Schlagwort: games

  • Dragon Ball FighterZ: All The Characters Confirmed (So Far)

    Dragon Ball FighterZ: All The Characters Confirmed (So Far)

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    After much anticipation following its initial announcement, the Arc System Works-developed Dragon Ball fighting game was revealed at Microsoft’s E3 press conference. Titled Dragon Ball FighterZ, the game sports dynamic, fast-paced action with visuals that looks to capture the over-the-top aesthetic of the iconic anime series. But the bigger question now is: „Who’s going to be in it?“ We’ve compiled all the characters that have been confirmed so far.

    Dragon Ball FighterZ is developed by Arc System Works (Guilty Gear, Blazblue). The game played on a 2D plane, but its characters are rendered in full-3D. It follows a 3v3 format similar to later entries of the Marvel vs. Capcom series. The game is currently in development for PlayStation 4, Xbox One, and PC and is slated for a February 2018 release.

    For more about the game, check out our footage of the game in action, as well as our montage of every character intro and win quote so far. You can also check out all of our Dragon Ball Fighterz videos.

    Website: LINK

  • New Expansion Announced For Path Of Exile, Release Date This December

    New Expansion Announced For Path Of Exile, Release Date This December

    Reading Time: 4 minutes

    Path of Exile, the free-to-play online action RPG (and our 2013 PC game of the year winner) is still going strong–following the Fall of Oriath expansion earlier this year, there’s already another expansion on the way. Called War for the Atlas, the focus this time is on expanding the end-game experience for longtime players. The developers dropped by the GameSpot office earlier this week to show off a quick preview of some of the new areas and features you’ll find in the expansion, which you can check out in the video above.

    „In this expansion, a lot of the new content is for the existing players, because that’s its particular slant,“ explained Chris Wilson, managing director at Path of Exile developer Grinding Gear Games. „However, the content that does affect low-level layers are four new skill gems…all four of the new skill gems we’re adding are necromancy-themed, but designed so you can use them on other characters as well. They don’t have to be used by summoners.“

    In addition, there will also be six new support gems, that Wilson says „are designed to change how almost every skill in the game works. And that provides a lot more build customization and stuff for new players to experiment with.“ As for everything else the expansion will add, here’s a very brief rundown:

    • A story where you choose to fight against the forces of either The Elder or The Shaper
    • 32 new randomized maps in the end-game
    • New end-game equipment: Shaped items and Elder Items
    • 50 new Unique items.
    • The Abyss Challenge League: An area to battle a new class of foe that appears while playing through the game–they will reward Abyss Jewels

    „The challenge league that we’ve added is also available throughout the entire game, Wilson said. „It’s not just available in the end-game. The way challenge leagues work, it’s like the opportunity for a fresh start, basically a new server. And we encourage everyone to start a new character in the challenge league.“

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    The War for the Atlas is coming to Xbox One and PC on December 8, and like other Path of Exile content, it’s free-to-play. For European players who’ve wanted to get into the game in their native language, this expansion will also introduce German, French, and Spanish language options to the game.

    The developers also passed along additional stats for the game such as:

    • A „58% increase in hours played in 2017 over 2016“
    • „The average Path of Exile play session is five hours long“
    • „3.5 million players played Path of Exile’s most recent expansion: The Fall of Oriath“

    And as for how long it took to bring put this expansion together: „This expansion here was made in 13 weeks,“ Wilson said, „and it’s larger than the initial game, which took us years. The first seven years of Path of Exile’s development was with a tiny team, throwing our life savings into it, learning how to make games. And we’ve made, in 13 weeks, significantly more content at a much higher quality level, which is kind of scary.“

    Justin Haywald on Google+

    Website: LINK

  • Free Weekend – Tom Clancy’s Rainbow Six® Siege

    Free Weekend – Tom Clancy’s Rainbow Six® Siege

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    Play Tom Clancy’s Rainbow Six® Siege for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Tom Clancy’s Rainbow Six® Siege at 50% off the regular price!*

    If you already have Steam installed, click here to install or play Tom Clancy’s Rainbow Six® Siege. If you don’t have Steam, you can download it here.

    *Offer ends Monday at 10AM Pacific Time
    Website: LINK

  • New Expansion Available – Europa Universalis IV: Cradle of Civilization

    New Expansion Available – Europa Universalis IV: Cradle of Civilization

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    Expansion – Europa Universalis IV: Cradle of Civilization, all new content for Europa Universalis IV is Now Available on Steam!

    The fertile valleys and trade routes of the Middle East have attracted ambitious conquerors since the beginning of recorded history. Now, Europa Universalis IV adds greater depth and more varied possibilities to this crossroads of empires in the new expansion Cradle of Civilization.

    Website: LINK

  • New Expansion Available – Crusader Kings II: Jade Dragon

    New Expansion Available – Crusader Kings II: Jade Dragon

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    Expansion – Crusader Kings II: Jade Dragon, all new content for Crusader Kings II is Now Available on Steam!

    Crusader Kings II: Jade Dragon allows you to interact with China for protection and technological marvels — and possibly face their wrath in the form of rebels or full-scale invasions. New gameplay features including a new Tributary system, Chinese Mercenaries, and much more will make the Transoxiana and India regions come alive with new surprises and challenges for even the most seasoned despot.

    Website: LINK

  • Twitch Prime members, get ready to drop the bass in Dub Wars!

    Twitch Prime members, get ready to drop the bass in Dub Wars!

    Reading Time: 3 minutes

    Twitch prime offers up the game that PAX founders, Gabe & Tycho, deemed “a national treasure”. If you’re not a Twitch Prime member, you can sign up for a free trial at twitchprime.com.

    DubWars is an action-packed arcade shooter that successfully combines music and gaming in a way never seen before. The game has been compared to the likes of Geometry Wars and Rez but the comparisons end once you realize that there is no ‘fire’ button.

    Wait, a twin-stick shooter with no fire button? How can that be?

    In DubWars, the music becomes your weapon as they fire in sync to the rhythm of the song. The developers teamed up with incredible EDM and Dubstep artists to create unique weapons and power ups that fire to the beat of the music. Bass, up beats, and, of course “The DROP” of each song all factor into each level’s excitement (and difficulty). You’ll need to analyze the risk and reward of taking on enemies, collecting ‘wubs’, or just frantically surviving the song.

    • 10 custom-built levels with amazing visuals and effects!
    • Discover and support both up-and-coming musicians and your favorite established artists!
    • Learn about the artists and where you can follow them, as well as download their other music
    • Progress through three difficulty modes by mastering the music and upgrading your ship
    • Complete objectives and Steam achievements, collect Trading Cards, and top the leaderboards!

    “One game really stood out and quickly provided long hours of play, lots of cheers……and head-bobbing. That game was DubWars.”
     
    NerdFu

    With music, we’ve all experienced the buildup and anticipation waiting for that beat to “DROP”. DubWars amps that feeling up to 11 and, if you can survive long enough to experience the payoff, destroying a powerful enemy with a massive wall of noise is one of the most satisfying twin-stick experiences out there today.

    “If ever there was a game for EDM — it is DubWars”
     5 Stars — 
    Without the Sarcasm

    The game features ten (10) stages that span underwater levels to a “Giant Alien Brain DJ” headlining a concert. Each stage has multiple levels of difficulty which ramp and amp up the challenges to insane levels. The game also allows you to discover and support both up-and-coming musicians and your favorite established artists including:

    – Omni — Urban Metaphor

    – Dubsective — Synergy

    – Spock — Break It Up

    – Minecraft Universe — Eclipse

    – Celldweller — Tough Guy (Tim Ismag Remix)

    – Varien — Metalworks

    – Minesweepa — Leviathan

    – Totally Sick — Distorted

    – Summer School — Choose Your Weapon

    – NGHTMRE — MTRD

    – James Egbert — Menu Music

    What is Twitch Prime?

    Twitch Prime is a new premium experience on Twitch that is included with Amazon Prime. Benefits include monthly in-game loot, ad-free viewing on Twitch, a channel subscription every 30 days AND all the benefits of being a prime member. See all the Twitch Prime benefits here.

    Check out the full list of Amazon Prime benefits in: US, UK, Canada, Germany, France, Austria, Belgium, Italy and Spain. You can try it for free for 30 days right here, and when you do, you get all the Twitch Prime benefits instantly just by linking your Twitch account to your Amazon account.

    Prime Now
    One and two-hour delivery on tens of thousands of items from Amazon and local stores. Check out Prime Now.

    Website: LINK

  • Daily Deal – Orwell: Keeping an Eye On You, 50% Off

    Daily Deal – Orwell: Keeping an Eye On You, 50% Off

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    Today’s Deal: Save 50% on Orwell: Keeping an Eye On You!*

    Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

    *Offer ends Saturday at 10AM Pacific Time
    Website: LINK

  • Weekend Deal – NIS America Publisher Sale, Up to 60% Off!

    Weekend Deal – NIS America Publisher Sale, Up to 60% Off!

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    Save up to 60% on NIS America titles as part of this week’s Weekend Deal*! Play favorites such as the Disgaea and Phantom Brave series, discover newer titles like Yomawari: Midnight Shadows, or even watch Toradora, the first NIS America anime to hit Steam, all at ultra low prices!

    *Offer ends Monday at 10AM Pacific Time
    Website: LINK

  • Now Available on Steam – Sparc

    Now Available on Steam – Sparc

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    Sparc is Now Available on Steam!

    Sparc is a vSport – a unique physical sport only possible in virtual reality, in which players compete in fast-paced, full-body VR gameplay and connect in an online community.
    Website: LINK

  • Football Manager 2018 Review

    Football Manager 2018 Review

    Reading Time: 7 minutes

    With each passing year, Sports Interactive iterates on the long-standing fundamentals of its Football Manager series. A slight tweak here and there: applying some ease of use adjustments, or tinkering with the 3D match engine–like a manager moving pieces around a whiteboard. Some of these tweaks might not become evident until you’ve spent hundreds of hours entrenched in the virtual dugout, while others may only affect those eccentric enough to deploy a tactic featuring a Raumdeuter. In Football Manager 2018, minor refinements are similarly sprinkled throughout; but, crucially, there’s also a significant new addition, and other impactful overhauls, that are palpable from the get-go, profoundly changing the way you manage and interact with your team on a daily basis.

    The first of these is a new module called Dynamics that focuses on the topsy-turvy world of player morale. The concept of squad happiness has existed in Football Manager since the early days, but the cause and effect of your actions was previously hidden behind an algorithm we weren’t privy to, which made managing your player’s mood a case of pure guesswork and gradually learning through repetition. That all changes in FM 2018, as each interaction with your squad now has a clear, defined outcome that helps keep your chosen group of expensive primadonnas in check. A detailed hierarchy displaying your team leaders and most influential players advises you on who not to annoy; social groups determine which individuals sit around the breakfast table with each other based on parameters like their shared nationality and how long they’ve been at the club; and myriad other menus track your player’s individual mood, their confidence in you, and the consequences all of these variables has on team chemistry.

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    A harmonious squad generally leads to better results on the pitch, with the team’s collective mental state contributing to the quality of their positioning, vision, and reactions during the course of a match–making it imperative for you to maintain your team’s high spirits if you have any notions of success. Football is a results-based business after all, and player power is definitely a factor in FM 2018. If the squad is displeased with how you’re doing on match days, or how you’re handling their various personalities off the pitch, you’re liable to find yourself unemployed. Thankfully, with the addition of a hierarchy and social groups, there’s a surfeit of valuable information guiding your decision making that helps you understand how to handle different types of player.

    If a rugged team leader comes into your office complaining about a lack of playing time, you’re going to have to weigh up the risks of introducing him to the starting line-up when he might be off form, or face incurring a potential player revolt if you turn him down and piss him off. Conversely, if a player on the lower rungs of the hierarchy comes to see you with the same issue, telling him he’ll have to remain patient is less likely to upset even a small portion of the dressing room, and may not bother anyone at all. Admittedly, conversing with players in FM still lacks the subtlety of believable human interactions, but with all of this new information on hand, player reactions appear more logical than ever, and keeping influential players onside will ensure there are fewer unhappy players knocking on your door. It’s a fun, personable new module to toy with, and it emboldens Football Manager’s recent focus on the human side of the beautiful game.

    Meanwhile, an overhauled medical centre places an increased emphasis on Sports Scientists, with each one providing you with crucial information on how and why your players are suffering from injuries, and how you can counteract their pulled hamstrings and twisted ankles from occurring too frequently. If there’s a busy period coming up where you’ve got, say, three matches in seven days, you’ll be advised on which players are most at risk of sustaining injuries from the wear and tear of successive action. It forces you to be more proactive with your training schedules and player selection, as you’re encouraged to adjust the intensity of training sessions on a week-by-week basis, and intelligently rotate your team in an attempt to keep your squad healthy without sacrificing results, (which also ties into Dynamics and how you can maintain squad harmony through frugal management of your team’s playing time).

    The 3D match engine does continue its steady progression after a poor showing in FM 2016–and the same can be said of this series as a whole.

    Dynamics also factors into FM 2018’s improved scouting system. When it comes to finding new players, you’re now able to set a scouting budget: spend more and you’ll cast your net wider; spend less and you can rely purely on the existing knowledge of your scouts. However much you spend, the process of unearthing new talent is slow. Your scouts will gradually build a picture of the type of player you’re looking at, represented by a rating out of 100 that covers their attributes and also the type of personality they are. A player might be good enough from the statistical side of things, but will they gel with your squad? Maybe they don’t fit into any social groups, or maybe they carry too much influence and will risk upsetting the balance of your dressing room. These are the types of things you have to consider when signing a new player, and it makes each transfer window much more engaging.

    AI logic has been modified, too, ensuring other teams are smarter at handing their transfer business. You’re unlikely to see the likes of PSG spending ludicrous amounts of money to stockpile talent they’re only going to leave rotting on the bench–as has been the case in previous years. Transfer fees and budgets have also skyrocketed to reflect these astronomical times, with teams (particularly in the Premier League) holding out for more money for even the most marginal of talents.

    When it comes to assembling your team on the pitch, the tactical interface is relatively unchanged. There are new player roles like the Carrilero and Mezzala, and more player instructions–such as the opportunity to direct your central midfielders into wider areas–that give you more options when it comes to establishing your team’s playing style. But it’s disappointing that this aspect of Football Manager hasn’t seen any substantial developments. Building your tactical plan is still far too rigid and restrictive, and would benefit from giving you more control over how your team functions, particularly during specific phases of play. The current tactical interface is serviceable, and there’s now a plethora of useful analysis that pinpoints the strengths and weaknesses of your setup, but a more robust system would elevate this aspect of the series in a crucial way.

    Once you emerge out of the tunnel, the 3D match engine is at least better at demonstrating how each team follows your tactical setup. Any adjustments you make mid-match are immediately tangible, and players have enhanced intelligence all over the pitch. You’ll see strikers timing their runs behind the defensive line, players opening up their bodies to curl Thierry Henry-esque finishes into the bottom corner, and midfielders will generally play a more expansive brand of football–if you let them. There are still baffling moments where players will inexplicably stop dead in their tracks, which is particularly troublesome in defence. And goalkeepers are still inconsistent–one moment they’re saving everything that’s thrown at them, the next they’re palming a daisycutter into their own net. It’s certainly not perfect, then, but the 3D match engine does continue its steady progression after a poor showing in FM 2016–and the same can be said of this series as a whole.

    For a game that’s so consuming you might not even realise the sun’s gone down, it feels almost irresponsible to proclaim that giving you more things to do is a resounding positive. Yet the way these new and overhauled systems coalesce with Football Manager’s deep and emotional fundamentals is fantastic. The series‘ propensity for telling emergent stories has only increased with this emphasis on player personalities and morale, and it bleeds into every other facet of Football Manager 2018’s design, from transfers and injuries, to team selection and tactical considerations. These are changes that tilt the simulation closer to reality with captivating aplomb, and ensure that the armchair managers among us are kept busy for another whirlwind 12 months of 40-yard screamers and cup final heartbreak.

    Website: LINK

  • The Elder Scrolls V: Skyrim Switch Review

    The Elder Scrolls V: Skyrim Switch Review

    Reading Time: 4 minutes

    Six years after its release, Skyrim still manages to be relevant. Between the 2016 remaster, the upcoming VR version, and now a Switch port, it’s hard to forget about The Elder Scrolls V, and that’s a testament to how absorbing an RPG it is. With the addition of instant portability on Switch, it’s even harder to put this high quality port down.

    Skyrim is one of the best Switch ports currently available, though it’s not too surprising considering the game’s age. It runs smoothly with a rock-solid frame rate both in smaller spaces and in the overworld. Text can be a little small when playing in handheld mode, though it still performs and plays as well as it does docked and with a Pro Controller. The newly introduced motion controls are all optional as well; wagging a Joy-Con will swing melee weapons, and you can use motion to fine-tune your aim with your bow. Skyrim does retain the glitches it has always been known (and loved) for, though, including bizarre NPC pathing problems. In our 10 hours testing the game, we didn’t find any new bugs, so it’s just the silly weirdness you might remember.

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    The main addition on Switch is Amiibo compatibility, which nets you extra treasure and works well within the existing game. Amiibo use is nested in the magic menu under powers, and you have to cast it the way you would any other power before tapping the Amiibo to the NFC reader. Like in Breath of the Wild, using an Amiibo isn’t a guarantee of good loot–in this case, Zelda Amiibo give you a chance to get Link’s Breath of the Wild tunic, the Master Sword, and the Hylian Shield, though you might get a chest filled with arrows, random weapons and armor, or an assortment of meats instead. You can use each Amiibo once per day, but we were able to get all the cool gear in one day using a few Zelda Amiibo around the office. As a bonus, the gear is better than any of the early-game weapons and armor you can get, and you can easily sell off the other loot you don’t want.

    The quality of the port aside, Skyrim has certainly aged since it first released in 2011. On top of the jankiness of movement and NPC interaction, there are a few outdated things that might be hard to contend with. Most glaringly, the oft-maligned sword-and-shield combat is still underwhelming, since it never felt great to clumsily swing a sword around to begin with. Certain recurring dialogue that has ascended to meme status can be grating, too, provided you’ve heard it enough. There’s also no mod support currently, so if you’re used to the user-created quality-of-life mods available on PC and other console versions, it can be weird to go back to regular old Skyrim, even if you still find its quirks and more old-fashioned aspects charming.

    Skyrim is one of the best Switch ports currently available.

    But everything great about Skyrim is preserved here as well. Pursue whatever it is you want to–whether it’s just completing the main story or stealing as much cheese as you can carry–and you’re all but guaranteed to find interesting stories along the way. Progressing through its still very deep skill tree is a huge but satisfying endeavor in figuring out exactly how you want to play (though magic- and archery-based combat specializations are preferable). There’s so much to do in Skyrim that it’s likely you haven’t done it all yet, and because it’s now portable, you can pick it up and play for shorter bursts that can easily turn into hours.

    The original version of Skyrim is still an immense, engrossing RPG, and the quality, number, and variety of its quests makes it as easy to become lost in its world as ever. With the addition of Zelda-themed gear that’s actually useful–and the fact that you can play anywhere–the Switch version of Skyrim is a great excuse to revisit a much-loved RPG.

    Website: LINK

  • Now Available on Steam Early Access – Tannenberg

    Now Available on Steam Early Access – Tannenberg

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    Tannenberg is Now Available on Steam Early Access!

    Experience authentic First World War action with 64 player battles of maneuver on the Eastern Front. Warfare between the Russian Empire and the Central Powers is a tense battle for dominance – stay close to your squad to survive!
    Website: LINK

  • Now Available on Steam – World of Warships

    Now Available on Steam – World of Warships

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    World of Warships is Now Available on Steam!

    Experience epic, free-to-play naval combat when you helm one of over 200 historic vessels in an exciting balance of strategy and real-time combat in World of Warships. Outfit your fleet with flags, camouflage, modifications, talented commanders, and more!

    Website: LINK

  • Assassin’s Creed Origins – Hippodrome Horse Racing Gameplay Ben Hur Trophy

    Assassin’s Creed Origins – Hippodrome Horse Racing Gameplay Ben Hur Trophy

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    Assassin’s Creed Origins – Hypodrome Horse Racing Gameplay Ben Hur Trophy

  • Give the gift of Twitch with Subscription Gifting!

    Give the gift of Twitch with Subscription Gifting!

    Reading Time: 4 minutes

    If you watched the TwitchCon Keynote, you might remember which announcement got the loudest cheer from the crowd: Subscription Gifting. We said it would be here in time for holiday shopping, and now we’re here to deliver! Starting today, you can gift 1-month subs to anyone on Twitch!

    Since TwitchCon, we’ve been on a mission to launch new features that make it easier for you to show love to your favorite streamers. With the launch of Sub Gifting, we’re 66.7% of the way there! Next up: Purchasing Bits with PayPal. So stay tuned.

    How does Subscription Gifting work?

    We all know someone that deserves a gift sub. Maybe they are especially kind or encouraging to others. Maybe they have the best memes. But for whatever reason they haven’t been able join the party and sub. Now you can open the door and invite them in with a 1-month gift sub at the $4.99, $9.99, or $24.99 level.

    Just click their name in chat and when their user card pops up you’ll see a Gift a Sub button. Or you can click the Subscribe button at the top of the channel page, select Gift a Sub and then type their username into the search field to select your recipient.

    After you’ve completed your purchase, you can choose to show a message in chat that you’ve just gifted a sub to someone. We’ll let your recipient know they’ve received a gift via Notifications in the upper right corner of twitch.tv. You’ll see any subscriptions you’ve been gifted on your subscriptions management page.

    Now you can support the streamers you love, and make someone’s day who deserves a sub with Subscription Gifting. Give the gift of Twitch for the holidays, birthdays, or just because.

    Partners and Affiliates: Create a Sub Gift Wishlist with Heroes, by GameWisp

    As a perfect compliment to Subscription Gifting, we have a brand new Extension for Partners and Affiliates called Heroes, by GameWisp.

    Heroes lets streamers shine a spotlight on the people who make Twitch incredible every day. Through Heroes’ Sub Gift Wishlist, Partners and Affiliates who install the Extension can call out viewers they feel are most deserving of sub gifts. Fans can then gift those lucky viewers a subscription right from the extension. Install it here.

    FAQ

    Can I gift someone a $9.99 or $24.99 sub?

    A. Yes, you can gift a subscription at all three price points: $4.99, $9.99 or $24.99.

    Does a gifted sub count towards sub tenure? In other words, would a gifted sub extend my sub tenure if I canceled my sub but were still within the grace period for sub tenure?

    A. Yes, a gifted sub will preserve/continue your sub tenure.

    If I receive a gift sub to a channel I’ve never subbed to before, and after the gifted month I decide to continue the sub, does my tenure start at month one or month two?

    A. Your tenure would start at month two, because gifted subs count toward sub tenure.

    Can I buy a subscription to a channel for which I was gifted a sub?

    A. Yes, you can! When you have an active gift subscription to a channel, you can purchase a subscription either using the subscription button in the upper right of the video player, or on your subscription management page. You will not be charged until after your gift subscription ends.

    I tried to give someone a sub, and the Gift a Sub button is greyed out. Why?

    A. If someone is already Subscribed or Banned in the channel, they cannot receive Gifts Subs in that channel. Banned users cannot send Gifts in channels where they are banned.

    Can I buy someone an upgraded sub as a gift? My friend has a $4.99 sub and I want to gift him an upgrade to a $24.99 sub for a month.

    A. Upgrades are not currently available through Subscription Gifting.

    Can I buy someone a recurring sub?

    A. Not at the moment. Gift subscriptions last one month.

    Can I decline to receive a gifted subscription?

    A. When someone gifts you a sub, you will automatically receive the subscription, and the Partner or Affiliate subscribed to will receive the support from that subscription. You may choose to disable the subscription benefits if that channel does not suit you, but we want to make sure the support still goes to that streamer, as the gifter intended. You can disable Gift Subscription benefits from your Subscriptions management page.

    Are gifted subscriptions refundable?

    A. No. All purchases are final.

    How about team subscriptions?

    A. Subscription Gifting is not available for team subscriptions at this time.

    Can I gift a sub from the mobile apps or from subs.twitch.tv?

    A. Gifting is not currently available from our mobile apps nor from subs.twitch.tv.

    Can I gift a subscription through my Twitch Prime free subscription

    A. No, Twitch Prime subscription can not be used to gift a subscription to another user.

    Website: LINK

  • Daily Deal – Pillars of Eternity, 40% Off and Definitive Edition Released!

    Daily Deal – Pillars of Eternity, 40% Off and Definitive Edition Released!

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    Today’s Deal: Save 40% on Pillars of Eternity and 25% off on the newly released Definitive Edition!*

    Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

    *Offer ends Friday at 10AM Pacific Time
    Website: LINK

  • Twitch creators, get ready for Achievements and Stream Summary

    Twitch creators, get ready for Achievements and Stream Summary

    Reading Time: 2 minutes

    “Creators first” isn’t just one of Twitch’s values; it’s at the center of everything we do. And this year at TwitchCon we announced three new features for creators like you.

    The first feature, Raids, launched shortly after TwitchCon. And today we’re so excited to tell you more about Achievements and Stream Summary, and how they’ll help you grow.

    Our goal is to set up creators for success, so we listened to you about your biggest roadblocks and requests: more transparency when striving toward Affiliate or Partner status, and faster and better stream analytics. The following tools tackle these issues head on. Big or small, new or veteran, from gaming to baking, all creators can enjoy these new benefits.

    These are the two exciting new features ready for you today:

    Achievements: For many creators, becoming an Affiliate or a Partner is the dream. But the requirements to get there, and your progress along those steps, haven’t always been clear. Built with that in mind, Achievements are milestones that encourage creators to learn streaming best practices and interact with their communities. Following these milestones will give creators a clear roadmap to grow toward and apply for Affiliate or Partnership status.

    Some of the achievements available to streamers starting today.

    Stream Summary: Stream Summary shows you the information you’ll want to know about your past streams, all on one page. The page includes per-stream performance stats, top clips, top traffic sources, achievement progress, streaming tips and more.

    Stream summary highlights top information about your last stream.

    Want to learn more? Visit our help portals for all the information you need on Achievements, Stream Summary, and in case you missed it the first time around, Raids.

    This is just the start of what’s to come. As always, your feedback is essential in showing us how best to move forward. Let us know how we’re doing on achievements, stream summary and raids.

    Website: LINK

  • Disney’s Live-Action Pinocchio Loses Director Sam Mendes

    Disney’s Live-Action Pinocchio Loses Director Sam Mendes

    Reading Time: 2 minutes

    After it was first reported he was in negotiations to direct a live-action take on Pinocchio back in May, Academy Award winner Sam Mendes has departed the project. Pinocchio is another in a long line of classic Disney cartoons that the studio is adapting to live-action, following in the footsteps of Cinderella, Beauty and the Beast, and The Jungle Book.

    The news comes from The Tracking Board, who reports that his exit is not connected with a possible return for the director to the James Bond franchise. With an opening in his schedule, though, it’s something that could still happen. Mendes helmed the previous two Bond installments, Skyfall and Spectre. With the next Bond film, the 25th in the franchise, expected to be the final outing for Daniel Craig as the iconic secret agent, Mendes directing would certainly be a fitting end. That said, he previously said he was ready to move on from the franchise.

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    While his leaving Pinocchio is a setback for the movie, chances are his role will be filled quickly. As it stands, Disney’s live-action adaptations of its own cartoons have managed to attract some very high-profile directors. Guy Ritchie is currently filming Aladdin, while Tim Burton is adapting Dumbo. Jon Favreau, who previously directed the live-action The Jungle Book, will next tackle a new take on The Lion King. Additionally, Niki Caro (The Zookeeper’s Wife) will direct an adaptation of Mulan and Marc Forster (World War Z) is currently filming Christopher Robin, which follows the fictional character an adult when Winnie the Pooh and his imaginary friends re-enter his life.

    There’s a long list of live-action projects in development at Disney. While chances are some may not come to life, there are others that seem like a lock for eventual production–including The Little Mermaid.

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