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Final Oculus Rift Will Need An $800usd Gaming PC!

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In just under a year, we going to be breaking our piggybanks and draining our savings as the era of VR is finally coming to our desktop PC and PlayStation 4 in 2016, but it is going to be costly setup, even tho the final Oculus Rift most likely will be in the under $300 range, you will need to back it up with at least $800 of new hardware for the barebones of a gaming PC rig to be even able to use it.


Oculus says these are the recommended specs “for the full Rift experience”:

  • NVIDIA GTX 970 / AMD 290 equivalent or greater
  • Intel i5-4590 equivalent or greater
  • 8GB+ RAM
  • Compatible HDMI 1.3 video output
  • 2x USB 3.0 ports
  • Windows 7 SP1 or newer

Honestly, that’s not too bad – considering that Oculus also just revealed that the final Rift needs to push 400 million pixels per second. With two displays inside running at a combined resolution of 2160 x 1200, refreshing 90 times per second, plus some additional headroom (so you can move your head around without seeing things that haven’t loaded yet), Oculus says the Rift requires approximately three times the GPU performance you normally need to play games at 1080p.

But that means you’ll be paying quite a bit if you want to jump in. I just whipped together a quick PC system build at PCPartPicker with some of the cheapest (yet tried and true) components you can get, and it added up to just over $US800 after discounts and rebates.

Yeah, yeah, these are Oculus’ recommended specs, not absolute requirements, so you could probably go cheaper if needed. (Also, prices may come down by the time the Rift ships.) But remember that virtual reality has way less wiggle room for performance to dip. If a traditional video game drops under a certain amount of frames per second, oh well. If a VR experience drops frames, it can totally destroy the illusion or even make you sick.

Source: http://www.gizmodo.com.au/2015/05/the-final-oculus-rift-will-need-an-800-gaming-pc/

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