Schlagwort: Game Preview

  • Turbo Golf Racing: From 1 Million Game Preview Players to Release

    Turbo Golf Racing: From 1 Million Game Preview Players to Release

    Reading Time: 5 minutes

    After attracting over 1 million players during Game Preview, Hugecalf Studios are proud to announce Turbo Golf Racing will be launching into 1.0 on April 4! Before then, you can download Turbo Golf Racing’s Game Preview on Xbox Game Pass for Xbox Series S|X and Xbox One, or PC Game Pass for Windows Store.

    If Turbo Golf Racing is new to you, let me explain: picture yourself playing golf, but instead of the conventional club, you’re using a turbo-charged car to putt the ball. Throw in 7 other players vying to achieve the quickest time (in race mode) or the fewest shots (in golf mode) – not to mention a variety of Power Cores that change your car’s abilities – and you have a recipe for a very different game of golf.

    Since launching into Game Preview, we’ve added new Power Cores to the beloved race mode, including Sticky, a core that allows you to attach your ball to your car, and Grapple Hook, a core that tows your car towards your ball, totaling 18 unique Power Cores to date. This has resulted in over 130 possible unique core combinations, including my personal favorite, Magnet and Hyper Glider, which increases my speed while gliding and enables me to pull the ball towards my car with the press of a button.

    Turbo Golf Racing Screenshot

    Frost Beam, Air Strike and Boost Canister have also been added since Game Preview launch. The 3 new pick-ups in race mode have allowed for more ways to sabotage or take the lead on opponents.

    Three seasons of content have flown by, including the Aztec and Space seasons, which featured themed cosmetics, fresh biomes, and innovative mechanics. I’ve thoroughly enjoyed utilizing water features to propel my ball closer to the hole, and there’s something truly thrilling about a shot that is rescued from going out of bounds by a shift in gravity on the course.

    For those players seeking a more traditional golf experience, 1v1 golf mode was introduced. This new mode allowed players to unwind and focus on accuracy over speed, because victory is awarded to the player who putted in the fewest shots. Though this mode was previously limited to 2 players – more on that later…

    Turbo Golf Racing Screenshot

    Being part of Game Preview meant that many community-requested features were added, including missions, timed events, leaderboards, ranked mode, bots, custom games, tutorial improvements, core balances and many more. All in all, Turbo Golf Racing now features 5 Game Modes, 18 Power Cores, 5 Pick-Ups, 75 Levels, 5 Biomes and over 400 cosmetics. So what can players expect for 1.0?

    April 4 will mark the start of Season 4, a Launch Party themed season with 40 new rewards! Pump up the jam or act a clown with the new Bassline and Jester car bodies. Other goodies include party shades, musical boosters, pork pie wheels, and my go-to party hat wheels.

    Turbo Golf Racing Season 4 Image

    I mentioned earlier golf mode was limited to 2 players, well not anymore! With the launch of 1.0, Turbo Golf Racing will include a new 8-player golf mode. Players will be able to enjoy their favorite mode with more of their friends. Instead of the consecutive turn-taking that occurs in 1v1 golf, players will take their shots simultaneously, competing to sink their ball in the fewest shots.

    What’s more, 10 new levels will be added to the roster, and Urban, Wild and Industrial biomes have been revamped with thrilling new themes! Players will also notice new night levels, garage loadouts, a new core, shop items and so much more.

    I’m excited to see you all on the starting line, mark April 4 in your calendar, let’s get this party started! Turbo Golf Racing is available in Game Preview on Xbox Series X|S, Xbox One, Windows PC, and with Xbox Game Pass and PC Game Pass.

    Xbox Live

    Turbo Golf Racing (Game Preview)

    Secret Mode

    250

    $9.99 $7.99

    PC Game Pass

    Xbox Game Pass

    Free Trial

    This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game. 1v1 Golf Showdown
    Step into the ultimate 1v1 showdown, where precision triumphs over speed, and victory is achieved by fewest shots. Scope out the course with the exclusive aerial camera, and hit your ball further than before with the combined power dash mechanic. Put your golfing skills to the test in casual or custom games! 8 Player Online Race
    Take on up to seven other competitors in a Grand-Prix style competition. Boost, dash and glide to be the first to get your ball into the hole. Hit the boost pads to charge past your rivals, take shortcuts to outwit them and utilise pick ups to stop them in their tracks. Time Trials
    Race against the clock to earn stars and unlock new courses! Compare your best time on each course against those of your friends, or secure your place on the global leaderboards! Power Cores and Pick Ups
    Control the way you play by equipping unique Power Cores to suit your playstyle. Hit your ball with more power, spin, or bounciness, whilst using powerful abilities to grapple onto, freeze or stick to your ball. Customisation
    Stand out from the crowd in your personalised vehicle. Enjoy over 1 trillion different combinations with customisable car bodies, balls, wheels, spoilers, shields, paints and boosters! Traverse The Courses
    Use your wings, wheels and wit to navigate the terrain, taking advantage of boost pads and boost rings, while avoiding rough, bunkers and trees! Journey through unique biomes, including ancient Aztec temples, gravity defying space courses and industrial wastelands! Full details on the latest status of the game, how you can give feedback and report issues can be found at [https://turbogolf.racing/].

    Website: LINK

  • After 700 Years in the Making, Inkulinati 1.0 is Now Available to Play

    After 700 Years in the Making, Inkulinati 1.0 is Now Available to Play

    Reading Time: 8 minutes
    • Releasing on Xbox Series X|S, Xbox One, and via Xbox Game Pass
    • 700-year-old manuscripts as concept art
    • Inkulinati and Pentiment team up with characters available in both games

    Hello Xbox community!

    Today marks a monumental milestone – our medieval turn-based strategy game, Inkulinati, is leaving the Xbox Game Preview Program and you can now enjoy the full 1.0 release! To mark the occasion, we’ve got a brand-new shiny release trailer, voiced by famous bardcore musician Hildegard von Blingin’. Check it out above!

    So. what is Inkulinati, you might ask? Well, it is a turn-based strategy game, where a rabbit’s bottom can be deadlier than a dog’s sword (trust me, this is not a mistake!). It is inspired by real medieval art and is entirely played on the pages of medieval manuscripts. If you’ve ever seen old medieval books with funny drawings on the sides of the pages, or even medieval memes on the internet, these hilarious doodles (called “marginalia”) were used as the basis for, well, everything in our game.

    Inkulinati animals

    All of our characters, maps (which we call Battlefields), beasts and objects are based on these drawings made by medieval monks and scribes, sometimes called Illuminators. That’s why we say Inkulinati has been over 700 years in the making.

    So, while you may come across some ridiculous shenanigans like donkeys playing trumpets with their bottoms, fish wielding knives and devils with faces instead of butts, trust me, it’s not us who came up with it – it’s actually people from the Middle Ages and Inkulinati is a tribute to their work.

    In fact, to be as authentic as possible, we even consulted with a real medievalist to make sure we were using these inspirations correctly and staying true to the source material. So, as you sit back and watch your army of manuscript monkeys throw poop at enemy beasts, you can relax in the knowledge that you’re actually learning history (feel free to flex that fact in front of your history teacher!).

    Inkulinati sketch 2

    As I mentioned earlier, we’ve been part of the Xbox Game Preview program for just over a year now. And in that year, we’ve made a lot of changes. We added a lot of content, worked tirelessly on balancing and tweaking, squashed those pesky bugs – we’ve listened a lot to you – our community – to make Inkulinati the best it can be. And at this point, I must give a huge shout out to the wonderful Xbox community who have helped us improve along the way.

    Thanks to you, we’ve added a lot of new features and ironed out the kinks you thought needed ironing out. For example, our tutorial (called the Academy) is now very different from what it was a year ago – it consists of learning the game through numerous puzzles and challenges that require you to understand the mechanics of Inkulinati in order to solve them and progress. We have added some accessibility features and reduced the shaking of the screen during certain actions to give you a better experience. Without you, Inkulinati would not be the game it is today – so thank you!

    But hey, let’s talk about one of the coolest things that has ever happened to our studio – it happened during our time in the Game Preview program. We had the chance to work with the fine folks at Obsidian Entertainment and their fantastic game Pentiment!

    Inkulinati pentiment key art

    How did this happen, you might ask? Well, during Gamescom 2022, where Inkulinati and Pentiment were both showcased on the Xbox stand as future Game Pass releases (in fact, we were literally neighbors – our gaming stations were next to each other), and we had the opportunity to discuss a collaboration for the ages – cameo appearances of our characters in both of our games. We both thought it would be a good fit, as historical accuracy and the manuscripts themselves are an important part of both titles.

    One conversation led to another, and eventually we welcomed Pentiment’s main protagonist – Andreas – as a playable character in our game! (You can play as Andreas in the Journey – a single-player campaign with rogue-like elements) In return, some of our in-game characters were added to the margins of the Pentiment books! What’s cool is that it was a real collaboration – Obsidian artists recreated our art in the Pentiment style, and our art director drew Andreas himself. It was right thing to do – that way all the characters, originals and their versions from another game, are concise and fit the game they’re now part of.

    For us indie game developers making our first game, it was an incredible experience. Never in our wildest dreams did we think we would have a character from a game by Obsidian Entertainment – a studio we were fans of before we started our game development journey – in our game, and our characters in theirs.

    So, if you decide to play Pentiment (and you should – it’s a real labour of love and one of the most extraordinary gaming experiences out there), you might also come across some Inkulinati characters in Pentiment’s in-game books. If someone had told us that our characters would be in an Obsidian game, we would have thought it ridiculous. So, our story just proves that crazy things do happen!

    Thank you so much for taking the time to read our story and I really, really hope that you will have a blast-of-a-time in our turn-based strategy. Inkulinati 1.0 is now available to play on Xbox Series X|S, Xbox One, Windows and via Game Pass. Thank you so much for reading and good luck out there illuminating the Battlefields! Oh, and we are still planning to do some post-release updates, so feel free to join our Discord and share your feedback with us!

    All the best,

    Ryszard Kiełtyka

    Xbox Live
    Xbox Play Anywhere

    Inkulinati

    Daedalic Entertainment

    178

    $24.99 $19.99

    PC Game Pass

    Xbox Game Pass

    Free Trial

    Inkulinati is an ink-based strategy game straight from medieval manuscripts, where a rabbit’s bum can be deadlier than a dog’s sword. Take your turn in Inkulinati duels filled with unexpected tactical depth (and humour!). Embark on an ever-changing journey, build your own bestiary, defeat medieval superstars and collect perks to unleash special powers. Become a master of the Living Ink, grab your quill and build your unique strategy time after time so that you can be named the greatest Inkulinati of all time! INKULINATI IS INSPIRED BY REAL-LIFE MEDIEVAL MARGINALIA
    700 years in the making, finally these bizarre art pieces can come alive in a video game and show that medieval people also had their “memes” and that they laughed from the same silly things that we do today. You’ll see sword-wielding rabbits, dogs with spears, trumpets lodged in bottoms, human-eating snails, and more. Much, much more… FIGHT LIKE AN INKULINATI
    Inkulinati are a legendary group who battle one another on the pages of medieval manuscripts. They fight by drawing Beasts with the Living Ink. Thanks to this magical substance, those creatures come to life and an epic battle ensues.Move your Beasts across the battlefield, perform actions on or with them, make tactical use of obstacles and collect more Living Ink to draw new Beasts which allows you to gain an advantage over your opponent. MULTIPLE DEADLY (AND BIZARRE) BEASTS TO UNLOCK
    Donkeys playing trumpets with their bottoms, bishop cats vanquishing heretics with prayers, heavy but deadly snails that eat units alive, and more. Much, much more. They all have their special skills and are waiting for your command. SPECIAL, BATTLE TIDE-TURNING ACTIONS PERFORMED BY THE INKULINATI
    It’s not just your Beasts that can cause havoc and damage. Use your fists to smash your opponent’s units, draw obstacles to create barriers, relocate your units with a move of your finger, or explode your troops to create pure, pure chaos. Just remember – your opponent can do it too. ADAPT YOUR TACTIC TO EVERY BATTLE
    Each Inkulinati has its own army, with different Beasts, who in turn, have different abilities, strengths, and unfortunately, weaknesses (or fortunately – depending which side you’re on). But it’s not just the armies that can influence who will win any given duel. Each Battlefield is its own domain, with its own particular dangers that you should watch out for, and opportunities that you can use. You will have to use your wits and adapt your strategy to beat the opposing Inkulinati’s army on each specific Battlefield. A SINGLE-PLAYER CAMPAIGN
    Uncover the mystery and secrets of Inkulinati and face such opponents as Death, Dante Alighieri, and more. Go out into the world and start your adventure! Fight the biggest Inkulinati masters in the land, tame the untamed Beasts, build your ultimate army, try to bring back your Master from the clutches of death, and most importantly, finish your grand quest with the biggest party that the middle ages have ever seen! Howza!!! CREATE AND DEVELOP YOUR OWN CHARACTER
    As any aspiring Inkulinati Master, you will get to create your own Tiny-Inkulinati. During your journey you will learn the secret techniques of drawing new Beasts and Inkulinati Hand Actions, allowing you to choose the composition of your army. You can be a brave knight that has no fear and will send his loyal troops straight at his opponents. Or perhaps you would like to play with a bit more tact? In that case, you can be a nun who with the power of prayer can confuse her enemies and heal thy own servants. Those styles, and more, are waiting to be discovered and made your own. Express yourself! EVERY BATTLE HAS ITS OWN STORY
    To mark every battle in history books for all future generations to see, a procedurally generated text describes the dramatic (or hilarious) events in detail just above the battlefield.

    Website: LINK