Schlagwort: Developer_Direct

  • Diving Deeper into the World of Avowed

    Diving Deeper into the World of Avowed

    Reading Time: 3 minutes

    “For us, creating these choices, like the big ones that affect the outcome of a quest, or the wellbeing of certain characters or communities are just as important as the smaller choices that you make in navigating a dialogue and, in subtle ways, influencing your relationship with another character,” said Patel. “All of it is really centered around letting the player be the main character in this setting.” 

    It’s important to note that for all we’ve now seen of Avowed, there’s much, much more to explore throughout the Living Lands. In fact, the specific quest in Shatterscarp we covered “is entirely discoverable, which means it’s also entirely missable.” In terms of scope of the game, Paramo compares with another recent Obsidian title, “it’s open-zone, size comparable to The Outer Worlds areas on the larger side, and [with] multiple paths essentially to tackle combat situations, or avoid them.” 

    According to Patel, sharp-eyed players will have much more to seek out throughout their time with Avowed: “One of the big delights of being a developer on a game like this is creating so much for players to find, and knowing that not everybody’s going to seek it out, and not everybody’s gonna find it, but knowing that the players who do are really going to enjoy the secrets they discover.” 

    Avowed launches this fall on Game Pass, Xbox Series X|S, and Windows PC – for more information please visit the Avowed website

    Xbox Live

    Avowed

    Xbox Game Studios

    Welcome to the Living Lands, a mysterious island filled with adventure and danger.
    Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment. You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder? The Weird and Wonderful Living Lands
    The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem. Visceral Combat to Play Your Way
    Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance. Companions as part of your journey
    Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.

    Website: LINK

  • Xbox Developer_Direct: All the News and Announcements

    Xbox Developer_Direct: All the News and Announcements

    Reading Time: 6 minutes

    It’s going to be a good year for Xbox players. At today’s Developer_Direct show, we provided deep-dives into five new games launching across Xbox Series X|S, PC, Game Pass and/or cloud – all of which will arrive later in 2024. Development teams at Xbox, Bethesda, and even one of our third-party partners invited you into their studios to showcase extended gameplay, reveal key information, and more.

    During the show, we visited the studios behind Indiana Jones and the Great Circle, Avowed, Senua’s Saga: Hellblade II, and Ara: History Untold to find out more about each one. Members of each development team gave us a look into their creation, with new information, and offered a tantalizing glimpse of what’s to come this year. All four of these games will arrive on day one with Game Pass, and will contribute to what’s going to be another huge year for members, delivering incredible games throughout 2024.

    Plus, in a special surprise, we heard from the team at Square Enix to learn a lot more about Visions of Mana, the first new mainline entry in the Mana series in over 15 years, and its debut on Xbox platforms. With participation from developers on 3 continents, it was a truly global show.

    Here’s a summary of everything we announced and covered during Developer_Direct:

    Avowed – Launching Fall 2024

    Xbox Series X/S, PC, Cloud – Joining Game Pass on Day One

    Avowed Image

    Avowed Game Director Carrie Patel gave us a first deep-dive into the gameplay in Obsidian’s upcoming fantasy action RPG, from its dynamic combat, to its thoughtful reactivity, to its “colorful, vibrant, strange” world set in the Living Lands. Avowed continues Obsidian’s signature style of creating games with deep themes and player choice at the forefront.

    Not only will you make narrative decisions that can impact changes in the game down the line, but Avowed is also looking to offer choice in combat. Gameplay Director Gabe Paramo discussed not only how varied your weaponry will be – with melee weapons, ranged guns and bows, and magic-based wands (even dual-wielded wands!) to name a few – but how flexible combat can be, allowing you to quickly change loadouts for enemy encounters. Swappable loadouts mean you can approach combat however feels right to you.

    Art Director Matt Hansen then explained how the Living Lands is a mysterious island made up of wildly varied regions offering visually diverse backdrops and intriguing settings to explore. With secrets hidden throughout the regions, you’ll take in barren deserts, verdant forests, blighted wastes, volcanic biomes, and more.

    That’s not all for Avowed, however – make sure to tune in to the Xbox Podcast on Monday, January 22 for an exclusive interview with some of Obsidian’s developers, offering even more information on the gameplay reveal.

    Get ready to carve your own path through Avowed when it launches this fall for Xbox Series X|S, PC, and Cloud – and arrives with Xbox Game Pass and PC Game Pass on day one. For more information please visit the Avowed website.

    Senua’s Saga: Hellblade II – Launching May 21

    Xbox Series X/S, PC, Cloud – Joining Game Pass on Day One

    Senua's Saga: Hellblade II Image

    Ninja Theory took us behind the scenes at their studio in Cambridge to take a look at Senua’s Saga: Hellblade II, meet some of the team and learn more about the craft behind their new title, which is now in the final months of development.

    In the video we learned more about Senua’s new journey, which leads her to Iceland, a harsh and brutal land ravaged by myth and tyranny. We were given a new look at Senua’s experiences of the world, seen through her eyes as someone who experiences psychosis, and saw some of Senua’s visceral and violent battles with the Draugar. We also heard more detail on what players can expect from the game’s story and how binaural and spatial audio will sink player’s deep into the world of Hellblade.

    With a studio mission of crafting life-changing art with game-changing tech, Ninja Theory are pushing the boundaries of fidelity, richness and immersion. You can join Senua on her new quest, May 21. Senua’s Saga: Hellblade II is available to wishlist on Steam and pre-install on Xbox Game Pass now.

    Visions of Mana – Launching Summer 2024

    Xbox Series X|S, PC

    Visions of Mana Image

    In a surprise appearance, Square Enix joined the show to present Visions of Mana, the first new mainline entry in the series in over 15 years, and its debut on Xbox platforms. Series producer Masaru Oyamada presented a sneak peek at the gorgeous new RPG, sharing gameplay and behind the scenes footage before its launch in Summer 2024.

    Koichi Ishii – father of the Mana series and creator of many of its iconic monsters – discussed the implementation and design of the enemies in Visions of Mana, and introduced the adorable new animal companions, “pikuls” and explained the design process behind them.

    Oyamada then shared some details regarding the game’s score and revealed that the tracklist for Visions of Mana contains 100 songs in total, including works from musical talent who worked on previous Mana games. Oyamada also shared details of the adaptive music system that allows seamless transition from map exploration to battles, demonstrating a snippet of the background music changing as you enter or leave combat.

    Oyamada also revealed that in Visions of Mana, The Elementals will assist the player in battle in the form of specialized items, which will each have a different effect in combat. Combined with aerial combat that allows for weapons and magic to be used in mid-air, the combat is fast-paced and flexible.

    Visions of Mana launches Summer 2024 on Xbox Series X|S and Windows PC!

    Ara: History Untold – Launching Fall 2024

    PC – Joining PC Game Pass on Day One

    Ara: History Untold Image

    The key leads at Oxide Games debuted an all-new look at gameplay and shared an overview of the key features coming to Ara: History Untold during today’s Developer Direct. Viewers learned more about Ara’s crafting system, unique approach to simultaneous turns, and more.

    You can learn more about this innovative new historical grand strategy game with our in-depth interview with Design Director Michelle Menard and we will have more to share in the coming months leading up to Ara’s launch this fall on PC and with PC Game Pass. For the latest breaking news follow the Ara: History Untold social channels (Twitter, Facebook, Instagram/Threads) and wishlist the game on Steam.

    Indiana Jones and the Great Circle – Launching 2024

    Xbox Series X/S, PC – Joining Game Pass on Day One

    [youtube https://www.youtube.com/watch?v=htGnW6YNPjs?feature=oembed&w=500&h=281]

    The official reveal of Indiana Jones and the Great Circle was debuted during Developer_Direct with over 13 minutes of gameplay footage and developer insights. This new journey starring the legendary archaeologist comes from the award-winning team at MachineGames – the minds behind Wolfenstein: The New Order and Wolfenstein: The New Colossus – in collaboration with Lucasfilm Games and executive produced by Bethesda Game Studios’ Todd Howard. Find out more on Bethesda.net.

    Other Streams

    Blizzard held a Diablo IV Developer Update Livestream earlier today that dug into the horrors waiting for you beneath the sands of Kehjistan in Season of the Construct, launching January 23, and introduced the competitive leaderboard activity called The Gauntlet. Associate Director of Community Adam Fletcher, Game Design Manager Daniel Tanguay, Quest Designer Madeleine James, and Lead Class Designer Adam Jackson spoke about the new Seneschal companion, Hazard-filled dungeons called Vaults, a new Questline, and more – all of which surfaces in Season of the Construct. Additionally, the group gave a quick look at The Gauntlet leaderboards and wrapped up the livestream by answering questions from the community in a Q&A session.

    Shortly after Developer_Direct, ZeniMax Online Studios kicked off The Elder Scrolls Online 2024 Global Reveal, unveiling the game’s next major Chapter, including the new zone, storyline, and other major features. You’ll be able to read more about what was revealed on Xbox Wire and Bethesda.net as soon as that show concludes.

    Looking Ahead

    Today marks just a small selection of the games coming to Xbox this year. With our own studios and our incredible partners bringing a diverse set of incredible experiences to Xbox consoles, PC, Cloud, and Game Pass, there’s going to be something new for every kind of player. To find out more, make sure to return to Xbox Wire later this month, when we post a round-up of some of the most exciting games coming to Xbox platforms in 2024.

    Website: LINK

  • How Ara: History Untold is Evolving the Grand Strategy Genre

    How Ara: History Untold is Evolving the Grand Strategy Genre

    Reading Time: 2 minutes

    Trying to pull off something as ambitious as Ara: History Untold – and evolving the strategy space – is a significant challenge. From writing a full new engine, to the detailed level of art, to crafting the living world, to recording hours upon hours of live music; Ara: History Untold’s sheer scale could probably not have been achieved without the right backing.

    “Microsoft has been a ginormous partner. A lot of times in games – even if you know they’re super fun, they’ve got huge communities – they don’t always have the most resources put towards them. Or you have the biggest budget, but sometimes a very short production schedule. Microsoft has been amazing to work with in that regard. ‘What do you want to do in the genre space and we will help you achieve those things…’ whereas at other companies, we would have never had this kind of leeway or support.”

    Ara: History Untold will be released in Fall 2024 for Windows PC and Steam, and will be available day one with PC Game Pass. I asked Menard what she thinks about that — being able to have such a ripe community available to dive in and start playing from the day of launch:

    “It’s actually a great, great thing. Oftentimes these kind of grand strategy games can be intimidating to get into. While some newer players express interest, you also must convince them to buy it — and that can be a step too far. To have the opportunity with something like Game Pass, they can keep playing right there on day one. We’ve always wanted to expand the grand strategy market with this title to new players who would never tried it before, and I think that’s truly only possible because it is going to be on Game Pass.”

    I also asked Menard what her vision looks like for the game, say five years from now, where she hopes Ara: History Untold sits within the sphere of so many other grand strategy games.

    “I certainly hope in five years we’ll still be doing different expansions, more DLC, and start to branch it out in even further crazy directions,” she says. “We have so many ideas for different, even more out there, leaders and other kinds of crazy triumphs — just bring players even more diverse experiences that you just wouldn’t get in the traditional strategy space.”

    Website: LINK

  • Visions of Mana: The Origins (and Future) of the Legendary RPG Series

    Visions of Mana: The Origins (and Future) of the Legendary RPG Series

    Reading Time: 7 minutes

    Visions of Mana is a game of many firsts. It’s the first entirely new mainline Mana game for more than 15 years. It’s the first game to offer such sprawling 3D worlds and freedom to explore them. And – perhaps most excitingly for the readers of this blog – it’s the first Mana game to release on Xbox!

    Of course, that means that some of you may not be entirely familiar with this franchise. You may be wondering: What makes this one of the most beloved Square Enix series out there? Why did this announcement and trailer for Visions of Mana shown at The Game Awards 2023 – and its surprise appearance in Developer_Direct – make people so giddy and excited?

    Let’s start by introducing you to this brand new adventure:

    What is Visions of Mana?

    This sprawling new single-player action RPG puts you in the shoes of Val – a curious and carefree young man and skilled fighter. One eventful night, his childhood friend is chosen as an alm – someone who must travel to the Mana Tree and rejuvenate the flow of mana power. Val joins her as the Soul Guard to protect her on her journey, and an epic adventure begins.

    As Val, you’ll explore vast areas, battle monsters, gain allies, and uncover the many secrets of this expansive world. And what a world it is! As you can see from the screenshots and trailer, it’s a beautifully vibrant game with rich colors and expressive characters.

    The beauty is matched by equally appealing combat. Aerial combat allows for physical and magic attacks in mid-air, and the grand and mysterious powers of the Elemental spirits can assist players in the form of specialized weapons.. It’s fast-paced, strategic, and endlessly satisfying.

    In short, it’s a perfect entry point for those of you yet to experience a Mana game, as it brings together everything great about this incredible series.

    What is the Mana series?

    The Mana games are a long-running series of fantasy RPGs that typically feature fast-paced, action-based combat, appealing visuals and music, and stories that center around themes of nature and the majestic Mana Tree.

    It’s one of the most immediately enjoyable series, with exciting combat, colorful worlds, and a desire to always innovate. Here’s how Mana Series Producer Masaru Oyamada defines it:

    “There are different opinions on what makes a Mana game – as the Series Creator Koichi Ishii always tries to do something new with each game after all.

    “I think we’ve managed to capture all of these elements in one consistent visual style for Visions of Mana, which really reflects the spirit of the series.”

    Masaru Oyamada, Mana Series Producer

    “But from my own perspective, I think there’s very much a distinctive Mana style that is easily recognizable to everyone. You can see it in the Tree of Mana illustrations by the great Hiroo Isono, in Mr. Ishii’s unforgettable monsters, and in the characters that inhabit these worlds.

    “I think we’ve managed to capture all of these elements in one consistent visual style for Visions of Mana, which really reflects the spirit of the series.”

    Each Mana game is a standalone adventure, with its own characters, stories and even gameplay mechanics. There’s rarely any narrative connection between them – instead they’re connected by elements like repeating monsters, such as the adorable rabites.

    In other words, you can jump into any Mana game as if it’s your first, and Visions of Mana is no different. In fact, it’s a particularly great place to start as it’s the first entirely new mainline Mana game in more than 15 years!

    A Brief History of Mana

    Yes, it’s really that many years! The Mana series is one of the longest-running and most beloved RPG series out there, harking all the way back to the long-long-ago of 1991.

    Introductions of Mana

    Final Fantasy Adventure/Mystic Quest, from Collection of Mana (2019)
    Final Fantasy Adventure/Mystic Quest, from Collection of Mana (2019)

    You’d be forgiven for not realizing the first game was the beginnings of the series, as for its North American release the first game was titled Final Fantasy Adventure, and – to make things even more confusing – in Europe, it went by the name Mystic Quest (Of course, that’s not to be confused with the 16-bit Mystic Quest, which is an entirely different game. And one that has an alternate name in Europe too – Mystic Quest Legend. As you can see, regional game-naming could get very convoluted back in the 90s).

    Whichever name it went by, Final Fantasy Adventure can be considered the first Mana game. It put players in the shoes of a bold hero who must prevent the Dark Lord and his assistant Julius from destroying the Tree of Mana and thus the world.

    Many of the elements that would come to define the series started here – action-based combat, themes of nature and the Tree of Mana, incredible music, and a strong visual style.

    Secrets of Mana

    Secret of Mana (2018 Remake)
    Secret of Mana (2018 Remake)

    Final Fantasy Adventure/Mystic Quest was a hit with players and critics alike and made a strong start for the series. But it was the second game in the series, 1993’s 16-bit Secret of Mana, where it truly defined its identity.

    This incredible RPG introduced many of the familiar monsters and gameplay elements that continue into Visions of Mana, such as the ring menu for quickly selecting spells and items. It’s also overflowing with personality – this is a game where you’ll battle ducks wearing army-issue helmets, fast-travel through a cannon man operated cannon and meet and help Santa Claus.

    It was followed up by the then Japan-exclusive Trials of Mana – another celebrated RPG of its time.

    Generations of Mana

    Legend of Mana
    Legend of Mana (2021 Remaster)

    The next game in the series, 2000’s (released 1999 in Japan) Legend of Mana, was another boldly experimental game, which gave players unprecedented freedom over how their adventure unfolded. Its beautiful visuals, sublime soundtrack and unstructured approach to storytelling made for a unique game that won many fans.

    As the new millennium progressed, more Mana games would be released, including a portable remake of Final Fantasy Adventure titled Sword of Mana, dungeon-crawler Children of Mana, the last new Mana game to be released on consoles, Dawn of Mana, and even a real time strategy game for handhelds, Heroes of Mana.

    Over the last decade, there have also been a number of rereleases and remakes, which introduced a new generation of fans to this incredible series. Even so, there was an appetite for something new – and now it’s arriving as Visions of Mana.

    “It’s been around 10 years since I took over as Mana series producer, but one of my ambitions from the beginning was to put out a completely new game on consoles.”

    Masaru Oyamada, Mana Series Producer

    Producer Oyamada explains why it was finally time for a new console adventure:

    “It’s been around 10 years since I took over as Mana series producer, but one of my ambitions from the beginning was to put out a completely new game on consoles.”

    “However, there had already been quite a gap since the previous entry when I took the reins of the series, so I was a little unsure as to how many fans actually wanted to see a new Mana game.”

    “So first, we decided to release various remakes and remasters to both renew interest among past fans of the series and give newcomers a chance to experience the series. Following the good reputation for the Trials of Mana remake, it became clear that we could realistically make the kind of game we’d long been imagining.”

    Visions of Mana is that game.”

    Which Brings Us to Visions of Mana

    Visions of Mana Screenshot

    Visions of Mana offers a fresh new take on the series, with large areas to explore and a rich story, all portrayed with a beautifully colorful visual style.

    That was something that the team was particularly eager to capture, as Mr. Oyamada explains:

    “I asked the development team to try to create character models that captured the atmosphere of character designer HACCAN’s illustrations, and experiment to see if they could make a world that incorporated the beautiful depictions of nature from the artist Mr. Hiroo Isono.

    “During this process of experimentation, I also managed to secure the support from Mr. Koichi Ishii, the creator of the Mana series and designer of many of its classic monsters, asking him to oversee the updating of his past monster designs into 3D for current generation graphics. All this led to a world that I felt was recognizable at a glance as being from the Mana series.

    “With the visuals and the setting decided on, the team was inspired to come up with many different ideas about what kinds of battle mechanics and gameplay elements would work best in this gorgeous world, filled with nature and overflowing with the power of the Elementals. These were gradually worked up into the final game.”


    Visions of Mana will release in Summer 2024 on Xbox Series X|S and on Windows PC. To stay up to date with news about the game, be sure to follow the team on social media:

    But we’ll had hand over to Mr. Oyamada for the final word:

    Visions of Mana takes the core elements that made the Mana series, such as the warm and inviting world, monsters and epic tales of new encounters and emotional farewells and pushes them to a new level. And it’s coming the Xbox for the first time!

    “We’re working hard to get the game ready, and I hope Xbox fans look forward to an awesome experience!”

    Website: LINK

  • Experience a Brutal Journey of Cinematic Immersion in Senua’s Saga: Hellblade II on May 21

    Experience a Brutal Journey of Cinematic Immersion in Senua’s Saga: Hellblade II on May 21

    Reading Time: 4 minutes

    Hello, Dom here, Studio Head at Ninja Theory. As I write this, we are now in the final few months of development on Senua’s Saga: Hellblade II, preparing for our launch Day One on Xbox Game Pass and across Xbox Series X|S, Windows and Steam on May 21. It was a pleasure to give you all a deeper insight into Senua’s next journey, our studio and our talented team in Developer Direct.  

    Since the release of Hellblade: Senua’s Sacrifice, Ninja Theory has transitioned from being an independent team to one that sits within Xbox Game Studios. Although this has seen change for Ninja Theory, particularly in terms of the support now available to us for striving towards our ambitions, what has not changed is our passion and commitment to our studio mission – to craft life-changing art with game changing tech.  

    This might sound like a lofty mission, but it is something we are proud to have achieved before in Hellblade: Senua’s Sacrifice – a game built in a space we called ‘Independent AAA’, where we worked with the creative spirit and freedom of independent development but strove for the types of high-end production values often only associated with AAA games. We also took advantage of the freedom that digital-only distribution offered us to create a game of the length that fit perfectly with our intended experience but could be sold at a lower price to reflect the shorter length of our story. This framework allowed us to focus on the things we really care about – taking our fans on an unforgettable journey into Senua’s unique world. 

    In Senua’s Saga: Hellblade II, our approach is the same. Although we are no longer an independent studio, our creative spirit has in fact been emboldened by our joining of Xbox Game Studios, and in this new chapter of Senua’s life we have been able to push our production values way beyond what we were able to achieve previously. So, my message to players is that if you loved Hellblade: Senua’s Sacrifice, or if you enjoy narrative-led experiences of cinematic immersion, we are building Senua’s Saga: Hellblade II for you.  

    Senua’s Saga: Hellblade II will be a game crafted from the heart – a game similar in length to the first Hellblade, with a focused narrative, and sold digital-only at a price of $49.99 USD. And you can once again expect to join Senua in understanding her world through perception puzzles led by her experiences of psychosis, in brutal and visceral combat and in traversal gameplay, this time across the harsh but beautiful landscapes of 10th Century Iceland. Crucially, all these elements are intertwined in a unique visual and audio experience, where everything is in service of Senua’s story. So, you can expect more of the same, but this time with the support to push our ambitions for immersion, fidelity and richness far further than before.  

    I’d like to take this opportunity to say thank you to all our fans across the world. Your well wishes and support is what drives us on. In Senua’s Saga: Hellblade II we want to make it as easy as possible for you all to enjoy Senua’s journey and so we have increased the breadth of our localization to 26 subtitled languages – including Arabic, Ukrainian and, of course, the language of the land of our journey: Icelandic! 

    Know that here at Ninja Theory, our partners and collaborators across music, mental health, art and technology are working hard to bring you, once again, a special experience. We look forward to you joining Senua’s new journey on May 21.  

    Senua’s Saga: Hellblade II is available to pre-install on Xbox Game Pass and wishlist on Steam now

    Xbox Live

    Senua’s Saga: Hellblade II

    Xbox Games Studios

    The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without. Sink deep into the next chapter of Senua’s story, a crafted experience told through cinematic immersion, beautifully realised visuals and encapsulating sound.

    Website: LINK

  • How to Watch the Xbox Developer_Direct 2024 on Thursday, January 18

    How to Watch the Xbox Developer_Direct 2024 on Thursday, January 18

    Reading Time: 3 minutes

    January 18 is going to be an incredible day for Xbox players. Developer_Direct returns this Thursday at 12pm PT / 3pm ET / 8pm UK, and will bring you a deep-dive into some of the biggest games coming to Xbox platforms. We’re sure you want to know more, so here are all the details on how to tune in.

    Developer_Direct will share new, extended gameplay and developer insights for the upcoming Indiana Jones game, Avowed, Ara: History Untold, and Senua’s Saga: Hellblade II straight from the teams at MachineGames, Obsidian, Oxide Studios, and Ninja Theory.

    It’s going to be a big day for the Xbox family, with two other livestreams taking place. Earlier in the day, Blizzard will host a Diablo IV Developer Update Livestream at 9am PT / 12pm ET / 5pm UK. Shortly after Developer_Direct, ZeniMax Online Studios will hostThe Elder Scrolls Online 2024 Global Reveal at 1pm PT / 4pm ET / 9pm UK to preview 2024’s biggest update.

    When is Developer_Direct? Thursday, January 18 at 12pm Pacific Time / 3pm Eastern Time / 8pm UK time.

    How do I watch Developer_Direct? Developer_Direct will be streamed live on the official Xbox and Bethesda channels below:

    The show will also be streamed simultaneously on regional Xbox and Bethesda channels around the globe, as well as on Steam. It will also air on China’s Bilibili platform on Friday, January 19.

    I’m not going to be able to watch, where can I find out what was announced? A full recap will go live immediately following the show (including localized versions in Brazilian Portuguese, French, German, LATAM Spanish, and Japanese following later). Xbox Wire will also publish detailed blog posts about select games from the show.

    Notes for co-streamers and creators: We at Xbox greatly appreciate any co-stream efforts and aim to ensure you have a smooth experience if you choose to do so.

    However, due to forces beyond our control, we cannot guarantee that glitches or disruptions by bots and other automated software won’t interfere with your co-stream.

    For those planning to create full post-show breakdowns of Developer_Direct in the form of VOD coverage, we recommend you do not use any audio containing copyrighted music to avoid any action by automated bots, and to also consult the terms of service for your service provider.

    How do I watch the Diablo IV Developer Update Livestream? At 9am PT / 12pm ET / 5pm UK, Blizzard will unearth details about the next season’s gameplay features, Season Journey, and quality-of-life updates. Plus, Blizzard will also share information about The Gauntlet. You can watch the event on Diablo’s YouTube and Twitch channels.

    How do I watch the Elder Scrolls Online 2024 Global Reveal stream? Shortly after Developer_Direct, ZeniMax Online Studios will hostThe Elder Scrolls Online 2024 Global Reveal at 1pm PT / 4pm ET / 9pm UK to preview 2024’s biggest update. Streamed from Bethesda’s official Twitch channel at Twitch.tv/Bethesda (with Twitch Drops!) and via global Xbox YouTube and Twitch channels, the standalone presentation will see the development team unveil the game’s next major Chapter, including the new zone, storyline, and other major features.

    Will there be updates on Activision Blizzard King games? No new information on Activision Blizzard King games will be a part of Developer_Direct. You can look forward to news from those teams later this year.

    When will the games in the show be released? All the games in this year’s Developer_Direct will be arriving later, with more details to be shared in the program.

    We’ll see you for Developer_Direct on Thursday, January 18!

    Website: LINK

  • Xbox to Present Developer_Direct, Returning on January 18

    Xbox to Present Developer_Direct, Returning on January 18

    Reading Time: 3 minutes

    You’re about to get an exciting look at some of the incredible games ahead with Xbox, as we present a new edition of Developer_Direct. On Thursday, January 18 at 12pm PT / 3pm ET / 8pm UK, fans will get an inside look at a selection of highly anticipated games coming to Xbox Series X|S, PC, and Game Pass. Shortly after, ZeniMax Online Studios will host The Elder Scrolls Online 2024 Global Reveal at 1pm PT / 4pm ET / 9pm UK to preview 2024’s biggest update.

    Presented by the game creators themselves, Developer_Direct offers an in-depth look at upcoming titles, how they’re being created, and who’s creating them. We’ll visit MachineGames in Sweden to check in on their Indiana Jones game, swing by Obsidian’s Irvine offices to see more from Avowed, head to Oxide Games’ Maryland home to learn about Ara: History Untold, and take a trip to Cambridge, England to see Senua’s Saga: Hellblade II from Ninja Theory. Please note that while this show won’t have updates on games from Activision Blizzard, you can look forward to news from those teams later this year.

    The show will be a celebration of just a selection of our slate of upcoming games from Xbox. It’s also another part of our commitment to consistently bringing Xbox players can’t-miss experiences. 2024 kicked off with a bang for Game Pass members, and you can expect that line-up to include more incredible games from Xbox and our partners as the year goes on.

    Fans should tune in on Xbox channels at 12pm PT / 3pm ET / 8pm UK, January 18 to see all the latest on: 

    • Indiana Jones game: MachineGames, the award-winning studio behind the recent Wolfenstein series, will reveal their upcoming Indiana Jones game, an action-adventure that puts players in the leather jacket of the legendary archaeologist. Developer_Direct will showcase more than 10 minutes of game and developer insights, including details about the game’s setting and story, how fans will actually play as Indy, additional details from his next globe-trotting adventure, and the premiere of the first gameplay trailer.
    • Avowed: The team at Obsidian will share the first deep dive into the gameplay experience fans can expect in Avowed, their upcoming fantasy action RPG, set in the fantastical, vibrant Living Lands. Learn more about how Obsidian’s expertise in building worlds with deep themes, dynamic gameplay, and thoughtful reactivity come to life in Avowed where players will have agency to make choices to shape every step of their adventure.
    • Ara: History Untold: Hear from the leads at Oxide Games – a studio founded by veterans of the strategy genre and the creators behind classic strategy titles including Civilization V – as they unveil exclusive new gameplay and share more details about the inspiration, key features, and road ahead for their upcoming historical grand strategy game.
    • Senua’s Saga: Hellblade II: Ninja Theory take us behind the scenes at their studio in Cambridge to give us some insight on how they are crafting Senua’s Saga: Hellblade II. The team will speak to the ambition and meticulous care involved in creating Senua’s journey of survival.

    Shortly after Developer_Direct has concluded, ZeniMax Online Studios will host The Elder Scrolls Online 2024 Global Reveal at 1pm PT / 4pm ET / 9pm UK, a standalone presentation where the development team will unveil the game’s next major Chapter, including the new zone, storyline, and other major features coming in the game’s biggest update this year.

    Stay tuned to Xbox and Bethesda’s official social channels for more on Developer_Direct, coming on Thursday, January 18 at 12pm PT / 3pm ET / 8pm UK.

    Website: LINK