Kategorie: News

  • How Candy Crush All-Stars Turns a Casual Game Into an Elite-Level Tournament

    How Candy Crush All-Stars Turns a Casual Game Into an Elite-Level Tournament

    Reading Time: 5 minutes

    Candy Crush All-Stars is the world’s biggest tournament for King’s Candy Crush Saga. In its fourth iteration, and its biggest to date, this months-long event offers a $1 million prize pool to the game’s most elite players. But, you may be wondering, how does someone become a top-level Candy Crush player? And how do you build a tournament to help them prove that?

    With the event coming to a close last week, we caught up with some of Candy Crush’s level designers, as well as Ben Chin, who took on over 15 million competitors to become Candy Crush All-Stars 2024’s overall winner. Together, they gave us a sense of how one of the world’s biggest casual games, open to anyone, can offer a challenge befitting of that million-dollar prize pool.

    For Chin, there are some key skills you need to reach the top level: “You definitely need tenacity and endurance. Getting through the different stages leading up to the All Stars finals, it requires a lot of time and effort for sure – especially once you get to those final knockout stages. The last round is 24 hours, and that’s all you have. So you really need to be able to go the distance and be able to pull it out all the way through.”

    From a design perspective, the standard of the players involved meant the team needed to create something that feels familiar, but with a new level of challenge, befitting of the ten players who made it all the way through to the grand final.

    Candy Crush All-Stars champion, Ben Chin.

    “Our inspiration for the All Stars Live Final came from a desire to create something that both honored the classic elements of Candy Crush Saga and introduced new, exciting challenges for our finalists,” explains Lead Level Designer, Therese Sander.

    “We wanted to celebrate the journey players have taken with us by offering levels that are visually appealing, but mechanically intriguing,” added Level Designer Oksana Samsonova. “We’ve created nine custom levels for our finalists [with] various challenges – different modes, the newest game mechanics and replicas of some iconic levels from the game.”

    Those nine levels required a unique design brief – the team needed to create stages that worked without the usual game economy and boosters that players have available, and each one needed to feel totally distinct, forcing new approaches out of the finalists with each new level. Through extensive manual testing on the team, the level designers emerged with a set of stages that demanded the finalists refine their approach:

    “I actually employed multiple different strategies throughout the course of the tournament as well as in the finals” says Chin. “Those things included just being very smart about how you use your moves – when it’s proper to get through a level as quickly as possible versus sticking around a level for as long as possible just to maximise how many points you actually earn per level.”

    A selection of Candy Crush All-Stars final levels.

    In a way, the finals act as a ‘battle’ between the level designers and the players themselves. With elite players taking on the challenge, the designers are free to create levels that might not feel quite as approachable if you came across them in the regular game.

    “While the core game gradually increases in complexity, tournament levels are designed to challenge players’ advanced skills right from the start,” says Sander. “This means incorporating more complex mechanics, requiring quicker thinking, and often demanding a higher level of strategic planning. We aim to create levels that push players to use everything they’ve learned in the game so far and think creatively to overcome new obstacles.”

    That complexity meant that Chin had to up his game, even from his own high standards: “When it came to the competitive nature of it, you really have to take a look, observe the level and, really identify, ‘OK, I have a limited set of time and moves and different objectives. I’ve got blockers in my way. What are the blockers?’ I’ve never planned more than in this tournament. I think that’s going to carry over into the future of me playing this game.”

    That’s exactly the goal for the designers: “The most rewarding part is seeing the joy and excitement players experience when they play the levels. Watching players discover new strategies, overcome challenges, and share their experiences is incredibly fulfilling,” says Samsonova.

    And in turn, watching the game’s best players take on their levels should lead to even more exciting designs later: “Watching elite-level players tackle our stages has been incredibly insightful,” Samsonova continues. “These players often employ strategies and techniques that we hadn’t anticipated, showcasing the depth and potential of our game mechanics.”

    “Observing their gameplay helps us understand how to design levels that are challenging yet fair, and it also inspires us to create new mechanics that can provide even deeper and more complex gameplay experiences,” adds Sander. “It’s always fascinating to see how creative and strategic players can be!”

    It makes Candy Crush All-Stars a truly unique tournament, elevating a game enjoyed by hundreds of millions – at many skill levels – into something competitive at an incredibly high standard. For Chin – who says he can’t pinpoint the moment he realized he was playing at an elite level – it’s been a revelation:

    “For me personally, I’ve always been a pretty competitive gamer, amongst other games as well. And originally for Candy Crush, it was kind of my time-killer game until the possibility of coming out here to compete was available. Being able to just put all the time and effort into it, and being able to play against other people who are similarly as good as each other, it was a lot of fun and it was very exciting. And I think that excitement was really what sets that apart from just playing casually.”

    It’s been a banner moment for Chin, who can now call himself the world’s greatest Candy Crush player: “It was such an overwhelming feeling at first just to be up there and even considered one of the top ten in the world. I was so honoured to be among them and interact with all of them. We all have the passion of playing Candy Crush together, and being able to bond over that was absolutely incredible.”

    Website: LINK

  • Project Hub’s new featured pages are your gateway to inspiration!

    Project Hub’s new featured pages are your gateway to inspiration!

    Reading Time: 2 minutes

    Arduino’s Project Hub is more than just a platform; it’s a vibrant community where members share their ideas and achievements, contributing to our knowledge base and inspiring everyone to make, learn, and try something new.

    With close to 5,400 projects, including tutorials, examples, and resources for all skill levels, Project Hub is the perfect place to spark your next idea!

    Just like our community, the portal constantly improves. That’s why, starting today, you’ll find a brand new release of the Project Hub online. Our team has been working behind the scenes to bring you:

    New look and feel: a sleeker interface makes it easier than ever to discover the most exciting projects handpicked by our experts. Whether you’re interested in a specific board, theme, or creator, our new featured section allows you to dive right in.

    • Dedicated sections for projects tailored to both professional and educational settings too! Arduino users are branching out into a huge array of industries and applications, making us proud of how much and how many different goals can be accomplished with our open-source ecosystem of hardware, software and cloud products. Check out the new “pro” and “for school” tabs!

    Easier navigation and search function to sift through the vast repository. Some days it’s great to just browse and see what you stumble upon. Other times you know exactly what you are looking for and want to get to it quickly! In any case, the new Project Hub has you covered.

    We invite you to explore the new Project Hub and share your thoughts in the comments below. Better yet, join hundreds of makers and creators by submitting your next great idea for publication! See you on the Project Hub.

    The post Project Hub’s new featured pages are your gateway to inspiration! appeared first on Arduino Blog.

    Website: LINK

  • Introducing a computing curriculum in Odisha

    Introducing a computing curriculum in Odisha

    Reading Time: 5 minutes

    We are working with two partner organisations in Odisha, India, to develop and roll out the IT & Coding Curriculum (Kaushali), a computing curriculum for government high schools. Last year we launched the first part of the curriculum and rolled out teacher training. Read on to find out what we have learned from this work.

    A group of teachers is standing outside a school building.

    Supporting government schools in Odisha to teach computing

    Previously we shared an insight into how we established Code Clubs in Odisha to bring computing education to young people. Now we are partnering with two Indian civil society organisations to develop high school curriculum resources for computing and support teachers to deliver this content.

    With our two partners, we trained 311 master teachers during July and August 2023. The master teachers, most often mathematics or science teachers, were in turn tasked with training teachers from around 8000 government schools. The aim of the training was to enable the 8000 teachers to deliver the curriculum to grades 9 and 10 in the June 2023 – April 2024 academic year.

    A master teacher is delivering a training session to a group of teachers.

    At the Foundation, we have been responsible for providing ongoing support to 1898 teachers from 10 districts throughout the academic year, including through webinars and other online and in-person support.

    To evaluate the impact our work in Odisha is having, we gathered data using a mixed-methods approach that included gathering feedback from teachers via surveys and interviews, visiting schools, capturing reflections from our trainers, and reviewing a sample of students’ projects.

    Positive impact on teachers and students

    In our teacher survey, respondents were generally positive about the curriculum resources:

    • 87% of the 385 respondents agreed that the curriculum resources were both high quality and useful for their teaching
    • 91% agreed that they felt more confident to teach students IT & Coding as a result of the curriculum resources

    Teachers also tended to agree that the initial training had helped improve their understanding and confidence, and they appreciated our ongoing support webinars.

    “The curriculum resources are very useful for students.” – Teacher in Odisha

    “The webinar is very useful to acquire practical knowledge regarding the specific topics.”  – Teacher in Odisha

    Teachers who responded to our survey observed a positive impact on students:

    • 93% agreed their students’ digital literacy skills had improved
    • 90% agreed that their students’ coding knowledge had improved

    Students’ skills were also demonstrated by the Scratch projects we reviewed. And students from Odisha shared 314 projects in Coolest Projects — our online technology showcase for young people — including the project ‘We’ll build a new Odisha’ and an apple catching game.

    A master teacher is delivering a training session to a group of teachers.

    Feedback and observations about teacher training

    On school visits, our team observed that the teachers adopted and implemented the practical elements of the initial training quite well. However, survey responses and interviews showed that often teachers were not yet using all the elements of the curriculum as intended.

    In their feedback, many teachers expressed a need for further regular training and support, and some reported additional challenges, such as other demands on their time and access to equipment.

    A master teacher is delivering a training session to a group of teachers.

    When we observed training sessions master teachers delivered to teachers, we saw that, in some cases, information was lost within the training cascade (from our trainers, to master teachers, to teachers), including details about the intended pedagogical approach. It can be difficult to introduce experienced teachers to new pedagogical methods within a short training session, and teachers’ lack of computing knowledge also presents a challenge.

    We will use all this data to shape how we support teachers going forward. Some teachers didn’t share feedback, and so in our further evaluation work, we will focus on making sure we hear a broad and representative range of teachers’ views and experiences.

    What’s new this year?

    In the current academic year, we are rolling out more advanced curriculum content for grade 10 students, including AI literacy resources developed at the Foundation. We’re currently training master teachers on this content, and they will pass on their knowledge to other teachers in the coming months. Based on teachers’ feedback, the grade 10 curriculum and the training also include a recap of some key points from the grade 9 curriculum.

    Two master teachers are delivering a presentation to teachers.

    A State Resource Group (SRG) has also been set up, consisting of 30 teachers who will support us with planning and providing ongoing support to master teachers and other teachers in Odisha. We have already trained the SRG members on the new curriculum content to enable them to best support teachers across the state. In addition to this, our local team in Odisha plans to conduct more visits and reach out directly to teachers more often. 

    Our plans for the future

    The long-term vision for our work in India is to enable any school in India to teach students about computing and creating with digital technologies. A critical part of achieving this vision is the development of a comprehensive computing curriculum for grade 6 to 12, specifically tailored for government schools in India. Thanks to our work in Odisha, we are in a better position to understand the unique challenges and limitations of government schools. We’re designing our curriculum to address these challenges and ensure that every Indian student has the opportunity to thrive in the 21st century. If you would like to know more about our work and impact in India, please reach out to us via india@raspberrypi.org.

    We take evaluation of our work seriously and are always looking to understand how we can improve and increase the impact we have on the lives of young people. To find out more about our approach to impact, you can read about our recently updated theory of change, which supports how we evaluate what we do.

    Website: LINK

  • This smart spice box makes cooking a breeze

    This smart spice box makes cooking a breeze

    Reading Time: 2 minutes

    Many people shy away from cooking because they’re overwhelmed by all of the different steps and ingredients. Recipes are useful, but they aren’t very intuitive to those who are more comfortable with visual thinking. To help these people enjoy the cooking experience, Purdue University students Riddhi Gupta and Aarav Garg created a smart spice box.

    This is a hexagonal spice storage box divided up into six individual compartments. Four buttons on the front of the spice box let the cook select a pre-programmed recipe. The edges of the corresponding compartments will then light up in green, indicating that they’re necessary for the recipe. For example, a tikka masala chicken marinade recipe might illuminate turmeric, cumin, chili powder, and garam masala. 

    An Arduino UNO Rev3 board makes this possible. It monitors the buttons to determine which recipe was chosen, then triggers the appropriate RGB LED strips to guide the user as they prepare the meal.

    These components fit inside a 3D-printed hexagonal enclosure that Gupta and Garg designed in Autodesk Fusion 360. In theory, the Arduino sketch can support up to 999 different recipes. The user must enter each recipe’s spice combination within that sketch. After that, they just tap the buttons to enter the recipe’s identification number and the proper spice containers will light up. 

    [youtube https://www.youtube.com/watch?v=tijRumN3yWg?feature=oembed&w=500&h=281]

    The post This smart spice box makes cooking a breeze appeared first on Arduino Blog.

    Website: LINK

  • A Deep Dive into the Supernatural Threats and Secrets of New World: Aeternum

    A Deep Dive into the Supernatural Threats and Secrets of New World: Aeternum

    Reading Time: 5 minutes

    Explore a cursed island plagued by mystery when New World: Aeternum comes to Xbox Series X|S on October 15. In search of rumored riches on the eternal isle of Aeternum, you shipwreck and are plunged into the depths of an immortal spiral. Its strange inhabitants pulled in by the winds of opportunity, or so you thought.

    Learn the ways of the island’s increasingly savage, supernatural cycle and forge your story to uncover the truth lurking behind Aeternum’s perpetual conflicts in this thrilling action-RPG set during the twilight of the Age of Exploration.

    Pursue Your Ambition

    Conflict and bizarre happenings in Aeternum date back further than anyone can remember. But a loss of memory is only one of the many fates worse than death that you’ll encounter throughout your travels. Some give into the seductive whispers of power and turn into a mindless Corrupted, while others lose their sense of purpose and become a soulless Lost. Many even go mad after recovering from death after death.

    Isabella is an intrepid explorer that ventured to the island in pursuit of Azoth, the source of magic in Aeternum. Possessed by the insatiable evil of the Corrupted, she now creeps ever closer to spreading the corruption’s ghastly influence beyond Aeternum. The coastal storms have grown worse, countless adventurers wash ashore daily, and an ominous presence lurks around every village. To stop her, you’ll need to successfully navigate the island’s restless terrain as well as different adversaries.

    Forge Your Story

    Your curious voyage starts with character creation. That customization then extends to outfits, weapons, tools, mounts, camp skins, and emotes. Solve every mystery surrounding Aeternum solo or with friends for a completely different experience. There are also Trade Skills like Cooking, Fishing, Musical Instruments, Crafting, and many more that grant various bonuses and further immerse you in your favorite aspects of the game. Need some extra coin for a house? Put on a musical performance and gather tips at the nearest settlement. Want more coin for your Company to buy matching Flail skins? Create your own furniture and sell it.

    Companies are organized groups of adventurers that can team up for both competitive and cooperative activities. To join another player’s Company, you’ll first have to be in the same Faction. Early on, you’ll have the choice to join either the Marauders, the Syndicate, or the Covenant. All three Factions have unique values, colors, and philosophies, complete with their own quests and schemes. Maybe you’ll join the Marauders because you love the color green, the Syndicate because you share their passion for knowledge, or the Covenant because your friends did. This is your story, so there’s never a wrong choice.

    Faction members can help you complete quests and fend off danger throughout Aeternum. Your fellow members might gift you gear for easier progression, take a few swings at powerful enemies, or revive you in chance encounters while traveling to their next destination. Lend a hand to help your Faction thrive.

    Carve Your Destiny

    Aeternum constantly changes at the hands of those in power. Whether you fight the Corrupted, the Lost, or another Faction, you can overcome any foe after stumbling across a mysterious box in your ship’s wreckage. To better ease you into the unique timing and positioning of every weapon, you’ll pick a character archetype at the start of your adventure. Each of the seven character archetypes includes two weapons and a few initial Trade Skill boosts, plus multiple skill trees with customizable abilities. Mix and match different options until you find the perfect combination for your playstyle:

    • Executioner: Great Axe and War Hammer
    • Musketeer: Rapier and Musket
    • Mystic: Void Gauntlet and Life Staff
    • Occultist: Fire Staff and Ice Gauntlet
    • Ranger: Spear and Bow
    • Soldier: Longsword with Shield and Hatchet
    • Swordbearer: Greatsword and Blunderbuss

    Beyond the main story quest, there are many horrors of Aeternum for you to vanquish. Hunt a colossal Sandwurm in one of the game’s challenging Trials, unearth some of the island’s darkest secrets in Expeditions and banish otherworldly demons during seasonal events. As you piece together the lore around each bad omen, you’ll better understand the troubled history of the eternal isle. There’s always another threat skulking about Aeternum, not to mention numerous ways for you to personalize your approach.

    We look forward to new ambitions, secrets, and threats coming to the eternal isle through future adventurers. What story will you bring to the island? New World: Aeternum is available for pre-order now. Check out the New World: Aeternum website for more information.

    Xbox Live

    New World: Aeternum Standard Edition

    Amazon Games

    1

    $59.99

    Pre-order now to get the following digital content: • Azoth Stalker wolf mount Experience a thrilling action RPG set on the supernatural island of Aeternum. As a shipwrecked explorer who washes ashore on the mysterious island, forge your destiny on an adventure filled with danger and opportunity. Discover the island of Aeternum: Explore a massive, beautiful world and uncover the secret truth of the eternal island and its strange inhabitants. Endless opportunities to fight, forage, and forge await among the island’s wilderness and ruins. Play your way: Play solo or use cross-platform play to team up with others, or compete head-to-head in a variety of PvP battles. Customize the look, skills, and abilities of your character, and experiment with different builds to suit your play style. Swords, guns & sorcery: Control magical forces or wield deadly melee and ranged weapons. Timing and positioning are key to defeating enemies in combat. Use your skills to survive the island’s horrors and reap its valuable rewards. Grow in power: Gather resources and refine them into working materials to craft powerful new potions, weapons and gear, and increase your power and skill in combat. Summon your mount: Master horses, dire wolves, and lions, each with a unique look, dyeable equipment and a name you can set. Level up your Riding Trade Skill to earn upgrades like increased speeds, buffs and higher tier consumable food for your mount. https://www.newworld.com/pre-order-bonus-terms-and-conditions © 2024, Amazon.com, Inc. or its affiliates. All rights reserved. Amazon Games, New World, New World: Aeternum and all related logos are trademarks of Amazon.com, Inc. or its affiliates.

    Website: LINK

  • The Elder Scrolls Online: Gold Road & Update 42 Now Live on Xbox

    The Elder Scrolls Online: Gold Road & Update 42 Now Live on Xbox

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    Website: LINK

  • DIY ECU controls Honda Insight’s Kubota diesel engine

    DIY ECU controls Honda Insight’s Kubota diesel engine

    Reading Time: 2 minutes

    The Honda Insight was the first hybrid car released in North America and Honda put serious effort into making it as efficient as was practical at the time. That meant aerodynamic streamlining, which is why the first-generation Insight had very distinct covers over the rear wheels. It even had special tires with very low rolling resistance. Those factors made the Honda Insight the perfect platform for Robot Cantina’s Kubota diesel engine swap with a homemade Arduino ECU.

    Engine swaps are common in the car enthusiast community, but this is an unusual one. Instead of trying to make the Honda Insight more powerful, Robot Cantina went in the opposite direction. Their project replaces the original engine with a 700cc Kubota diesel engine. That’s the kind of power plant you would typically find in industrial machines and vehicles. For reference, that engine has less displacement than any motorcycle currently offered by Harley-Davidson. 

    To help this Kubota diesel engine run efficiently and cleanly in the Honda Insight, Robot Cantina needed to construct a custom engine control unit (ECU). They used an Arduino UNO Rev3 for the job. It physically adjusts the boost valve and fuel rack limiter using stepper motors through stepper driver modules. It also monitors the throttle position sensor (TPS) to determine how much the driver is pushing the accelerator. For testing and refinement, an LCD screen shows the current positions and potentiometer knobs let the driver manually set the values.

    But while the driver can set boost and rack manually, the goal is to develop a formula to automatically adjust those two values in response to the TPS value. Like a production vehicle’s ECU, this will let the engine run at maximum efficiency without direct driver involvement. It will also reduce visible smog, which is an important factor for a diesel Honda Insight that the driver doesn’t want to drawing attention.

    [youtube https://www.youtube.com/watch?v=K6IjDCqbzIQ?feature=oembed&w=500&h=281]

    The post DIY ECU controls Honda Insight’s Kubota diesel engine appeared first on Arduino Blog.

    Website: LINK

  • Forza Horizon 5: Modern Horizons Update enthält 5 ikonische Autos aus Film und Fernsehen

    Forza Horizon 5: Modern Horizons Update enthält 5 ikonische Autos aus Film und Fernsehen

    Reading Time: 6 minutes

    Now that flashback is over, it’s in with the new as Modern Horizons brings some of the greatest machines of our current decade. Technology, innovation, and a lot of power come to play as this series’ Festival Playlist Reward cars: the 2024 Ford Mustang Dark Horse, 2023 Hyundai IONIQ 5 N, 2021 Toyota GR Yaris, 2023 Porsche Taycan Cross Turismo Turbo S, and the 2023 KIA EV6 GT. 18 new EventLab props to create your dream highway are joining your collection complete with everything you need to create a modern motorway. Five icons from your favorite movies and TV shows for a spin across the Horizon Festival with the Universal Icons Car Pack available for purchase now. This series’ collectible item takes technology even further than we thought. Meet the Robot Collectible on the second week of the Festival Playlist. The 21st century shines on Horizon Festival in our latest update: Modern Horizons.

    Release Notes and Game Fixes.

    General

    • General performance and stability fixes

    Cars

    • Fixed an issue with the 2021 Volkswagen ID.4 where it wasn’t possible to tune the gear ratio while in stock configuration

    You can find a list of issues we are currently investigating here. The Troubleshooting Hub is always open for you to leave any reports you have.

    Your Way IS the Highway with New EventLab Props

    There are some who will do anything to escape the traffic and mundane sensation of driving on a motorway.

    Then there are others who replicate their daily commute or create new highways on their favorite games.

    For this second group of people, we have added the latest 17 EventLab props that include everything you need to build a modern road.

    This list of props includes:

    Roads & Racing

    Gameplay

    • Robot Collectible

    Every highway piece features snapping functionality for easier attachment!

    Festival Playlist.

    Modern wonders with an electric touch, muscle power, and maximum comfort make way as the Reward Cars available for each week of Modern Horizons and as a Series reward.

    Can you unlock these future legendary vehicles?

2023 KIA EV6 GT

Earn 80 PTS during the Modern Horizons Festival Playlist to unlock as a Series Reward.

The 2023 KIA EV6 GT has the heart-and-home feel of an SUV that crosses the “GT” line on the sand to become a racing utility vehicle that’s as comfy as it is powerful.

Like a futuristic spaceship, EV6 GT features a green button on the steering wheel that unlocks its true power, transforming this changeling from urban driver into racing speedster able to go from 0 – 100 kmh in just 3.2 seconds using its surprising 576 bhp.

To keep you on your toes from the get-go, this KIA’s inside is adorned with racing interiors like the seats and trim, so even the tamest drives around the Festival will have the unique race-to-the-finish feel.

Did we mention it’s 4 wheel-drive and electric? Because it is and we love it.

2024 Ford Mustang Dark Horse

Earn 20 PTS during Week 1 “Summer” Season on the Modern Horizons Festival Playlist. Available from June 20 until June 27

Galloping to the Horizon Festival with crashing footfalls; it’s the latest, biggest, and meanest horse we have seen: the 2024 Ford Mustang Dark Horse.

As soon as you pop this car’s hood you will be greeted with a very delightful badge, one that says “5.0”. The emblem is not there only for decoration, it’s to remind you of the massive 5.0-liter V8 naturally aspirated Coyote engine that drives this car forward and powers it with 500 horsepower.

6-speed manual transmission and rear-wheel drive to get the complete muscle car experience and an updated braking system to excel its performance on the track as well

Enjoy the reckless charge of the 2024 Ford Mustang Dark Horse!

2023 Hyundai iONIQ 5 N

Earn 20 PTS during Week 2 “Autumn” Season on the Modern Horizons Festival Playlist. Available from June 27 until July 4

The future has arrived. Looking like your regular Sunday-drive SUV, but hiding a potent powertrain and futuristic technology, the 2023 Hyundai IONIQ 5 N is an auspice for cars to come.

The all-electric powertrain will put its 320 bhp to work and to make the 5 N vanish right in front of your eyes as it reaches 100 kmh from a standstill in 4.5 seconds.

This new iONIQ is a great outdoors partner with an upgraded towing capacity, a great ride, and a minimalist interior design you’ll want to live in.

2021 Toyota GR Yaris

Earn 20 PTS during Week 3 “Winter” Season on the Modern Horizons Festival Playlist. Available from July 4 until July 11

Running on sheer force of vigor and with a willingness to take you from point A to point B in the least number of seconds possible, the 2021 Toyota GR Yaris is taking its shot as your new favorite hot hatch.

The GR is quite hot, actually: a daredevilish four-wheel drive system to make quick work of corners, a very eager 2.1-liter turbocharged engine that puts out 257 bhp, and a six-speed manual transmission to experience corner taking like a true champion built to smash the giants of the track.

Drive around the Horizon Festival in the new benchmark for modern hatchbacks and create your own special build of the versatile vehicle.

2023 Porsche Taycan Cross Turismo Turbo S

Earn 20 PTS during Week 4 “Spring” Season on the Modern Horizons Festival Playlist. Available from July 11 until July 15

Picture it: the echo of eons of Porsche’s magnificent history added to modern electric technology and comfort of an all-wheel-drive SUV. You don’t have to imagine it anymore: it’s the 2023 Porsche Taycan Cross Turismo Turbo S,: Porsche’s all-electric sports utility vehicle.

As the name implies, this Taycan shares a lot of aspects and components with its sedan counterpart. However, the electric SUV comes with two engines that output 750 horses as soon as you touch that pedal. You will cruise so comfortably inside; you’d probably forget that this vehicle can reach 100 kmh in just 2.4 seconds.

Porsche reaps the past by adding elements of its racing legacy into this model which perfectly contrasts with the new generation additions such as touch screens and, of course, the completely modern electric power train bringing the racing history of the brand into the modern era.

Universal Icons Car Pack

From the big screen to your gaming monitor, these icons from your favorite movies and TV shows take the Horizon Festival for a retro revival!

Experience new adventures for K.I.T.T. from Knight Rider, the Jurassic Park 1992 Jeep Wrangler Sahara, and all 3 versions of the Time Machine from the Back to the Future trilogy!

Time Machine from Back to the Future

The original Time Machine from Back to the Future has arrived at the Horizon Festival!

Lights and sounds similar to what you saw on the film will burst out of the car just when you hit 88 mph.

Time Machine from Back to the Future Part II

Complete with the new Mr. Fusion attachment, the second iteration of the Time Machine will also be available on the Universal Icons Car Pack.

Just like the first Time Machine, this one will display unique effects once the classic 88 mph speed is met.

Time Machine from Back to the Future Part III

Back to the Future’s Time Machine from the saga’s third instalment will be at your disposal in this Car Pack.

The driving experience of this Time Machine really sets it apart from the previous two versions, and of course, this one will also produce the iconic VFX of its movie counterpart when it reaches, you guessed it, 88 mph.

1992 Jeep Wrangler Sahara from Jurassic Park

From Isla Nublar, the Horizon Festival welcomes Jurassic Park’s 1992 Jeep Wrangler Sahara.

Your vehicle of choice to race on the different off-roading courses in Mexico or to take on a cozy tour watching unusually large ancient reptiles.

K.I.T.T from Knight Rider

Villains hidden across the Horizon Festival, beware! A muscle car powered by justice and artificial intelligence has arrived.

K.I.T.T also comes with a body kit (no pun intended) that allows it to activate Super Pursuit Mode!

You’re Gonna Need a Bigger Car…

Lurking in the deepest corners of the Festival Playlist’s second week is an outfit so amazing nobody has been able to keep it in captivity. From the bottom of the ocean, get your character ready to wear the Shark Outfit–includes swim trunks and fins!

Complete Week 2 EventLab “Laderas Core” by PinHead Larry06 to unlock this exclusive outfit.

A Modern Construct to Add to Your Collection

BEEP BOOP BOP!
Transmission confirmed.
Location of the new collectible: unknown. Coolness level: the highest.

Modern Horizon’s second week Collectible event will give you the chance to find and smash.

You will also be able to add this automaton to your EventLab constructions in case you were looking for a futuristic theme or build a robotic scenario.

What’s Next

Time to slow things down and take a well-deserved breather!

Forza Horizon 5’s next update will feature a new Evolving World Coffee Shop, as well as new collectibles and clothing items, and, of course, new cars to unlock and collect!

Website: LINK

  • A teacher’s guide to teaching Experience AI lessons

    A teacher’s guide to teaching Experience AI lessons

    Reading Time: 5 minutes

    Today, Laura James, Head of Computing and ICT at King Edward’s School in Bath, UK, shares how Experience AI has transformed how she teaches her students about artificial intelligence. This article will also appear in issue 24 of Hello World magazine, which will be available for free from 1 July and focuses on the impact of technology.

    I recently delivered Experience AI lessons to three Year 9 (ages 13–14) classes of about 20 students each with a ratio of approximately 2:3 girls to boys. They are groups of keen pupils who have elected to study computing as an option. The Experience AI lessons are an excellent set of resources.

    Everything you need

    Part of the Experience AI resources is a series of six lessons that introduce the concepts behind machine learning and artificial intelligence (AI). There are full lesson plans with timings, clear PowerPoint presentations, and activity sheets. There is also an end-of-topic multiple choice assessment provided.

    Accompanying these are interesting, well-produced videos that underpin the concepts, all explained by real people who work in the AI industry. Plus, there are helpful videos for the educators, which explain certain parts of the scheme of work — particularly useful for parts that might have been seen as difficult for non-specialist teachers, for example, setting up a project using the Machine Learning for Kids website.

    Confidence delivering lessons

    The clear and detailed resources meant I felt mostly confident in delivering lessons. The suggested timings were a good guideline, although in some lessons, this did not always go to plan. For example, when the pupils were enjoying investigating websites that produce images generated by a text prompt, they were keen to spend more time on this than was allocated in the lesson plan. In this case, I modified the timings on the fly and set the final task of this lesson as a homework task.

    Learning about AI sparked the students’ curiosity, and it triggered a few questions that I could not answer immediately. However, I admitted this was a new area for me, and with some investigation, found answers to many of their extra questions. This shows that the topic of AI is such an inspiring and important one for the next generation, and how important it is to add this to the curriculum now before students make their own, potentially biased, opinions about it.

    “I’ve enjoyed actually learning about what AI is and how it works because before I thought it was just a scary computer that thinks like a human.” – Student, King Edward’s School, UK 

    Impact on learners

    The pupils’ feedback from the series of lessons was unerringly positive. I felt the lessons on bias in data were particularly important. The lesson where they trained their own algorithm recognising tomatoes and apples was a key one as it gave students an immediate sense of how a flawed training data set created bias and can impact the answers from a supposedly intelligent AI tool. I hope this has changed their outlook on AI-generated results and reinforced their critical thinking skills.

    Many students are now seeing the influence of AI appearing in more and more tools around them and have mentioned that a career in AI is now something they are interested in.

    “I have enjoyed learning about how AI is actually programmed rather than just hearing about how impactful and great it could be.” – Student, King Edward’s School, UK 

    [youtube https://www.youtube.com/watch?v=D2uOT4MKNDU?feature=oembed&w=500&h=281]

    Tips for other teachers

    Clearly this topic is incredibly important, and the Experience AI series of lessons is an excellent introduction to this for key stage 3 students (ages 11–14). My tips for other educators would be:

    • I delivered these to bright Year 9s and added a few more coding activities from the Machine Learning for Kids website. As these lessons stand, they could be delivered to Year 8s (ages 12–13), but perhaps Year 7s (ages 11–12) might struggle with some of the more esoteric concepts.
    • Before each lesson, ensure you read the content and familiarise yourself with the lesson resources and tools used. The Machine Learning for Kids website can take a little getting used to, but it is a powerful tool that brings to life how machine learning works, and many pupils said this was their favourite part of the lessons.
    • Before the lesson, ensure that the websites that you need to access are unblocked by your school’s firewall!
    • I tried to add a hands-on activity each lesson, e.g. for Lesson 1, I showed the students Google’s Quick, Draw! game, which they enjoyed and has a good section on the training data used to train the AI tool to recognise the drawings.
    • We also spent an extra lesson using the brilliant Machine Learning for Kids website and followed the ‘Shoot the bug’ worksheet, which allowed pupils to train an algorithm to learn how to play a simple video game.
    • I also needed to have a weekly homework task, so I would either use part of the activity from the lesson or quickly devise something (e.g. research another use for AI we haven’t discussed/what ethical issues might occur with a certain use of AI). Next year, our department will formalise these to help other teachers who might deliver these lessons to set these tasks more easily.
    • Equally, I needed to have a summative assessment at the end of the topic. I used some of the multiple choice questions that were provided but added some longer-answer questions and made an online assessment to allow me to mark students’ answers more efficiently.

    “I have always been fascinated by AI applications and finally finding out how they work and make the decisions they do has been a really cool experience.” – Student, King Edward’s School, UK 

    From comments I have had from the students, they really engaged with the lessons and appreciated the opportunity to discuss and explore the topic, which is often associated with ‘deception’ within school. It allowed them to understand the benefits and the risks of AI and, most importantly, to begin to understand how it works ‘under the hood’, rather than see AI as a magical, anthropomorphised entity that is guessing their next move.

    “The best part about learning about AI was knowing the dangers and benefits associated and how we can safely use it in our day-to-day life.” – Student, King Edward’s School, UK 

    As for my perspective, I really enjoyed teaching this topic, and it has earned its place in the Year 9 scheme of work for next year. 

    If you’re interested in teaching the Experience AI Lessons to your students, download the resources for free today at experience-ai.org.

    Website: LINK

  • Warhammer 40,000: Boltgun: Breathing Retro Life into the Cast of Enemies

    Warhammer 40,000: Boltgun: Breathing Retro Life into the Cast of Enemies

    Reading Time: 5 minutes

    Warhammer 40,000: Boltgun is a fast-paced, retro-inspired FPS that comes with buckets of pixelated gore. Taking on the role of a Space Marine, players previously had the chance to blast their way through a variety of Warhammer 40,000 inspired environments, and now we’re thrilled to announce the next expansion to our boomer-shooter saga!

    Boltgun: Forges of Corruption offers more enemies, more levels, and even more mayhem, so with that in mind, let’s take a closer look at everything that goes into crafting the perfect outlet for your righteous rage… the enemies!

    Choosing the Best

    The Warhammer 40,000 universe is full of incredible character art, and the team here at Auroch were spoilt for choice when it came to picking a cast of enemies. Using initial design requirements as a guide, the first step was to collect as much reference as we could. This helped to confirm things like size, colours, details, and even which weapons or items to include. Shots of real life miniatures made this task even easier, and the Games Workshop website proved to be extremely useful.

    Warhammer 40,000: Boltgun DLC Image

    Shapes are Important

    Once a good library of reference has been established, the process of creating a retro enemy sprite can begin. It starts with a conventional method you’d find in most other games, by modelling a 3d mesh. However, we pay special attention to the overall shapes of our characters, pushing things like heroic proportions and creating silhouettes that players can easily identify. In Warhammer 40,000: Boltgun, enemies are shown from the front a majority of the time, so we always ensure the front view captures them in their best light.

    Warhammer 40,000: Boltgun DLC Image

    Exaggerated Angles

    In a similar way to how we model characters, things on the animation side tend to focus on exaggerated poses and frame timing that really sells the intent of an animation. In order to capture that ‘retro’ magic, we use minimal frames, so it’s important to pack all the visual information we want into a tiny, animated space. The impact point of a crushing punch can be held slightly longer, or the juddering of weapon’s rapid fire can be sped up into a chaotic blur. This level of single frame control is almost like working with stop motion.

    Warhammer 40,000: Boltgun DLC Image

    Special FX

    Once an enemy has been modeled, animated and rendered, we start working on the FX. This step adds dynamism and interactivity, and the way we use FX for enemy attacks are particularly important. Not only do they need to look amazing, but there’s a set of game mechanics that should be followed. Certain weapons fire at different speeds, projectiles have different trails, and explosions have different sizes. All enemy attacks in Boltgun come in three distinct types, magical Tzeentch, organic Nurgle or combustible human, and it’s important for players to be able to visually distinguish between them, using colours, shapes, and various other artistic techniques.

    Warhammer 40,000: Boltgun DLC Image

    Blood and Guts

    One of the cornerstones of Boltgun is its stylistic gore, and the most satisfying way of bringing our enemies to life is seeing the crimson mess that results when they expire. We’ve built a gore system in a way that enables players to effectively ‘paint’ sections of our levels with the red of previous battles, something that’s both awesome, and can be useful as a pathfinding tool. Lastly, each enemy comes complete with a set of custom body parts, or ‘gibs’ as we like to call them. These have a habit of bursting outwards when an enemy has been destroyed, offering just one more level of detail to the interactive package that is your typical Warhammer 40,000 : Boltgun enemy.

    Warhammer 40,000: Boltgun DLC Image

    A Place to Call Home

    Finally, what good would combining all the amazing elements above be without giving our enemies a proper place to live? We use visual theming to really set the scene. A sickly green haze suggests an area infested by Nurgle, where as the chaotic purple of the warp means the presence of Tzeentch is near. We also use decals to add extra detail to floors and walls, giving players the impression that they’re moving from one territory to the next. And lastly, a well thought-out prop library can really help with the storytelling aspect of a map.

    As the game progresses, players may notice evidence of previous conflicts such as fortifications, military supplies, corpses, sacrificial shrines, and much more. Adding things like this helps to make the experience of encountering enemies in Warhammer 40,000: Boltgun feel more alive and real.

    Warhammer 40,000: Boltgun DLC Image

    So now you’ve been given an insight into some of the tips and tricks the team here at Auroch uses to create AI for players to blast away at or run screaming from. We’ve worked hard to customize the standard character art pipeline you’d see in most modern games, and produced a result we’re proud to say is one of the cornerstones of Warhammer 40,000: Boltgun’s unique retro aesthetic.

    Unleash your mighty wrath in Warhammer 40,000: Boltgun DLC: Forges of Corruption, out now on Xbox Series X|S, Xbox One and PC for $5,99! For newcomers, a special edition containing the base game and the DLC is also available for $24,99. Enjoy Warhammer 40,000: Boltgun on Xbox Series X|S, Xbox One, PC and Xbox Game Pass!

    Xbox Live

    Warhammer 40,000: Boltgun

    Focus Entertainment

    284

    $21.99 $17.59

    Xbox Game Pass

    Load up your Boltgun and plunge into battle headfirst! Experience a perfect blend of Warhammer 40,000, classic, frenetic FPS gameplay and the stylish visuals of your favourite 90’s retro shooters. Play a battle-hardened Space Marine on a perilous mission across the galaxy, as they battle against the Chaos Space Marines and daemons of Chaos. In glorious boomer shooter style, unleash your devastating Space Marine arsenal as you blast through an explosion of sprites, pixels and blood. Run, jump and charge across huge levels to shoot, shred and slice the worst heretics across the galaxy! • Dive into a visceral combat experience, complete with viciously satisfying gunplay, high mobility and buckets of blood to reward your skills
    • Dominate the battlefield with the awesome firepower and heavy metal of a Space Marine’s devastating arsenal
    • Experience the ultimate homage to retro shooters, blending stylish visuals with fluid, modern FPS gameplay

    Website: LINK

  • Bald im Xbox Game Pass: EA Sports FC 24, My Time at Sandrock, Robin Hood − Sherwood Builders und mehr

    Bald im Xbox Game Pass: EA Sports FC 24, My Time at Sandrock, Robin Hood − Sherwood Builders und mehr

    Reading Time: 4 minutes

    Willkommen zurück bei unserer „Hilf mir, zu entscheiden, was ich als Nächstes spielen soll“-Liste mit Game Pass! Wir haben zahlreiche Games parat, die darauf warten, dass Du sie auf Deinem PC, Deiner Konsole oder in der Cloud spielst.

    Falls Du es verpasst hast

    Aber zuerst ein kurzer Hinweis für diejenigen, die den Xbox Games Showcase verpasst haben. Dabei wurden 18 Spiele vorgestellt, die direkt zum Release im Game Pass verfügbar sein werden! Hier findest Du eine Zusammenfassung der gesamten Show. Zudem halten wir Dich hier auf Xbox Wire darüber auf dem Laufenden, wann Du einige dieser Titel spielen kannst.

    Jetzt verfügbar

    Still Wakes the Deep (Cloud, PC und Xbox Series X|S)
    Erscheint direkt zum Release im Game Pass! Die preisgekrönten Entwickler*innen von The Chinese Room präsentieren eine furchterregende Geschichte über Isolation. Du bist auf einer Bohrinsel in der Nordsee gefangen und fliehst vor einem unvorstellbaren Grauen, das an Bord gekommen ist. Ohne Fluchtmöglichkeit und ohne Chance, Dich zu wehren, lautet Deine einzige Aufgabe: Überleben.  

    Bald verfügbar

    19. Juni − My Time at Sandrock (Cloud, Konsole und PC)
    Genau wie My Time at Portia spielt auch My Time at Sandrock in einer postapokalyptischen Welt, in der 300 Jahre nach dem Tag der Katastrophe die meisten modernen Technologien zerstört wurden. Sammle Ressourcen, um Maschinen zu bauen, freunde Dich mit den Einheimischen an, verteidige Sandrock gegen Monster – und rette die Stadt gleichzeitig vor dem wirtschaftlichen Ruin!

    20. Juni Keplerth (PC)
    Versuche in diesem 2D-Sandbox-Rollenspiel auf einem feindlichen Planeten zu überleben. Spiele alleine oder kämpfe im Multiplayer Seite an Seite mit Deinen Freund*innen. Überlebe, baue, kämpfe und erforsche Deinen Weg zum Sieg in diesem Open-World-Abenteuer!

    25. Juni − EA Sports FC 24 (Cloud, Konsole und PC) EA Play
    Willkommen im Club: EA Sports FC 24 kommt pünktlich zur UEFA EURO 2024 am 25. Juni über EA Play in den PC Game Pass und Ultimate. Kämpfe mit Deinem Team um internationalen Ruhm, während Mannschaften vom ganzen Kontinent gegeneinander antreten, um Europameister zu werden.

    26. Juni SteamWorld Dig (Cloud und Konsole)
    Ein Platform-Mining-Abenteuer mit starken Metroidvania-Einflüssen. Schlüpfe in die Rolle von Rusty, einem einsamen Mining-Steambot. Rusty kommt in einer alten Bergbaustadt an, die dringend Hilfe benötigt. Grabe Dich durch die alte Erde, gewinne Reichtümer und decke dabei die uralte Bedrohung auf, die unter der Erde lauert…

    26. Juni – SteamWorld Dig 2 (Konsole und PC)
    SteamWorld Dig 2 kehrt in die Game Pass-Bibliothek zurück und nimmt Dich mit auf ein Plattform-Abenteuer, das im Metroidvania-Stil gehalten ist. Als eine alte Handelsstadt von mysteriösen Erdbeben heimgesucht wird, ist es an einer einsamen Dampfmaschine und ihrem ungewöhnlichen Begleiter, die erschütternden Schrecken zu enthüllen, die sich unter der Stadt verbergen.

    27. Juni Robin Hood – Sherwood Builders (Cloud, PC und Xbox Series X|S)
    Schließe Dich Robin Hood und seiner mutigen Bande von Gesetzlosen im England des 12. Jahrhunderts auf ihrer Mission für ein freies Nottingham an. Reise durch verschiedene Regionen, baue ein geheimes Dorf auf und hilf den Bewohner*innen der umliegenden Länder. Erfülle Quests, baue verschiedene Gebäude, stelle eine Vielzahl von Gegenständen her und erkunde Orte, die von Mythen und Geschichte inspiriert sind, in diesem Open-World-Rollenspiel mit Bau-Funktionen.

    DLCs / Updates

    Minecraft: Tricky Trials Update − Jetzt verfügbar
    Stürze Dich in das Tricky Trials Update! Schließe Dich mit Freund*innen zusammen oder begib Dich allein auf Entdeckungsreise. Finde neue dekorative Blöcke, feindliche Mobs, Gegenstände, Waffen, Gemälde und die Trial Chambers − eine weitläufige Struktur voller Fallen und Schätze für jede*n Spieler*in! 

    Xbox Game Pass Ultimate-Vorteile

    Smite: Summer Sizzle Pack – Jetzt verfügbar
    Mit dem Summer Sizzle Pack kannst Du Deine Kämpfe im kostenlosen Action-MOBA Smite noch mehr anheizen! Schalte die Götter Danzaburou, The Morrigan und Fenrir sowie ihre Sprachpakete und Emotes frei. Außerdem erhältst Du einen 3-Tage-Account-Booster!

    Monster Hunter Now: New Season Bundle − Jetzt verfügbar
    Jage Monster in der realen Welt auf Deinem Handy! Feiere die zweite Season von Monster Hunter Now mit einem Bundle, das neue Monster-Materialien und andere tolle Boni enthält! Erhalte ein Ultra-Jagd-Ticket, einen Paintball, einen Trank, eine Wanderkugel und Material zum Herstellen von Waffen und Rüstungen für Basarios (neues Monster mit dem nächsten Update!). Für diesen Bonusinhalt wird das Handyspiel Monster Hunter Now benötigt (kostenlos erhältlich).

    Diese Spiele verlassen den Game Pass

    Die folgenden Spiele werden demnächst aus der Game Pass-Bibliothek entfernt. Behalte die unten angegebenen Timings im Blick und vergiss nicht, Deinen 20 % Mitgliederrabatt auf Spiele zu nutzen, die Du behalten möchtest!

    Ab 30. Juni

    • FIFA 22 (Konsole und PC)
    • F.I.S.T.: Forged In Shadow Torch (Cloud, Konsole und PC)
    • Stranded Deep (Cloud, Konsole und PC)
    • Story of Seasons: Friends of Mineral Town (Cloud, Konsole und PC)
    • Sword and Fairy Together Forever (Cloud, Konsole und PC)

    Ab 5. Juli

    • Cricket 22 (Cloud, Konsole und PC)

    Bleibe via @XboxGamePassPC, @XboxGamePass und @Xbox auf dem Laufenden, um Updates zu erhalten und zu erfahren, wann Du die Spiele von Deiner Liste streichen kannst.

    Website: LINK

  • Coming to Game Pass: EA Sports FC 24, My Time at Sandrock, Robin Hood – Sherwood Builders, and More

    Coming to Game Pass: EA Sports FC 24, My Time at Sandrock, Robin Hood – Sherwood Builders, and More

    Reading Time: 4 minutes

    Welcome back to the regular “help me pick out what to play next” list (or maybe that’s just me) with Game Pass! We have more games waiting for you to boot up and play on PC, console, and cloud. Let’s jump in!

    In Case You Missed It

    But first, quick shout out to those who tuned in this last week for the Xbox Games Showcase, where we showed off 18 games that will be coming Day One to Game Pass! Check the recap of the whole show here, and we’ll keep you updated  on the Wire for when you can start to play some of these games soon.

    Available Today

    Still Wakes the Deep (Cloud, PC, and Xbox Series X|S)
    Available on day one with Game Pass! From the award-winning developers at The Chinese Room comes a terrifying tale of isolation. You are trapped on an oil rig in the North Sea, running from an unknowable horror that has come aboard. With no escape and no way to fight back, all you can do is survive. Learn more about Still Wakes the Deep in Xbox Wire’s hands-on preview.

    Coming Soon

    My Time at Sandrock (Cloud, Console, and PC) – June 19
    Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 300 years after the Day of Calamity destroyed most modern technologies. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

    Keplerth (PC) – June 20
    Try to survive on a hostile alien planet in this 2D sandbox RPG, where you can choose to live alone or fight side-by-side with your friends in the online multiplayer mode. Survive, build, farm, fight, and explore your way to victory in this open-world adventure!

    EA Sports FC 24 (Cloud, Console, and PC) EA Play – June 25
    Welcome to the Club – EA Sports FC 24 is coming to PC Game Pass and Ultimate via EA Play on June 25, just in time for UEFA EURO 2024. Lead your nation against the best and challenge for international glory as champions from across The World’s Game go head-to-head to become Champions of Europe.

    SteamWorld Dig (Cloud and Console) – June 26
    A platform mining adventure with strong Metroidvanian influences. Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below…

    SteamWorld Dig 2 (Console and PC) – June 26
    SteamWorld Dig 2 is making a return to the Game Pass library, taking you on a platform mining adventure forged in Metroidvania flames. When an old trading town is struck by mysterious earthquakes, it’s up to a lone steambot and her unlikely companion to uncover what trembling terrors lie beneath.

    Robin Hood – Sherwood Builders (Cloud, PC, and Xbox Series X|S) – June 27
    Join Robin Hood and his unwavering band of outlaws in 12th-century England on their mission for a free Nottingham, as you travel across various regions and build up a secret hideout village and help the denizens of the surrounding lands. Complete quests, construct various builds, craft a broad range of items, and freely explore locations inspired by both myth and history in this open-world RPG with base-building features.

    DLC / Game Updates

    Minecraft: Tricky Trials Update – Available now
    Venture into the Tricky Trials Update! Team up or go solo and discover new decorative blocks, hostile mobs, items, weapons, paintings, and the trial chambers – a sprawling structure stuffed with traps and treasures for every player! 

    Xbox Game Pass Ultimate Perks

    Smite: Summer Sizzle Pack – Available now
    Ignite your fights with the Summer Sizzle Pack in the free-to-play action MOBA game, Smite! Unlock the gods Danzaburou, The Morrigan, and Fenrir as well as their voice packs and emotes. Plus, unlock a 3-Day Account Booster!

    Monster Hunter Now: New Season Bundle – Available now
    Hunt monsters in the real world on your mobile device! Celebrate Monster Hunter Now’s Season 2 with a bundle that includes new monster materials and other awesome bonuses! Claim one Ultra Hunting Ticket, a Paintball, a Potion, a Wander Orb, and a material for crafting Basarios (new monster with the next update!) weapons and armor. This Perk content requires Monster Hunter Now mobile game to use (available free-to-play).

    Leaving Soon

    The following games are leaving the Game Pass library soon, be sure to check the dates below and don’t forget to use your 20% membership discount on games you would like to keep!

    Leaving June 30

    • FIFA 22 (Console and PC)
    • F.I.S.T.: Forged In Shadow Torch (Cloud, Console, and PC)
    • Stranded Deep (Cloud, Console, and PC)
    • Story of Seasons: Friends of Mineral Town (Cloud, Console, and PC)
    • Sword and Fairy Together Forever (Cloud, Console, and PC)

    Leaving July 5

    • Cricket 22 (Cloud, Console, and PC)

    Stay tuned to @XboxGamePassPC and @XboxGamePass, and @Xbox for updates and when you can start scratching games off your backlog. Cheers!

    Website: LINK

  • Forza Horizon 5: Modern Horizons Update Brings 5 Iconic Cars from Movies and TV

    Forza Horizon 5: Modern Horizons Update Brings 5 Iconic Cars from Movies and TV

    Reading Time: 6 minutes

    Now that flashback is over, it’s in with the new as Modern Horizons brings some of the greatest machines of our current decade. Technology, innovation, and a lot of power come to play as this series’ Festival Playlist Reward cars: the 2024 Ford Mustang Dark Horse, 2023 Hyundai IONIQ 5 N, 2021 Toyota GR Yaris, 2023 Porsche Taycan Cross Turismo Turbo S, and the 2023 KIA EV6 GT. 18 new EventLab props to create your dream highway are joining your collection complete with everything you need to create a modern motorway. Five icons from your favorite movies and TV shows for a spin across the Horizon Festival with the Universal Icons Car Pack available for purchase now. This series’ collectible item takes technology even further than we thought. Meet the Robot Collectible on the second week of the Festival Playlist. The 21st century shines on Horizon Festival in our latest update: Modern Horizons.

    Release Notes and Game Fixes.

    General

    • General performance and stability fixes

    Cars

    • Fixed an issue with the 2021 Volkswagen ID.4 where it wasn’t possible to tune the gear ratio while in stock configuration

    You can find a list of issues we are currently investigating here. The Troubleshooting Hub is always open for you to leave any reports you have.

    Your Way IS the Highway with New EventLab Props

    There are some who will do anything to escape the traffic and mundane sensation of driving on a motorway.

    Then there are others who replicate their daily commute or create new highways on their favorite games.

    For this second group of people, we have added the latest 17 EventLab props that include everything you need to build a modern road.

    This list of props includes:

    Roads & Racing

    Gameplay

    • Robot Collectible

    Every highway piece features snapping functionality for easier attachment!

    Festival Playlist.

    Modern wonders with an electric touch, muscle power, and maximum comfort make way as the Reward Cars available for each week of Modern Horizons and as a Series reward.

    Can you unlock these future legendary vehicles?

    2023 KIA EV6 GT

    Earn 80 PTS during the Modern Horizons Festival Playlist to unlock as a Series Reward.

    The 2023 KIA EV6 GT has the heart-and-home feel of an SUV that crosses the “GT” line on the sand to become a racing utility vehicle that’s as comfy as it is powerful.

    Like a futuristic spaceship, EV6 GT features a green button on the steering wheel that unlocks its true power, transforming this changeling from urban driver into racing speedster able to go from 0 – 100 kmh in just 3.2 seconds using its surprising 576 bhp.

    To keep you on your toes from the get-go, this KIA’s inside is adorned with racing interiors like the seats and trim, so even the tamest drives around the Festival will have the unique race-to-the-finish feel.

    Did we mention it’s 4 wheel-drive and electric? Because it is and we love it.

    2024 Ford Mustang Dark Horse

    Earn 20 PTS during Week 1 “Summer” Season on the Modern Horizons Festival Playlist. Available from June 20 until June 27

    Galloping to the Horizon Festival with crashing footfalls; it’s the latest, biggest, and meanest horse we have seen: the 2024 Ford Mustang Dark Horse.

    As soon as you pop this car’s hood you will be greeted with a very delightful badge, one that says “5.0”. The emblem is not there only for decoration, it’s to remind you of the massive 5.0-liter V8 naturally aspirated Coyote engine that drives this car forward and powers it with 500 horsepower.

    6-speed manual transmission and rear-wheel drive to get the complete muscle car experience and an updated braking system to excel its performance on the track as well

    Enjoy the reckless charge of the 2024 Ford Mustang Dark Horse!

    2023 Hyundai iONIQ 5 N

    Earn 20 PTS during Week 2 “Autumn” Season on the Modern Horizons Festival Playlist. Available from June 27 until July 4

    The future has arrived. Looking like your regular Sunday-drive SUV, but hiding a potent powertrain and futuristic technology, the 2023 Hyundai IONIQ 5 N is an auspice for cars to come.

    The all-electric powertrain will put its 320 bhp to work and to make the 5 N vanish right in front of your eyes as it reaches 100 kmh from a standstill in 4.5 seconds.

    This new iONIQ is a great outdoors partner with an upgraded towing capacity, a great ride, and a minimalist interior design you’ll want to live in.

    2021 Toyota GR Yaris

    Earn 20 PTS during Week 3 “Winter” Season on the Modern Horizons Festival Playlist. Available from July 4 until July 11

    Running on sheer force of vigor and with a willingness to take you from point A to point B in the least number of seconds possible, the 2021 Toyota GR Yaris is taking its shot as your new favorite hot hatch.

    The GR is quite hot, actually: a daredevilish four-wheel drive system to make quick work of corners, a very eager 2.1-liter turbocharged engine that puts out 257 bhp, and a six-speed manual transmission to experience corner taking like a true champion built to smash the giants of the track.

    Drive around the Horizon Festival in the new benchmark for modern hatchbacks and create your own special build of the versatile vehicle.

    2023 Porsche Taycan Cross Turismo Turbo S

    Earn 20 PTS during Week 4 “Spring” Season on the Modern Horizons Festival Playlist. Available from July 11 until July 15

    Picture it: the echo of eons of Porsche’s magnificent history added to modern electric technology and comfort of an all-wheel-drive SUV. You don’t have to imagine it anymore: it’s the 2023 Porsche Taycan Cross Turismo Turbo S,: Porsche’s all-electric sports utility vehicle.

    As the name implies, this Taycan shares a lot of aspects and components with its sedan counterpart. However, the electric SUV comes with two engines that output 750 horses as soon as you touch that pedal. You will cruise so comfortably inside; you’d probably forget that this vehicle can reach 100 kmh in just 2.4 seconds.

    Porsche reaps the past by adding elements of its racing legacy into this model which perfectly contrasts with the new generation additions such as touch screens and, of course, the completely modern electric power train bringing the racing history of the brand into the modern era.

    Universal Icons Car Pack

    From the big screen to your gaming monitor, these icons from your favorite movies and TV shows take the Horizon Festival for a retro revival!

    Experience new adventures for K.I.T.T. from Knight Rider, the Jurassic Park 1992 Jeep Wrangler Sahara, and all 3 versions of the Time Machine from the Back to the Future trilogy!

    Time Machine from Back to the Future

    The original Time Machine from Back to the Future has arrived at the Horizon Festival!

    Lights and sounds similar to what you saw on the film will burst out of the car just when you hit 88 mph.

    Time Machine from Back to the Future Part II

    Complete with the new Mr. Fusion attachment, the second iteration of the Time Machine will also be available on the Universal Icons Car Pack.

    Just like the first Time Machine, this one will display unique effects once the classic 88 mph speed is met.

    Time Machine from Back to the Future Part III

    Back to the Future’s Time Machine from the saga’s third instalment will be at your disposal in this Car Pack.

    The driving experience of this Time Machine really sets it apart from the previous two versions, and of course, this one will also produce the iconic VFX of its movie counterpart when it reaches, you guessed it, 88 mph.

    1992 Jeep Wrangler Sahara from Jurassic Park

    From Isla Nublar, the Horizon Festival welcomes Jurassic Park’s 1992 Jeep Wrangler Sahara.

    Your vehicle of choice to race on the different off-roading courses in Mexico or to take on a cozy tour watching unusually large ancient reptiles.

    K.I.T.T from Knight Rider

    Villains hidden across the Horizon Festival, beware! A muscle car powered by justice and artificial intelligence has arrived.

    K.I.T.T also comes with a body kit (no pun intended) that allows it to activate Super Pursuit Mode!

    You’re Gonna Need a Bigger Car…

    Lurking in the deepest corners of the Festival Playlist’s second week is an outfit so amazing nobody has been able to keep it in captivity. From the bottom of the ocean, get your character ready to wear the Shark Outfit–includes swim trunks and fins!

    Complete Week 2 EventLab “Laderas Core” by PinHead Larry06 to unlock this exclusive outfit.

    A Modern Construct to Add to Your Collection

    BEEP BOOP BOP!
    Transmission confirmed.
    Location of the new collectible: unknown. Coolness level: the highest.

    Modern Horizon’s second week Collectible event will give you the chance to find and smash.

    You will also be able to add this automaton to your EventLab constructions in case you were looking for a futuristic theme or build a robotic scenario.

    What’s Next

    Time to slow things down and take a well-deserved breather!

    Forza Horizon 5’s next update will feature a new Evolving World Coffee Shop, as well as new collectibles and clothing items, and, of course, new cars to unlock and collect!

    Website: LINK

  • Forza Motorsport: Update 9 bringt Ausdauer-Rennen, die ikonische Sebring-Strecke und mehr

    Forza Motorsport: Update 9 bringt Ausdauer-Rennen, die ikonische Sebring-Strecke und mehr

    Reading Time: 2 minutes
    Featured Track –Sebring 2023 Cadillac Racing V-Series.R Sebring International Raceway – Full Circuit June 12 5pm PT / June 13 12am UTC July 10 5pm PT / July 11 12am UTC VIP – Hatchback Hunt 2019 Hyundai Veloster N Forza Edition Silverstone National Circuit June 12 5pm PT / June 13 12am UTC July 10 5pm PT / July 11 12am UTC Porsche 963 Combo Celebration 2024 Porsche #5 Porsche Penske Motorsport 963 Le Mans – Full Circuit June 12 5pm PT / June 13 12am UTC June 19 5pm PT / June 20 12am UTC Celebrate Senna’s Legacy with McLaren 2018 McLaren Senna Silverstone – Grand Prix Circuit May 29 5pm PT / May 30 12am UTC June 26 5pm PT / June 27 12am UTC Race to the Top with Bridgestone 2020 Lamborghini Huracán STO Hakone – Grand Prix Circuit June 19 5pm PT / June 20 12am UTC July 10 5pm PT / July 11 12am UTC Spotlight – Porsche #2 919 2017 Porsche #2 Porsche Team 919 Hybrid Circuit de Spa- Francorchamps June 12 5pm PT / June 13 12am UTC June 19 5pm PT / June 20 12am UTC Spotlight – Toyota #99 Eagle 1992 Toyota #99 All American Racers Toyota Eagle Mk II Suzuka – Full Circuit June 19 5pm PT / June 20 12am UTC June 26 5pm PT / June 27 12am UTC Spotlight – Mazda #70 B12/80 2014 Mazda #70 SpeedSource Lola B12/80 Daytona – Sports Car Circuit June 26 5pm PT / June 27 12am UTC July 3 5pm PT / July 4 12am UTC Spotlight – Shelby Monaco KC 1963 Shelby Monaco King Cobra Nürburgring Nordschleife July 3 5pm PT / July 4 12am UTC July 10 5pm PT / July 11 12am UTC

    Website: LINK

  • A DIY bottle-labeling machine perfect for homebrewers

    A DIY bottle-labeling machine perfect for homebrewers

    Reading Time: 2 minutes

    While it is certainly possible (and common) to put homebrewed beer into kegs, that requires regulated gas and large refrigeration space. A keg is also more difficult to transport and overkill if you just want to bring a few beers to a friend’s backyard BBQ. For those reasons, many homebrewers bottle their beer. Those homebrewers will want to check out this very impressive wet labeling machine built by Franz Hirschböck (AKA Fraens).

    This machine is mesmerizing to watch in action and would be genuinely useful to most homebrewers — or anyone else with a reason to label bottles. It works with standard printer paper, so users can print their own labels on an inkjet or laser printer at home. When a user places a bottle, the machine will automatically grab a new label, apply the glue, and then attach the label. It is even possible to adjust the amount of glue and the glue pattern by swapping out rollers.

    Hirschböck designed this bottle labeler as a mostly electromechanical machine, meaning that it doesn’t need much electronic sophistication to work. That’s all thanks to electric motors and an ingenious set of 3D-printed mechanical parts. But there are two exceptions: the button that starts the labeling process and an infrared sensor that detects the end of the label. An Arduino board monitors the button and sensor. 

    If you want to build this machine for your own bottling needs, Hirschböck has the files and plans available on Etsy and Cults3D. He even provides glue recipes to get started.

    [youtube https://www.youtube.com/watch?v=EXu-7_3RnEY?feature=oembed&w=500&h=281]

    The post A DIY bottle-labeling machine perfect for homebrewers appeared first on Arduino Blog.

    Website: LINK

  • Forza Motorsport: Update 9 Brings Endurance Races, the Iconic Sebring Track, and More

    Forza Motorsport: Update 9 Brings Endurance Races, the Iconic Sebring Track, and More

    Reading Time: 2 minutes
    Featured Track –Sebring 2023 Cadillac Racing V-Series.R Sebring International Raceway – Full Circuit June 12 5pm PT / June 13 12am UTC July 10 5pm PT / July 11 12am UTC VIP – Hatchback Hunt 2019 Hyundai Veloster N Forza Edition Silverstone National Circuit June 12 5pm PT / June 13 12am UTC July 10 5pm PT / July 11 12am UTC Porsche 963 Combo Celebration 2024 Porsche #5 Porsche Penske Motorsport 963 Le Mans – Full Circuit June 12 5pm PT / June 13 12am UTC June 19 5pm PT / June 20 12am UTC Celebrate Senna’s Legacy with McLaren 2018 McLaren Senna Silverstone – Grand Prix Circuit May 29 5pm PT / May 30 12am UTC June 26 5pm PT / June 27 12am UTC Race to the Top with Bridgestone 2020 Lamborghini Huracán STO Hakone – Grand Prix Circuit June 19 5pm PT / June 20 12am UTC July 10 5pm PT / July 11 12am UTC Spotlight – Porsche #2 919 2017 Porsche #2 Porsche Team 919 Hybrid Circuit de Spa- Francorchamps June 12 5pm PT / June 13 12am UTC June 19 5pm PT / June 20 12am UTC Spotlight – Toyota #99 Eagle 1992 Toyota #99 All American Racers Toyota Eagle Mk II Suzuka – Full Circuit June 19 5pm PT / June 20 12am UTC June 26 5pm PT / June 27 12am UTC Spotlight – Mazda #70 B12/80 2014 Mazda #70 SpeedSource Lola B12/80 Daytona – Sports Car Circuit June 26 5pm PT / June 27 12am UTC July 3 5pm PT / July 4 12am UTC Spotlight – Shelby Monaco KC 1963 Shelby Monaco King Cobra Nürburgring Nordschleife July 3 5pm PT / July 4 12am UTC July 10 5pm PT / July 11 12am UTC

    Website: LINK

  • What Void Bastards Fans Need to Know About Wild Bastards

    What Void Bastards Fans Need to Know About Wild Bastards

    Reading Time: 5 minutes

    If you fell in love with 2019’s Void Bastards, get ready to expand your horizons with our new first-person shooter, Wild Bastards. Wild Bastards continues Void Bastards’ great mix of strategy and shooting action, but adds more on almost every front.

    In Void Bastards, you played as one of an endless series of prisoners, each with their own traits, but otherwise identical. In Wild Bastards, you choose from a gang of 13 unique outlaws, each of whom has their own voice, place in the gang, relationships with the others and, most importantly, embodies a very different playstyle.

    Wild Bastards Screenshot

    Hopalong is a slithering lizard-man who wields a strangling lasso. He demands a stealthy, close range playstyle. While he’s very powerful against small numbers of tough enemies, he can quickly get overwhelmed by more numerous foes.

    In contrast, Smoky is a chef who was consumed by his cooking fires. He’s now able to project flames from his fingertips, setting enemies and the environment afire. By creating walls of flame he’s easily able to manage swarming enemies like Kyotes, but he has trouble with enemies that can’t be funneled into kill-zones, like the teleporting Assassins or the burrowing Rattlers.

    Wild Bastards Screenshot

    The outlaw you choose, the planet you choose to beam them down onto, and which outlaws you pair together before entering a showdown will play a huge role in your success. You will need to juggle outlaw fatigue, injuries, relationships and match-ups against the enemies you’re likely to face. Just as in Void Bastards, Wild Bastards demands strategic thinking as well as shooting skills. But now, you’ll need to reboot that thinking with a whole host of new concerns.

    In Void Bastards, you piloted your tiny pod through a hostile nebula, choosing which derelict ship to enter and which to pass by. In Wild Bastards, your gang flies through the galaxy, choosing which planets to visit and which to avoid. Once on the planet, you’ll divide your outlaws into bunches and ride from location to location, gathering loot while making the best use of opportunities on the planet and avoiding the patrolling guards and critters where you can.

    Wild Bastards Screenshot

    Each planet will present you with new challenges and opportunities. Sierra planets are mountainous with long sight lines but snowbanks can interfere with your movement both around the planet and within a showdown. Don’t get stuck in the snow when one of the Princes pursuing you arrives or you might find yourself tossed into a battle where the odds are really stacked against you!

    On the other hand, Hostile worlds feature low gravity, which allows you to easily leap up onto terrain to get a height advantage. But watch out for Yellowbellies who can shoot right through the atmospheric domes that are common here.

    Wild Bastards Screenshot

    Whatever the world, once you enter a first-person showdown, you’ll find the same intense shooter action that you did in Void Bastards, but amped up with a host of new features: more guns, more enemies, outlaw-specific special powers, per-pixel hit detection, a much greater range of enemy behaviors and animations, more enemy types, outdoor combat arenas, power-ups and much more.

    We haven’t even mentioned mods that you can equip on your outlaws, aces that provide permanent buffs for each member of the gang, the procedural campaign or the custom challenges that unlock once you complete the campaign. Yes, there’s much more to do, strategize and manage in Wild Bastards!

    Wild Bastards is a brand new strategy shooter that takes the Void Bastards formula in a wildly different direction, coming to Xbox Series X|S on September 12, 2024.

    Xbox Live

    Wild Bastards

    Maximum Entertainment

    $34.99 $29.74

    From the veteran team behind Void Bastards and Card Hunter, Wild Bastards has you travel from planet to planet to recruit, manage and gun sling with a team of 13 outlaws, each of whom has their own weaponry, special power, and growth tree. On planets, you’ll wrangle loot and start showdowns that are then played out in intense, bite-sized shootouts. The Wild Bastards were the most deadly gang in the galaxy until a posse from the puritanical magnate Jebediah Chaste eliminated one outlaw after another. Faced with their own mortality, the two remaining members have teamed up with the Drifter, a mysterious sentient spacecraft, to find and resurrect the dead gang members as they flee to the mythical Homestead. Key Features Heart-Pounding Showdowns – Prove you’re the ultimate gunslinger by blasting an array of enemies in bullet-flying shootouts. Tactical FPS Combat – Use your wits to overcome crafty enemies that utilize cover, flank you, and employ a huge variety of special moves from teleportation to homing poisonous quills. Strategize for Victory – Evaluate each planet’s terrain, enemies, and traits before selecting which gang members you want to land there. Collect items, level up, and use special locations carefully to turn the odds in your favor! 13 Outlaws to Play – Rebuild a gang of 13 outlaws, each with their own unique weapon, stunt, personality, relationships, and ability tree. Build & Maintain Relationships – The gang know each other well, but that doesn’t mean they like each other. It’s your job to manage their dynamic relationships, but good luck getting feuding outlaws to ride together. Keep The Gang Thriving – Accumulate resources to heal injured gang members, level up characters, improve relationships, and more. An Ever-Changing, Lawless Galaxy – Roam the procedurally-generated galactic sectors and planets with varying parameters such as gravity, terrain features, weather, and more. Challenge Mode – After completing the main campaign, a challenge mode unlocks to offer a sequence of challenge sectors with increasingly difficult levels and mutators to modify the play experience.

    Website: LINK

  • A pair of Arduino UNO R4 boards power this Tron-inspired, decked-out shop room

    A pair of Arduino UNO R4 boards power this Tron-inspired, decked-out shop room

    Reading Time: 2 minutes

    Bob Clagett of the “I Like to Make Stuff” YouTube channel has recently undertaken an extensive shop renovation project where he is rearranging tools, tidying up various spaces, and even creating a dedicated “clean” room for his collection of 3D printers/electronics work. With its jet-black walls, Clagett felt it needed some RGB lighting to keep it interesting, and after taking inspiration from the Tron movie franchise, he had a few ideas.

    Before anything could be built, he first needed to select the ideal type of LED strip since the typical WS2812B strip lacks a diffuser and therefore emits harsh light. Rather, an RGBIC strip allows for individual segments of LEDs to be controlled from an Arduino UNO R4 WiFi and illuminate through a built-in diffuser. Five strips were attached to the ceiling and programmed to display a quickly-moving pixel that starts its animation sequence at a random interval. Clagett was also able to line the room’s large window pane with another one of these RGBIC strips, and thanks to the UNO’s Wi-Fi connectivity, indicate if it has an active internet connection.

    The final piece of specialty lighting was made by 3D printing a custom drum featuring various cutouts and placing it around a UV bulb. From here, a secondary Arduino UNO R4 Minima slowly rotates it using a 5V stepper motor that gives nearby fluorescent objects a flickering effect.

    To see how Clagett revamped his room’s lighting in more detail, watch his video below!

    [youtube https://www.youtube.com/watch?v=WWTxgRnQeJ4?feature=oembed&w=500&h=281]

    The post A pair of Arduino UNO R4 boards power this Tron-inspired, decked-out shop room appeared first on Arduino Blog.

    Website: LINK

  • Improve laser engraving speeds with an Arduino-controlled turntable

    Improve laser engraving speeds with an Arduino-controlled turntable

    Reading Time: 2 minutes

    Engraving items with a laser-based system at home is amazingly convenient for one-off parts, but what happens when the production volume needs to increase? For element14 Presents host Clem Mayer, this usually meant preparing many uniform pieces of engraving stock, opening the laser’s enclosure, placing down the material, and then finally running the machine. In doing so, the process could introduce errors and was simply inefficient, leading Mayer to think of a way to automate things instead.

    The limiting factor was mostly about how long it took to change the material, so Mayer got to work designing a carousel-like device that could house up to four sheets of stock and rotate each one into place after the previous one had finished. A stepper motor driven by a Trinamic TMC2100 was responsible for moving the drum while an Arduino UNO Rev3 received inputs from external switches and then sent pulses to the motor driver accordingly.

    Once placed into the laser cutter’s enclosure, Mayer quickly discovered that his vertical drum design was too tall and interfered with the toolhead. This necessitated swapping the orientation to a flat disc where material could be positioned around a spinning turn table. The original spring-loaded clamps were also exchanged for a magnetic system that is strong yet easily removable.

    To see more about this project, you can watch Mayer’s build log video below!

    [youtube https://www.youtube.com/watch?v=ZOcddbsn_Ao?feature=oembed&w=500&h=281]

    The post Improve laser engraving speeds with an Arduino-controlled turntable appeared first on Arduino Blog.

    Website: LINK

  • Massive tentacle robot draws massive attention at EMF Camp

    Massive tentacle robot draws massive attention at EMF Camp

    Reading Time: 2 minutes

    Most of the robots we feature only require a single Arduino board, because one Arduino can control several motors and monitor a bunch of sensors. But what if the robot is enormous and the motors are far apart? James Bruton found himself in that situation when he constructed this huge “tentacle” robot and his solution was to put an Arduino in each joint.

    This is an oblique swivel joint robot arm, which means that each joint sits at an angle relative to the axes of the preceding and succeeding segments. This creates movement that is unlike any other kind of robot arm.

    Bruton took this concept and scaled it up to ludicrous proportions. Each joint is a big ring made of plywood and 3D-printed parts, driven by a DC motor geared down 1600:1 and controlled through an ODrive module.

    Because the robot is so large, it would have been difficult to run wires from a single Arduino to all of the motor drivers — especially because those have to go through slip rings to allow for continuous joint rotation. Instead, Bruton put an Arduino Mega 2560 board in each joint to control that joint’s motor driver. Those operate under the control of a primary Mega 2560 located in the base, with communication handled through a CAN bus system.

    There is also another Mega 2560 in the remote control that Bruton built for the robot. That reads control input from switches and rotary encoders, then sends commands to the robot through a direct Wi-Fi connection (established via two ESP32 development boards). 

    Bruton designed this robot to exhibit at EMF Camp in the UK, where it was a popular attraction.

    [youtube https://www.youtube.com/watch?v=FVoqf73ZLZo?feature=oembed&w=500&h=281]

    The post Massive tentacle robot draws massive attention at EMF Camp appeared first on Arduino Blog.

    Website: LINK

  • Indiana Jones and the Great Circle: New Details Revealed on the Official Xbox Podcast

    Indiana Jones and the Great Circle: New Details Revealed on the Official Xbox Podcast

    Reading Time: 8 minutes

    Indiana Jones and the Great Circle made a grand appearance at Xbox Games Showcase 2024 last weekend, showing off new gameplay, revealing new elements of the story, and treating us to an extended scene set in the Himalayas, as Indiana and new companion Gina attempt to recover a relic while avoid the clutches of colonel Viktor Gantz.

    On a special episode of the Official Xbox Podcast, host Malik Prince got to talk more about the trailer and the wider game, joined by MachineGames’ Jerk Gustafsson, Game Director, and John Jennings, Production Director. If you want to watch the full interview, check it out below – or read on for the new details.

    [youtube https://www.youtube.com/watch?v=zakV_ou6i_U?feature=oembed&w=500&h=281]

    Indiana Jones and the Great Circle’s development is in full swing, and what we’ve seen of the game promises a truly authentic Indiana Jones adventure – both in storyline and gameplay.

    “The story kicks off when an ancient relic is stolen from the college where Indiana Jones works,” explained Gustafsson. “He’s determined to track down the thief, and he stumbles into this ancient conspiracy involving the theory of the Great Circle, as we call it. The Great Circle is a strange alignment of ancient sites around the globe, and a set of mysterious artifacts connect to it. But Indy isn’t the only one in search of answers. The enemy are scouring the world for these artifacts, believing that they hold some kind of power – and to stop them there’s only one thing he can do, and that is to find the artifacts first.”

    This kicks us off on a classic globe-trotting adventure, beginning in the corridors of Indy’s beloved Marshall College, before taking in the Himalayas, the ancient jungle sites of Sukhothai in Thailand, the Vatican (an all-new location for an Indiana Jones project), the Pyramids of Giza in Egypt, and more. It’s the kind of set-up you’d hope for from an Indiana Jones story, but it stemmed from a perhaps unexpected source:

    “It actually started with an idea from [Bethesda Game Studios director and executive producer] Todd Howard,” said Gustafsson. “He had been thinking for years about creating a story around the concept of the Great Circle, so when we got this opportunity to work on an Indiana Jones game it felt like the perfect match.”

    Of course, that idea was just the starting point, and the team at MachineGames has worked incredibly closely with Lucasfilm Games to ensure that their original adventure would feel faithful to movies it sits alongside.

    “We spent countless hours just rewatching the films – especially the two movies that are closest to the game, which are Raiders of the Lost Ark and the Last Crusade,” said Gustafsson. “In addition, we have one of the best resources through our partnership with Lucasfilm Games, and working together with them on this project has been invaluable, just this cave of knowledge about the character, which has been fantastic.”

    “It’s been great having access to writers, art directors from Lucasfilm, people who worked with the Indiana Jones property for decades,” continued Jennings. “Having their input – I mean, some of these people know everything that has ever been written about Indy – and having them to bounce ideas off, and get some of their own input has been hugely, hugely invaluable.”

    That partnership came with perks for fans on the team, too: “We managed to get access into some of the Lucasfilm archives as well,” said Jennings, “which for Indy fans has been an absolute dream come true, to get access to some of these things that perhaps not so many people have seen.”

    The research has been deep. Writers and artists on the team studied not just the films, but comics and books, not to mention had recreations of Indy’s costume created – including his iconic fedora, reproduced by the same hatmaker that created the original for Raiders of the Lost Ark. On the musical side, longtime Lucasfilm Games collaborator Gordy Haab (who recently won a Grammy for his work on the Star Wars Jedi: Survivor soundtrack) has been brought in to create a score John Williams would be proud of.

    That authenticity extends to the characters involved, too. While most of the cast will be brand new faces for the franchise, the latest trailer showed us more of Indy’s friend, Marcus Brody: “Because we start the story in Marshall College it made sense to have Marcus there, to sort of ground it in the familiarity of Indy’s home base,” said Gustafsson – before going onto tease that we’ll see cameos from other classic characters along the way, too.

    Of course, the most important element for authenticity was in getting Indy himself right, and the team found a perfect partner in renowned actor Troy Baker:

    “It was maybe an unexpected choice at first, but from the moment we watched his audition tape we were just totally sold,” said Jennings. “He’s just a great actor. He’s put so much effort into the role as well – you can tell he’s just this huge, huge fan of Indiana Jones […] We’ve just been in a [voiceover] session recently with him, and he was improvising lines. You know, ‘Wouldn’t Indy say it a bit more like this?’ Or commenting on lines that we’ve written that we thought were subtle Easter Eggs just for the die-hard Indy fans, and he’ll pick up on it straight away.”

    Baker’s performance doesn’t just extend to a great impression of Harrison Ford, either. “He’s not just a voiceover actor, he’s the full thing,” Jennings continued. “We do full performance capture: the body, the face, and the voice all recorded at the same time. And he’s got the physical acting nailed down as well. He does a really, really good job of capturing the character of Indy – specifically his character in the first few movies, the earlier ones, which is where our game is set of course. He just does it perfectly.”

    This has been a new kind of development process for MachineGames, and that extends to the game itself. “It’s a little bit different, this game, for us, in many ways,” said Gustafsson. “We are very used to having heavy weapons, gun-blazing shooters – and this is a little bit different. We are making a proper adventure game here.”

    While the team’s acclaimed Wolfenstein games were brutal, frenetic shooters, Indiana Jones and the Great Circle offers an experience more befitting of the world’s most famous archaeologist.

    “He solves problems with his mind first and really relies on smarts, and not this excessive combat that we have seen or done before with the Wolfenstein games,” explained Gustafsson. “When you are playing the game, choosing the more authentic stealthy Indy route – or just some classic old fist-fighting – will be a benefit to the player more times than not, and also make for a very fun and challenging experience.”

    In playing as Indy, we’re not rampaging through the world, but stopping to solve puzzles, and trying to avoid conflict when we can. The team wanted to avoid turning the character we know into a superhero.

    “He is flawed, he makes mistakes, he stumbles, there is weight to his movement, and we have this gritty, pulpy edge to the action,” continued Gustafsson. “But at the same time he’s also rather athletic, he’s an excellent fighter, and he also has an enormous amount of luck as well – and at the same time he’s the best archaeologist in the world. So focusing on all of these things, in a way it makes the game feel in line with these classic matinee action-adventures that the movies were celebrating, something I think Indy himself also personifies in a way.”

    To do that, the game will primarily be set in first-person – a perspective that MachineGames is very familiar with, a key way to help players feel like they’re truly walking in his shoes, and an exciting point of difference when looking at the wider action-adventure genre as a whole. In key moments, however, we will see the character in third-person, letting us live those filmic moments from the outside.

    And speaking of filmic moments, the trailer ended with a callback to perhaps one of the most famous sequences in movie history – Indy’s rolling boulder escape. We had to ask how that made it into the game, and whether we’ll be able to play it. But Gustafsson wanted to keep some mystery before Indiana Jones and the Great Circle arrives:

    “That’s unfortunately one of those things where I just have to say: ‘You’ll have to wait and see.’”

    Play Indiana Jones and the Great Circle day one on Game Pass when it launches later this year on Xbox Series X|S and PC.

    Xbox Live

    Indiana Jones and the Great Circle

    Bethesda Softworks

    Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle™, a first-person, single-player adventure set between the events of Raiders of the Lost Ark™ and The Last Crusade™. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them – Indiana Jones™. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard. YOU ARE INDIANA JONES Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist – famed for his keen intellect, cunning resourcefulness, and trademark humor – you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time. A WORLD OF MYSTERY AWAITS Travel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Forging new alliances and facing familiar enemies, you’ll engage with intriguing characters, use guile and wits to solve ancient riddles, and survive intense set-pieces. WHIP-CRACKING ACTION Indiana’s trademark whip remains at the heart of his gear and can be used to distract, disarm, and attack enemies. But the whip isn’t just a weapon, it’s Indy’s most valuable tool for navigating the environment. Swing over unsuspecting patrols and scale walls as you make your way through a striking world. Combine stealth infiltration, melee combat, and gunplay to combat the enemy threat and unravel the mystery . THE SPIRIT OF DISCOVERY Venture through a dynamic mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth a world of fascinating secrets, deadly traps and fiendish puzzles, where anything could potentially hide the next piece of the mystery – or snakes. Why did it have to be snakes?

    Website: LINK

  • Single and Multiplayer Modes in Magical Drop VI – Out now on Xbox

    Single and Multiplayer Modes in Magical Drop VI – Out now on Xbox

    Reading Time: 4 minutes

    Prepare to be whisked away to a Magical Land of wonder in Magical Drop VI!

    MD exterior

    Reunite the Magical Land

    Step into the shoes of the charming residents of the Magical Land. See the world through their eyes and experience the unique struggles and triumphs that come with inhabiting this extraordinary realm. The fate of this divided land rests in your hands. Can you unite the factions and restore harmony?

    A Cast of Unforgettable Characters

    On your quest, you’ll encounter a diverse cast of playable characters, each with their own distinct personalities and abilities. Befriend the valiant Justice and the wise World, whose unwavering determination will inspire you. But beware of those harboring ill intentions, such as the enigmatic Death and the power-hungry Empress. The path ahead won’t be easy, but with the right companions by your side, anything is possible!

    Unveiling the Secrets of the Magical Land

    The enchanting world of Magical Drop VI offers a wealth of ways to play. Dive deep into the rich lore of the Magical Land through the captivating Story Mode, where you’ll uncover the secrets of its history and inhabitants.

    MD screenshot

    A Multitude of Game Modes Awaits

    But the adventure doesn’t stop there! The game boasts a staggering six single-player modes, ensuring there’s something for every kind of player. Test your reflexes in the fast-paced Match Mode, where you’ll go head-to-head against opponents in exhilarating battles. Or put your strategic thinking to the test in the brain-bending Puzzle Mode.

    Challenge Accepted

    For those seeking an ultimate test of skill, the game offers grueling Survival and Path of Destiny modes that will push you to your limits. Can you survive endless waves of bubble attacks or navigate a treacherous path fraught with challenging minigames? The choice is yours!

    Fortune Favors the Bold

    Test your luck in the whimsical Room of Fortune! This unique feature allows you to take a daily peek into your destiny across four key areas: Health, Work, Love, and Money. Each category unlocks a special minigame, and your performance determines your final luck score. A score above 17 grants you the coveted Good Fortune status, influencing the rewards you receive in the in-game picture lottery. Remember, a little daily dose of fortune-telling never hurt anyone!

    MD screenshot

    Become a Master of the Magical Land

    Track your progress and accomplishments in the comprehensive Room of Records. This detailed log meticulously records your scores and performances across all game modes, giving you valuable insights into your strengths, weaknesses, and playing habits. Use this information to hone your skills and become a true master of the Magical Land!

    Challenge Your Friends in a Multiplayer Mode

    Duel your friends in a local multiplayer, or test your skill in an online competitive mode against players from all over the world!

    Dive into Magical Drop VI today! Experience a captivating story, thrilling challenges, and a variety of game modes for every kind of player. Challenge your friends online or hone your skills in single-player. The fate of the Magical Land rests in your hands!

    Xbox Live

    Magical Drop VI

    Forever Entertainment S.A. / TA Publishing

    The legendary Japanese Arcade game is back! Choose your favorite character – will it be World, the Overseer of the Magical Land, the mighty Justice or the devious Black Pierrot? – and play in one of the numerous game modes available.
    Solve diabolical puzzles or beat strong opponents in versus matches.
    Play through an exciting adventure full of twists and turns, in Story or Path of Destiny modes.
    Challenge your friends and the best players online.

    Website: LINK