Schlagwort: Battle Robots

  • Alvik Fight Club: A creative twist on coding, competition, and collaboration

    Alvik Fight Club: A creative twist on coding, competition, and collaboration

    Reading Time: 3 minutes

    What happens when you hand an educational robot to a group of developers and ask them to build something fun? At Arduino, you get a multiplayer robot showdown that’s part battle, part programming lesson, and entirely Alvik.

    The idea for Alvik Fight Club first came to life during one of our internal Make Tanks, in preparation for Maker Faire Rome 2024. Senior software developer Davide Neri and senior firmware engineer Alexander Entinger started experimenting with ways to turn our educational robot into a game-ready platform. We teased the outcome in this post last December: a sumo-style arena match where players control their robots in real-time, using power-ups like “banana spin,” “reverse slime,” and “freeze blast” to outsmart and outmaneuver their opponents. The last robot standing inside the ring wins.

    Fun to play, but we think even more fun to recreate! That’s why Pedro Lima from our Product Experience team has recently stepped in to expand the project into a complete, step-by-step guide free on Arduino Project Hub.

    From fun idea to ready-to-run project

    The tutorial for Alvik Fight Club includes full code, hardware setup, and game logic for multiplayer battles using up to four Alvik robots.

    Check it out to learn how to:

    • Control Alvik in real time with a custom remote based on Arduino Nano ESP32 and Modulino nodes
    • Add power-up logic with visual feedback using the robot’s onboard RGB LEDs
    • Detect collisions, edge boundaries, and win conditions
    • Build an arena and create your own game rules!

    Because the code is open and modular, there’s plenty of room to remix and extend the concept – whether you want to add voice commands, integrate more sensors, or simply make the game a bit more chaotic.

    Discover our STEM champion! 

    Yes it’s fun, but Alvik Fight Club also highlights what Alvik does best: it gives students and developers a hands-on way to explore real-world robotics and programming using rock-solid sensors and systems.

    Alvik is designed to inspire creativity, problem-solving, and collaboration. It’s an educational tool built by people who love to experiment and share. And projects like Fight Club show just how far that mindset can go! Try the project yourself, or share it with your classroom or club. We’d love to see your own take on the robot battle game – and where Alvik takes you next.

    The post Alvik Fight Club: A creative twist on coding, competition, and collaboration appeared first on Arduino Blog.

    Website: LINK

  • Replicating two of history’s most iconic BattleBots with the Arduino UNO R4

    Replicating two of history’s most iconic BattleBots with the Arduino UNO R4

    Reading Time: 2 minutes

    When the BattleBots TV show first hit the airwaves in 2000, it felt like we were finally living in the future. Engineers and enterprising hobbyists from around the world would compete to build the most destructive robots, which then entered into televised mortal combat within an arena. The original series had many notable robots, but two of those most iconic were DeathRoll and Hydra. Max Imagination replicated those on a small scale for mini living room battles.

    BattleBots competitors could win their matches by either damaging their opponents to the point where they could no longer operate, or by making them unable to move. The most popular way to achieve that second goal was by flipping over the opposing robot and that is the tactic used by both DeathRoll and Hydra. DeathRoll did so with a spinning disc that catches on its opponents body, while Hydra used a hydraulic arm like a pancake spatula to flip opponents.

    Max Imagination wanted to create faithful reproductions of both bots, but at a size small enough to be 3D-printed. Because hydraulics are difficult at this scale, Hydra’s flipping arm is spring-actuated and cocked with a motor-driven gear mechanism. Otherwise, both replicas work in the same way as their bigger ancestors.

    Each robot takes advantage of the new Arduino UNO R4 WiFi board for control. Max Imagination programmed those with self-hosted web interfaces, so users can pilot the bots through smartphones. The bodies were designed in Autodesk Fusion 360 to be entirely 3D-printable and Max Imagination is even selling those models for anyone who wants to construct their own fighting robots.

    [youtube https://www.youtube.com/watch?v=yGK8LqaogvU?feature=oembed&w=500&h=281]

    The post Replicating two of history’s most iconic BattleBots with the Arduino UNO R4 appeared first on Arduino Blog.

    Website: LINK

  • This 3D-printed robot is made for sumo battle tournaments

    This 3D-printed robot is made for sumo battle tournaments

    Reading Time: 2 minutes

    While the majority of makers are unable to afford the fancy equipment and components that go into modern state-of-the-art battle robots, there do exist lesser-known tournaments for more DIY designs, including sumo robot battles. Instructables user noclaf8810373’s design incorporates all of the high-powered components one would expect to find, along with an innovative defense mechanism.

    Construction of the robot began by 3D printing nearly everything from ABS filament due to its strength and resistance to high temperatures, whereas nylon was used in the gear. Once cleaned up, a series of strong magnets were set into both the front blade and undercarriage to assist in preventing the robot from flipping over due to an opposing robot. Internally, a pair of motors drive the wheels through several gears for increased torque, and they are both controlled by an Arduino Micro. In this case, the microcontroller’s role is to take incoming data from the radio transmitter, convert it into commands, and set the motors accordingly.

    After assembling the electronic components, including the Arduino, motor drivers, and large capacitors onto a piece of perfboard, they were securely fastened inside the robot’s interior compartment. To see more about the build process, you can check out the project’s write-up here on Instructables.

    The post This 3D-printed robot is made for sumo battle tournaments appeared first on Arduino Blog.

    Website: LINK