher betrachten, bemerken sie, dass jedes Bild scheinbar die Geschichte einer geheimnisumwobenen Welt erzählt. Plötzlich werden sie in eines der Gemälde gesaugt und finden sich in einem mittelalterlichen Land wieder.

    Das Abenteuer kann beginnen! Die Bande muss sich laufend und springend durch fantasievolle Welten kämpfen. Dabei stellt sie sich den außergewöhnlichsten Herausforderungen und lüftet die Geheimnisse der legendären Gemälde.

    Der „Kung Foot“-Modus bietet exklusiv auf Nintendo Switch einen Solo-Modus und einen Turnier-Modus, in dem sich bis zu acht Teams miteinander messen können. Außerdem können zwei Konsolen für den lokalen Coop-Modus miteinander verbunden werden.

    Website Link: LINK